Switch from clang-format to manual formatting

clang-format does too many weird things.

FossilOrigin-Name: 75e920ae307d96d6ce0141652617959f609c21b542e930cb537789298856c480
This commit is contained in:
Jonathan Schleifer 2025-03-29 14:25:43 +00:00
parent 3a081f18e5
commit d3dc40de33
62 changed files with 945 additions and 991 deletions

View file

@ -63,22 +63,22 @@ snap(int sn, float f)
OFFreeMemory(_mverts);
}
- (bool)loadWithIRI:(OFIRI *)IRI
- (bool)loadWithIRI: (OFIRI *)IRI
{
OFSeekableStream *stream;
@try {
stream = (OFSeekableStream *)[[OFIRIHandler handlerForIRI:IRI]
openItemAtIRI:IRI
mode:@"r"];
stream = (OFSeekableStream *)[[OFIRIHandler handlerForIRI: IRI]
openItemAtIRI: IRI
mode: @"r"];
} @catch (id e) {
return false;
}
if (![stream isKindOfClass:OFSeekableStream.class])
if (![stream isKindOfClass: OFSeekableStream.class])
return false;
struct md2_header header;
[stream readIntoBuffer:&header exactLength:sizeof(header)];
[stream readIntoBuffer: &header exactLength: sizeof(header)];
endianswap(&header, sizeof(int), sizeof(header) / sizeof(int));
if (header.magic != 844121161 || header.version != 8)
@ -90,9 +90,9 @@ snap(int sn, float f)
return false;
}
[stream seekToOffset:header.offsetFrames whence:OFSeekSet];
[stream readIntoBuffer:_frames
exactLength:header.frameSize * header.numFrames];
[stream seekToOffset: header.offsetFrames whence: OFSeekSet];
[stream readIntoBuffer: _frames
exactLength: header.frameSize * header.numFrames];
for (int i = 0; i < header.numFrames; ++i)
endianswap(_frames + i * header.frameSize, sizeof(float), 6);
@ -103,9 +103,9 @@ snap(int sn, float f)
return false;
}
[stream seekToOffset:header.offsetGlCommands whence:OFSeekSet];
[stream readIntoBuffer:_glCommands
exactLength:header.numGlCommands * sizeof(int)];
[stream seekToOffset: header.offsetGlCommands whence: OFSeekSet];
[stream readIntoBuffer: _glCommands
exactLength: header.numGlCommands * sizeof(int)];
endianswap(_glCommands, sizeof(int), header.numGlCommands);
_numFrames = header.numFrames;
@ -121,7 +121,7 @@ snap(int sn, float f)
return true;
}
- (void)scaleWithFrame:(int)frame scale:(float)scale snap:(int)sn
- (void)scaleWithFrame: (int)frame scale: (float)scale snap: (int)sn
{
OFAssert(_mverts[frame] == NULL);
@ -139,20 +139,20 @@ snap(int sn, float f)
}
}
- (void)renderWithLight:(OFColor *)light
frame:(int)frame
range:(int)range
position:(OFVector3D)position
yaw:(float)yaw
pitch:(float)pitch
scale:(float)sc
speed:(float)speed
snap:(int)sn
basetime:(int)basetime
- (void)renderWithLight: (OFColor *)light
frame: (int)frame
range: (int)range
position: (OFVector3D)position
yaw: (float)yaw
pitch: (float)pitch
scale: (float)sc
speed: (float)speed
snap: (int)sn
basetime: (int)basetime
{
for (int i = 0; i < range; i++)
if (!_mverts[frame + i])
[self scaleWithFrame:frame + i scale:sc snap:sn];
[self scaleWithFrame: frame + i scale: sc snap: sn];
glPushMatrix();
glTranslatef(position.x, position.y, position.z);