A few minor fixes
FossilOrigin-Name: 4391eeb53583c55fc48bc91289308057d936c6e52807e1f080c70a0c6c064079
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3 changed files with 35 additions and 33 deletions
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@ -2,6 +2,7 @@
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*.dep
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*.dep
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*.o
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*.o
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*/.deps
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*/.deps
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.deps
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aclocal.m4
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aclocal.m4
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autom4te.cache
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autom4te.cache
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buildsys.mk
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buildsys.mk
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64
src/Makefile
64
src/Makefile
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@ -1,37 +1,37 @@
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PROG = client
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PROG = client
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SRCS = client.o \
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SRCS = client.cxx \
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clientextras.o \
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clientextras.cxx \
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clientgame.o \
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clientgame.cxx \
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clients2c.o \
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clients2c.cxx \
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command.o \
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command.cxx \
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console.o \
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console.cxx \
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editing.o \
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editing.cxx \
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entities.o \
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entities.cxx \
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main.o \
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main.cxx \
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menus.o \
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menus.cxx \
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monster.o \
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monster.cxx \
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physics.o \
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physics.cxx \
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rendercubes.o \
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rendercubes.cxx \
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renderextras.o \
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renderextras.cxx \
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rendergl.o \
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rendergl.cxx \
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rendermd2.o \
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rendermd2.cxx \
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renderparticles.o \
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renderparticles.cxx \
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rendertext.o \
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rendertext.cxx \
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rndmap.o \
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rndmap.cxx \
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savegamedemo.o \
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savegamedemo.cxx \
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server.o \
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server.cxx \
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serverbrowser.o \
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serverbrowser.cxx \
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serverms.o \
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serverms.cxx \
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serverutil.o \
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serverutil.cxx \
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sound.o \
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sound.cxx \
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tools.o \
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tools.cxx \
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weapon.o \
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weapon.cxx \
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world.o \
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world.cxx \
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worldio.o \
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worldio.cxx \
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worldlight.o \
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worldlight.cxx \
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worldocull.o \
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worldocull.cxx \
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worldrender.o
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worldrender.cxx
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include ../buildsys.mk
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include ../buildsys.mk
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include ../extra.mk
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include ../extra.mk
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@ -187,6 +187,8 @@ struct pool {
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void allocnext(size_t allocsize);
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void allocnext(size_t allocsize);
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};
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};
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pool *gp();
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template <class T> struct vector {
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template <class T> struct vector {
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T *buf;
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T *buf;
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int alen;
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int alen;
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@ -376,7 +378,6 @@ template <class T> struct hashtable {
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b; \
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b; \
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}
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}
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pool *gp();
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inline char *
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inline char *
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newstring(char *s)
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newstring(char *s)
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{
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{
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