Clean up Variable
FossilOrigin-Name: 0ee94739cea768327664b83a23470a366e90ac45fd6c51537b5188268aa8e97c
This commit is contained in:
parent
f76b9643ec
commit
fb8a872695
20 changed files with 145 additions and 125 deletions
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@ -2,15 +2,15 @@
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OF_ASSUME_NONNULL_BEGIN
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#define COMMAND(name, nargs, block_) \
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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[Identifier \
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addIdentifier:[Command commandWithName:@ #name \
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argumentsTypes:nargs \
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block:block_]]; \
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}); \
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#define COMMAND(name, nargs, block_) \
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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Identifier.identifiers[@ #name] = \
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[Command commandWithName:@ #name \
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argumentsTypes:nargs \
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block:block_]; \
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}); \
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}
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@interface Command: Identifier
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@ -4,6 +4,7 @@
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#import "Command.h"
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#import "Player.h"
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#import "Variable.h"
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OF_APPLICATION_DELEGATE(Cube)
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@ -4,10 +4,9 @@ OF_ASSUME_NONNULL_BEGIN
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@interface Identifier: OFObject
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@property (readonly, copy, nonatomic) OFString *name;
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@property (class, readonly, nonatomic)
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OFMutableDictionary<OFString *, __kindof Identifier *> *identifiers;
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+ (void)addIdentifier:(__kindof Identifier *)identifier;
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+ (__kindof Identifier *)identifierForName:(OFString *)name;
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+ (void)enumerateIdentifiersUsingBlock:(void (^)(__kindof Identifier *))block;
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- (instancetype)init OF_UNAVAILABLE;
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- (instancetype)initWithName:(OFString *)name;
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@end
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@ -10,22 +10,9 @@ static OFMutableDictionary<OFString *, __kindof Identifier *> *identifiers;
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identifiers = [[OFMutableDictionary alloc] init];
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}
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+ (void)addIdentifier:(__kindof Identifier *)identifier
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+ (OFMutableDictionary<OFString *, __kindof Identifier *> *)identifiers
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{
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identifiers[identifier.name] = identifier;
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}
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+ (__kindof Identifier *)identifierForName:(OFString *)name
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{
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return identifiers[name];
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}
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+ (void)enumerateIdentifiersUsingBlock:(void (^)(__kindof Identifier *))block
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{
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[identifiers enumerateKeysAndObjectsUsingBlock:^(
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OFString *name, __kindof Identifier *identifier, bool *stop) {
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block(identifier);
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}];
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return identifiers;
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}
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- (instancetype)initWithName:(OFString *)name
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@ -6,6 +6,7 @@
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#import "Entity.h"
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#import "Player.h"
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#import "Variable.h"
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static OFMutableArray<Monster *> *monsters;
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static int nextmonster, spawnremain, numkilled, monstertotal, mtimestart;
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@ -2,24 +2,95 @@
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OF_ASSUME_NONNULL_BEGIN
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#define VARP(name, min_, cur, max_) \
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int name = cur; \
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\
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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Variable *variable = \
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[Variable variableWithName:@ #name \
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min:min_ \
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max:max_ \
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storage:&name \
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function:NULL \
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persisted:true]; \
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Identifier.identifiers[@ #name] = variable; \
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}); \
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}
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#define VAR(name, min_, cur, max_) \
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int name = cur; \
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\
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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Variable *variable = \
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[Variable variableWithName:@ #name \
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min:min_ \
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max:max_ \
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storage:&name \
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function:NULL \
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persisted:false]; \
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Identifier.identifiers[@ #name] = variable; \
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}); \
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}
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#define VARF(name, min_, cur, max_, body) \
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static void var_##name(); \
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static int name = cur; \
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\
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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Variable *variable = \
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[Variable variableWithName:@ #name \
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min:min_ \
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max:max_ \
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storage:&name \
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function:var_##name \
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persisted:false]; \
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Identifier.identifiers[@ #name] = variable; \
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}); \
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} \
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\
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static void var_##name() { body; }
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#define VARFP(name, min_, cur, max_, body) \
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static void var_##name(); \
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static int name = cur; \
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\
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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Variable *variable = \
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[Variable variableWithName:@ #name \
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min:min_ \
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max:max_ \
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storage:&name \
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function:var_##name \
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persisted:true]; \
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Identifier.identifiers[@ #name] = variable; \
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}); \
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} \
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\
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static void var_##name() { body; }
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@interface Variable: Identifier
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@property (readonly, nonatomic) int min, max;
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@property (readonly, nonatomic) int *storage;
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@property (readonly, nonatomic) void (*__cdecl function)();
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@property (readonly, nullable, nonatomic) void (*function)();
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@property (readonly, nonatomic) bool persisted;
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+ (instancetype)variableWithName:(OFString *)name
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min:(int)min
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max:(int)max
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storage:(int *)storage
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function:(void (*__cdecl)())function
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function:(void (*_Nullable)())function
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persisted:(bool)persisted;
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- (instancetype)initWithName:(OFString *)name OF_UNAVAILABLE;
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- (instancetype)initWithName:(OFString *)name
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min:(int)min
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max:(int)max
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storage:(int *)storage
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function:(void (*__cdecl)())function
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function:(void (*_Nullable)())function
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persisted:(bool)persisted;
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- (void)printValue;
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- (void)setValue:(int)value;
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@ -8,6 +8,7 @@
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#import "Monster.h"
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#import "OFString+Cube.h"
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#import "Player.h"
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#import "Variable.h"
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int nextmode = 0; // nextmode becomes gamemode after next map load
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VAR(gamemode, 1, 0, 0);
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@ -4,6 +4,7 @@
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#import "Command.h"
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#import "Player.h"
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#import "Variable.h"
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static ENetHost *clienthost = NULL;
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static int connecting = 0;
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@ -18,12 +18,12 @@ cleanup(char **string)
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void
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alias(OFString *name, OFString *action)
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{
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Alias *alias = [Identifier identifierForName:name];
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Alias *alias = Identifier.identifiers[name];
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if (alias == nil)
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[Identifier addIdentifier:[Alias aliasWithName:name
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action:action
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persisted:true]];
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Identifier.identifiers[name] = [Alias aliasWithName:name
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action:action
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persisted:true];
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else {
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if ([alias isKindOfClass:Alias.class])
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alias.action = action;
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@ -37,23 +37,10 @@ COMMAND(alias, ARG_2STR, ^(OFString *name, OFString *action) {
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alias(name, action);
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})
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int
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variable(OFString *name, int min, int cur, int max, int *storage,
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void (*function)(), bool persisted)
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{
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[Identifier addIdentifier:[Variable variableWithName:name
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min:min
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max:max
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storage:storage
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function:function
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persisted:persisted]];
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return cur;
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}
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void
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setvar(OFString *name, int i)
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{
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Variable *variable = [Identifier identifierForName:name];
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Variable *variable = Identifier.identifiers[name];
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if ([variable isKindOfClass:Variable.class])
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*variable.storage = i;
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@ -62,7 +49,7 @@ setvar(OFString *name, int i)
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int
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getvar(OFString *name)
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{
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Variable *variable = [Identifier identifierForName:name];
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Variable *variable = Identifier.identifiers[name];
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if ([variable isKindOfClass:Variable.class])
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return *variable.storage;
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@ -73,13 +60,13 @@ getvar(OFString *name)
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bool
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identexists(OFString *name)
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{
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return ([Identifier identifierForName:name] != nil);
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return (Identifier.identifiers[name] != nil);
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}
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OFString *
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getalias(OFString *name)
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{
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Alias *alias = [Identifier identifierForName:name];
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Alias *alias = Identifier.identifiers[name];
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if ([alias isKindOfClass:Alias.class])
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return alias.action;
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@ -153,7 +140,7 @@ OFString *
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lookup(OFString *n)
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{
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__kindof Identifier *identifier =
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[Identifier identifierForName:[n substringFromIndex:1]];
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Identifier.identifiers[[n substringFromIndex:1]];
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if ([identifier isKindOfClass:Variable.class]) {
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return [OFString stringWithFormat:@"%d", *[identifier storage]];
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@ -260,7 +247,7 @@ execute(OFString *string, bool isDown)
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if (c.length == 0)
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continue;
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val = executeIdentifier([Identifier identifierForName:c],
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val = executeIdentifier(Identifier.identifiers[c],
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[OFArray arrayWithObjects:w count:numargs], isDown);
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}
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@ -292,8 +279,8 @@ complete(OFMutableString *s)
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}
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__block int idx = 0;
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[Identifier enumerateIdentifiersUsingBlock:^(
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__kindof Identifier *identifier) {
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[Identifier.identifiers enumerateKeysAndObjectsUsingBlock:^(
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OFString *name, __kindof Identifier *identifier, bool *stop) {
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if (strncmp(identifier.name.UTF8String, s.UTF8String + 1,
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completesize) == 0 &&
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idx++ == completeidx)
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writeclientinfo(stream);
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[stream writeString:@"\n"];
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[Identifier
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enumerateIdentifiersUsingBlock:^(__kindof Identifier *identifier) {
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if (![identifier isKindOfClass:Variable.class] ||
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![identifier persisted])
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return;
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[Identifier.identifiers enumerateKeysAndObjectsUsingBlock:^(
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OFString *name, __kindof Identifier *identifier, bool *stop) {
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if (![identifier isKindOfClass:Variable.class] ||
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![identifier persisted])
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return;
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[stream writeFormat:@"%@ %d\n", identifier.name,
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*[identifier storage]];
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}];
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[stream writeFormat:@"%@ %d\n", identifier.name,
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*[identifier storage]];
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}];
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[stream writeString:@"\n"];
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writebinds(stream);
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[stream writeString:@"\n"];
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[Identifier
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enumerateIdentifiersUsingBlock:^(__kindof Identifier *identifier) {
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if (![identifier isKindOfClass:Alias.class] ||
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[identifier.name hasPrefix:@"nextmap_"])
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return;
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[Identifier.identifiers enumerateKeysAndObjectsUsingBlock:^(
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OFString *name, __kindof Identifier *identifier, bool *stop) {
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if (![identifier isKindOfClass:Alias.class] ||
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[identifier.name hasPrefix:@"nextmap_"])
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return;
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[stream writeFormat:@"alias \"%@\" [%@]\n", identifier.name,
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[identifier action]];
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}];
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[stream writeFormat:@"alias \"%@\" [%@]\n", identifier.name,
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[identifier action]];
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}];
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[stream close];
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}
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45
src/cube.h
45
src/cube.h
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@ -331,51 +331,6 @@ enum {
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ARG_VARI
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};
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// nasty macros for registering script functions, abuses globals to avoid
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// excessive infrastructure
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#define VARP(name, min, cur, max) \
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int name; \
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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name = variable( \
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@ #name, min, cur, max, &name, NULL, true); \
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}); \
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}
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#define VAR(name, min, cur, max) \
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int name; \
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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name = variable( \
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@ #name, min, cur, max, &name, NULL, false); \
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}); \
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}
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#define VARF(name, min, cur, max, body) \
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void var_##name(); \
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static int name; \
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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name = variable( \
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@ #name, min, cur, max, &name, var_##name, false); \
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}); \
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} \
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void var_##name() { body; }
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#define VARFP(name, min, cur, max, body) \
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void var_##name(); \
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static int name; \
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OF_CONSTRUCTOR() \
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{ \
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enqueueInit(^{ \
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name = variable( \
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@ #name, min, cur, max, &name, var_##name, true); \
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}); \
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} \
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void var_##name() { body; }
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#define ATOI(s) strtol(s, NULL, 0) // supports hexadecimal numbers
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#ifdef WIN32
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# define WIN32_LEAN_AND_MEAN
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# include "windows.h"
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@ -8,6 +8,7 @@
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#import "Monster.h"
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#import "OFString+Cube.h"
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#import "Player.h"
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#import "Variable.h"
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bool editmode = false;
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@ -15,17 +16,27 @@ bool editmode = false;
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// invariant: all code assumes that these are kept inside MINBORD distance of
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// the edge of the map
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struct block sel;
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struct block sel = { 0, 0, 0, 0 };
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OF_CONSTRUCTOR()
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{
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enqueueInit(^{
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sel = (struct block) {
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variable(@"selx", 0, 0, 4096, &sel.x, NULL, false),
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variable(@"sely", 0, 0, 4096, &sel.y, NULL, false),
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variable(@"selxs", 0, 0, 4096, &sel.xs, NULL, false),
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variable(@"selys", 0, 0, 4096, &sel.ys, NULL, false),
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};
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static const struct {
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OFString *name;
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int *storage;
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} vars[4] = { { @"selx", &sel.x }, { @"sely", &sel.y },
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{ @"selxs", &sel.xs }, { @"selys", &sel.ys } };
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for (size_t i = 0; i < 4; i++) {
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Variable *variable =
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[Variable variableWithName:vars[i].name
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min:0
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max:4096
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storage:vars[i].storage
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function:NULL
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persisted:false];
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Identifier.identifiers[vars[i].name] = variable;
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}
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});
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}
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@ -11,6 +11,7 @@
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#import "MapModelInfo.h"
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#import "Monster.h"
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#import "Player.h"
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#import "Variable.h"
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// collide with player or monster
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static bool
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@ -5,8 +5,6 @@ extern "C" {
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#endif
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// command
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extern int variable(OFString *name, int min, int cur, int max, int *storage,
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void (*fun)(), bool persist);
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extern void setvar(OFString *name, int i);
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extern int getvar(OFString *name);
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extern bool identexists(OFString *name);
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@ -4,6 +4,7 @@
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#include "cube.h"
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#import "Command.h"
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#import "Variable.h"
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static struct vertex *verts = NULL;
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int curvert;
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@ -5,6 +5,7 @@
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#import "Command.h"
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#import "Entity.h"
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#import "Player.h"
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#import "Variable.h"
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void
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line(int x1, int y1, float z1, int x2, int y2, float z2)
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@ -8,6 +8,7 @@
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#import "Monster.h"
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#import "OFString+Cube.h"
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#import "Player.h"
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#import "Variable.h"
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#ifdef DARWIN
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# define GL_COMBINE_EXT GL_COMBINE_ARB
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@ -3,6 +3,7 @@
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#include "cube.h"
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#import "Player.h"
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#import "Variable.h"
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#define MAXPARTICLES 10500
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const int NUMPARTCUTOFF = 20;
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@ -7,6 +7,7 @@
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#import "Entity.h"
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#import "Monster.h"
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#import "Player.h"
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#import "Variable.h"
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#ifdef OF_BIG_ENDIAN
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static const int islittleendian = 0;
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@ -2,6 +2,7 @@
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#import "Command.h"
|
||||
#import "Player.h"
|
||||
#import "Variable.h"
|
||||
|
||||
#include <SDL_mixer.h>
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#import "DynamicEntity.h"
|
||||
#import "Entity.h"
|
||||
#import "Monster.h"
|
||||
#import "Variable.h"
|
||||
|
||||
extern bool hasoverbright;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue