Use OFColor instead of abusing OFVector3D
FossilOrigin-Name: e258bfb55971eda526191cd09458ce6be1b02bc147eafc7d58259bb7c9647028
This commit is contained in:
parent
6bd7c25ec3
commit
fd2b1dddf0
3 changed files with 16 additions and 10 deletions
|
@ -12,7 +12,7 @@ OF_ASSUME_NONNULL_BEGIN
|
|||
|
||||
+ (instancetype)md2;
|
||||
- (bool)loadWithIRI:(OFIRI *)IRI;
|
||||
- (void)renderWithLight:(OFVector3D)light
|
||||
- (void)renderWithLight:(OFColor *)light
|
||||
frame:(int)frame
|
||||
range:(int)range
|
||||
position:(OFVector3D)position
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue