Clean up identifiers, use blocks for commands

FossilOrigin-Name: d7661be1b1dc8fda8e4de50f9a9d75907f498e6e07530241fb04be015ca3d9ae
This commit is contained in:
Jonathan Schleifer 2025-03-23 19:40:00 +00:00
parent e995b95a84
commit daa4c19312
25 changed files with 391 additions and 535 deletions

View file

@ -2,6 +2,7 @@
#include "cube.h"
#import "Command.h"
#import "DynamicEntity.h"
#import "Entity.h"
@ -203,9 +204,7 @@ renderents()
}
}
void
loadsky(OFString *basename)
{
COMMAND(loadsky, ARG_1STR, (^(OFString *basename) {
static OFString *lastsky = @"";
basename = [basename stringByReplacingOccurrencesOfString:@"\\"
@ -230,8 +229,7 @@ loadsky(OFString *basename)
}
lastsky = basename;
}
COMMAND(loadsky, ARG_1STR)
}))
float cursordepth = 0.9f;
GLint viewport[4];