Improve clang-format

FossilOrigin-Name: 6f5dd506262655e5d3a6732794f955c8476b19a80fa03d5ebb6744ed8b18c963
This commit is contained in:
Jonathan Schleifer 2025-03-08 02:38:40 +00:00
parent f904d80214
commit dd08a1069e
41 changed files with 506 additions and 493 deletions

View file

@ -12,14 +12,14 @@ line(int x1, int y1, float z1, int x2, int y2, float z2)
glVertex3f((float)x2, z2, (float)y2);
glEnd();
xtraverts += 4;
};
}
void
linestyle(float width, int r, int g, int b)
{
glLineWidth(width);
glColor3ub(r, g, b);
};
}
void
box(block &b, float z1, float z2, float z3, float z4)
@ -31,7 +31,7 @@ box(block &b, float z1, float z2, float z3, float z4)
glVertex3f((float)b.x, z4, (float)b.y + b.ys);
glEnd();
xtraverts += 4;
};
}
void
dot(int x, int y, float z)
@ -44,7 +44,7 @@ dot(int x, int y, float z)
glVertex3f(x - DOF, (float)z, y + DOF);
glEnd();
xtraverts += 4;
};
}
void
blendbox(int x1, int y1, int x2, int y2, bool border)
@ -76,7 +76,7 @@ blendbox(int x1, int y1, int x2, int y2, bool border)
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
glDepthMask(GL_TRUE);
};
}
const int MAXSPHERES = 50;
struct sphere {
@ -96,7 +96,7 @@ newsphere(OFVector3D &o, float max, int type)
{
spheres[i].next = sempty;
sempty = &spheres[i];
};
}
sinit = true;
};
if (sempty) {
@ -109,7 +109,7 @@ newsphere(OFVector3D &o, float max, int type)
p->next = slist;
slist = p;
};
};
}
void
renderspheres(int time)
@ -144,7 +144,7 @@ renderspheres(int time)
glDisable(GL_BLEND);
glDepthMask(GL_TRUE);
};
}
string closeent;
OFString *entnames[] = {
@ -243,7 +243,7 @@ readmatrices()
glGetIntegerv(GL_VIEWPORT, viewport);
glGetDoublev(GL_MODELVIEW_MATRIX, mm);
glGetDoublev(GL_PROJECTION_MATRIX, pm);
};
}
// stupid function to cater for stupid ATI linux drivers that return incorrect
// depth values
@ -252,7 +252,7 @@ float
depthcorrect(float d)
{
return (d <= 1 / 256.0f) ? d * 256 : d;
};
}
// find out the 3d target of the crosshair in the world easily and very
// acurately. sadly many very old cards and drivers appear to fuck up on
@ -274,7 +274,7 @@ readdepth(int w, int h)
OFVector3D r = OFMakeVector3D(mm[0], mm[4], mm[8]);
OFVector3D u = OFMakeVector3D(mm[1], mm[5], mm[9]);
setorient(r, u);
};
}
void
drawicon(float tx, float ty, int x, int y)
@ -295,7 +295,7 @@ drawicon(float tx, float ty, int x, int y)
glVertex2i(x, y + s);
glEnd();
xtraverts += 4;
};
}
void
invertperspective()
@ -312,7 +312,7 @@ invertperspective()
inv[3 * 4 + 3] = pm[2 * 4 + 2] / pm[3 * 4 + 2];
glLoadMatrixd(inv);
};
}
VARP(crosshairsize, 0, 15, 50);
@ -321,7 +321,7 @@ void
damageblend(int n)
{
dblend += n;
};
}
VAR(hidestats, 0, 0, 1);
VARP(crosshairfx, 0, 1, 1);