Switch from clang-format to manual formatting
clang-format does too many weird things. FossilOrigin-Name: 75e920ae307d96d6ce0141652617959f609c21b542e930cb537789298856c480
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62 changed files with 945 additions and 991 deletions
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@ -25,16 +25,16 @@ OF_DIRECT_MEMBERS
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+ (void)thinkAll;
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+ (void)renderAll;
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// TODO: Move this somewhere else
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+ (void)endSinglePlayerWithAllKilled:(bool)allKilled;
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+ (instancetype)monsterWithType:(int)type
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yaw:(int)yaw
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state:(int)state
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trigger:(int)trigger
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move:(int)move;
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- (instancetype)initWithType:(int)type
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yaw:(int)yaw
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state:(int)state
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trigger:(int)trigger
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move:(int)move;
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- (void)incurDamage:(int)damage fromEntity:(__kindof DynamicEntity *)d;
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+ (void)endSinglePlayerWithAllKilled: (bool)allKilled;
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+ (instancetype)monsterWithType: (int)type
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yaw: (int)yaw
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state: (int)state
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trigger: (int)trigger
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move: (int)move;
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- (instancetype)initWithType: (int)type
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yaw: (int)yaw
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state: (int)state
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trigger: (int)trigger
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move: (int)move;
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- (void)incurDamage: (int)damage fromEntity: (__kindof DynamicEntity *)d;
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@end
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