Framework for creating games using ObjFW.
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Jonathan Schleifer f32ef7ee28 Only call al_*_destroy if Allegro is initialized.
Otherwise, it would crash if al_uinstall_system() has already been
called. Handling it this way eliminates the need to dealloc all objects
before calling al_uninstall_system(), which meant that it was the users
repsonsibility to call al_uninstall_system() after the user made sure
all objects are deallocated. Now the user does not get to see any
al_*() function.
2012-08-26 14:17:53 +02:00
src Only call al_*_destroy if Allegro is initialized. 2012-08-26 14:17:53 +02:00
test Only call al_*_destroy if Allegro is initialized. 2012-08-26 14:17:53 +02:00
Makefile Initial import. 2012-08-19 23:53:47 +02:00