Improve clang-format
FossilOrigin-Name: 6f5dd506262655e5d3a6732794f955c8476b19a80fa03d5ebb6744ed8b18c963
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parent
f904d80214
commit
dd08a1069e
41 changed files with 506 additions and 493 deletions
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@ -27,7 +27,7 @@ renderent(entity &e, OFString *mdlname, float z, float yaw, int frame = 0,
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{
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rendermodel(mdlname, frame, numf, 0, 1.1f, e.x, z + S(e.x, e.y)->floor,
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e.y, yaw, 0, false, 1.0f, speed, 0, basetime);
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};
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}
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void
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renderentities()
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@ -59,9 +59,9 @@ renderentities()
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if (e.type < I_SHELLS || e.type > TELEPORT)
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continue;
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renderent(e, entmdlnames[e.type - I_SHELLS],
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(float)(1 + sin(lastmillis / 100.0 + e.x +
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e.y) /
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20),
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(float)(1 +
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sin(lastmillis / 100.0 + e.x + e.y) /
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20),
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lastmillis / 10.0f);
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} else
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switch (e.attr2) {
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@ -74,9 +74,10 @@ renderentities()
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if (!e.spawned)
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continue;
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renderent(e, @"carrot",
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(float)(1 + sin(lastmillis / 100.0 +
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e.x + e.y) /
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20),
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(float)(1 +
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sin(lastmillis / 100.0 + e.x +
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e.y) /
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20),
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lastmillis /
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(e.attr2 ? 1.0f : 10.0f));
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break;
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@ -100,8 +101,8 @@ renderentities()
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break;
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};
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};
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};
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};
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}
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}
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struct itemstat {
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int add, max, sound;
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@ -139,7 +140,7 @@ void
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baseammo(int gun)
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{
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player1->ammo[gun] = itemstats[gun - 1].add * 2;
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};
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}
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// these two functions are called when the server acknowledges that you really
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// picked up the item (in multiplayer someone may grab it before you).
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@ -153,7 +154,7 @@ radditem(int i, int &v)
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if (v > is.max)
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v = is.max;
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playsoundc(is.sound);
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};
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}
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void
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realpickup(int n, dynent *d)
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@ -234,7 +235,7 @@ teleport(int n, dynent *d) // also used by monsters
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break;
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};
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};
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};
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}
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void
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pickup(int n, dynent *d)
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@ -346,7 +347,7 @@ void
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putitems(uchar *&p) // puts items in network stream and also spawns them locally
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{
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loopv(ents) if ((ents[i].type >= I_SHELLS && ents[i].type <= I_QUAD) ||
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ents[i].type == CARROT)
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ents[i].type == CARROT)
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{
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putint(p, i);
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ents[i].spawned = true;
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@ -357,10 +358,10 @@ void
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resetspawns()
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{
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loopv(ents) ents[i].spawned = false;
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};
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}
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void
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setspawn(uint i, bool on)
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{
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if (i < (uint)ents.length())
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ents[i].spawned = on;
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};
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}
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