Adjust to ObjFW changes

FossilOrigin-Name: 85566b261dc924326f2b24254b27e472c0a03fd327b4793ecd42d0ec85a065bf
This commit is contained in:
Jonathan Schleifer 2025-03-23 14:17:30 +00:00
parent 3a7e871e0e
commit fa66ee85fd
4 changed files with 14 additions and 14 deletions

View file

@ -203,7 +203,7 @@ entinmap(DynamicEntity *d)
float dx = (rnd(21) - 10) / 10.0f * i; // increasing distance
float dy = (rnd(21) - 10) / 10.0f * i;
OFVector3D old = d.origin;
d.origin = OFAddVector3D(d.origin, OFMakeVector3D(dx, dy, 0));
d.origin = OFAddVectors3D(d.origin, OFMakeVector3D(dx, dy, 0));
if (collide(d, true, 0, 0))
return;
d.origin = old;