Fix crash when compiled with Clang
FossilOrigin-Name: 5e7a0895eb30bb141156e3aaecbc9292d6c2d7ba6399470097f26811a672d2e8
This commit is contained in:
parent
133382170f
commit
f5cd2c4046
4 changed files with 15 additions and 14 deletions
|
@ -207,7 +207,7 @@ extern void cleansound();
|
|||
extern void rendermodel(char *mdl, int frame, int range, int tex, float rad,
|
||||
float x, float y, float z, float yaw, float pitch, bool teammate,
|
||||
float scale, float speed, int snap = 0, int basetime = 0);
|
||||
extern mapmodelinfo &getmminfo(int i);
|
||||
extern mapmodelinfo *getmminfo(int i);
|
||||
|
||||
// server
|
||||
extern void initserver(bool dedicated, int uprate, char *sdesc, char *ip,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue