Clean up Variable
FossilOrigin-Name: 0ee94739cea768327664b83a23470a366e90ac45fd6c51537b5188268aa8e97c
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20 changed files with 145 additions and 125 deletions
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@ -6,6 +6,7 @@
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#import "Entity.h"
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#import "Player.h"
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#import "Variable.h"
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static OFMutableArray<Monster *> *monsters;
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static int nextmonster, spawnremain, numkilled, monstertotal, mtimestart;
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