Clean up console output functions

FossilOrigin-Name: 003b06901f169b5d97cbbaa313ad31a2493d2a56b295cffda136500ecc5d4f05
This commit is contained in:
Jonathan Schleifer 2025-03-05 21:55:28 +00:00
parent ab582d3745
commit cac7cebba0
16 changed files with 108 additions and 105 deletions

View file

@ -160,7 +160,7 @@ arenarespawn()
arenarespawnwait = 0;
conoutf(@"new round starting... fight!");
respawnself();
};
}
} else if (arenadetectwait == 0 || arenadetectwait < lastmillis) {
arenadetectwait = 0;
int alive = 0, dead = 0;
@ -302,7 +302,7 @@ entinmap(dynent *
return;
d->o.x -= dx;
d->o.y -= dy;
};
}
conoutf(@"can't find entity spawn spot! (%d, %d)", (int)d->o.x,
(int)d->o.y);
// leave ent at original pos, possibly stuck
@ -477,9 +477,9 @@ dynent *
getclient(int cn) // ensure valid entity
{
if (cn < 0 || cn >= MAXCLIENTS) {
neterr("clientnum");
neterr(@"clientnum");
return NULL;
};
}
while (cn >= players.length())
players.add(NULL);
return players[cn] ? players[cn] : (players[cn] = newdynent());