Framework for creating games using ObjFW.
Otherwise, it would crash if al_uinstall_system() has already been called. Handling it this way eliminates the need to dealloc all objects before calling al_uninstall_system(), which meant that it was the users repsonsibility to call al_uninstall_system() after the user made sure all objects are deallocated. Now the user does not get to see any al_*() function. |
||
---|---|---|
src | ||
test | ||
Makefile |