Cube/src/Projectile.h
Jonathan Schleifer 90fc249052 Convert dynent to a class
FossilOrigin-Name: d2b3ff790fee10ef4150cdb17f1c979e7001a420b2629b153b4dbf4c0b489704
2025-03-09 18:57:42 +00:00

11 lines
276 B
Objective-C

#import <ObjFW/ObjFW.h>
@class DynamicEntity;
@interface Projectile: OFObject
@property (nonatomic) OFVector3D o, to;
@property (nonatomic) float speed;
@property (nonatomic) DynamicEntity *owner;
@property (nonatomic) int gun;
@property (nonatomic) bool inuse, local;
@end