Remove memory pool

FossilOrigin-Name: 0097baa3a78b36f6358e9877ad0c14ed4225486be33b821a408adf2e0213e0c0
This commit is contained in:
Jonathan Schleifer 2025-03-08 01:09:36 +00:00
parent 7ab817d420
commit f904d80214
6 changed files with 16 additions and 189 deletions

View file

@ -102,7 +102,7 @@ void
monsterclear() // called after map start of when toggling edit mode to
// reset/spawn all monsters to initial state
{
loopv(monsters) gp()->dealloc(monsters[i], sizeof(dynent));
loopv(monsters) free(monsters[i]);
monsters.setsize(0);
numkilled = 0;
monstertotal = 0;