Fix crash when compiled with Clang

FossilOrigin-Name: 5e7a0895eb30bb141156e3aaecbc9292d6c2d7ba6399470097f26811a672d2e8
This commit is contained in:
Jonathan Schleifer 2024-08-02 11:09:08 +00:00
parent 133382170f
commit f5cd2c4046
4 changed files with 15 additions and 14 deletions

View file

@ -36,13 +36,14 @@ renderentities()
{
entity &e = ents[i];
if (e.type == MAPMODEL) {
mapmodelinfo &mmi = getmminfo(e.attr2);
if (!&mmi)
mapmodelinfo *mmi = getmminfo(e.attr2);
if (!mmi)
continue;
rendermodel(mmi.name, 0, 1, e.attr4, (float)mmi.rad,
e.x, (float)S(e.x, e.y)->floor + mmi.zoff + e.attr3,
rendermodel(mmi->name, 0, 1, e.attr4, (float)mmi->rad,
e.x,
(float)S(e.x, e.y)->floor + mmi->zoff + e.attr3,
e.y, (float)((e.attr1 + 7) - (e.attr1 + 7) % 15), 0,
false, 1.0f, 10.0f, mmi.snap);
false, 1.0f, 10.0f, mmi->snap);
} else {
if (OUTBORD(e.x, e.y))
continue;