Cube/src/MD2.h
Jonathan Schleifer 34b31eb77f Make more use of convenience methods
FossilOrigin-Name: 89fbd7a1520ecb65809b4c1bd10006ce9bb3a662cb7e7804abaf85d1ee1da63a
2025-03-20 13:21:56 +00:00

28 lines
784 B
Objective-C

#import <ObjFW/ObjFW.h>
OF_ASSUME_NONNULL_BEGIN
@class MapModelInfo;
@interface MD2: OFObject
@property (nonatomic) MapModelInfo *mmi;
@property (copy, nonatomic) OFString *loadname;
@property (nonatomic) int mdlnum;
@property (nonatomic) bool loaded;
+ (instancetype)md2;
- (bool)loadWithIRI:(OFIRI *)IRI;
- (void)renderWithLight:(OFVector3D)light
frame:(int)frame
range:(int)range
position:(OFVector3D)position
yaw:(float)yaw
pitch:(float)pitch
scale:(float)scale
speed:(float)speed
snap:(int)snap
basetime:(int)basetime;
- (void)scaleWithFrame:(int)frame scale:(float)scale snap:(int)snap;
@end
OF_ASSUME_NONNULL_END