Cube/meson.build
Jonathan Schleifer 3a1bbe3110 Port to SDL2
FossilOrigin-Name: 42d4b57828b48b9e38d8be3edcebca4c7cbca9948d8792a320df1f92c13465be
2025-03-04 23:51:09 +00:00

33 lines
770 B
Meson

project('Cube', ['c', 'objcpp'],
meson_version: '>=1.5.0')
add_global_arguments(
[
'-fobjc-arc',
'-fobjc-arc-exceptions'
],
language: 'objcpp')
objfw_dep = dependency('objfw')
sdl_dep = dependency('SDL2')
sdlimage_dep = dependency('SDL2_image')
sdlmixer_dep = dependency('SDL2_mixer')
zlib_dep = dependency('zlib')
client_link_args = []
server_link_args = []
extra_deps = []
if host_machine.system() == 'windows'
client_link_args += ['-lopengl32', '-lglu32', '-lwinmm']
server_link_args += ['-lwinmm']
elif host_machine.system() == 'darwin'
extra_deps += dependency('OpenGL', method: 'extraframework')
else
extra_deps += dependency('gl')
extra_deps += dependency('glu')
extra_deps += dependency('x11')
endif
subdir('enet')
subdir('src')