FossilOrigin-Name: bd82b5a5b17fdeacf6b3133104b958a1597e5e16379280cf0bcfef7e7fef1468
544 lines
11 KiB
C++
544 lines
11 KiB
C++
// server.cpp: little more than enhanced multicaster
|
|
// runs dedicated or as client coroutine
|
|
|
|
#include "cube.h"
|
|
|
|
enum { ST_EMPTY, ST_LOCAL, ST_TCPIP };
|
|
|
|
struct client // server side version of "dynent" type
|
|
{
|
|
int type;
|
|
ENetPeer *peer;
|
|
string hostname;
|
|
string mapvote;
|
|
string name;
|
|
int modevote;
|
|
};
|
|
|
|
vector<client> clients;
|
|
|
|
int maxclients = 8;
|
|
string smapname;
|
|
|
|
struct server_entity // server side version of "entity" type
|
|
{
|
|
bool spawned;
|
|
int spawnsecs;
|
|
};
|
|
|
|
vector<server_entity> sents;
|
|
|
|
bool notgotitems =
|
|
true; // true when map has changed and waiting for clients to send item
|
|
int mode = 0;
|
|
|
|
void
|
|
restoreserverstate(
|
|
vector<entity> &ents) // hack: called from savegame code, only works in SP
|
|
{
|
|
loopv(sents)
|
|
{
|
|
sents[i].spawned = ents[i].spawned;
|
|
sents[i].spawnsecs = 0;
|
|
};
|
|
};
|
|
|
|
int interm = 0, minremain = 0, mapend = 0;
|
|
bool mapreload = false;
|
|
|
|
char *serverpassword = "";
|
|
|
|
bool isdedicated;
|
|
ENetHost *serverhost = NULL;
|
|
int bsend = 0, brec = 0, laststatus = 0, lastsec = 0;
|
|
|
|
#define MAXOBUF 100000
|
|
|
|
void process(ENetPacket *packet, int sender);
|
|
void multicast(ENetPacket *packet, int sender);
|
|
void disconnect_client(int n, char *reason);
|
|
|
|
void
|
|
send(int n, ENetPacket *packet)
|
|
{
|
|
if (!packet)
|
|
return;
|
|
switch (clients[n].type) {
|
|
case ST_TCPIP: {
|
|
enet_peer_send(clients[n].peer, 0, packet);
|
|
bsend += packet->dataLength;
|
|
break;
|
|
};
|
|
|
|
case ST_LOCAL:
|
|
localservertoclient(packet->data, packet->dataLength);
|
|
break;
|
|
};
|
|
};
|
|
|
|
void
|
|
send2(bool rel, int cn, int a, int b)
|
|
{
|
|
ENetPacket *packet =
|
|
enet_packet_create(NULL, 32, rel ? ENET_PACKET_FLAG_RELIABLE : 0);
|
|
uchar *start = packet->data;
|
|
uchar *p = start + 2;
|
|
putint(p, a);
|
|
putint(p, b);
|
|
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
|
|
enet_packet_resize(packet, p - start);
|
|
if (cn < 0)
|
|
process(packet, -1);
|
|
else
|
|
send(cn, packet);
|
|
if (packet->referenceCount == 0)
|
|
enet_packet_destroy(packet);
|
|
};
|
|
|
|
void
|
|
sendservmsg(char *msg)
|
|
{
|
|
ENetPacket *packet = enet_packet_create(
|
|
NULL, _MAXDEFSTR + 10, ENET_PACKET_FLAG_RELIABLE);
|
|
uchar *start = packet->data;
|
|
uchar *p = start + 2;
|
|
putint(p, SV_SERVMSG);
|
|
sendstring(msg, p);
|
|
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
|
|
enet_packet_resize(packet, p - start);
|
|
multicast(packet, -1);
|
|
if (packet->referenceCount == 0)
|
|
enet_packet_destroy(packet);
|
|
};
|
|
|
|
void
|
|
disconnect_client(int n, char *reason)
|
|
{
|
|
printf("disconnecting client (%s) [%s]\n", clients[n].hostname, reason);
|
|
enet_peer_disconnect(clients[n].peer);
|
|
clients[n].type = ST_EMPTY;
|
|
send2(true, -1, SV_CDIS, n);
|
|
};
|
|
|
|
void
|
|
resetitems()
|
|
{
|
|
sents.setsize(0);
|
|
notgotitems = true;
|
|
};
|
|
|
|
void
|
|
pickup(uint i, int sec, int sender) // server side item pickup, acknowledge
|
|
// first client that gets it
|
|
{
|
|
if (i >= (uint)sents.length())
|
|
return;
|
|
if (sents[i].spawned) {
|
|
sents[i].spawned = false;
|
|
sents[i].spawnsecs = sec;
|
|
send2(true, sender, SV_ITEMACC, i);
|
|
};
|
|
};
|
|
|
|
void
|
|
resetvotes()
|
|
{
|
|
loopv(clients) clients[i].mapvote[0] = 0;
|
|
};
|
|
|
|
bool
|
|
vote(char *map, int reqmode, int sender)
|
|
{
|
|
strcpy_s(clients[sender].mapvote, map);
|
|
clients[sender].modevote = reqmode;
|
|
int yes = 0, no = 0;
|
|
loopv(clients) if (clients[i].type != ST_EMPTY)
|
|
{
|
|
if (clients[i].mapvote[0]) {
|
|
if (strcmp(clients[i].mapvote, map) == 0 &&
|
|
clients[i].modevote == reqmode)
|
|
yes++;
|
|
else
|
|
no++;
|
|
} else
|
|
no++;
|
|
};
|
|
if (yes == 1 && no == 0)
|
|
return true; // single player
|
|
sprintf_sd(msg)("%s suggests %s on map %s (set map to vote)",
|
|
clients[sender].name, modestr(reqmode), map);
|
|
sendservmsg(msg);
|
|
if (yes / (float)(yes + no) <= 0.5f)
|
|
return false;
|
|
sendservmsg("vote passed");
|
|
resetvotes();
|
|
return true;
|
|
};
|
|
|
|
// server side processing of updates: does very little and most state is tracked
|
|
// client only could be extended to move more gameplay to server (at expense of
|
|
// lag)
|
|
|
|
void
|
|
process(ENetPacket *packet, int sender) // sender may be -1
|
|
{
|
|
if (ENET_NET_TO_HOST_16(*(ushort *)packet->data) !=
|
|
packet->dataLength) {
|
|
disconnect_client(sender, "packet length");
|
|
return;
|
|
};
|
|
|
|
uchar *end = packet->data + packet->dataLength;
|
|
uchar *p = packet->data + 2;
|
|
char text[MAXTRANS];
|
|
int cn = -1, type;
|
|
|
|
while (p < end)
|
|
switch (type = getint(p)) {
|
|
case SV_TEXT:
|
|
sgetstr();
|
|
break;
|
|
|
|
case SV_INITC2S:
|
|
sgetstr();
|
|
strcpy_s(clients[cn].name, text);
|
|
sgetstr();
|
|
getint(p);
|
|
break;
|
|
|
|
case SV_MAPCHANGE: {
|
|
sgetstr();
|
|
int reqmode = getint(p);
|
|
if (reqmode < 0)
|
|
reqmode = 0;
|
|
if (smapname[0] && !mapreload &&
|
|
!vote(text, reqmode, sender))
|
|
return;
|
|
mapreload = false;
|
|
mode = reqmode;
|
|
minremain = mode & 1 ? 15 : 10;
|
|
mapend = lastsec + minremain * 60;
|
|
interm = 0;
|
|
strcpy_s(smapname, text);
|
|
resetitems();
|
|
sender = -1;
|
|
break;
|
|
};
|
|
|
|
case SV_ITEMLIST: {
|
|
int n;
|
|
while ((n = getint(p)) != -1)
|
|
if (notgotitems) {
|
|
server_entity se = {false, 0};
|
|
while (sents.length() <= n)
|
|
sents.add(se);
|
|
sents[n].spawned = true;
|
|
};
|
|
notgotitems = false;
|
|
break;
|
|
};
|
|
|
|
case SV_ITEMPICKUP: {
|
|
int n = getint(p);
|
|
pickup(n, getint(p), sender);
|
|
break;
|
|
};
|
|
|
|
case SV_PING:
|
|
send2(false, cn, SV_PONG, getint(p));
|
|
break;
|
|
|
|
case SV_POS: {
|
|
cn = getint(p);
|
|
if (cn < 0 || cn >= clients.length() ||
|
|
clients[cn].type == ST_EMPTY) {
|
|
disconnect_client(sender, "client num");
|
|
return;
|
|
};
|
|
int size = msgsizelookup(type);
|
|
assert(size != -1);
|
|
loopi(size - 2) getint(p);
|
|
break;
|
|
};
|
|
|
|
case SV_SENDMAP: {
|
|
sgetstr();
|
|
int mapsize = getint(p);
|
|
sendmaps(sender, text, mapsize, p);
|
|
return;
|
|
}
|
|
|
|
case SV_RECVMAP:
|
|
send(sender, recvmap(sender));
|
|
return;
|
|
|
|
case SV_EXT: // allows for new features that require no server
|
|
// updates
|
|
{
|
|
for (int n = getint(p); n; n--)
|
|
getint(p);
|
|
break;
|
|
};
|
|
|
|
default: {
|
|
int size = msgsizelookup(type);
|
|
if (size == -1) {
|
|
disconnect_client(sender, "tag type");
|
|
return;
|
|
};
|
|
loopi(size - 1) getint(p);
|
|
};
|
|
};
|
|
|
|
if (p > end) {
|
|
disconnect_client(sender, "end of packet");
|
|
return;
|
|
};
|
|
multicast(packet, sender);
|
|
};
|
|
|
|
void
|
|
send_welcome(int n)
|
|
{
|
|
ENetPacket *packet =
|
|
enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
|
|
uchar *start = packet->data;
|
|
uchar *p = start + 2;
|
|
putint(p, SV_INITS2C);
|
|
putint(p, n);
|
|
putint(p, PROTOCOL_VERSION);
|
|
putint(p, smapname[0]);
|
|
sendstring(serverpassword, p);
|
|
putint(p, clients.length() > maxclients);
|
|
if (smapname[0]) {
|
|
putint(p, SV_MAPCHANGE);
|
|
sendstring(smapname, p);
|
|
putint(p, mode);
|
|
putint(p, SV_ITEMLIST);
|
|
loopv(sents) if (sents[i].spawned) putint(p, i);
|
|
putint(p, -1);
|
|
};
|
|
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
|
|
enet_packet_resize(packet, p - start);
|
|
send(n, packet);
|
|
};
|
|
|
|
void
|
|
multicast(ENetPacket *packet, int sender)
|
|
{
|
|
loopv(clients)
|
|
{
|
|
if (i == sender)
|
|
continue;
|
|
send(i, packet);
|
|
};
|
|
};
|
|
|
|
void
|
|
localclienttoserver(ENetPacket *packet)
|
|
{
|
|
process(packet, 0);
|
|
if (!packet->referenceCount)
|
|
enet_packet_destroy(packet);
|
|
};
|
|
|
|
client &
|
|
addclient()
|
|
{
|
|
loopv(clients) if (clients[i].type == ST_EMPTY) return clients[i];
|
|
return clients.add();
|
|
};
|
|
|
|
void
|
|
checkintermission()
|
|
{
|
|
if (!minremain) {
|
|
interm = lastsec + 10;
|
|
mapend = lastsec + 1000;
|
|
};
|
|
send2(true, -1, SV_TIMEUP, minremain--);
|
|
};
|
|
|
|
void
|
|
startintermission()
|
|
{
|
|
minremain = 0;
|
|
checkintermission();
|
|
};
|
|
|
|
void
|
|
resetserverifempty()
|
|
{
|
|
loopv(clients) if (clients[i].type != ST_EMPTY) return;
|
|
clients.setsize(0);
|
|
smapname[0] = 0;
|
|
resetvotes();
|
|
resetitems();
|
|
mode = 0;
|
|
mapreload = false;
|
|
minremain = 10;
|
|
mapend = lastsec + minremain * 60;
|
|
interm = 0;
|
|
};
|
|
|
|
int nonlocalclients = 0;
|
|
int lastconnect = 0;
|
|
|
|
void
|
|
serverslice(int seconds,
|
|
unsigned int timeout) // main server update, called from cube main loop in
|
|
// sp, or dedicated server loop
|
|
{
|
|
loopv(sents) // spawn entities when timer reached
|
|
{
|
|
if (sents[i].spawnsecs &&
|
|
(sents[i].spawnsecs -= seconds - lastsec) <= 0) {
|
|
sents[i].spawnsecs = 0;
|
|
sents[i].spawned = true;
|
|
send2(true, -1, SV_ITEMSPAWN, i);
|
|
};
|
|
};
|
|
|
|
lastsec = seconds;
|
|
|
|
if ((mode > 1 || (mode == 0 && nonlocalclients)) &&
|
|
seconds > mapend - minremain * 60)
|
|
checkintermission();
|
|
if (interm && seconds > interm) {
|
|
interm = 0;
|
|
loopv(clients) if (clients[i].type != ST_EMPTY)
|
|
{
|
|
send2(true, i, SV_MAPRELOAD,
|
|
0); // ask a client to trigger map reload
|
|
mapreload = true;
|
|
break;
|
|
};
|
|
};
|
|
|
|
resetserverifempty();
|
|
|
|
if (!isdedicated)
|
|
return; // below is network only
|
|
|
|
int numplayers = 0;
|
|
loopv(clients) if (clients[i].type != ST_EMPTY)++ numplayers;
|
|
serverms(mode, numplayers, minremain, smapname, seconds,
|
|
clients.length() >= maxclients);
|
|
|
|
if (seconds - laststatus >
|
|
60) // display bandwidth stats, useful for server ops
|
|
{
|
|
nonlocalclients = 0;
|
|
loopv(clients) if (clients[i].type == ST_TCPIP)
|
|
nonlocalclients++;
|
|
laststatus = seconds;
|
|
if (nonlocalclients || bsend || brec)
|
|
printf("status: %d remote clients, %.1f send, %.1f rec "
|
|
"(K/sec)\n",
|
|
nonlocalclients, bsend / 60.0f / 1024,
|
|
brec / 60.0f / 1024);
|
|
bsend = brec = 0;
|
|
};
|
|
|
|
ENetEvent event;
|
|
if (enet_host_service(serverhost, &event, timeout) > 0) {
|
|
switch (event.type) {
|
|
case ENET_EVENT_TYPE_CONNECT: {
|
|
client &c = addclient();
|
|
c.type = ST_TCPIP;
|
|
c.peer = event.peer;
|
|
c.peer->data = (void *)(&c - &clients[0]);
|
|
char hn[1024];
|
|
strcpy_s(
|
|
c.hostname, (enet_address_get_host(&c.peer->address,
|
|
hn, sizeof(hn)) == 0)
|
|
? hn
|
|
: "localhost");
|
|
printf("client connected (%s)\n", c.hostname);
|
|
send_welcome(lastconnect = &c - &clients[0]);
|
|
break;
|
|
}
|
|
case ENET_EVENT_TYPE_RECEIVE:
|
|
brec += event.packet->dataLength;
|
|
process(event.packet, (intptr_t)event.peer->data);
|
|
if (event.packet->referenceCount == 0)
|
|
enet_packet_destroy(event.packet);
|
|
break;
|
|
|
|
case ENET_EVENT_TYPE_DISCONNECT:
|
|
if ((intptr_t)event.peer->data < 0)
|
|
break;
|
|
printf("disconnected client (%s)\n",
|
|
clients[(intptr_t)event.peer->data].hostname);
|
|
clients[(intptr_t)event.peer->data].type = ST_EMPTY;
|
|
send2(true, -1, SV_CDIS, (intptr_t)event.peer->data);
|
|
event.peer->data = (void *)-1;
|
|
break;
|
|
};
|
|
|
|
if (numplayers > maxclients) {
|
|
disconnect_client(lastconnect, "maxclients reached");
|
|
};
|
|
};
|
|
#ifndef _WIN32
|
|
fflush(stdout);
|
|
#endif
|
|
};
|
|
|
|
void
|
|
cleanupserver()
|
|
{
|
|
if (serverhost)
|
|
enet_host_destroy(serverhost);
|
|
};
|
|
|
|
void
|
|
localdisconnect()
|
|
{
|
|
loopv(clients) if (clients[i].type == ST_LOCAL) clients[i].type =
|
|
ST_EMPTY;
|
|
};
|
|
|
|
void
|
|
localconnect()
|
|
{
|
|
client &c = addclient();
|
|
c.type = ST_LOCAL;
|
|
strcpy_s(c.hostname, "local");
|
|
send_welcome(&c - &clients[0]);
|
|
};
|
|
|
|
void
|
|
initserver(bool dedicated, int uprate, char *sdesc, char *ip, char *master,
|
|
char *passwd, int maxcl)
|
|
{
|
|
serverpassword = passwd;
|
|
maxclients = maxcl;
|
|
servermsinit(master ? master : "wouter.fov120.com/cube/masterserver/",
|
|
sdesc, dedicated);
|
|
|
|
if (isdedicated = dedicated) {
|
|
ENetAddress address = {ENET_HOST_ANY, CUBE_SERVER_PORT};
|
|
if (*ip && enet_address_set_host(&address, ip) < 0)
|
|
printf("WARNING: server ip not resolved");
|
|
serverhost = enet_host_create(&address, MAXCLIENTS, 0, uprate);
|
|
if (!serverhost)
|
|
fatal("could not create server host\n");
|
|
loopi(MAXCLIENTS) serverhost->peers[i].data = (void *)-1;
|
|
};
|
|
|
|
resetserverifempty();
|
|
|
|
if (isdedicated) // do not return, this becomes main loop
|
|
{
|
|
#ifdef _WIN32
|
|
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
|
|
#endif
|
|
printf("dedicated server started, waiting for "
|
|
"clients...\nCtrl-C to exit\n\n");
|
|
atexit(cleanupserver);
|
|
atexit(enet_deinitialize);
|
|
for (;;)
|
|
serverslice(/*enet_time_get_sec()*/ time(NULL), 5);
|
|
};
|
|
};
|