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ObjGameKit.old/test
Jonathan Schleifer f32ef7ee28 Only call al_*_destroy if Allegro is initialized.
Otherwise, it would crash if al_uinstall_system() has already been
called. Handling it this way eliminates the need to dealloc all objects
before calling al_uninstall_system(), which meant that it was the users
repsonsibility to call al_uninstall_system() after the user made sure
all objects are deallocated. Now the user does not get to see any
al_*() function.
2012-08-26 14:17:53 +02:00
..
Makefile Add OGKBitmap. 2012-08-20 00:49:57 +02:00
test.bmp Add OGKBitmap. 2012-08-20 00:49:57 +02:00
TestMain.h Pass the display on events. 2012-08-20 03:18:05 +02:00
TestMain.m Only call al_*_destroy if Allegro is initialized. 2012-08-26 14:17:53 +02:00