Remove build system
It will be replaced with buildsys.mk. FossilOrigin-Name: 32cb6eb8e4272200466857dab35bd063f1c9e09bff7332b154f89d0d55875d5b
This commit is contained in:
parent
79db1ed9fa
commit
acb5cb42f3
75 changed files with 0 additions and 28532 deletions
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@ -1,5 +0,0 @@
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lib_LIBRARIES = libenet.a
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libenet_a_SOURCES = host.c list.c callbacks.c packet.c peer.c protocol.c unix.c win32.c
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INCLUDES = -Iinclude/
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SUBDIRS = include
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640
enet/Makefile.in
640
enet/Makefile.in
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@ -1,640 +0,0 @@
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# Makefile.in generated by automake 1.9.3 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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# 2003, 2004 Free Software Foundation, Inc.
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# This Makefile.in is free software; the Free Software Foundation
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# gives unlimited permission to copy and/or distribute it,
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# with or without modifications, as long as this notice is preserved.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
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# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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# PARTICULAR PURPOSE.
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@SET_MAKE@
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SOURCES = $(libenet_a_SOURCES)
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srcdir = @srcdir@
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top_srcdir = @top_srcdir@
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VPATH = @srcdir@
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pkgdatadir = $(datadir)/@PACKAGE@
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pkglibdir = $(libdir)/@PACKAGE@
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pkgincludedir = $(includedir)/@PACKAGE@
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top_builddir = .
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am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
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INSTALL = @INSTALL@
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install_sh_DATA = $(install_sh) -c -m 644
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install_sh_PROGRAM = $(install_sh) -c
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install_sh_SCRIPT = $(install_sh) -c
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INSTALL_HEADER = $(INSTALL_DATA)
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transform = $(program_transform_name)
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NORMAL_INSTALL = :
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PRE_INSTALL = :
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POST_INSTALL = :
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NORMAL_UNINSTALL = :
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PRE_UNINSTALL = :
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POST_UNINSTALL = :
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subdir = .
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DIST_COMMON = README $(am__configure_deps) $(srcdir)/Makefile.am \
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$(srcdir)/Makefile.in $(top_srcdir)/configure config.guess \
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config.sub depcomp install-sh missing mkinstalldirs
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$(ACLOCAL_M4)
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am__CONFIG_DISTCLEAN_FILES = config.status config.cache config.log \
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configure.lineno configure.status.lineno
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LIBRARIES = $(lib_LIBRARIES)
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AR = ar
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ARFLAGS = cru
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libenet_a_AR = $(AR) $(ARFLAGS)
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libenet_a_LIBADD =
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am_libenet_a_OBJECTS = host.$(OBJEXT) list.$(OBJEXT) \
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callbacks.$(OBJEXT) packet.$(OBJEXT) peer.$(OBJEXT) \
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protocol.$(OBJEXT) unix.$(OBJEXT) win32.$(OBJEXT)
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libenet_a_OBJECTS = $(am_libenet_a_OBJECTS)
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SOURCES = $(libenet_a_SOURCES)
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DIST_SOURCES = $(libenet_a_SOURCES)
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RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \
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html-recursive info-recursive install-data-recursive \
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install-exec-recursive install-info-recursive \
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install-recursive installcheck-recursive installdirs-recursive \
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pdf-recursive ps-recursive uninstall-info-recursive \
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uninstall-recursive
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ETAGS = etags
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CTAGS = ctags
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|| { find $(distdir) -type d ! -perm -200 -exec chmod u+w {} ';' \
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&& rm -fr $(distdir); }; }
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CC = @CC@
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CFLAGS = @CFLAGS@
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CPP = @CPP@
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CPPFLAGS = @CPPFLAGS@
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DEFS = @DEFS@
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ECHO_N = @ECHO_N@
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ECHO_T = @ECHO_T@
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EGREP = @EGREP@
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EXEEXT = @EXEEXT@
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INSTALL_DATA = @INSTALL_DATA@
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INSTALL_PROGRAM = @INSTALL_PROGRAM@
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INSTALL_SCRIPT = @INSTALL_SCRIPT@
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INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
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LDFLAGS = @LDFLAGS@
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LIBOBJS = @LIBOBJS@
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LIBS = @LIBS@
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LTLIBOBJS = @LTLIBOBJS@
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MAKEINFO = @MAKEINFO@
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OBJEXT = @OBJEXT@
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PACKAGE = @PACKAGE@
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PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
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PACKAGE_NAME = @PACKAGE_NAME@
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PACKAGE_STRING = @PACKAGE_STRING@
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PACKAGE_TARNAME = @PACKAGE_TARNAME@
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PACKAGE_VERSION = @PACKAGE_VERSION@
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PATH_SEPARATOR = @PATH_SEPARATOR@
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RANLIB = @RANLIB@
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SET_MAKE = @SET_MAKE@
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SHELL = @SHELL@
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STRIP = @STRIP@
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VERSION = @VERSION@
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ac_ct_CC = @ac_ct_CC@
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ac_ct_RANLIB = @ac_ct_RANLIB@
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ac_ct_STRIP = @ac_ct_STRIP@
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am__fastdepCC_FALSE = @am__fastdepCC_FALSE@
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am__fastdepCC_TRUE = @am__fastdepCC_TRUE@
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am__include = @am__include@
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am__leading_dot = @am__leading_dot@
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am__quote = @am__quote@
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am__tar = @am__tar@
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am__untar = @am__untar@
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bindir = @bindir@
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build_alias = @build_alias@
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datadir = @datadir@
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exec_prefix = @exec_prefix@
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host_alias = @host_alias@
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includedir = @includedir@
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infodir = @infodir@
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install_sh = @install_sh@
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libdir = @libdir@
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libexecdir = @libexecdir@
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localstatedir = @localstatedir@
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mandir = @mandir@
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mkdir_p = @mkdir_p@
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oldincludedir = @oldincludedir@
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prefix = @prefix@
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program_transform_name = @program_transform_name@
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sbindir = @sbindir@
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sharedstatedir = @sharedstatedir@
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sysconfdir = @sysconfdir@
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target_alias = @target_alias@
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lib_LIBRARIES = libenet.a
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libenet_a_SOURCES = host.c list.c callbacks.c packet.c peer.c protocol.c unix.c win32.c
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INCLUDES = -Iinclude/
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SUBDIRS = include
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all: all-recursive
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.SUFFIXES:
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.SUFFIXES: .c .o .obj
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am--refresh:
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@:
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$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(am__configure_deps)
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case '$(am__configure_deps)' in \
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*$$dep*) \
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echo ' cd $(srcdir) && $(AUTOMAKE) --foreign '; \
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cd $(srcdir) && $(AUTOMAKE) --foreign \
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&& exit 0; \
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exit 1;; \
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esac; \
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done; \
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echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign Makefile'; \
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cd $(top_srcdir) && \
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$(AUTOMAKE) --foreign Makefile
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.PRECIOUS: Makefile
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Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
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@case '$?' in \
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*config.status*) \
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echo ' $(SHELL) ./config.status'; \
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$(SHELL) ./config.status;; \
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esac;
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$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
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$(SHELL) ./config.status --recheck
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@$(NORMAL_INSTALL)
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test -z "$(libdir)" || $(mkdir_p) "$(DESTDIR)$(libdir)"
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$(libLIBRARIES_INSTALL) "$$p" "$(DESTDIR)$(libdir)/$$f"; \
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else :; fi; \
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$(RANLIB) "$(DESTDIR)$(libdir)/$$p"; \
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else :; fi; \
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done
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uninstall-libLIBRARIES:
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@$(NORMAL_UNINSTALL)
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p=$(am__strip_dir) \
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echo " rm -f '$(DESTDIR)$(libdir)/$$p'"; \
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rm -f "$(DESTDIR)$(libdir)/$$p"; \
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done
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clean-libLIBRARIES:
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-test -z "$(lib_LIBRARIES)" || rm -f $(lib_LIBRARIES)
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libenet.a: $(libenet_a_OBJECTS) $(libenet_a_DEPENDENCIES)
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-rm -f libenet.a
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$(libenet_a_AR) libenet.a $(libenet_a_OBJECTS) $(libenet_a_LIBADD)
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$(RANLIB) libenet.a
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mostlyclean-compile:
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-rm -f *.$(OBJEXT)
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distclean-compile:
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-rm -f *.tab.c
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/callbacks.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/list.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/packet.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/peer.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/protocol.Po@am__quote@
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.c.o:
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uninstall-info-am:
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# This directory's subdirectories are mostly independent; you can cd
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# into them and run `make' without going through this Makefile.
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# To change the values of `make' variables: instead of editing Makefiles,
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# (1) if the variable is set in `config.status', edit `config.status'
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# (which will cause the Makefiles to be regenerated when you run `make');
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# (2) otherwise, pass the desired values on the `make' command line.
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$(RECURSIVE_TARGETS):
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dot_seen=no; \
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(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
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test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) tags); \
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ctags-recursive:
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list='$(SUBDIRS)'; for subdir in $$list; do \
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test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) ctags); \
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ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
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if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
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done | \
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$(AWK) ' { files[$$0] = 1; } \
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END { for (i in files) print i; }'`; \
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mkid -fID $$unique
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tags: TAGS
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TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
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$(TAGS_FILES) $(LISP)
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tags=; \
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here=`pwd`; \
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if ($(ETAGS) --etags-include --version) >/dev/null 2>&1; then \
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include_option=--etags-include; \
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empty_fix=.; \
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else \
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include_option=--include; \
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empty_fix=; \
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fi; \
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list='$(SUBDIRS)'; for subdir in $$list; do \
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if test "$$subdir" = .; then :; else \
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test ! -f $$subdir/TAGS || \
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tags="$$tags $$include_option=$$here/$$subdir/TAGS"; \
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fi; \
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done; \
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list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
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unique=`for i in $$list; do \
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if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
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done | \
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$(AWK) ' { files[$$0] = 1; } \
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END { for (i in files) print i; }'`; \
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if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
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test -n "$$unique" || unique=$$empty_fix; \
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$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
ctags: CTAGS
|
||||
CTAGS: ctags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
tags=; \
|
||||
here=`pwd`; \
|
||||
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
||||
unique=`for i in $$list; do \
|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
test -z "$(CTAGS_ARGS)$$tags$$unique" \
|
||||
|| $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
|
||||
GTAGS:
|
||||
here=`$(am__cd) $(top_builddir) && pwd` \
|
||||
&& cd $(top_srcdir) \
|
||||
&& gtags -i $(GTAGS_ARGS) $$here
|
||||
|
||||
distclean-tags:
|
||||
-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
|
||||
|
||||
distdir: $(DISTFILES)
|
||||
$(am__remove_distdir)
|
||||
mkdir $(distdir)
|
||||
@srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`; \
|
||||
topsrcdirstrip=`echo "$(top_srcdir)" | sed 's|.|.|g'`; \
|
||||
list='$(DISTFILES)'; for file in $$list; do \
|
||||
case $$file in \
|
||||
$(srcdir)/*) file=`echo "$$file" | sed "s|^$$srcdirstrip/||"`;; \
|
||||
$(top_srcdir)/*) file=`echo "$$file" | sed "s|^$$topsrcdirstrip/|$(top_builddir)/|"`;; \
|
||||
esac; \
|
||||
if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
|
||||
dir=`echo "$$file" | sed -e 's,/[^/]*$$,,'`; \
|
||||
if test "$$dir" != "$$file" && test "$$dir" != "."; then \
|
||||
dir="/$$dir"; \
|
||||
$(mkdir_p) "$(distdir)$$dir"; \
|
||||
else \
|
||||
dir=''; \
|
||||
fi; \
|
||||
if test -d $$d/$$file; then \
|
||||
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
||||
cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
|
||||
fi; \
|
||||
cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
|
||||
else \
|
||||
test -f $(distdir)/$$file \
|
||||
|| cp -p $$d/$$file $(distdir)/$$file \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
list='$(DIST_SUBDIRS)'; for subdir in $$list; do \
|
||||
if test "$$subdir" = .; then :; else \
|
||||
test -d "$(distdir)/$$subdir" \
|
||||
|| $(mkdir_p) "$(distdir)/$$subdir" \
|
||||
|| exit 1; \
|
||||
distdir=`$(am__cd) $(distdir) && pwd`; \
|
||||
top_distdir=`$(am__cd) $(top_distdir) && pwd`; \
|
||||
(cd $$subdir && \
|
||||
$(MAKE) $(AM_MAKEFLAGS) \
|
||||
top_distdir="$$top_distdir" \
|
||||
distdir="$$distdir/$$subdir" \
|
||||
distdir) \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
-find $(distdir) -type d ! -perm -777 -exec chmod a+rwx {} \; -o \
|
||||
! -type d ! -perm -444 -links 1 -exec chmod a+r {} \; -o \
|
||||
! -type d ! -perm -400 -exec chmod a+r {} \; -o \
|
||||
! -type d ! -perm -444 -exec $(SHELL) $(install_sh) -c -m a+r {} {} \; \
|
||||
|| chmod -R a+r $(distdir)
|
||||
dist-gzip: distdir
|
||||
tardir=$(distdir) && $(am__tar) | GZIP=$(GZIP_ENV) gzip -c >$(distdir).tar.gz
|
||||
$(am__remove_distdir)
|
||||
|
||||
dist-bzip2: distdir
|
||||
tardir=$(distdir) && $(am__tar) | bzip2 -9 -c >$(distdir).tar.bz2
|
||||
$(am__remove_distdir)
|
||||
|
||||
dist-tarZ: distdir
|
||||
tardir=$(distdir) && $(am__tar) | compress -c >$(distdir).tar.Z
|
||||
$(am__remove_distdir)
|
||||
|
||||
dist-shar: distdir
|
||||
shar $(distdir) | GZIP=$(GZIP_ENV) gzip -c >$(distdir).shar.gz
|
||||
$(am__remove_distdir)
|
||||
|
||||
dist-zip: distdir
|
||||
-rm -f $(distdir).zip
|
||||
zip -rq $(distdir).zip $(distdir)
|
||||
$(am__remove_distdir)
|
||||
|
||||
dist dist-all: distdir
|
||||
tardir=$(distdir) && $(am__tar) | GZIP=$(GZIP_ENV) gzip -c >$(distdir).tar.gz
|
||||
$(am__remove_distdir)
|
||||
|
||||
# This target untars the dist file and tries a VPATH configuration. Then
|
||||
# it guarantees that the distribution is self-contained by making another
|
||||
# tarfile.
|
||||
distcheck: dist
|
||||
case '$(DIST_ARCHIVES)' in \
|
||||
*.tar.gz*) \
|
||||
GZIP=$(GZIP_ENV) gunzip -c $(distdir).tar.gz | $(am__untar) ;;\
|
||||
*.tar.bz2*) \
|
||||
bunzip2 -c $(distdir).tar.bz2 | $(am__untar) ;;\
|
||||
*.tar.Z*) \
|
||||
uncompress -c $(distdir).tar.Z | $(am__untar) ;;\
|
||||
*.shar.gz*) \
|
||||
GZIP=$(GZIP_ENV) gunzip -c $(distdir).shar.gz | unshar ;;\
|
||||
*.zip*) \
|
||||
unzip $(distdir).zip ;;\
|
||||
esac
|
||||
chmod -R a-w $(distdir); chmod a+w $(distdir)
|
||||
mkdir $(distdir)/_build
|
||||
mkdir $(distdir)/_inst
|
||||
chmod a-w $(distdir)
|
||||
dc_install_base=`$(am__cd) $(distdir)/_inst && pwd | sed -e 's,^[^:\\/]:[\\/],/,'` \
|
||||
&& dc_destdir="$${TMPDIR-/tmp}/am-dc-$$$$/" \
|
||||
&& cd $(distdir)/_build \
|
||||
&& ../configure --srcdir=.. --prefix="$$dc_install_base" \
|
||||
$(DISTCHECK_CONFIGURE_FLAGS) \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) dvi \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) check \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) install \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) installcheck \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) uninstall \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) distuninstallcheck_dir="$$dc_install_base" \
|
||||
distuninstallcheck \
|
||||
&& chmod -R a-w "$$dc_install_base" \
|
||||
&& ({ \
|
||||
(cd ../.. && umask 077 && mkdir "$$dc_destdir") \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) DESTDIR="$$dc_destdir" install \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) DESTDIR="$$dc_destdir" uninstall \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) DESTDIR="$$dc_destdir" \
|
||||
distuninstallcheck_dir="$$dc_destdir" distuninstallcheck; \
|
||||
} || { rm -rf "$$dc_destdir"; exit 1; }) \
|
||||
&& rm -rf "$$dc_destdir" \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) dist \
|
||||
&& rm -rf $(DIST_ARCHIVES) \
|
||||
&& $(MAKE) $(AM_MAKEFLAGS) distcleancheck
|
||||
$(am__remove_distdir)
|
||||
@(echo "$(distdir) archives ready for distribution: "; \
|
||||
list='$(DIST_ARCHIVES)'; for i in $$list; do echo $$i; done) | \
|
||||
sed -e '1{h;s/./=/g;p;x;}' -e '$${p;x;}'
|
||||
distuninstallcheck:
|
||||
@cd $(distuninstallcheck_dir) \
|
||||
&& test `$(distuninstallcheck_listfiles) | wc -l` -le 1 \
|
||||
|| { echo "ERROR: files left after uninstall:" ; \
|
||||
if test -n "$(DESTDIR)"; then \
|
||||
echo " (check DESTDIR support)"; \
|
||||
fi ; \
|
||||
$(distuninstallcheck_listfiles) ; \
|
||||
exit 1; } >&2
|
||||
distcleancheck: distclean
|
||||
@if test '$(srcdir)' = . ; then \
|
||||
echo "ERROR: distcleancheck can only run from a VPATH build" ; \
|
||||
exit 1 ; \
|
||||
fi
|
||||
@test `$(distcleancheck_listfiles) | wc -l` -eq 0 \
|
||||
|| { echo "ERROR: files left in build directory after distclean:" ; \
|
||||
$(distcleancheck_listfiles) ; \
|
||||
exit 1; } >&2
|
||||
check-am: all-am
|
||||
check: check-recursive
|
||||
all-am: Makefile $(LIBRARIES)
|
||||
installdirs: installdirs-recursive
|
||||
installdirs-am:
|
||||
for dir in "$(DESTDIR)$(libdir)"; do \
|
||||
test -z "$$dir" || $(mkdir_p) "$$dir"; \
|
||||
done
|
||||
install: install-recursive
|
||||
install-exec: install-exec-recursive
|
||||
install-data: install-data-recursive
|
||||
uninstall: uninstall-recursive
|
||||
|
||||
install-am: all-am
|
||||
@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
|
||||
|
||||
installcheck: installcheck-recursive
|
||||
install-strip:
|
||||
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
||||
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
||||
`test -z '$(STRIP)' || \
|
||||
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
||||
mostlyclean-generic:
|
||||
|
||||
clean-generic:
|
||||
|
||||
distclean-generic:
|
||||
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
||||
|
||||
maintainer-clean-generic:
|
||||
@echo "This command is intended for maintainers to use"
|
||||
@echo "it deletes files that may require special tools to rebuild."
|
||||
clean: clean-recursive
|
||||
|
||||
clean-am: clean-generic clean-libLIBRARIES mostlyclean-am
|
||||
|
||||
distclean: distclean-recursive
|
||||
-rm -f $(am__CONFIG_DISTCLEAN_FILES)
|
||||
-rm -rf ./$(DEPDIR)
|
||||
-rm -f Makefile
|
||||
distclean-am: clean-am distclean-compile distclean-generic \
|
||||
distclean-tags
|
||||
|
||||
dvi: dvi-recursive
|
||||
|
||||
dvi-am:
|
||||
|
||||
html: html-recursive
|
||||
|
||||
info: info-recursive
|
||||
|
||||
info-am:
|
||||
|
||||
install-data-am:
|
||||
|
||||
install-exec-am: install-libLIBRARIES
|
||||
|
||||
install-info: install-info-recursive
|
||||
|
||||
install-man:
|
||||
|
||||
installcheck-am:
|
||||
|
||||
maintainer-clean: maintainer-clean-recursive
|
||||
-rm -f $(am__CONFIG_DISTCLEAN_FILES)
|
||||
-rm -rf $(top_srcdir)/autom4te.cache
|
||||
-rm -rf ./$(DEPDIR)
|
||||
-rm -f Makefile
|
||||
maintainer-clean-am: distclean-am maintainer-clean-generic
|
||||
|
||||
mostlyclean: mostlyclean-recursive
|
||||
|
||||
mostlyclean-am: mostlyclean-compile mostlyclean-generic
|
||||
|
||||
pdf: pdf-recursive
|
||||
|
||||
pdf-am:
|
||||
|
||||
ps: ps-recursive
|
||||
|
||||
ps-am:
|
||||
|
||||
uninstall-am: uninstall-info-am uninstall-libLIBRARIES
|
||||
|
||||
uninstall-info: uninstall-info-recursive
|
||||
|
||||
.PHONY: $(RECURSIVE_TARGETS) CTAGS GTAGS all all-am am--refresh check \
|
||||
check-am clean clean-generic clean-libLIBRARIES \
|
||||
clean-recursive ctags ctags-recursive dist dist-all dist-bzip2 \
|
||||
dist-gzip dist-shar dist-tarZ dist-zip distcheck distclean \
|
||||
distclean-compile distclean-generic distclean-recursive \
|
||||
distclean-tags distcleancheck distdir distuninstallcheck dvi \
|
||||
dvi-am html html-am info info-am install install-am \
|
||||
install-data install-data-am install-exec install-exec-am \
|
||||
install-info install-info-am install-libLIBRARIES install-man \
|
||||
install-strip installcheck installcheck-am installdirs \
|
||||
installdirs-am maintainer-clean maintainer-clean-generic \
|
||||
maintainer-clean-recursive mostlyclean mostlyclean-compile \
|
||||
mostlyclean-generic mostlyclean-recursive pdf pdf-am ps ps-am \
|
||||
tags tags-recursive uninstall uninstall-am uninstall-info-am \
|
||||
uninstall-libLIBRARIES
|
||||
|
||||
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
||||
# Otherwise a system limit (for SysV at least) may be exceeded.
|
||||
.NOEXPORT:
|
1020
enet/aclocal.m4
vendored
1020
enet/aclocal.m4
vendored
File diff suppressed because it is too large
Load diff
1441
enet/config.guess
vendored
1441
enet/config.guess
vendored
File diff suppressed because it is too large
Load diff
1552
enet/config.sub
vendored
1552
enet/config.sub
vendored
File diff suppressed because it is too large
Load diff
4915
enet/configure
vendored
4915
enet/configure
vendored
File diff suppressed because it is too large
Load diff
|
@ -1,22 +0,0 @@
|
|||
AC_INIT(libenet, 7-18-2005)
|
||||
AM_INIT_AUTOMAKE(libenet.a, 7-18-2005)
|
||||
|
||||
AC_PROG_CC
|
||||
AC_PROG_RANLIB
|
||||
|
||||
AC_CHECK_FUNC(gethostbyaddr_r, [AC_DEFINE(HAS_GETHOSTBYADDR_R)])
|
||||
AC_CHECK_FUNC(gethostbyname_r, [AC_DEFINE(HAS_GETHOSTBYNAME_R)])
|
||||
AC_CHECK_FUNC(poll, [AC_DEFINE(HAS_POLL)])
|
||||
AC_CHECK_FUNC(fcntl, [AC_DEFINE(HAS_FCNTL)])
|
||||
|
||||
AC_CHECK_MEMBER(struct msghdr.msg_flags, [AC_DEFINE(HAS_MSGHDR_FLAGS)], , [#include <sys/socket.h>])
|
||||
|
||||
AC_CHECK_TYPE(socklen_t, [AC_DEFINE(HAS_SOCKLEN_T)], ,
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
)
|
||||
|
||||
AC_EGREP_HEADER(MSG_MAXIOVLEN, /usr/include/sys/socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN]))
|
||||
AC_EGREP_HEADER(MSG_MAXIOVLEN, socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN]))
|
||||
|
||||
AC_OUTPUT([Makefile include/Makefile include/enet/Makefile])
|
522
enet/depcomp
522
enet/depcomp
|
@ -1,522 +0,0 @@
|
|||
#! /bin/sh
|
||||
# depcomp - compile a program generating dependencies as side-effects
|
||||
|
||||
scriptversion=2004-05-31.23
|
||||
|
||||
# Copyright (C) 1999, 2000, 2003, 2004 Free Software Foundation, Inc.
|
||||
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2, or (at your option)
|
||||
# any later version.
|
||||
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
# 02111-1307, USA.
|
||||
|
||||
# As a special exception to the GNU General Public License, if you
|
||||
# distribute this file as part of a program that contains a
|
||||
# configuration script generated by Autoconf, you may include it under
|
||||
# the same distribution terms that you use for the rest of that program.
|
||||
|
||||
# Originally written by Alexandre Oliva <oliva@dcc.unicamp.br>.
|
||||
|
||||
case $1 in
|
||||
'')
|
||||
echo "$0: No command. Try \`$0 --help' for more information." 1>&2
|
||||
exit 1;
|
||||
;;
|
||||
-h | --h*)
|
||||
cat <<\EOF
|
||||
Usage: depcomp [--help] [--version] PROGRAM [ARGS]
|
||||
|
||||
Run PROGRAMS ARGS to compile a file, generating dependencies
|
||||
as side-effects.
|
||||
|
||||
Environment variables:
|
||||
depmode Dependency tracking mode.
|
||||
source Source file read by `PROGRAMS ARGS'.
|
||||
object Object file output by `PROGRAMS ARGS'.
|
||||
DEPDIR directory where to store dependencies.
|
||||
depfile Dependency file to output.
|
||||
tmpdepfile Temporary file to use when outputing dependencies.
|
||||
libtool Whether libtool is used (yes/no).
|
||||
|
||||
Report bugs to <bug-automake@gnu.org>.
|
||||
EOF
|
||||
exit 0
|
||||
;;
|
||||
-v | --v*)
|
||||
echo "depcomp $scriptversion"
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
if test -z "$depmode" || test -z "$source" || test -z "$object"; then
|
||||
echo "depcomp: Variables source, object and depmode must be set" 1>&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Dependencies for sub/bar.o or sub/bar.obj go into sub/.deps/bar.Po.
|
||||
depfile=${depfile-`echo "$object" |
|
||||
sed 's|[^\\/]*$|'${DEPDIR-.deps}'/&|;s|\.\([^.]*\)$|.P\1|;s|Pobj$|Po|'`}
|
||||
tmpdepfile=${tmpdepfile-`echo "$depfile" | sed 's/\.\([^.]*\)$/.T\1/'`}
|
||||
|
||||
rm -f "$tmpdepfile"
|
||||
|
||||
# Some modes work just like other modes, but use different flags. We
|
||||
# parameterize here, but still list the modes in the big case below,
|
||||
# to make depend.m4 easier to write. Note that we *cannot* use a case
|
||||
# here, because this file can only contain one case statement.
|
||||
if test "$depmode" = hp; then
|
||||
# HP compiler uses -M and no extra arg.
|
||||
gccflag=-M
|
||||
depmode=gcc
|
||||
fi
|
||||
|
||||
if test "$depmode" = dashXmstdout; then
|
||||
# This is just like dashmstdout with a different argument.
|
||||
dashmflag=-xM
|
||||
depmode=dashmstdout
|
||||
fi
|
||||
|
||||
case "$depmode" in
|
||||
gcc3)
|
||||
## gcc 3 implements dependency tracking that does exactly what
|
||||
## we want. Yay! Note: for some reason libtool 1.4 doesn't like
|
||||
## it if -MD -MP comes after the -MF stuff. Hmm.
|
||||
"$@" -MT "$object" -MD -MP -MF "$tmpdepfile"
|
||||
stat=$?
|
||||
if test $stat -eq 0; then :
|
||||
else
|
||||
rm -f "$tmpdepfile"
|
||||
exit $stat
|
||||
fi
|
||||
mv "$tmpdepfile" "$depfile"
|
||||
;;
|
||||
|
||||
gcc)
|
||||
## There are various ways to get dependency output from gcc. Here's
|
||||
## why we pick this rather obscure method:
|
||||
## - Don't want to use -MD because we'd like the dependencies to end
|
||||
## up in a subdir. Having to rename by hand is ugly.
|
||||
## (We might end up doing this anyway to support other compilers.)
|
||||
## - The DEPENDENCIES_OUTPUT environment variable makes gcc act like
|
||||
## -MM, not -M (despite what the docs say).
|
||||
## - Using -M directly means running the compiler twice (even worse
|
||||
## than renaming).
|
||||
if test -z "$gccflag"; then
|
||||
gccflag=-MD,
|
||||
fi
|
||||
"$@" -Wp,"$gccflag$tmpdepfile"
|
||||
stat=$?
|
||||
if test $stat -eq 0; then :
|
||||
else
|
||||
rm -f "$tmpdepfile"
|
||||
exit $stat
|
||||
fi
|
||||
rm -f "$depfile"
|
||||
echo "$object : \\" > "$depfile"
|
||||
alpha=ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz
|
||||
## The second -e expression handles DOS-style file names with drive letters.
|
||||
sed -e 's/^[^:]*: / /' \
|
||||
-e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile"
|
||||
## This next piece of magic avoids the `deleted header file' problem.
|
||||
## The problem is that when a header file which appears in a .P file
|
||||
## is deleted, the dependency causes make to die (because there is
|
||||
## typically no way to rebuild the header). We avoid this by adding
|
||||
## dummy dependencies for each header file. Too bad gcc doesn't do
|
||||
## this for us directly.
|
||||
tr ' ' '
|
||||
' < "$tmpdepfile" |
|
||||
## Some versions of gcc put a space before the `:'. On the theory
|
||||
## that the space means something, we add a space to the output as
|
||||
## well.
|
||||
## Some versions of the HPUX 10.20 sed can't process this invocation
|
||||
## correctly. Breaking it into two sed invocations is a workaround.
|
||||
sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' | sed -e 's/$/ :/' >> "$depfile"
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
hp)
|
||||
# This case exists only to let depend.m4 do its work. It works by
|
||||
# looking at the text of this script. This case will never be run,
|
||||
# since it is checked for above.
|
||||
exit 1
|
||||
;;
|
||||
|
||||
sgi)
|
||||
if test "$libtool" = yes; then
|
||||
"$@" "-Wp,-MDupdate,$tmpdepfile"
|
||||
else
|
||||
"$@" -MDupdate "$tmpdepfile"
|
||||
fi
|
||||
stat=$?
|
||||
if test $stat -eq 0; then :
|
||||
else
|
||||
rm -f "$tmpdepfile"
|
||||
exit $stat
|
||||
fi
|
||||
rm -f "$depfile"
|
||||
|
||||
if test -f "$tmpdepfile"; then # yes, the sourcefile depend on other files
|
||||
echo "$object : \\" > "$depfile"
|
||||
|
||||
# Clip off the initial element (the dependent). Don't try to be
|
||||
# clever and replace this with sed code, as IRIX sed won't handle
|
||||
# lines with more than a fixed number of characters (4096 in
|
||||
# IRIX 6.2 sed, 8192 in IRIX 6.5). We also remove comment lines;
|
||||
# the IRIX cc adds comments like `#:fec' to the end of the
|
||||
# dependency line.
|
||||
tr ' ' '
|
||||
' < "$tmpdepfile" \
|
||||
| sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' | \
|
||||
tr '
|
||||
' ' ' >> $depfile
|
||||
echo >> $depfile
|
||||
|
||||
# The second pass generates a dummy entry for each header file.
|
||||
tr ' ' '
|
||||
' < "$tmpdepfile" \
|
||||
| sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' -e 's/$/:/' \
|
||||
>> $depfile
|
||||
else
|
||||
# The sourcefile does not contain any dependencies, so just
|
||||
# store a dummy comment line, to avoid errors with the Makefile
|
||||
# "include basename.Plo" scheme.
|
||||
echo "#dummy" > "$depfile"
|
||||
fi
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
aix)
|
||||
# The C for AIX Compiler uses -M and outputs the dependencies
|
||||
# in a .u file. In older versions, this file always lives in the
|
||||
# current directory. Also, the AIX compiler puts `$object:' at the
|
||||
# start of each line; $object doesn't have directory information.
|
||||
# Version 6 uses the directory in both cases.
|
||||
stripped=`echo "$object" | sed 's/\(.*\)\..*$/\1/'`
|
||||
tmpdepfile="$stripped.u"
|
||||
if test "$libtool" = yes; then
|
||||
"$@" -Wc,-M
|
||||
else
|
||||
"$@" -M
|
||||
fi
|
||||
stat=$?
|
||||
|
||||
if test -f "$tmpdepfile"; then :
|
||||
else
|
||||
stripped=`echo "$stripped" | sed 's,^.*/,,'`
|
||||
tmpdepfile="$stripped.u"
|
||||
fi
|
||||
|
||||
if test $stat -eq 0; then :
|
||||
else
|
||||
rm -f "$tmpdepfile"
|
||||
exit $stat
|
||||
fi
|
||||
|
||||
if test -f "$tmpdepfile"; then
|
||||
outname="$stripped.o"
|
||||
# Each line is of the form `foo.o: dependent.h'.
|
||||
# Do two passes, one to just change these to
|
||||
# `$object: dependent.h' and one to simply `dependent.h:'.
|
||||
sed -e "s,^$outname:,$object :," < "$tmpdepfile" > "$depfile"
|
||||
sed -e "s,^$outname: \(.*\)$,\1:," < "$tmpdepfile" >> "$depfile"
|
||||
else
|
||||
# The sourcefile does not contain any dependencies, so just
|
||||
# store a dummy comment line, to avoid errors with the Makefile
|
||||
# "include basename.Plo" scheme.
|
||||
echo "#dummy" > "$depfile"
|
||||
fi
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
icc)
|
||||
# Intel's C compiler understands `-MD -MF file'. However on
|
||||
# icc -MD -MF foo.d -c -o sub/foo.o sub/foo.c
|
||||
# ICC 7.0 will fill foo.d with something like
|
||||
# foo.o: sub/foo.c
|
||||
# foo.o: sub/foo.h
|
||||
# which is wrong. We want:
|
||||
# sub/foo.o: sub/foo.c
|
||||
# sub/foo.o: sub/foo.h
|
||||
# sub/foo.c:
|
||||
# sub/foo.h:
|
||||
# ICC 7.1 will output
|
||||
# foo.o: sub/foo.c sub/foo.h
|
||||
# and will wrap long lines using \ :
|
||||
# foo.o: sub/foo.c ... \
|
||||
# sub/foo.h ... \
|
||||
# ...
|
||||
|
||||
"$@" -MD -MF "$tmpdepfile"
|
||||
stat=$?
|
||||
if test $stat -eq 0; then :
|
||||
else
|
||||
rm -f "$tmpdepfile"
|
||||
exit $stat
|
||||
fi
|
||||
rm -f "$depfile"
|
||||
# Each line is of the form `foo.o: dependent.h',
|
||||
# or `foo.o: dep1.h dep2.h \', or ` dep3.h dep4.h \'.
|
||||
# Do two passes, one to just change these to
|
||||
# `$object: dependent.h' and one to simply `dependent.h:'.
|
||||
sed "s,^[^:]*:,$object :," < "$tmpdepfile" > "$depfile"
|
||||
# Some versions of the HPUX 10.20 sed can't process this invocation
|
||||
# correctly. Breaking it into two sed invocations is a workaround.
|
||||
sed 's,^[^:]*: \(.*\)$,\1,;s/^\\$//;/^$/d;/:$/d' < "$tmpdepfile" |
|
||||
sed -e 's/$/ :/' >> "$depfile"
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
tru64)
|
||||
# The Tru64 compiler uses -MD to generate dependencies as a side
|
||||
# effect. `cc -MD -o foo.o ...' puts the dependencies into `foo.o.d'.
|
||||
# At least on Alpha/Redhat 6.1, Compaq CCC V6.2-504 seems to put
|
||||
# dependencies in `foo.d' instead, so we check for that too.
|
||||
# Subdirectories are respected.
|
||||
dir=`echo "$object" | sed -e 's|/[^/]*$|/|'`
|
||||
test "x$dir" = "x$object" && dir=
|
||||
base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'`
|
||||
|
||||
if test "$libtool" = yes; then
|
||||
# Dependencies are output in .lo.d with libtool 1.4.
|
||||
# With libtool 1.5 they are output both in $dir.libs/$base.o.d
|
||||
# and in $dir.libs/$base.o.d and $dir$base.o.d. We process the
|
||||
# latter, because the former will be cleaned when $dir.libs is
|
||||
# erased.
|
||||
tmpdepfile1="$dir.libs/$base.lo.d"
|
||||
tmpdepfile2="$dir$base.o.d"
|
||||
tmpdepfile3="$dir.libs/$base.d"
|
||||
"$@" -Wc,-MD
|
||||
else
|
||||
tmpdepfile1="$dir$base.o.d"
|
||||
tmpdepfile2="$dir$base.d"
|
||||
tmpdepfile3="$dir$base.d"
|
||||
"$@" -MD
|
||||
fi
|
||||
|
||||
stat=$?
|
||||
if test $stat -eq 0; then :
|
||||
else
|
||||
rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
|
||||
exit $stat
|
||||
fi
|
||||
|
||||
if test -f "$tmpdepfile1"; then
|
||||
tmpdepfile="$tmpdepfile1"
|
||||
elif test -f "$tmpdepfile2"; then
|
||||
tmpdepfile="$tmpdepfile2"
|
||||
else
|
||||
tmpdepfile="$tmpdepfile3"
|
||||
fi
|
||||
if test -f "$tmpdepfile"; then
|
||||
sed -e "s,^.*\.[a-z]*:,$object:," < "$tmpdepfile" > "$depfile"
|
||||
# That's a tab and a space in the [].
|
||||
sed -e 's,^.*\.[a-z]*:[ ]*,,' -e 's,$,:,' < "$tmpdepfile" >> "$depfile"
|
||||
else
|
||||
echo "#dummy" > "$depfile"
|
||||
fi
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
#nosideeffect)
|
||||
# This comment above is used by automake to tell side-effect
|
||||
# dependency tracking mechanisms from slower ones.
|
||||
|
||||
dashmstdout)
|
||||
# Important note: in order to support this mode, a compiler *must*
|
||||
# always write the preprocessed file to stdout, regardless of -o.
|
||||
"$@" || exit $?
|
||||
|
||||
# Remove the call to Libtool.
|
||||
if test "$libtool" = yes; then
|
||||
while test $1 != '--mode=compile'; do
|
||||
shift
|
||||
done
|
||||
shift
|
||||
fi
|
||||
|
||||
# Remove `-o $object'.
|
||||
IFS=" "
|
||||
for arg
|
||||
do
|
||||
case $arg in
|
||||
-o)
|
||||
shift
|
||||
;;
|
||||
$object)
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
set fnord "$@" "$arg"
|
||||
shift # fnord
|
||||
shift # $arg
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
test -z "$dashmflag" && dashmflag=-M
|
||||
# Require at least two characters before searching for `:'
|
||||
# in the target name. This is to cope with DOS-style filenames:
|
||||
# a dependency such as `c:/foo/bar' could be seen as target `c' otherwise.
|
||||
"$@" $dashmflag |
|
||||
sed 's:^[ ]*[^: ][^:][^:]*\:[ ]*:'"$object"'\: :' > "$tmpdepfile"
|
||||
rm -f "$depfile"
|
||||
cat < "$tmpdepfile" > "$depfile"
|
||||
tr ' ' '
|
||||
' < "$tmpdepfile" | \
|
||||
## Some versions of the HPUX 10.20 sed can't process this invocation
|
||||
## correctly. Breaking it into two sed invocations is a workaround.
|
||||
sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' | sed -e 's/$/ :/' >> "$depfile"
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
dashXmstdout)
|
||||
# This case only exists to satisfy depend.m4. It is never actually
|
||||
# run, as this mode is specially recognized in the preamble.
|
||||
exit 1
|
||||
;;
|
||||
|
||||
makedepend)
|
||||
"$@" || exit $?
|
||||
# Remove any Libtool call
|
||||
if test "$libtool" = yes; then
|
||||
while test $1 != '--mode=compile'; do
|
||||
shift
|
||||
done
|
||||
shift
|
||||
fi
|
||||
# X makedepend
|
||||
shift
|
||||
cleared=no
|
||||
for arg in "$@"; do
|
||||
case $cleared in
|
||||
no)
|
||||
set ""; shift
|
||||
cleared=yes ;;
|
||||
esac
|
||||
case "$arg" in
|
||||
-D*|-I*)
|
||||
set fnord "$@" "$arg"; shift ;;
|
||||
# Strip any option that makedepend may not understand. Remove
|
||||
# the object too, otherwise makedepend will parse it as a source file.
|
||||
-*|$object)
|
||||
;;
|
||||
*)
|
||||
set fnord "$@" "$arg"; shift ;;
|
||||
esac
|
||||
done
|
||||
obj_suffix="`echo $object | sed 's/^.*\././'`"
|
||||
touch "$tmpdepfile"
|
||||
${MAKEDEPEND-makedepend} -o"$obj_suffix" -f"$tmpdepfile" "$@"
|
||||
rm -f "$depfile"
|
||||
cat < "$tmpdepfile" > "$depfile"
|
||||
sed '1,2d' "$tmpdepfile" | tr ' ' '
|
||||
' | \
|
||||
## Some versions of the HPUX 10.20 sed can't process this invocation
|
||||
## correctly. Breaking it into two sed invocations is a workaround.
|
||||
sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' | sed -e 's/$/ :/' >> "$depfile"
|
||||
rm -f "$tmpdepfile" "$tmpdepfile".bak
|
||||
;;
|
||||
|
||||
cpp)
|
||||
# Important note: in order to support this mode, a compiler *must*
|
||||
# always write the preprocessed file to stdout.
|
||||
"$@" || exit $?
|
||||
|
||||
# Remove the call to Libtool.
|
||||
if test "$libtool" = yes; then
|
||||
while test $1 != '--mode=compile'; do
|
||||
shift
|
||||
done
|
||||
shift
|
||||
fi
|
||||
|
||||
# Remove `-o $object'.
|
||||
IFS=" "
|
||||
for arg
|
||||
do
|
||||
case $arg in
|
||||
-o)
|
||||
shift
|
||||
;;
|
||||
$object)
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
set fnord "$@" "$arg"
|
||||
shift # fnord
|
||||
shift # $arg
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
"$@" -E |
|
||||
sed -n '/^# [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' |
|
||||
sed '$ s: \\$::' > "$tmpdepfile"
|
||||
rm -f "$depfile"
|
||||
echo "$object : \\" > "$depfile"
|
||||
cat < "$tmpdepfile" >> "$depfile"
|
||||
sed < "$tmpdepfile" '/^$/d;s/^ //;s/ \\$//;s/$/ :/' >> "$depfile"
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
msvisualcpp)
|
||||
# Important note: in order to support this mode, a compiler *must*
|
||||
# always write the preprocessed file to stdout, regardless of -o,
|
||||
# because we must use -o when running libtool.
|
||||
"$@" || exit $?
|
||||
IFS=" "
|
||||
for arg
|
||||
do
|
||||
case "$arg" in
|
||||
"-Gm"|"/Gm"|"-Gi"|"/Gi"|"-ZI"|"/ZI")
|
||||
set fnord "$@"
|
||||
shift
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
set fnord "$@" "$arg"
|
||||
shift
|
||||
shift
|
||||
;;
|
||||
esac
|
||||
done
|
||||
"$@" -E |
|
||||
sed -n '/^#line [0-9][0-9]* "\([^"]*\)"/ s::echo "`cygpath -u \\"\1\\"`":p' | sort | uniq > "$tmpdepfile"
|
||||
rm -f "$depfile"
|
||||
echo "$object : \\" > "$depfile"
|
||||
. "$tmpdepfile" | sed 's% %\\ %g' | sed -n '/^\(.*\)$/ s:: \1 \\:p' >> "$depfile"
|
||||
echo " " >> "$depfile"
|
||||
. "$tmpdepfile" | sed 's% %\\ %g' | sed -n '/^\(.*\)$/ s::\1\::p' >> "$depfile"
|
||||
rm -f "$tmpdepfile"
|
||||
;;
|
||||
|
||||
none)
|
||||
exec "$@"
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "Unknown depmode $depmode" 1>&2
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
exit 0
|
||||
|
||||
# Local Variables:
|
||||
# mode: shell-script
|
||||
# sh-indentation: 2
|
||||
# eval: (add-hook 'write-file-hooks 'time-stamp)
|
||||
# time-stamp-start: "scriptversion="
|
||||
# time-stamp-format: "%:y-%02m-%02d.%02H"
|
||||
# time-stamp-end: "$"
|
||||
# End:
|
|
@ -1,7 +0,0 @@
|
|||
/FAQ.dox/1.1/Wed Mar 3 02:38:18 2004//
|
||||
/design.dox/1.1/Wed Mar 3 02:38:18 2004//
|
||||
/install.dox/1.1/Wed Mar 3 02:38:18 2004//
|
||||
/license.dox/1.1/Wed Mar 3 02:38:18 2004//
|
||||
/mainpage.dox/1.2/Tue May 24 06:18:29 2005//
|
||||
/tutorial.dox/1.2/Tue May 24 06:18:29 2005//
|
||||
D
|
|
@ -1,6 +0,0 @@
|
|||
/FAQ.dox////*///
|
||||
/design.dox////*///
|
||||
/install.dox////*///
|
||||
/license.dox////*///
|
||||
/mainpage.dox////*///
|
||||
/tutorial.dox////*///
|
|
@ -1 +0,0 @@
|
|||
sauerbraten/enet/docs
|
|
@ -1 +0,0 @@
|
|||
:ext:aardappel@cvs.sourceforge.net:/cvsroot/sauerbraten
|
164
enet/enet.dsp
164
enet/enet.dsp
|
@ -1,164 +0,0 @@
|
|||
# Microsoft Developer Studio Project File - Name="enet" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||||
|
||||
CFG=enet - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "enet.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "enet.mak" CFG="enet - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "enet - Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "enet - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "enet - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
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D
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@ -1,12 +0,0 @@
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D
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@ -1 +0,0 @@
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sauerbraten/enet/include/enet
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||||
END { for (i in files) print i; }'`; \
|
||||
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
||||
test -n "$$unique" || unique=$$empty_fix; \
|
||||
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
ctags: CTAGS
|
||||
CTAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
tags=; \
|
||||
here=`pwd`; \
|
||||
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
||||
unique=`for i in $$list; do \
|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
test -z "$(CTAGS_ARGS)$$tags$$unique" \
|
||||
|| $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
|
||||
GTAGS:
|
||||
here=`$(am__cd) $(top_builddir) && pwd` \
|
||||
&& cd $(top_srcdir) \
|
||||
&& gtags -i $(GTAGS_ARGS) $$here
|
||||
|
||||
distclean-tags:
|
||||
-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
|
||||
|
||||
distdir: $(DISTFILES)
|
||||
@srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`; \
|
||||
topsrcdirstrip=`echo "$(top_srcdir)" | sed 's|.|.|g'`; \
|
||||
list='$(DISTFILES)'; for file in $$list; do \
|
||||
case $$file in \
|
||||
$(srcdir)/*) file=`echo "$$file" | sed "s|^$$srcdirstrip/||"`;; \
|
||||
$(top_srcdir)/*) file=`echo "$$file" | sed "s|^$$topsrcdirstrip/|$(top_builddir)/|"`;; \
|
||||
esac; \
|
||||
if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
|
||||
dir=`echo "$$file" | sed -e 's,/[^/]*$$,,'`; \
|
||||
if test "$$dir" != "$$file" && test "$$dir" != "."; then \
|
||||
dir="/$$dir"; \
|
||||
$(mkdir_p) "$(distdir)$$dir"; \
|
||||
else \
|
||||
dir=''; \
|
||||
fi; \
|
||||
if test -d $$d/$$file; then \
|
||||
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
||||
cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
|
||||
fi; \
|
||||
cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
|
||||
else \
|
||||
test -f $(distdir)/$$file \
|
||||
|| cp -p $$d/$$file $(distdir)/$$file \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
check-am: all-am
|
||||
check: check-am
|
||||
all-am: Makefile $(HEADERS)
|
||||
installdirs:
|
||||
for dir in "$(DESTDIR)$(libenetincludedir)"; do \
|
||||
test -z "$$dir" || $(mkdir_p) "$$dir"; \
|
||||
done
|
||||
install: install-am
|
||||
install-exec: install-exec-am
|
||||
install-data: install-data-am
|
||||
uninstall: uninstall-am
|
||||
|
||||
install-am: all-am
|
||||
@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
|
||||
|
||||
installcheck: installcheck-am
|
||||
install-strip:
|
||||
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
||||
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
||||
`test -z '$(STRIP)' || \
|
||||
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
||||
mostlyclean-generic:
|
||||
|
||||
clean-generic:
|
||||
|
||||
distclean-generic:
|
||||
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
||||
|
||||
maintainer-clean-generic:
|
||||
@echo "This command is intended for maintainers to use"
|
||||
@echo "it deletes files that may require special tools to rebuild."
|
||||
clean: clean-am
|
||||
|
||||
clean-am: clean-generic mostlyclean-am
|
||||
|
||||
distclean: distclean-am
|
||||
-rm -f Makefile
|
||||
distclean-am: clean-am distclean-generic distclean-tags
|
||||
|
||||
dvi: dvi-am
|
||||
|
||||
dvi-am:
|
||||
|
||||
html: html-am
|
||||
|
||||
info: info-am
|
||||
|
||||
info-am:
|
||||
|
||||
install-data-am: install-libenetincludeHEADERS
|
||||
|
||||
install-exec-am:
|
||||
|
||||
install-info: install-info-am
|
||||
|
||||
install-man:
|
||||
|
||||
installcheck-am:
|
||||
|
||||
maintainer-clean: maintainer-clean-am
|
||||
-rm -f Makefile
|
||||
maintainer-clean-am: distclean-am maintainer-clean-generic
|
||||
|
||||
mostlyclean: mostlyclean-am
|
||||
|
||||
mostlyclean-am: mostlyclean-generic
|
||||
|
||||
pdf: pdf-am
|
||||
|
||||
pdf-am:
|
||||
|
||||
ps: ps-am
|
||||
|
||||
ps-am:
|
||||
|
||||
uninstall-am: uninstall-info-am uninstall-libenetincludeHEADERS
|
||||
|
||||
.PHONY: CTAGS GTAGS all all-am check check-am clean clean-generic \
|
||||
ctags distclean distclean-generic distclean-tags distdir dvi \
|
||||
dvi-am html html-am info info-am install install-am \
|
||||
install-data install-data-am install-exec install-exec-am \
|
||||
install-info install-info-am install-libenetincludeHEADERS \
|
||||
install-man install-strip installcheck installcheck-am \
|
||||
installdirs maintainer-clean maintainer-clean-generic \
|
||||
mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \
|
||||
uninstall uninstall-am uninstall-info-am \
|
||||
uninstall-libenetincludeHEADERS
|
||||
|
||||
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
||||
# Otherwise a system limit (for SysV at least) may be exceeded.
|
||||
.NOEXPORT:
|
251
enet/install-sh
251
enet/install-sh
|
@ -1,251 +0,0 @@
|
|||
#!/bin/sh
|
||||
#
|
||||
# install - install a program, script, or datafile
|
||||
# This comes from X11R5 (mit/util/scripts/install.sh).
|
||||
#
|
||||
# Copyright 1991 by the Massachusetts Institute of Technology
|
||||
#
|
||||
# Permission to use, copy, modify, distribute, and sell this software and its
|
||||
# documentation for any purpose is hereby granted without fee, provided that
|
||||
# the above copyright notice appear in all copies and that both that
|
||||
# copyright notice and this permission notice appear in supporting
|
||||
# documentation, and that the name of M.I.T. not be used in advertising or
|
||||
# publicity pertaining to distribution of the software without specific,
|
||||
# written prior permission. M.I.T. makes no representations about the
|
||||
# suitability of this software for any purpose. It is provided "as is"
|
||||
# without express or implied warranty.
|
||||
#
|
||||
# Calling this script install-sh is preferred over install.sh, to prevent
|
||||
# `make' implicit rules from creating a file called install from it
|
||||
# when there is no Makefile.
|
||||
#
|
||||
# This script is compatible with the BSD install script, but was written
|
||||
# from scratch. It can only install one file at a time, a restriction
|
||||
# shared with many OS's install programs.
|
||||
|
||||
|
||||
# set DOITPROG to echo to test this script
|
||||
|
||||
# Don't use :- since 4.3BSD and earlier shells don't like it.
|
||||
doit="${DOITPROG-}"
|
||||
|
||||
|
||||
# put in absolute paths if you don't have them in your path; or use env. vars.
|
||||
|
||||
mvprog="${MVPROG-mv}"
|
||||
cpprog="${CPPROG-cp}"
|
||||
chmodprog="${CHMODPROG-chmod}"
|
||||
chownprog="${CHOWNPROG-chown}"
|
||||
chgrpprog="${CHGRPPROG-chgrp}"
|
||||
stripprog="${STRIPPROG-strip}"
|
||||
rmprog="${RMPROG-rm}"
|
||||
mkdirprog="${MKDIRPROG-mkdir}"
|
||||
|
||||
transformbasename=""
|
||||
transform_arg=""
|
||||
instcmd="$mvprog"
|
||||
chmodcmd="$chmodprog 0755"
|
||||
chowncmd=""
|
||||
chgrpcmd=""
|
||||
stripcmd=""
|
||||
rmcmd="$rmprog -f"
|
||||
mvcmd="$mvprog"
|
||||
src=""
|
||||
dst=""
|
||||
dir_arg=""
|
||||
|
||||
while [ x"$1" != x ]; do
|
||||
case $1 in
|
||||
-c) instcmd="$cpprog"
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-d) dir_arg=true
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-m) chmodcmd="$chmodprog $2"
|
||||
shift
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-o) chowncmd="$chownprog $2"
|
||||
shift
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-g) chgrpcmd="$chgrpprog $2"
|
||||
shift
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-s) stripcmd="$stripprog"
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-t=*) transformarg=`echo $1 | sed 's/-t=//'`
|
||||
shift
|
||||
continue;;
|
||||
|
||||
-b=*) transformbasename=`echo $1 | sed 's/-b=//'`
|
||||
shift
|
||||
continue;;
|
||||
|
||||
*) if [ x"$src" = x ]
|
||||
then
|
||||
src=$1
|
||||
else
|
||||
# this colon is to work around a 386BSD /bin/sh bug
|
||||
:
|
||||
dst=$1
|
||||
fi
|
||||
shift
|
||||
continue;;
|
||||
esac
|
||||
done
|
||||
|
||||
if [ x"$src" = x ]
|
||||
then
|
||||
echo "install: no input file specified"
|
||||
exit 1
|
||||
else
|
||||
true
|
||||
fi
|
||||
|
||||
if [ x"$dir_arg" != x ]; then
|
||||
dst=$src
|
||||
src=""
|
||||
|
||||
if [ -d $dst ]; then
|
||||
instcmd=:
|
||||
chmodcmd=""
|
||||
else
|
||||
instcmd=mkdir
|
||||
fi
|
||||
else
|
||||
|
||||
# Waiting for this to be detected by the "$instcmd $src $dsttmp" command
|
||||
# might cause directories to be created, which would be especially bad
|
||||
# if $src (and thus $dsttmp) contains '*'.
|
||||
|
||||
if [ -f $src -o -d $src ]
|
||||
then
|
||||
true
|
||||
else
|
||||
echo "install: $src does not exist"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ x"$dst" = x ]
|
||||
then
|
||||
echo "install: no destination specified"
|
||||
exit 1
|
||||
else
|
||||
true
|
||||
fi
|
||||
|
||||
# If destination is a directory, append the input filename; if your system
|
||||
# does not like double slashes in filenames, you may need to add some logic
|
||||
|
||||
if [ -d $dst ]
|
||||
then
|
||||
dst="$dst"/`basename $src`
|
||||
else
|
||||
true
|
||||
fi
|
||||
fi
|
||||
|
||||
## this sed command emulates the dirname command
|
||||
dstdir=`echo $dst | sed -e 's,[^/]*$,,;s,/$,,;s,^$,.,'`
|
||||
|
||||
# Make sure that the destination directory exists.
|
||||
# this part is taken from Noah Friedman's mkinstalldirs script
|
||||
|
||||
# Skip lots of stat calls in the usual case.
|
||||
if [ ! -d "$dstdir" ]; then
|
||||
defaultIFS='
|
||||
'
|
||||
IFS="${IFS-${defaultIFS}}"
|
||||
|
||||
oIFS="${IFS}"
|
||||
# Some sh's can't handle IFS=/ for some reason.
|
||||
IFS='%'
|
||||
set - `echo ${dstdir} | sed -e 's@/@%@g' -e 's@^%@/@'`
|
||||
IFS="${oIFS}"
|
||||
|
||||
pathcomp=''
|
||||
|
||||
while [ $# -ne 0 ] ; do
|
||||
pathcomp="${pathcomp}${1}"
|
||||
shift
|
||||
|
||||
if [ ! -d "${pathcomp}" ] ;
|
||||
then
|
||||
$mkdirprog "${pathcomp}"
|
||||
else
|
||||
true
|
||||
fi
|
||||
|
||||
pathcomp="${pathcomp}/"
|
||||
done
|
||||
fi
|
||||
|
||||
if [ x"$dir_arg" != x ]
|
||||
then
|
||||
$doit $instcmd $dst &&
|
||||
|
||||
if [ x"$chowncmd" != x ]; then $doit $chowncmd $dst; else true ; fi &&
|
||||
if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dst; else true ; fi &&
|
||||
if [ x"$stripcmd" != x ]; then $doit $stripcmd $dst; else true ; fi &&
|
||||
if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dst; else true ; fi
|
||||
else
|
||||
|
||||
# If we're going to rename the final executable, determine the name now.
|
||||
|
||||
if [ x"$transformarg" = x ]
|
||||
then
|
||||
dstfile=`basename $dst`
|
||||
else
|
||||
dstfile=`basename $dst $transformbasename |
|
||||
sed $transformarg`$transformbasename
|
||||
fi
|
||||
|
||||
# don't allow the sed command to completely eliminate the filename
|
||||
|
||||
if [ x"$dstfile" = x ]
|
||||
then
|
||||
dstfile=`basename $dst`
|
||||
else
|
||||
true
|
||||
fi
|
||||
|
||||
# Make a temp file name in the proper directory.
|
||||
|
||||
dsttmp=$dstdir/#inst.$$#
|
||||
|
||||
# Move or copy the file name to the temp name
|
||||
|
||||
$doit $instcmd $src $dsttmp &&
|
||||
|
||||
trap "rm -f ${dsttmp}" 0 &&
|
||||
|
||||
# and set any options; do chmod last to preserve setuid bits
|
||||
|
||||
# If any of these fail, we abort the whole thing. If we want to
|
||||
# ignore errors from any of these, just make sure not to ignore
|
||||
# errors from the above "$doit $instcmd $src $dsttmp" command.
|
||||
|
||||
if [ x"$chowncmd" != x ]; then $doit $chowncmd $dsttmp; else true;fi &&
|
||||
if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dsttmp; else true;fi &&
|
||||
if [ x"$stripcmd" != x ]; then $doit $stripcmd $dsttmp; else true;fi &&
|
||||
if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dsttmp; else true;fi &&
|
||||
|
||||
# Now rename the file to the real destination.
|
||||
|
||||
$doit $rmcmd -f $dstdir/$dstfile &&
|
||||
$doit $mvcmd $dsttmp $dstdir/$dstfile
|
||||
|
||||
fi &&
|
||||
|
||||
|
||||
exit 0
|
190
enet/missing
190
enet/missing
|
@ -1,190 +0,0 @@
|
|||
#! /bin/sh
|
||||
# Common stub for a few missing GNU programs while installing.
|
||||
# Copyright (C) 1996, 1997 Free Software Foundation, Inc.
|
||||
# Franc,ois Pinard <pinard@iro.umontreal.ca>, 1996.
|
||||
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2, or (at your option)
|
||||
# any later version.
|
||||
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
# 02111-1307, USA.
|
||||
|
||||
if test $# -eq 0; then
|
||||
echo 1>&2 "Try \`$0 --help' for more information"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
case "$1" in
|
||||
|
||||
-h|--h|--he|--hel|--help)
|
||||
echo "\
|
||||
$0 [OPTION]... PROGRAM [ARGUMENT]...
|
||||
|
||||
Handle \`PROGRAM [ARGUMENT]...' for when PROGRAM is missing, or return an
|
||||
error status if there is no known handling for PROGRAM.
|
||||
|
||||
Options:
|
||||
-h, --help display this help and exit
|
||||
-v, --version output version information and exit
|
||||
|
||||
Supported PROGRAM values:
|
||||
aclocal touch file \`aclocal.m4'
|
||||
autoconf touch file \`configure'
|
||||
autoheader touch file \`config.h.in'
|
||||
automake touch all \`Makefile.in' files
|
||||
bison create \`y.tab.[ch]', if possible, from existing .[ch]
|
||||
flex create \`lex.yy.c', if possible, from existing .c
|
||||
lex create \`lex.yy.c', if possible, from existing .c
|
||||
makeinfo touch the output file
|
||||
yacc create \`y.tab.[ch]', if possible, from existing .[ch]"
|
||||
;;
|
||||
|
||||
-v|--v|--ve|--ver|--vers|--versi|--versio|--version)
|
||||
echo "missing - GNU libit 0.0"
|
||||
;;
|
||||
|
||||
-*)
|
||||
echo 1>&2 "$0: Unknown \`$1' option"
|
||||
echo 1>&2 "Try \`$0 --help' for more information"
|
||||
exit 1
|
||||
;;
|
||||
|
||||
aclocal)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified \`acinclude.m4' or \`configure.in'. You might want
|
||||
to install the \`Automake' and \`Perl' packages. Grab them from
|
||||
any GNU archive site."
|
||||
touch aclocal.m4
|
||||
;;
|
||||
|
||||
autoconf)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified \`configure.in'. You might want to install the
|
||||
\`Autoconf' and \`GNU m4' packages. Grab them from any GNU
|
||||
archive site."
|
||||
touch configure
|
||||
;;
|
||||
|
||||
autoheader)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified \`acconfig.h' or \`configure.in'. You might want
|
||||
to install the \`Autoconf' and \`GNU m4' packages. Grab them
|
||||
from any GNU archive site."
|
||||
files=`sed -n 's/^[ ]*A[CM]_CONFIG_HEADER(\([^)]*\)).*/\1/p' configure.in`
|
||||
test -z "$files" && files="config.h"
|
||||
touch_files=
|
||||
for f in $files; do
|
||||
case "$f" in
|
||||
*:*) touch_files="$touch_files "`echo "$f" |
|
||||
sed -e 's/^[^:]*://' -e 's/:.*//'`;;
|
||||
*) touch_files="$touch_files $f.in";;
|
||||
esac
|
||||
done
|
||||
touch $touch_files
|
||||
;;
|
||||
|
||||
automake)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified \`Makefile.am', \`acinclude.m4' or \`configure.in'.
|
||||
You might want to install the \`Automake' and \`Perl' packages.
|
||||
Grab them from any GNU archive site."
|
||||
find . -type f -name Makefile.am -print |
|
||||
sed 's/\.am$/.in/' |
|
||||
while read f; do touch "$f"; done
|
||||
;;
|
||||
|
||||
bison|yacc)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified a \`.y' file. You may need the \`Bison' package
|
||||
in order for those modifications to take effect. You can get
|
||||
\`Bison' from any GNU archive site."
|
||||
rm -f y.tab.c y.tab.h
|
||||
if [ $# -ne 1 ]; then
|
||||
eval LASTARG="\${$#}"
|
||||
case "$LASTARG" in
|
||||
*.y)
|
||||
SRCFILE=`echo "$LASTARG" | sed 's/y$/c/'`
|
||||
if [ -f "$SRCFILE" ]; then
|
||||
cp "$SRCFILE" y.tab.c
|
||||
fi
|
||||
SRCFILE=`echo "$LASTARG" | sed 's/y$/h/'`
|
||||
if [ -f "$SRCFILE" ]; then
|
||||
cp "$SRCFILE" y.tab.h
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
if [ ! -f y.tab.h ]; then
|
||||
echo >y.tab.h
|
||||
fi
|
||||
if [ ! -f y.tab.c ]; then
|
||||
echo 'main() { return 0; }' >y.tab.c
|
||||
fi
|
||||
;;
|
||||
|
||||
lex|flex)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified a \`.l' file. You may need the \`Flex' package
|
||||
in order for those modifications to take effect. You can get
|
||||
\`Flex' from any GNU archive site."
|
||||
rm -f lex.yy.c
|
||||
if [ $# -ne 1 ]; then
|
||||
eval LASTARG="\${$#}"
|
||||
case "$LASTARG" in
|
||||
*.l)
|
||||
SRCFILE=`echo "$LASTARG" | sed 's/l$/c/'`
|
||||
if [ -f "$SRCFILE" ]; then
|
||||
cp "$SRCFILE" lex.yy.c
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
if [ ! -f lex.yy.c ]; then
|
||||
echo 'main() { return 0; }' >lex.yy.c
|
||||
fi
|
||||
;;
|
||||
|
||||
makeinfo)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is missing on your system. You should only need it if
|
||||
you modified a \`.texi' or \`.texinfo' file, or any other file
|
||||
indirectly affecting the aspect of the manual. The spurious
|
||||
call might also be the consequence of using a buggy \`make' (AIX,
|
||||
DU, IRIX). You might want to install the \`Texinfo' package or
|
||||
the \`GNU make' package. Grab either from any GNU archive site."
|
||||
file=`echo "$*" | sed -n 's/.*-o \([^ ]*\).*/\1/p'`
|
||||
if test -z "$file"; then
|
||||
file=`echo "$*" | sed 's/.* \([^ ]*\) *$/\1/'`
|
||||
file=`sed -n '/^@setfilename/ { s/.* \([^ ]*\) *$/\1/; p; q; }' $file`
|
||||
fi
|
||||
touch $file
|
||||
;;
|
||||
|
||||
*)
|
||||
echo 1>&2 "\
|
||||
WARNING: \`$1' is needed, and you do not seem to have it handy on your
|
||||
system. You might have modified some files without having the
|
||||
proper tools for further handling them. Check the \`README' file,
|
||||
it often tells you about the needed prerequirements for installing
|
||||
this package. You may also peek at any GNU archive site, in case
|
||||
some other package would contain this missing \`$1' program."
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
exit 0
|
|
@ -1,40 +0,0 @@
|
|||
#! /bin/sh
|
||||
# mkinstalldirs --- make directory hierarchy
|
||||
# Author: Noah Friedman <friedman@prep.ai.mit.edu>
|
||||
# Created: 1993-05-16
|
||||
# Public domain
|
||||
|
||||
# $Id: mkinstalldirs,v 1.3 2005/07/22 06:15:34 eihrul Exp $
|
||||
|
||||
errstatus=0
|
||||
|
||||
for file
|
||||
do
|
||||
set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'`
|
||||
shift
|
||||
|
||||
pathcomp=
|
||||
for d
|
||||
do
|
||||
pathcomp="$pathcomp$d"
|
||||
case "$pathcomp" in
|
||||
-* ) pathcomp=./$pathcomp ;;
|
||||
esac
|
||||
|
||||
if test ! -d "$pathcomp"; then
|
||||
echo "mkdir $pathcomp"
|
||||
|
||||
mkdir "$pathcomp" || lasterr=$?
|
||||
|
||||
if test ! -d "$pathcomp"; then
|
||||
errstatus=$lasterr
|
||||
fi
|
||||
fi
|
||||
|
||||
pathcomp="$pathcomp/"
|
||||
done
|
||||
done
|
||||
|
||||
exit $errstatus
|
||||
|
||||
# mkinstalldirs ends here
|
3037
include/GL/glext.h
3037
include/GL/glext.h
File diff suppressed because it is too large
Load diff
|
@ -1,97 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL.h,v 1.8 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Main include header for the SDL library */
|
||||
|
||||
#ifndef _SDL_H
|
||||
#define _SDL_H
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_getenv.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_cdrom.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_byteorder.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/* These are the flags which may be passed to SDL_Init() -- you should
|
||||
specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020
|
||||
#define SDL_INIT_CDROM 0x00000100
|
||||
#define SDL_INIT_JOYSTICK 0x00000200
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */
|
||||
#define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */
|
||||
#define SDL_INIT_EVERYTHING 0x0000FFFF
|
||||
|
||||
/* This function loads the SDL dynamically linked library and initializes
|
||||
* the subsystems specified by 'flags' (and those satisfying dependencies)
|
||||
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
||||
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/* This function initializes specific SDL subsystems */
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/* This function cleans up specific SDL subsystems */
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/* This function returns mask of the specified subsystems which have
|
||||
been initialized.
|
||||
If 'flags' is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/* This function cleans up all initialized subsystems and unloads the
|
||||
* dynamically linked library. You should call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_H */
|
|
@ -1,60 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_active.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL application focus event handling */
|
||||
|
||||
#ifndef _SDL_active_h
|
||||
#define _SDL_active_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The available application states */
|
||||
#define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
|
||||
#define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */
|
||||
#define SDL_APPACTIVE 0x04 /* The application is active */
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* This function returns the current state of the application, which is a
|
||||
* bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
|
||||
* SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
|
||||
* see your application, otherwise it has been iconified or disabled.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_active_h */
|
|
@ -1,259 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_audio.h,v 1.7 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Access to the raw audio mixing buffer for the SDL library */
|
||||
|
||||
#ifndef _SDL_audio_h
|
||||
#define _SDL_audio_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_byteorder.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The calculated values in this structure are calculated by SDL_OpenAudio() */
|
||||
typedef struct {
|
||||
int freq; /* DSP frequency -- samples per second */
|
||||
Uint16 format; /* Audio data format */
|
||||
Uint8 channels; /* Number of channels: 1 mono, 2 stereo */
|
||||
Uint8 silence; /* Audio buffer silence value (calculated) */
|
||||
Uint16 samples; /* Audio buffer size in samples (power of 2) */
|
||||
Uint16 padding; /* Necessary for some compile environments */
|
||||
Uint32 size; /* Audio buffer size in bytes (calculated) */
|
||||
/* This function is called when the audio device needs more data.
|
||||
'stream' is a pointer to the audio data buffer
|
||||
'len' is the length of that buffer in bytes.
|
||||
Once the callback returns, the buffer will no longer be valid.
|
||||
Stereo samples are stored in a LRLRLR ordering.
|
||||
*/
|
||||
void (*callback)(void *userdata, Uint8 *stream, int len);
|
||||
void *userdata;
|
||||
} SDL_AudioSpec;
|
||||
|
||||
/* Audio format flags (defaults to LSB byte order) */
|
||||
#define AUDIO_U8 0x0008 /* Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /* Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /* Unsigned 16-bit samples */
|
||||
#define AUDIO_S16LSB 0x8010 /* Signed 16-bit samples */
|
||||
#define AUDIO_U16MSB 0x1010 /* As above, but big-endian byte order */
|
||||
#define AUDIO_S16MSB 0x9010 /* As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
|
||||
/* Native audio byte ordering */
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
#else
|
||||
#define AUDIO_U16SYS AUDIO_U16MSB
|
||||
#define AUDIO_S16SYS AUDIO_S16MSB
|
||||
#endif
|
||||
|
||||
|
||||
/* A structure to hold a set of audio conversion filters and buffers */
|
||||
typedef struct SDL_AudioCVT {
|
||||
int needed; /* Set to 1 if conversion possible */
|
||||
Uint16 src_format; /* Source audio format */
|
||||
Uint16 dst_format; /* Target audio format */
|
||||
double rate_incr; /* Rate conversion increment */
|
||||
Uint8 *buf; /* Buffer to hold entire audio data */
|
||||
int len; /* Length of original audio buffer */
|
||||
int len_cvt; /* Length of converted audio buffer */
|
||||
int len_mult; /* buffer must be len*len_mult big */
|
||||
double len_ratio; /* Given len, final size is len*len_ratio */
|
||||
void (*filters[10])(struct SDL_AudioCVT *cvt, Uint16 format);
|
||||
int filter_index; /* Current audio conversion function */
|
||||
} SDL_AudioCVT;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the audio driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||
|
||||
/* This function fills the given character buffer with the name of the
|
||||
* current audio driver, and returns a pointer to it if the audio driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/*
|
||||
* This function opens the audio device with the desired parameters, and
|
||||
* returns 0 if successful, placing the actual hardware parameters in the
|
||||
* structure pointed to by 'obtained'. If 'obtained' is NULL, the audio
|
||||
* data passed to the callback function will be guaranteed to be in the
|
||||
* requested format, and will be automatically converted to the hardware
|
||||
* audio format if necessary. This function returns -1 if it failed
|
||||
* to open the audio device, or couldn't set up the audio thread.
|
||||
*
|
||||
* When filling in the desired audio spec structure,
|
||||
* 'desired->freq' should be the desired audio frequency in samples-per-second.
|
||||
* 'desired->format' should be the desired audio format.
|
||||
* 'desired->samples' is the desired size of the audio buffer, in samples.
|
||||
* This number should be a power of two, and may be adjusted by the audio
|
||||
* driver to a value more suitable for the hardware. Good values seem to
|
||||
* range between 512 and 8096 inclusive, depending on the application and
|
||||
* CPU speed. Smaller values yield faster response time, but can lead
|
||||
* to underflow if the application is doing heavy processing and cannot
|
||||
* fill the audio buffer in time. A stereo sample consists of both right
|
||||
* and left channels in LR ordering.
|
||||
* Note that the number of samples is directly related to time by the
|
||||
* following formula: ms = (samples*1000)/freq
|
||||
* 'desired->size' is the size in bytes of the audio buffer, and is
|
||||
* calculated by SDL_OpenAudio().
|
||||
* 'desired->silence' is the value used to set the buffer to silence,
|
||||
* and is calculated by SDL_OpenAudio().
|
||||
* 'desired->callback' should be set to a function that will be called
|
||||
* when the audio device is ready for more data. It is passed a pointer
|
||||
* to the audio buffer, and the length in bytes of the audio buffer.
|
||||
* This function usually runs in a separate thread, and so you should
|
||||
* protect data structures that it accesses by calling SDL_LockAudio()
|
||||
* and SDL_UnlockAudio() in your code.
|
||||
* 'desired->userdata' is passed as the first parameter to your callback
|
||||
* function.
|
||||
*
|
||||
* The audio device starts out playing silence when it's opened, and should
|
||||
* be enabled for playing by calling SDL_PauseAudio(0) when you are ready
|
||||
* for your audio callback function to be called. Since the audio driver
|
||||
* may modify the requested size of the audio buffer, you should allocate
|
||||
* any local mixing buffers after you open the audio device.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
|
||||
|
||||
/*
|
||||
* Get the current audio state:
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
} SDL_audiostatus;
|
||||
extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void);
|
||||
|
||||
/*
|
||||
* This function pauses and unpauses the audio callback processing.
|
||||
* It should be called with a parameter of 0 after opening the audio
|
||||
* device to start playing sound. This is so you can safely initialize
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
|
||||
/*
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
* that source if 'freesrc' is non-zero. For example, to load a WAVE file,
|
||||
* you could do:
|
||||
* SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
||||
*
|
||||
* If this function succeeds, it returns the given SDL_AudioSpec,
|
||||
* filled with the audio data format of the wave data, and sets
|
||||
* 'audio_buf' to a malloc()'d buffer containing the audio data,
|
||||
* and sets 'audio_len' to the length of that audio buffer, in bytes.
|
||||
* You need to free the audio buffer with SDL_FreeWAV() when you are
|
||||
* done with it.
|
||||
*
|
||||
* This function returns NULL and sets the SDL error message if the
|
||||
* wave file cannot be opened, uses an unknown data format, or is
|
||||
* corrupt. Currently raw and MS-ADPCM WAVE files are supported.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
|
||||
|
||||
/* Compatibility convenience function -- loads a WAV from a file */
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
|
||||
|
||||
/*
|
||||
* This function frees data previously allocated with SDL_LoadWAV_RW()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
|
||||
|
||||
/*
|
||||
* This function takes a source format and rate and a destination format
|
||||
* and rate, and initializes the 'cvt' structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other.
|
||||
* This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
|
||||
Uint16 src_format, Uint8 src_channels, int src_rate,
|
||||
Uint16 dst_format, Uint8 dst_channels, int dst_rate);
|
||||
|
||||
/* Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(),
|
||||
* created an audio buffer cvt->buf, and filled it with cvt->len bytes of
|
||||
* audio data in the source format, this function will convert it in-place
|
||||
* to the desired format.
|
||||
* The data conversion may expand the size of the audio data, so the buffer
|
||||
* cvt->buf should be allocated after the cvt structure is initialized by
|
||||
* SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT *cvt);
|
||||
|
||||
/*
|
||||
* This takes two audio buffers of the playing audio format and mixes
|
||||
* them, performing addition, volume adjustment, and overflow clipping.
|
||||
* The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
||||
* for full audio volume. Note this does not change hardware volume.
|
||||
* This is provided for convenience -- you can mix your own audio data.
|
||||
*/
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume);
|
||||
|
||||
/*
|
||||
* The lock manipulated by these functions protects the callback function.
|
||||
* During a LockAudio/UnlockAudio pair, you can be guaranteed that the
|
||||
* callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
|
||||
/*
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_audio_h */
|
|
@ -1,54 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_byteorder.h,v 1.8 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Macros for determining the byte-order of this platform */
|
||||
|
||||
#ifndef _SDL_byteorder_h
|
||||
#define _SDL_byteorder_h
|
||||
|
||||
/* The two types of endianness */
|
||||
#define SDL_LIL_ENDIAN 1234
|
||||
#define SDL_BIG_ENDIAN 4321
|
||||
|
||||
/* Pardon the mess, I'm trying to determine the endianness of this host.
|
||||
I'm doing it by preprocessor defines rather than some sort of configure
|
||||
script so that application code can use this too. The "right" way would
|
||||
be to dynamically generate this file on install, but that's a lot of work.
|
||||
*/
|
||||
#if defined(__i386__) || defined(__ia64__) || defined(WIN32) || \
|
||||
(defined(__alpha__) || defined(__alpha)) || \
|
||||
defined(__arm__) || \
|
||||
(defined(__mips__) && defined(__MIPSEL__)) || \
|
||||
defined(__SYMBIAN32__) || \
|
||||
defined(__x86_64__) || \
|
||||
defined(__LITTLE_ENDIAN__)
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_byteorder_h */
|
|
@ -1,175 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_cdrom.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* This is the CD-audio control API for Simple DirectMedia Layer */
|
||||
|
||||
#ifndef _SDL_cdrom_h
|
||||
#define _SDL_cdrom_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* In order to use these functions, SDL_Init() must have been called
|
||||
with the SDL_INIT_CDROM flag. This causes SDL to scan the system
|
||||
for CD-ROM drives, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/* The maximum number of CD-ROM tracks on a disk */
|
||||
#define SDL_MAX_TRACKS 99
|
||||
|
||||
/* The types of CD-ROM track possible */
|
||||
#define SDL_AUDIO_TRACK 0x00
|
||||
#define SDL_DATA_TRACK 0x04
|
||||
|
||||
/* The possible states which a CD-ROM drive can be in. */
|
||||
typedef enum {
|
||||
CD_TRAYEMPTY,
|
||||
CD_STOPPED,
|
||||
CD_PLAYING,
|
||||
CD_PAUSED,
|
||||
CD_ERROR = -1
|
||||
} CDstatus;
|
||||
|
||||
/* Given a status, returns true if there's a disk in the drive */
|
||||
#define CD_INDRIVE(status) ((int)status > 0)
|
||||
|
||||
typedef struct {
|
||||
Uint8 id; /* Track number */
|
||||
Uint8 type; /* Data or audio track */
|
||||
Uint16 unused;
|
||||
Uint32 length; /* Length, in frames, of this track */
|
||||
Uint32 offset; /* Offset, in frames, from start of disk */
|
||||
} SDL_CDtrack;
|
||||
|
||||
/* This structure is only current as of the last call to SDL_CDStatus() */
|
||||
typedef struct SDL_CD {
|
||||
int id; /* Private drive identifier */
|
||||
CDstatus status; /* Current drive status */
|
||||
|
||||
/* The rest of this structure is only valid if there's a CD in drive */
|
||||
int numtracks; /* Number of tracks on disk */
|
||||
int cur_track; /* Current track position */
|
||||
int cur_frame; /* Current frame offset within current track */
|
||||
SDL_CDtrack track[SDL_MAX_TRACKS+1];
|
||||
} SDL_CD;
|
||||
|
||||
/* Conversion functions from frames to Minute/Second/Frames and vice versa */
|
||||
#define CD_FPS 75
|
||||
#define FRAMES_TO_MSF(f, M,S,F) { \
|
||||
int value = f; \
|
||||
*(F) = value%CD_FPS; \
|
||||
value /= CD_FPS; \
|
||||
*(S) = value%60; \
|
||||
value /= 60; \
|
||||
*(M) = value; \
|
||||
}
|
||||
#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
|
||||
|
||||
/* CD-audio API functions: */
|
||||
|
||||
/* Returns the number of CD-ROM drives on the system, or -1 if
|
||||
SDL_Init() has not been called with the SDL_INIT_CDROM flag.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
|
||||
|
||||
/* Returns a human-readable, system-dependent identifier for the CD-ROM.
|
||||
Example:
|
||||
"/dev/cdrom"
|
||||
"E:"
|
||||
"/dev/disk/ide/1/master"
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_CDName(int drive);
|
||||
|
||||
/* Opens a CD-ROM drive for access. It returns a drive handle on success,
|
||||
or NULL if the drive was invalid or busy. This newly opened CD-ROM
|
||||
becomes the default CD used when other CD functions are passed a NULL
|
||||
CD-ROM handle.
|
||||
Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
|
||||
*/
|
||||
extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive);
|
||||
|
||||
/* This function returns the current status of the given drive.
|
||||
If the drive has a CD in it, the table of contents of the CD and current
|
||||
play position of the CD will be stored in the SDL_CD structure.
|
||||
*/
|
||||
extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom);
|
||||
|
||||
/* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
|
||||
tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
|
||||
until the end of the CD. This function will skip data tracks.
|
||||
This function should only be called after calling SDL_CDStatus() to
|
||||
get track information about the CD.
|
||||
For example:
|
||||
// Play entire CD:
|
||||
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
|
||||
// Play last track:
|
||||
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
|
||||
SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
|
||||
}
|
||||
// Play first and second track and 10 seconds of third track:
|
||||
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
|
||||
|
||||
This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom,
|
||||
int start_track, int start_frame, int ntracks, int nframes);
|
||||
|
||||
/* Play the given CD starting at 'start' frame for 'length' frames.
|
||||
It returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length);
|
||||
|
||||
/* Pause play -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom);
|
||||
|
||||
/* Resume play -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom);
|
||||
|
||||
/* Stop play -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom);
|
||||
|
||||
/* Eject CD-ROM -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom);
|
||||
|
||||
/* Closes the handle for the CD-ROM drive */
|
||||
extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
|
@ -1,27 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_copying.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
|
@ -1,78 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_cpuinfo.h,v 1.5 2004/01/24 05:47:18 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* CPU feature detection for SDL */
|
||||
|
||||
#ifndef _SDL_cpuinfo_h
|
||||
#define _SDL_cpuinfo_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This function returns true if the CPU has the RDTSC instruction
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC();
|
||||
|
||||
/* This function returns true if the CPU has MMX features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX();
|
||||
|
||||
/* This function returns true if the CPU has MMX Ext. features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt();
|
||||
|
||||
/* This function returns true if the CPU has 3DNow features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow();
|
||||
|
||||
/* This function returns true if the CPU has 3DNow! Ext. features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt();
|
||||
|
||||
/* This function returns true if the CPU has SSE features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE();
|
||||
|
||||
/* This function returns true if the CPU has SSE2 features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2();
|
||||
|
||||
/* This function returns true if the CPU has AltiVec features
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec();
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_cpuinfo_h */
|
|
@ -1,149 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_endian.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Functions for reading and writing endian-specific values */
|
||||
|
||||
#ifndef _SDL_endian_h
|
||||
#define _SDL_endian_h
|
||||
|
||||
/* These functions read and write data of the specified endianness,
|
||||
dynamically translating to the host machine endianness.
|
||||
|
||||
e.g.: If you want to read a 16 bit value on big-endian machine from
|
||||
an open file containing little endian values, you would use:
|
||||
value = SDL_ReadLE16(rp);
|
||||
Note that the read/write functions use SDL_RWops pointers
|
||||
instead of FILE pointers. This allows you to read and write
|
||||
endian values from large chunks of memory as well as files
|
||||
and other data sources.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_byteorder.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The macros used to swap values */
|
||||
/* Try to use superfast macros on systems that support them */
|
||||
#ifdef linux
|
||||
#include <asm/byteorder.h>
|
||||
#ifdef __arch__swab16
|
||||
#define SDL_Swap16 __arch__swab16
|
||||
#endif
|
||||
#ifdef __arch__swab32
|
||||
#define SDL_Swap32 __arch__swab32
|
||||
#endif
|
||||
#endif /* linux */
|
||||
/* Use inline functions for compilers that support them, and static
|
||||
functions for those that do not. Because these functions become
|
||||
static for compilers that do not support inline functions, this
|
||||
header should only be included in files that actually use them.
|
||||
*/
|
||||
#ifndef SDL_Swap16
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 D) {
|
||||
return((D<<8)|(D>>8));
|
||||
}
|
||||
#endif
|
||||
#ifndef SDL_Swap32
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 D) {
|
||||
return((D<<24)|((D<<8)&0x00FF0000)|((D>>8)&0x0000FF00)|(D>>24));
|
||||
}
|
||||
#endif
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
#ifndef SDL_Swap64
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 val) {
|
||||
Uint32 hi, lo;
|
||||
|
||||
/* Separate into high and low 32-bit values and swap them */
|
||||
lo = (Uint32)(val&0xFFFFFFFF);
|
||||
val >>= 32;
|
||||
hi = (Uint32)(val&0xFFFFFFFF);
|
||||
val = SDL_Swap32(lo);
|
||||
val <<= 32;
|
||||
val |= SDL_Swap32(hi);
|
||||
return(val);
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
#ifndef SDL_Swap64
|
||||
/* This is mainly to keep compilers from complaining in SDL code.
|
||||
If there is no real 64-bit datatype, then compilers will complain about
|
||||
the fake 64-bit datatype that SDL provides when it compiles user code.
|
||||
*/
|
||||
#define SDL_Swap64(X) (X)
|
||||
#endif
|
||||
#endif /* SDL_HAS_64BIT_TYPE */
|
||||
|
||||
|
||||
/* Byteswap item from the specified endianness to the native endianness */
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define SDL_SwapLE16(X) (X)
|
||||
#define SDL_SwapLE32(X) (X)
|
||||
#define SDL_SwapLE64(X) (X)
|
||||
#define SDL_SwapBE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapBE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapBE64(X) SDL_Swap64(X)
|
||||
#else
|
||||
#define SDL_SwapLE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapLE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapLE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapBE16(X) (X)
|
||||
#define SDL_SwapBE32(X) (X)
|
||||
#define SDL_SwapBE64(X) (X)
|
||||
#endif
|
||||
|
||||
/* Read an item of the specified endianness and return in native format */
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
|
||||
|
||||
/* Write an item of native format to the specified endianness */
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_endian_h */
|
|
@ -1,62 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_error.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Simple error message routines for SDL */
|
||||
|
||||
#ifndef _SDL_error_h
|
||||
#define _SDL_error_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Public functions */
|
||||
extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
|
||||
extern DECLSPEC char * SDLCALL SDL_GetError(void);
|
||||
extern DECLSPEC void SDLCALL SDL_ClearError(void);
|
||||
|
||||
/* Private error message function - used internally */
|
||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||
typedef enum {
|
||||
SDL_ENOMEM,
|
||||
SDL_EFREAD,
|
||||
SDL_EFWRITE,
|
||||
SDL_EFSEEK,
|
||||
SDL_LASTERROR
|
||||
} SDL_errorcode;
|
||||
extern void SDL_Error(SDL_errorcode code);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_error_h */
|
|
@ -1,334 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_events.h,v 1.9 2004/02/18 03:57:13 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL event handling */
|
||||
|
||||
#ifndef _SDL_events_h
|
||||
#define _SDL_events_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_active.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_quit.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Event enumerations */
|
||||
enum { SDL_NOEVENT = 0, /* Unused (do not remove) */
|
||||
SDL_ACTIVEEVENT, /* Application loses/gains visibility */
|
||||
SDL_KEYDOWN, /* Keys pressed */
|
||||
SDL_KEYUP, /* Keys released */
|
||||
SDL_MOUSEMOTION, /* Mouse moved */
|
||||
SDL_MOUSEBUTTONDOWN, /* Mouse button pressed */
|
||||
SDL_MOUSEBUTTONUP, /* Mouse button released */
|
||||
SDL_JOYAXISMOTION, /* Joystick axis motion */
|
||||
SDL_JOYBALLMOTION, /* Joystick trackball motion */
|
||||
SDL_JOYHATMOTION, /* Joystick hat position change */
|
||||
SDL_JOYBUTTONDOWN, /* Joystick button pressed */
|
||||
SDL_JOYBUTTONUP, /* Joystick button released */
|
||||
SDL_QUIT, /* User-requested quit */
|
||||
SDL_SYSWMEVENT, /* System specific event */
|
||||
SDL_EVENT_RESERVEDA, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVEDB, /* Reserved for future use.. */
|
||||
SDL_VIDEORESIZE, /* User resized video mode */
|
||||
SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */
|
||||
SDL_EVENT_RESERVED2, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED3, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED4, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED5, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED6, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED7, /* Reserved for future use.. */
|
||||
/* Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */
|
||||
SDL_USEREVENT = 24,
|
||||
/* This last event is only for bounding internal arrays
|
||||
It is the number of bits in the event mask datatype -- Uint32
|
||||
*/
|
||||
SDL_NUMEVENTS = 32
|
||||
};
|
||||
|
||||
/* Predefined event masks */
|
||||
#define SDL_EVENTMASK(X) (1<<(X))
|
||||
enum {
|
||||
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
|
||||
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
|
||||
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
|
||||
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
|
||||
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
|
||||
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
|
||||
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
|
||||
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
|
||||
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
|
||||
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBALLMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYHATMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_VIDEORESIZEMASK = SDL_EVENTMASK(SDL_VIDEORESIZE),
|
||||
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
|
||||
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
|
||||
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
|
||||
};
|
||||
#define SDL_ALLEVENTS 0xFFFFFFFF
|
||||
|
||||
/* Application visibility event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_ACTIVEEVENT */
|
||||
Uint8 gain; /* Whether given states were gained or lost (1/0) */
|
||||
Uint8 state; /* A mask of the focus states */
|
||||
} SDL_ActiveEvent;
|
||||
|
||||
/* Keyboard event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_KEYDOWN or SDL_KEYUP */
|
||||
Uint8 which; /* The keyboard device index */
|
||||
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
|
||||
SDL_keysym keysym;
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
/* Mouse motion event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_MOUSEMOTION */
|
||||
Uint8 which; /* The mouse device index */
|
||||
Uint8 state; /* The current button state */
|
||||
Uint16 x, y; /* The X/Y coordinates of the mouse */
|
||||
Sint16 xrel; /* The relative motion in the X direction */
|
||||
Sint16 yrel; /* The relative motion in the Y direction */
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/* Mouse button event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
|
||||
Uint8 which; /* The mouse device index */
|
||||
Uint8 button; /* The mouse button index */
|
||||
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
|
||||
Uint16 x, y; /* The X/Y coordinates of the mouse at press time */
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/* Joystick axis motion event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYAXISMOTION */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 axis; /* The joystick axis index */
|
||||
Sint16 value; /* The axis value (range: -32768 to 32767) */
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/* Joystick trackball motion event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYBALLMOTION */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 ball; /* The joystick trackball index */
|
||||
Sint16 xrel; /* The relative motion in the X direction */
|
||||
Sint16 yrel; /* The relative motion in the Y direction */
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/* Joystick hat position change event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYHATMOTION */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 hat; /* The joystick hat index */
|
||||
Uint8 value; /* The hat position value:
|
||||
SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
|
||||
SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
|
||||
SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
|
||||
Note that zero means the POV is centered.
|
||||
*/
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/* Joystick button event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 button; /* The joystick button index */
|
||||
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
/* The "window resized" event
|
||||
When you get this event, you are responsible for setting a new video
|
||||
mode with the new width and height.
|
||||
*/
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_VIDEORESIZE */
|
||||
int w; /* New width */
|
||||
int h; /* New height */
|
||||
} SDL_ResizeEvent;
|
||||
|
||||
/* The "screen redraw" event */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_VIDEOEXPOSE */
|
||||
} SDL_ExposeEvent;
|
||||
|
||||
/* The "quit requested" event */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_QUIT */
|
||||
} SDL_QuitEvent;
|
||||
|
||||
/* A user-defined event type */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_USEREVENT through SDL_NUMEVENTS-1 */
|
||||
int code; /* User defined event code */
|
||||
void *data1; /* User defined data pointer */
|
||||
void *data2; /* User defined data pointer */
|
||||
} SDL_UserEvent;
|
||||
|
||||
/* If you want to use this event, you should include SDL_syswm.h */
|
||||
struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
typedef struct {
|
||||
Uint8 type;
|
||||
SDL_SysWMmsg *msg;
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/* General event structure */
|
||||
typedef union {
|
||||
Uint8 type;
|
||||
SDL_ActiveEvent active;
|
||||
SDL_KeyboardEvent key;
|
||||
SDL_MouseMotionEvent motion;
|
||||
SDL_MouseButtonEvent button;
|
||||
SDL_JoyAxisEvent jaxis;
|
||||
SDL_JoyBallEvent jball;
|
||||
SDL_JoyHatEvent jhat;
|
||||
SDL_JoyButtonEvent jbutton;
|
||||
SDL_ResizeEvent resize;
|
||||
SDL_ExposeEvent expose;
|
||||
SDL_QuitEvent quit;
|
||||
SDL_UserEvent user;
|
||||
SDL_SysWMEvent syswm;
|
||||
} SDL_Event;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* Pumps the event loop, gathering events from the input devices.
|
||||
This function updates the event queue and internal input device state.
|
||||
This should only be run in the thread that sets the video mode.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||
|
||||
/* Checks the event queue for messages and optionally returns them.
|
||||
If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
|
||||
the back of the event queue.
|
||||
If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
|
||||
of the event queue, matching 'mask', will be returned and will not
|
||||
be removed from the queue.
|
||||
If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
|
||||
of the event queue, matching 'mask', will be returned and will be
|
||||
removed from the queue.
|
||||
This function returns the number of events actually stored, or -1
|
||||
if there was an error. This function is thread-safe.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
SDL_GETEVENT
|
||||
} SDL_eventaction;
|
||||
/* */
|
||||
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents,
|
||||
SDL_eventaction action, Uint32 mask);
|
||||
|
||||
/* Polls for currently pending events, and returns 1 if there are any pending
|
||||
events, or 0 if there are none available. If 'event' is not NULL, the next
|
||||
event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event);
|
||||
|
||||
/* Waits indefinitely for the next available event, returning 1, or 0 if there
|
||||
was an error while waiting for events. If 'event' is not NULL, the next
|
||||
event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event);
|
||||
|
||||
/* Add an event to the event queue.
|
||||
This function returns 0 on success, or -1 if the event queue was full
|
||||
or there was some other error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event);
|
||||
|
||||
/*
|
||||
This function sets up a filter to process all events before they
|
||||
change internal state and are posted to the internal event queue.
|
||||
|
||||
The filter is protypted as:
|
||||
*/
|
||||
typedef int (*SDL_EventFilter)(const SDL_Event *event);
|
||||
/*
|
||||
If the filter returns 1, then the event will be added to the internal queue.
|
||||
If it returns 0, then the event will be dropped from the queue, but the
|
||||
internal state will still be updated. This allows selective filtering of
|
||||
dynamically arriving events.
|
||||
|
||||
WARNING: Be very careful of what you do in the event filter function, as
|
||||
it may run in a different thread!
|
||||
|
||||
There is one caveat when dealing with the SDL_QUITEVENT event type. The
|
||||
event filter is only called when the window manager desires to close the
|
||||
application window. If the event filter returns 1, then the window will
|
||||
be closed, otherwise the window will remain open if possible.
|
||||
If the quit event is generated by an interrupt signal, it will bypass the
|
||||
internal queue and be delivered to the application at the next event poll.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter);
|
||||
|
||||
/*
|
||||
Return the current event filter - can be used to "chain" filters.
|
||||
If there is no event filter set, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_EventFilter SDLCALL SDL_GetEventFilter(void);
|
||||
|
||||
/*
|
||||
This function allows you to set the state of processing certain events.
|
||||
If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
||||
from the event queue and will not event be filtered.
|
||||
If 'state' is set to SDL_ENABLE, that event will be processed normally.
|
||||
If 'state' is set to SDL_QUERY, SDL_EventState() will return the
|
||||
current processing state of the specified event.
|
||||
*/
|
||||
#define SDL_QUERY -1
|
||||
#define SDL_IGNORE 0
|
||||
#define SDL_DISABLE 0
|
||||
#define SDL_ENABLE 1
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_events_h */
|
|
@ -1,30 +0,0 @@
|
|||
|
||||
/* Not all environments have a working getenv()/putenv() */
|
||||
|
||||
#if defined(macintosh) || defined(_WIN32_WCE)
|
||||
#define NEED_SDL_GETENV
|
||||
#endif
|
||||
|
||||
#ifdef NEED_SDL_GETENV
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Put a variable of the form "name=value" into the environment */
|
||||
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
|
||||
#define putenv(X) SDL_putenv(X)
|
||||
|
||||
/* Retrieve a variable named "name" from the environment */
|
||||
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
|
||||
#define getenv(X) SDL_getenv(X)
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* NEED_GETENV */
|
|
@ -1,93 +0,0 @@
|
|||
/*
|
||||
IMGLIB: An example image loading library for use with SDL
|
||||
Copyright (C) 1999 Sam Lantinga
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
5635-34 Springhouse Dr.
|
||||
Pleasanton, CA 94588 (USA)
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
/* A simple library to load images of various formats as SDL surfaces */
|
||||
|
||||
#ifndef _IMG_h
|
||||
#define _IMG_h
|
||||
|
||||
#include "SDL.h"
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Load an image from an SDL data source.
|
||||
The 'type' may be one of: "BMP", "GIF", "PNG", etc.
|
||||
|
||||
If the image format supports a transparent pixel, SDL will set the
|
||||
colorkey for the surface. You can enable RLE acceleration on the
|
||||
surface afterwards by calling:
|
||||
SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadTyped_RW(SDL_RWops *src, int freesrc,
|
||||
char *type);
|
||||
/* Convenience functions */
|
||||
extern DECLSPEC SDL_Surface *IMG_Load(const char *file);
|
||||
extern DECLSPEC SDL_Surface *IMG_Load_RW(SDL_RWops *src, int freesrc);
|
||||
|
||||
/* Invert the alpha of a surface for use with OpenGL
|
||||
This function is now a no-op, and only provided for backwards compatibility.
|
||||
*/
|
||||
extern DECLSPEC int IMG_InvertAlpha(int on);
|
||||
|
||||
/* Functions to detect a file type, given a seekable source */
|
||||
extern DECLSPEC int IMG_isBMP(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isPNM(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isXPM(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isXCF(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isPCX(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isGIF(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isJPG(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isTIF(SDL_RWops *src);
|
||||
extern DECLSPEC int IMG_isPNG(SDL_RWops *src);
|
||||
|
||||
/* Individual loading functions */
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadBMP_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadPNM_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadXCF_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadPCX_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadGIF_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadJPG_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadTIF_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadPNG_RW(SDL_RWops *src);
|
||||
extern DECLSPEC SDL_Surface *IMG_LoadTGA_RW(SDL_RWops *src);
|
||||
|
||||
/* We'll use SDL for reporting errors */
|
||||
#define IMG_SetError SDL_SetError
|
||||
#define IMG_GetError SDL_GetError
|
||||
|
||||
/* used internally, NOT an exported function */
|
||||
extern DECLSPEC int IMG_string_equals(const char *str1, const char *str2);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _IMG_h */
|
|
@ -1,171 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_joystick.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL joystick event handling */
|
||||
|
||||
#ifndef _SDL_joystick_h
|
||||
#define _SDL_joystick_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* In order to use these functions, SDL_Init() must have been called
|
||||
with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
for joysticks, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/* The joystick structure used to identify an SDL joystick */
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* Count the number of joysticks attached to the system
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
|
||||
/*
|
||||
* Get the implementation dependent name of a joystick.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
|
||||
|
||||
/*
|
||||
* Open a joystick for use - the index passed as an argument refers to
|
||||
* the N'th joystick on the system. This index is the value which will
|
||||
* identify this joystick in future joystick events.
|
||||
*
|
||||
* This function returns a joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick * SDLCALL SDLCALL SDL_JoystickOpen(int device_index);
|
||||
|
||||
/*
|
||||
* Returns 1 if the joystick has been opened, or 0 if it has not.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
|
||||
|
||||
/*
|
||||
* Get the device index of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of general axis controls on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of trackballs on a joystick
|
||||
* Joystick trackballs have only relative motion events associated
|
||||
* with them and their state cannot be polled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of POV hats on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of buttons on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Update the current state of the open joysticks.
|
||||
* This is called automatically by the event loop if any joystick
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
|
||||
/*
|
||||
* Enable/disable joystick event polling.
|
||||
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
||||
* yourself and check the state of the joystick when you want joystick
|
||||
* information.
|
||||
* The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
/*
|
||||
* Get the current state of an axis control on a joystick
|
||||
* The state is a value ranging from -32768 to 32767.
|
||||
* The axis indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
|
||||
|
||||
/*
|
||||
* Get the current state of a POV hat on a joystick
|
||||
* The return value is one of the following positions:
|
||||
*/
|
||||
#define SDL_HAT_CENTERED 0x00
|
||||
#define SDL_HAT_UP 0x01
|
||||
#define SDL_HAT_RIGHT 0x02
|
||||
#define SDL_HAT_DOWN 0x04
|
||||
#define SDL_HAT_LEFT 0x08
|
||||
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||
/*
|
||||
* The hat indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
|
||||
|
||||
/*
|
||||
* Get the ball axis change since the last poll
|
||||
* This returns 0, or -1 if you passed it invalid parameters.
|
||||
* The ball indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
|
||||
|
||||
/*
|
||||
* Get the current state of a button on a joystick
|
||||
* The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
|
||||
|
||||
/*
|
||||
* Close a joystick previously opened with SDL_JoystickOpen()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_joystick_h */
|
|
@ -1,124 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_keyboard.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL keyboard event handling */
|
||||
|
||||
#ifndef _SDL_keyboard_h
|
||||
#define _SDL_keyboard_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_keysym.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Keysym structure
|
||||
- The scancode is hardware dependent, and should not be used by general
|
||||
applications. If no hardware scancode is available, it will be 0.
|
||||
|
||||
- The 'unicode' translated character is only available when character
|
||||
translation is enabled by the SDL_EnableUNICODE() API. If non-zero,
|
||||
this is a UNICODE character corresponding to the keypress. If the
|
||||
high 9 bits of the character are 0, then this maps to the equivalent
|
||||
ASCII character:
|
||||
char ch;
|
||||
if ( (keysym.unicode & 0xFF80) == 0 ) {
|
||||
ch = keysym.unicode & 0x7F;
|
||||
} else {
|
||||
An international character..
|
||||
}
|
||||
*/
|
||||
typedef struct {
|
||||
Uint8 scancode; /* hardware specific scancode */
|
||||
SDLKey sym; /* SDL virtual keysym */
|
||||
SDLMod mod; /* current key modifiers */
|
||||
Uint16 unicode; /* translated character */
|
||||
} SDL_keysym;
|
||||
|
||||
/* This is the mask which refers to all hotkey bindings */
|
||||
#define SDL_ALL_HOTKEYS 0xFFFFFFFF
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* Enable/Disable UNICODE translation of keyboard input.
|
||||
* This translation has some overhead, so translation defaults off.
|
||||
* If 'enable' is 1, translation is enabled.
|
||||
* If 'enable' is 0, translation is disabled.
|
||||
* If 'enable' is -1, the translation state is not changed.
|
||||
* It returns the previous state of keyboard translation.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
|
||||
|
||||
/*
|
||||
* Enable/Disable keyboard repeat. Keyboard repeat defaults to off.
|
||||
* 'delay' is the initial delay in ms between the time when a key is
|
||||
* pressed, and keyboard repeat begins.
|
||||
* 'interval' is the time in ms between keyboard repeat events.
|
||||
*/
|
||||
#define SDL_DEFAULT_REPEAT_DELAY 500
|
||||
#define SDL_DEFAULT_REPEAT_INTERVAL 30
|
||||
/*
|
||||
* If 'delay' is set to 0, keyboard repeat is disabled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
|
||||
|
||||
/*
|
||||
* Get a snapshot of the current state of the keyboard.
|
||||
* Returns an array of keystates, indexed by the SDLK_* syms.
|
||||
* Used:
|
||||
* Uint8 *keystate = SDL_GetKeyState(NULL);
|
||||
* if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed.
|
||||
*/
|
||||
extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);
|
||||
|
||||
/*
|
||||
* Get the current key modifier state
|
||||
*/
|
||||
extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void);
|
||||
|
||||
/*
|
||||
* Set the current key modifier state
|
||||
* This does not change the keyboard state, only the key modifier flags.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate);
|
||||
|
||||
/*
|
||||
* Get the name of an SDL virtual keysym
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_keyboard_h */
|
|
@ -1,316 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_keysym.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_keysym_h
|
||||
#define _SDL_keysym_h
|
||||
|
||||
/* What we really want is a mapping of every raw key on the keyboard.
|
||||
To support international keyboards, we use the range 0xA1 - 0xFF
|
||||
as international virtual keycodes. We'll follow in the footsteps of X11...
|
||||
The names of the keys
|
||||
*/
|
||||
|
||||
typedef enum {
|
||||
/* The keyboard syms have been cleverly chosen to map to ASCII */
|
||||
SDLK_UNKNOWN = 0,
|
||||
SDLK_FIRST = 0,
|
||||
SDLK_BACKSPACE = 8,
|
||||
SDLK_TAB = 9,
|
||||
SDLK_CLEAR = 12,
|
||||
SDLK_RETURN = 13,
|
||||
SDLK_PAUSE = 19,
|
||||
SDLK_ESCAPE = 27,
|
||||
SDLK_SPACE = 32,
|
||||
SDLK_EXCLAIM = 33,
|
||||
SDLK_QUOTEDBL = 34,
|
||||
SDLK_HASH = 35,
|
||||
SDLK_DOLLAR = 36,
|
||||
SDLK_AMPERSAND = 38,
|
||||
SDLK_QUOTE = 39,
|
||||
SDLK_LEFTPAREN = 40,
|
||||
SDLK_RIGHTPAREN = 41,
|
||||
SDLK_ASTERISK = 42,
|
||||
SDLK_PLUS = 43,
|
||||
SDLK_COMMA = 44,
|
||||
SDLK_MINUS = 45,
|
||||
SDLK_PERIOD = 46,
|
||||
SDLK_SLASH = 47,
|
||||
SDLK_0 = 48,
|
||||
SDLK_1 = 49,
|
||||
SDLK_2 = 50,
|
||||
SDLK_3 = 51,
|
||||
SDLK_4 = 52,
|
||||
SDLK_5 = 53,
|
||||
SDLK_6 = 54,
|
||||
SDLK_7 = 55,
|
||||
SDLK_8 = 56,
|
||||
SDLK_9 = 57,
|
||||
SDLK_COLON = 58,
|
||||
SDLK_SEMICOLON = 59,
|
||||
SDLK_LESS = 60,
|
||||
SDLK_EQUALS = 61,
|
||||
SDLK_GREATER = 62,
|
||||
SDLK_QUESTION = 63,
|
||||
SDLK_AT = 64,
|
||||
/*
|
||||
Skip uppercase letters
|
||||
*/
|
||||
SDLK_LEFTBRACKET = 91,
|
||||
SDLK_BACKSLASH = 92,
|
||||
SDLK_RIGHTBRACKET = 93,
|
||||
SDLK_CARET = 94,
|
||||
SDLK_UNDERSCORE = 95,
|
||||
SDLK_BACKQUOTE = 96,
|
||||
SDLK_a = 97,
|
||||
SDLK_b = 98,
|
||||
SDLK_c = 99,
|
||||
SDLK_d = 100,
|
||||
SDLK_e = 101,
|
||||
SDLK_f = 102,
|
||||
SDLK_g = 103,
|
||||
SDLK_h = 104,
|
||||
SDLK_i = 105,
|
||||
SDLK_j = 106,
|
||||
SDLK_k = 107,
|
||||
SDLK_l = 108,
|
||||
SDLK_m = 109,
|
||||
SDLK_n = 110,
|
||||
SDLK_o = 111,
|
||||
SDLK_p = 112,
|
||||
SDLK_q = 113,
|
||||
SDLK_r = 114,
|
||||
SDLK_s = 115,
|
||||
SDLK_t = 116,
|
||||
SDLK_u = 117,
|
||||
SDLK_v = 118,
|
||||
SDLK_w = 119,
|
||||
SDLK_x = 120,
|
||||
SDLK_y = 121,
|
||||
SDLK_z = 122,
|
||||
SDLK_DELETE = 127,
|
||||
/* End of ASCII mapped keysyms */
|
||||
|
||||
/* International keyboard syms */
|
||||
SDLK_WORLD_0 = 160, /* 0xA0 */
|
||||
SDLK_WORLD_1 = 161,
|
||||
SDLK_WORLD_2 = 162,
|
||||
SDLK_WORLD_3 = 163,
|
||||
SDLK_WORLD_4 = 164,
|
||||
SDLK_WORLD_5 = 165,
|
||||
SDLK_WORLD_6 = 166,
|
||||
SDLK_WORLD_7 = 167,
|
||||
SDLK_WORLD_8 = 168,
|
||||
SDLK_WORLD_9 = 169,
|
||||
SDLK_WORLD_10 = 170,
|
||||
SDLK_WORLD_11 = 171,
|
||||
SDLK_WORLD_12 = 172,
|
||||
SDLK_WORLD_13 = 173,
|
||||
SDLK_WORLD_14 = 174,
|
||||
SDLK_WORLD_15 = 175,
|
||||
SDLK_WORLD_16 = 176,
|
||||
SDLK_WORLD_17 = 177,
|
||||
SDLK_WORLD_18 = 178,
|
||||
SDLK_WORLD_19 = 179,
|
||||
SDLK_WORLD_20 = 180,
|
||||
SDLK_WORLD_21 = 181,
|
||||
SDLK_WORLD_22 = 182,
|
||||
SDLK_WORLD_23 = 183,
|
||||
SDLK_WORLD_24 = 184,
|
||||
SDLK_WORLD_25 = 185,
|
||||
SDLK_WORLD_26 = 186,
|
||||
SDLK_WORLD_27 = 187,
|
||||
SDLK_WORLD_28 = 188,
|
||||
SDLK_WORLD_29 = 189,
|
||||
SDLK_WORLD_30 = 190,
|
||||
SDLK_WORLD_31 = 191,
|
||||
SDLK_WORLD_32 = 192,
|
||||
SDLK_WORLD_33 = 193,
|
||||
SDLK_WORLD_34 = 194,
|
||||
SDLK_WORLD_35 = 195,
|
||||
SDLK_WORLD_36 = 196,
|
||||
SDLK_WORLD_37 = 197,
|
||||
SDLK_WORLD_38 = 198,
|
||||
SDLK_WORLD_39 = 199,
|
||||
SDLK_WORLD_40 = 200,
|
||||
SDLK_WORLD_41 = 201,
|
||||
SDLK_WORLD_42 = 202,
|
||||
SDLK_WORLD_43 = 203,
|
||||
SDLK_WORLD_44 = 204,
|
||||
SDLK_WORLD_45 = 205,
|
||||
SDLK_WORLD_46 = 206,
|
||||
SDLK_WORLD_47 = 207,
|
||||
SDLK_WORLD_48 = 208,
|
||||
SDLK_WORLD_49 = 209,
|
||||
SDLK_WORLD_50 = 210,
|
||||
SDLK_WORLD_51 = 211,
|
||||
SDLK_WORLD_52 = 212,
|
||||
SDLK_WORLD_53 = 213,
|
||||
SDLK_WORLD_54 = 214,
|
||||
SDLK_WORLD_55 = 215,
|
||||
SDLK_WORLD_56 = 216,
|
||||
SDLK_WORLD_57 = 217,
|
||||
SDLK_WORLD_58 = 218,
|
||||
SDLK_WORLD_59 = 219,
|
||||
SDLK_WORLD_60 = 220,
|
||||
SDLK_WORLD_61 = 221,
|
||||
SDLK_WORLD_62 = 222,
|
||||
SDLK_WORLD_63 = 223,
|
||||
SDLK_WORLD_64 = 224,
|
||||
SDLK_WORLD_65 = 225,
|
||||
SDLK_WORLD_66 = 226,
|
||||
SDLK_WORLD_67 = 227,
|
||||
SDLK_WORLD_68 = 228,
|
||||
SDLK_WORLD_69 = 229,
|
||||
SDLK_WORLD_70 = 230,
|
||||
SDLK_WORLD_71 = 231,
|
||||
SDLK_WORLD_72 = 232,
|
||||
SDLK_WORLD_73 = 233,
|
||||
SDLK_WORLD_74 = 234,
|
||||
SDLK_WORLD_75 = 235,
|
||||
SDLK_WORLD_76 = 236,
|
||||
SDLK_WORLD_77 = 237,
|
||||
SDLK_WORLD_78 = 238,
|
||||
SDLK_WORLD_79 = 239,
|
||||
SDLK_WORLD_80 = 240,
|
||||
SDLK_WORLD_81 = 241,
|
||||
SDLK_WORLD_82 = 242,
|
||||
SDLK_WORLD_83 = 243,
|
||||
SDLK_WORLD_84 = 244,
|
||||
SDLK_WORLD_85 = 245,
|
||||
SDLK_WORLD_86 = 246,
|
||||
SDLK_WORLD_87 = 247,
|
||||
SDLK_WORLD_88 = 248,
|
||||
SDLK_WORLD_89 = 249,
|
||||
SDLK_WORLD_90 = 250,
|
||||
SDLK_WORLD_91 = 251,
|
||||
SDLK_WORLD_92 = 252,
|
||||
SDLK_WORLD_93 = 253,
|
||||
SDLK_WORLD_94 = 254,
|
||||
SDLK_WORLD_95 = 255, /* 0xFF */
|
||||
|
||||
/* Numeric keypad */
|
||||
SDLK_KP0 = 256,
|
||||
SDLK_KP1 = 257,
|
||||
SDLK_KP2 = 258,
|
||||
SDLK_KP3 = 259,
|
||||
SDLK_KP4 = 260,
|
||||
SDLK_KP5 = 261,
|
||||
SDLK_KP6 = 262,
|
||||
SDLK_KP7 = 263,
|
||||
SDLK_KP8 = 264,
|
||||
SDLK_KP9 = 265,
|
||||
SDLK_KP_PERIOD = 266,
|
||||
SDLK_KP_DIVIDE = 267,
|
||||
SDLK_KP_MULTIPLY = 268,
|
||||
SDLK_KP_MINUS = 269,
|
||||
SDLK_KP_PLUS = 270,
|
||||
SDLK_KP_ENTER = 271,
|
||||
SDLK_KP_EQUALS = 272,
|
||||
|
||||
/* Arrows + Home/End pad */
|
||||
SDLK_UP = 273,
|
||||
SDLK_DOWN = 274,
|
||||
SDLK_RIGHT = 275,
|
||||
SDLK_LEFT = 276,
|
||||
SDLK_INSERT = 277,
|
||||
SDLK_HOME = 278,
|
||||
SDLK_END = 279,
|
||||
SDLK_PAGEUP = 280,
|
||||
SDLK_PAGEDOWN = 281,
|
||||
|
||||
/* Function keys */
|
||||
SDLK_F1 = 282,
|
||||
SDLK_F2 = 283,
|
||||
SDLK_F3 = 284,
|
||||
SDLK_F4 = 285,
|
||||
SDLK_F5 = 286,
|
||||
SDLK_F6 = 287,
|
||||
SDLK_F7 = 288,
|
||||
SDLK_F8 = 289,
|
||||
SDLK_F9 = 290,
|
||||
SDLK_F10 = 291,
|
||||
SDLK_F11 = 292,
|
||||
SDLK_F12 = 293,
|
||||
SDLK_F13 = 294,
|
||||
SDLK_F14 = 295,
|
||||
SDLK_F15 = 296,
|
||||
|
||||
/* Key state modifier keys */
|
||||
SDLK_NUMLOCK = 300,
|
||||
SDLK_CAPSLOCK = 301,
|
||||
SDLK_SCROLLOCK = 302,
|
||||
SDLK_RSHIFT = 303,
|
||||
SDLK_LSHIFT = 304,
|
||||
SDLK_RCTRL = 305,
|
||||
SDLK_LCTRL = 306,
|
||||
SDLK_RALT = 307,
|
||||
SDLK_LALT = 308,
|
||||
SDLK_RMETA = 309,
|
||||
SDLK_LMETA = 310,
|
||||
SDLK_LSUPER = 311, /* Left "Windows" key */
|
||||
SDLK_RSUPER = 312, /* Right "Windows" key */
|
||||
SDLK_MODE = 313, /* "Alt Gr" key */
|
||||
SDLK_COMPOSE = 314, /* Multi-key compose key */
|
||||
|
||||
/* Miscellaneous function keys */
|
||||
SDLK_HELP = 315,
|
||||
SDLK_PRINT = 316,
|
||||
SDLK_SYSREQ = 317,
|
||||
SDLK_BREAK = 318,
|
||||
SDLK_MENU = 319,
|
||||
SDLK_POWER = 320, /* Power Macintosh power key */
|
||||
SDLK_EURO = 321, /* Some european keyboards */
|
||||
SDLK_UNDO = 322, /* Atari keyboard has Undo */
|
||||
|
||||
/* Add any other keys here */
|
||||
|
||||
SDLK_LAST
|
||||
} SDLKey;
|
||||
|
||||
/* Enumeration of valid key mods (possibly OR'd together) */
|
||||
typedef enum {
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT= 0x0001,
|
||||
KMOD_RSHIFT= 0x0002,
|
||||
KMOD_LCTRL = 0x0040,
|
||||
KMOD_RCTRL = 0x0080,
|
||||
KMOD_LALT = 0x0100,
|
||||
KMOD_RALT = 0x0200,
|
||||
KMOD_LMETA = 0x0400,
|
||||
KMOD_RMETA = 0x0800,
|
||||
KMOD_NUM = 0x1000,
|
||||
KMOD_CAPS = 0x2000,
|
||||
KMOD_MODE = 0x4000,
|
||||
KMOD_RESERVED = 0x8000
|
||||
} SDLMod;
|
||||
|
||||
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
|
||||
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
|
||||
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
|
||||
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)
|
||||
|
||||
#endif /* _SDL_keysym_h */
|
|
@ -1,76 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_loadso.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* System dependent library loading routines */
|
||||
|
||||
/* Some things to keep in mind:
|
||||
- These functions only work on C function names. Other languages may
|
||||
have name mangling and intrinsic language support that varies from
|
||||
compiler to compiler.
|
||||
- Make sure you declare your function pointers with the same calling
|
||||
convention as the actual library function. Your code will crash
|
||||
mysteriously if you do not do this.
|
||||
- Avoid namespace collisions. If you load a symbol from the library,
|
||||
it is not defined whether or not it goes into the global symbol
|
||||
namespace for the application. If it does and it conflicts with
|
||||
symbols in your code or other shared libraries, you will not get
|
||||
the results you expect. :)
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _SDL_loadso_h
|
||||
#define _SDL_loadso_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This function dynamically loads a shared object and returns a pointer
|
||||
* to the object handle (or NULL if there was an error).
|
||||
* The 'sofile' parameter is a system dependent name of the object file.
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile);
|
||||
|
||||
/* Given an object handle, this function looks up the address of the
|
||||
* named function in the shared object and returns it. This address
|
||||
* is no longer valid after calling SDL_UnloadObject().
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
|
||||
|
||||
/* Unload a shared object from memory */
|
||||
extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_loadso_h */
|
|
@ -1,101 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_main.h,v 1.12 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_main_h
|
||||
#define _SDL_main_h
|
||||
|
||||
/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32) || \
|
||||
(defined(__MWERKS__) && !defined(__BEOS__)) || \
|
||||
defined(macintosh) || defined(__APPLE__) || \
|
||||
defined(__SYMBIAN32__) || defined(QWS)
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define C_LINKAGE "C"
|
||||
#else
|
||||
#define C_LINKAGE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* The application's main() function must be called with C linkage,
|
||||
and should be declared like this:
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
#endif
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
}
|
||||
*/
|
||||
#define main SDL_main
|
||||
|
||||
/* The prototype for the application's main() function */
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
/* From the SDL library code -- needed for registering the app on Win32 */
|
||||
#if defined(WIN32)
|
||||
#include "SDL_types.h"
|
||||
#include "begin_code.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This should be called from your WinMain() function, if any */
|
||||
extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
|
||||
/* This can also be called, but is no longer necessary */
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
|
||||
/* From the SDL library code -- needed for registering QuickDraw on MacOS */
|
||||
#if defined(macintosh)
|
||||
#include "begin_code.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Forward declaration so we don't need to include QuickDraw.h */
|
||||
struct QDGlobals;
|
||||
|
||||
/* This should be called from your main() function, if any */
|
||||
extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
|
||||
#endif /* Need to redefine main()? */
|
||||
|
||||
#endif /* _SDL_main_h */
|
|
@ -1,584 +0,0 @@
|
|||
/*
|
||||
SDL_mixer: An audio mixer library based on the SDL library
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/* $Id: SDL_mixer.h,v 1.30 2004/01/04 17:37:04 slouken Exp $ */
|
||||
|
||||
#ifndef _SDL_MIXER_H
|
||||
#define _SDL_MIXER_H
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_byteorder.h"
|
||||
#include "SDL_version.h"
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
||||
*/
|
||||
#define SDL_MIXER_MAJOR_VERSION 1
|
||||
#define SDL_MIXER_MINOR_VERSION 2
|
||||
#define SDL_MIXER_PATCHLEVEL 6
|
||||
|
||||
/* This macro can be used to fill a version structure with the compile-time
|
||||
* version of the SDL_mixer library.
|
||||
*/
|
||||
#define SDL_MIXER_VERSION(X) \
|
||||
{ \
|
||||
(X)->major = SDL_MIXER_MAJOR_VERSION; \
|
||||
(X)->minor = SDL_MIXER_MINOR_VERSION; \
|
||||
(X)->patch = SDL_MIXER_PATCHLEVEL; \
|
||||
}
|
||||
|
||||
/* Backwards compatibility */
|
||||
#define MIX_MAJOR_VERSION SDL_MIXER_MAJOR_VERSION
|
||||
#define MIX_MINOR_VERSION SDL_MIXER_MINOR_VERSION
|
||||
#define MIX_PATCHLEVEL SDL_MIXER_PATCHLEVEL
|
||||
#define MIX_VERSION(X) SDL_MIXER_VERSION(X)
|
||||
|
||||
/* This function gets the version of the dynamically linked SDL_mixer library.
|
||||
it should NOT be used to fill a version structure, instead you should
|
||||
use the SDL_MIXER_VERSION() macro.
|
||||
*/
|
||||
extern DECLSPEC const SDL_version * SDLCALL Mix_Linked_Version(void);
|
||||
|
||||
|
||||
/* The default mixer has 8 simultaneous mixing channels */
|
||||
#ifndef MIX_CHANNELS
|
||||
#define MIX_CHANNELS 8
|
||||
#endif
|
||||
|
||||
/* Good default values for a PC soundcard */
|
||||
#define MIX_DEFAULT_FREQUENCY 22050
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define MIX_DEFAULT_FORMAT AUDIO_S16LSB
|
||||
#else
|
||||
#define MIX_DEFAULT_FORMAT AUDIO_S16MSB
|
||||
#endif
|
||||
#define MIX_DEFAULT_CHANNELS 2
|
||||
#define MIX_MAX_VOLUME 128 /* Volume of a chunk */
|
||||
|
||||
/* The internal format for an audio chunk */
|
||||
typedef struct {
|
||||
int allocated;
|
||||
Uint8 *abuf;
|
||||
Uint32 alen;
|
||||
Uint8 volume; /* Per-sample volume, 0-128 */
|
||||
} Mix_Chunk;
|
||||
|
||||
/* The different fading types supported */
|
||||
typedef enum {
|
||||
MIX_NO_FADING,
|
||||
MIX_FADING_OUT,
|
||||
MIX_FADING_IN
|
||||
} Mix_Fading;
|
||||
|
||||
typedef enum {
|
||||
MUS_NONE,
|
||||
MUS_CMD,
|
||||
MUS_WAV,
|
||||
MUS_MOD,
|
||||
MUS_MID,
|
||||
MUS_OGG,
|
||||
MUS_MP3
|
||||
} Mix_MusicType;
|
||||
|
||||
/* The internal format for a music chunk interpreted via mikmod */
|
||||
typedef struct _Mix_Music Mix_Music;
|
||||
|
||||
/* Open the mixer with a certain audio format */
|
||||
extern DECLSPEC int SDLCALL Mix_OpenAudio(int frequency, Uint16 format, int channels,
|
||||
int chunksize);
|
||||
|
||||
/* Dynamically change the number of channels managed by the mixer.
|
||||
If decreasing the number of channels, the upper channels are
|
||||
stopped.
|
||||
This function returns the new number of allocated channels.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_AllocateChannels(int numchans);
|
||||
|
||||
/* Find out what the actual audio device parameters are.
|
||||
This function returns 1 if the audio has been opened, 0 otherwise.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_QuerySpec(int *frequency,Uint16 *format,int *channels);
|
||||
|
||||
/* Load a wave file or a music (.mod .s3m .it .xm) file */
|
||||
extern DECLSPEC Mix_Chunk * SDLCALL Mix_LoadWAV_RW(SDL_RWops *src, int freesrc);
|
||||
#define Mix_LoadWAV(file) Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS(const char *file);
|
||||
|
||||
#ifdef USE_RWOPS /* This hasn't been hooked into music.c yet */
|
||||
/* Load a music file from an SDL_RWop object (MikMod-specific currently)
|
||||
Matt Campbell (matt@campbellhome.dhs.org) April 2000 */
|
||||
extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS_RW(SDL_RWops *rw);
|
||||
#endif
|
||||
|
||||
/* Load a wave file of the mixer format from a memory buffer */
|
||||
extern DECLSPEC Mix_Chunk * SDLCALL Mix_QuickLoad_WAV(Uint8 *mem);
|
||||
|
||||
/* Load raw audio data of the mixer format from a memory buffer */
|
||||
extern DECLSPEC Mix_Chunk * SDLCALL Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len);
|
||||
|
||||
/* Free an audio chunk previously loaded */
|
||||
extern DECLSPEC void SDLCALL Mix_FreeChunk(Mix_Chunk *chunk);
|
||||
extern DECLSPEC void SDLCALL Mix_FreeMusic(Mix_Music *music);
|
||||
|
||||
/* Find out the music format of a mixer music, or the currently playing
|
||||
music, if 'music' is NULL.
|
||||
*/
|
||||
extern DECLSPEC Mix_MusicType SDLCALL Mix_GetMusicType(const Mix_Music *music);
|
||||
|
||||
/* Set a function that is called after all mixing is performed.
|
||||
This can be used to provide real-time visual display of the audio stream
|
||||
or add a custom mixer filter for the stream data.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL Mix_SetPostMix(void (*mix_func)
|
||||
(void *udata, Uint8 *stream, int len), void *arg);
|
||||
|
||||
/* Add your own music player or additional mixer function.
|
||||
If 'mix_func' is NULL, the default music player is re-enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL Mix_HookMusic(void (*mix_func)
|
||||
(void *udata, Uint8 *stream, int len), void *arg);
|
||||
|
||||
/* Add your own callback when the music has finished playing.
|
||||
This callback is only called if the music finishes naturally.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL Mix_HookMusicFinished(void (*music_finished)(void));
|
||||
|
||||
/* Get a pointer to the user data for the current music hook */
|
||||
extern DECLSPEC void * SDLCALL Mix_GetMusicHookData(void);
|
||||
|
||||
/*
|
||||
* Add your own callback when a channel has finished playing. NULL
|
||||
* to disable callback. The callback may be called from the mixer's audio
|
||||
* callback or it could be called as a result of Mix_HaltChannel(), etc.
|
||||
* do not call SDL_LockAudio() from this callback; you will either be
|
||||
* inside the audio callback, or SDL_mixer will explicitly lock the audio
|
||||
* before calling your callback.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL Mix_ChannelFinished(void (*channel_finished)(int channel));
|
||||
|
||||
|
||||
/* Special Effects API by ryan c. gordon. (icculus@linuxgames.com) */
|
||||
|
||||
#define MIX_CHANNEL_POST -2
|
||||
|
||||
/* This is the format of a special effect callback:
|
||||
*
|
||||
* myeffect(int chan, void *stream, int len, void *udata);
|
||||
*
|
||||
* (chan) is the channel number that your effect is affecting. (stream) is
|
||||
* the buffer of data to work upon. (len) is the size of (stream), and
|
||||
* (udata) is a user-defined bit of data, which you pass as the last arg of
|
||||
* Mix_RegisterEffect(), and is passed back unmolested to your callback.
|
||||
* Your effect changes the contents of (stream) based on whatever parameters
|
||||
* are significant, or just leaves it be, if you prefer. You can do whatever
|
||||
* you like to the buffer, though, and it will continue in its changed state
|
||||
* down the mixing pipeline, through any other effect functions, then finally
|
||||
* to be mixed with the rest of the channels and music for the final output
|
||||
* stream.
|
||||
*
|
||||
* DO NOT EVER call SDL_LockAudio() from your callback function!
|
||||
*/
|
||||
typedef void (*Mix_EffectFunc_t)(int chan, void *stream, int len, void *udata);
|
||||
|
||||
/*
|
||||
* This is a callback that signifies that a channel has finished all its
|
||||
* loops and has completed playback. This gets called if the buffer
|
||||
* plays out normally, or if you call Mix_HaltChannel(), implicitly stop
|
||||
* a channel via Mix_AllocateChannels(), or unregister a callback while
|
||||
* it's still playing.
|
||||
*
|
||||
* DO NOT EVER call SDL_LockAudio() from your callback function!
|
||||
*/
|
||||
typedef void (*Mix_EffectDone_t)(int chan, void *udata);
|
||||
|
||||
|
||||
/* Register a special effect function. At mixing time, the channel data is
|
||||
* copied into a buffer and passed through each registered effect function.
|
||||
* After it passes through all the functions, it is mixed into the final
|
||||
* output stream. The copy to buffer is performed once, then each effect
|
||||
* function performs on the output of the previous effect. Understand that
|
||||
* this extra copy to a buffer is not performed if there are no effects
|
||||
* registered for a given chunk, which saves CPU cycles, and any given
|
||||
* effect will be extra cycles, too, so it is crucial that your code run
|
||||
* fast. Also note that the data that your function is given is in the
|
||||
* format of the sound device, and not the format you gave to Mix_OpenAudio(),
|
||||
* although they may in reality be the same. This is an unfortunate but
|
||||
* necessary speed concern. Use Mix_QuerySpec() to determine if you can
|
||||
* handle the data before you register your effect, and take appropriate
|
||||
* actions.
|
||||
* You may also specify a callback (Mix_EffectDone_t) that is called when
|
||||
* the channel finishes playing. This gives you a more fine-grained control
|
||||
* than Mix_ChannelFinished(), in case you need to free effect-specific
|
||||
* resources, etc. If you don't need this, you can specify NULL.
|
||||
* You may set the callbacks before or after calling Mix_PlayChannel().
|
||||
* Things like Mix_SetPanning() are just internal special effect functions,
|
||||
* so if you are using that, you've already incurred the overhead of a copy
|
||||
* to a separate buffer, and that these effects will be in the queue with
|
||||
* any functions you've registered. The list of registered effects for a
|
||||
* channel is reset when a chunk finishes playing, so you need to explicitly
|
||||
* set them with each call to Mix_PlayChannel*().
|
||||
* You may also register a special effect function that is to be run after
|
||||
* final mixing occurs. The rules for these callbacks are identical to those
|
||||
* in Mix_RegisterEffect, but they are run after all the channels and the
|
||||
* music have been mixed into a single stream, whereas channel-specific
|
||||
* effects run on a given channel before any other mixing occurs. These
|
||||
* global effect callbacks are call "posteffects". Posteffects only have
|
||||
* their Mix_EffectDone_t function called when they are unregistered (since
|
||||
* the main output stream is never "done" in the same sense as a channel).
|
||||
* You must unregister them manually when you've had enough. Your callback
|
||||
* will be told that the channel being mixed is (MIX_CHANNEL_POST) if the
|
||||
* processing is considered a posteffect.
|
||||
*
|
||||
* After all these effects have finished processing, the callback registered
|
||||
* through Mix_SetPostMix() runs, and then the stream goes to the audio
|
||||
* device.
|
||||
*
|
||||
* DO NOT EVER call SDL_LockAudio() from your callback function!
|
||||
*
|
||||
* returns zero if error (no such channel), nonzero if added.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_RegisterEffect(int chan, Mix_EffectFunc_t f,
|
||||
Mix_EffectDone_t d, void *arg);
|
||||
|
||||
|
||||
/* You may not need to call this explicitly, unless you need to stop an
|
||||
* effect from processing in the middle of a chunk's playback.
|
||||
* Posteffects are never implicitly unregistered as they are for channels,
|
||||
* but they may be explicitly unregistered through this function by
|
||||
* specifying MIX_CHANNEL_POST for a channel.
|
||||
* returns zero if error (no such channel or effect), nonzero if removed.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_UnregisterEffect(int channel, Mix_EffectFunc_t f);
|
||||
|
||||
|
||||
/* You may not need to call this explicitly, unless you need to stop all
|
||||
* effects from processing in the middle of a chunk's playback. Note that
|
||||
* this will also shut off some internal effect processing, since
|
||||
* Mix_SetPanning() and others may use this API under the hood. This is
|
||||
* called internally when a channel completes playback.
|
||||
* Posteffects are never implicitly unregistered as they are for channels,
|
||||
* but they may be explicitly unregistered through this function by
|
||||
* specifying MIX_CHANNEL_POST for a channel.
|
||||
* returns zero if error (no such channel), nonzero if all effects removed.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_UnregisterAllEffects(int channel);
|
||||
|
||||
|
||||
#define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED"
|
||||
|
||||
/*
|
||||
* These are the internally-defined mixing effects. They use the same API that
|
||||
* effects defined in the application use, but are provided here as a
|
||||
* convenience. Some effects can reduce their quality or use more memory in
|
||||
* the name of speed; to enable this, make sure the environment variable
|
||||
* MIX_EFFECTSMAXSPEED (see above) is defined before you call
|
||||
* Mix_OpenAudio().
|
||||
*/
|
||||
|
||||
|
||||
/* Set the panning of a channel. The left and right channels are specified
|
||||
* as integers between 0 and 255, quietest to loudest, respectively.
|
||||
*
|
||||
* Technically, this is just individual volume control for a sample with
|
||||
* two (stereo) channels, so it can be used for more than just panning.
|
||||
* If you want real panning, call it like this:
|
||||
*
|
||||
* Mix_SetPanning(channel, left, 255 - left);
|
||||
*
|
||||
* ...which isn't so hard.
|
||||
*
|
||||
* Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
||||
* the panning will be done to the final mixed stream before passing it on
|
||||
* to the audio device.
|
||||
*
|
||||
* This uses the Mix_RegisterEffect() API internally, and returns without
|
||||
* registering the effect function if the audio device is not configured
|
||||
* for stereo output. Setting both (left) and (right) to 255 causes this
|
||||
* effect to be unregistered, since that is the data's normal state.
|
||||
*
|
||||
* returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
||||
* nonzero if panning effect enabled. Note that an audio device in mono
|
||||
* mode is a no-op, but this call will return successful in that case.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_SetPanning(int channel, Uint8 left, Uint8 right);
|
||||
|
||||
|
||||
/* Set the position of a channel. (angle) is an integer from 0 to 360, that
|
||||
* specifies the location of the sound in relation to the listener. (angle)
|
||||
* will be reduced as neccesary (540 becomes 180 degrees, -100 becomes 260).
|
||||
* Angle 0 is due north, and rotates clockwise as the value increases.
|
||||
* For efficiency, the precision of this effect may be limited (angles 1
|
||||
* through 7 might all produce the same effect, 8 through 15 are equal, etc).
|
||||
* (distance) is an integer between 0 and 255 that specifies the space
|
||||
* between the sound and the listener. The larger the number, the further
|
||||
* away the sound is. Using 255 does not guarantee that the channel will be
|
||||
* culled from the mixing process or be completely silent. For efficiency,
|
||||
* the precision of this effect may be limited (distance 0 through 5 might
|
||||
* all produce the same effect, 6 through 10 are equal, etc). Setting (angle)
|
||||
* and (distance) to 0 unregisters this effect, since the data would be
|
||||
* unchanged.
|
||||
*
|
||||
* If you need more precise positional audio, consider using OpenAL for
|
||||
* spatialized effects instead of SDL_mixer. This is only meant to be a
|
||||
* basic effect for simple "3D" games.
|
||||
*
|
||||
* If the audio device is configured for mono output, then you won't get
|
||||
* any effectiveness from the angle; however, distance attenuation on the
|
||||
* channel will still occur. While this effect will function with stereo
|
||||
* voices, it makes more sense to use voices with only one channel of sound,
|
||||
* so when they are mixed through this effect, the positioning will sound
|
||||
* correct. You can convert them to mono through SDL before giving them to
|
||||
* the mixer in the first place if you like.
|
||||
*
|
||||
* Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
||||
* the positioning will be done to the final mixed stream before passing it
|
||||
* on to the audio device.
|
||||
*
|
||||
* This is a convenience wrapper over Mix_SetDistance() and Mix_SetPanning().
|
||||
*
|
||||
* returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
||||
* nonzero if position effect is enabled.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_SetPosition(int channel, Sint16 angle, Uint8 distance);
|
||||
|
||||
|
||||
/* Set the "distance" of a channel. (distance) is an integer from 0 to 255
|
||||
* that specifies the location of the sound in relation to the listener.
|
||||
* Distance 0 is overlapping the listener, and 255 is as far away as possible
|
||||
* A distance of 255 does not guarantee silence; in such a case, you might
|
||||
* want to try changing the chunk's volume, or just cull the sample from the
|
||||
* mixing process with Mix_HaltChannel().
|
||||
* For efficiency, the precision of this effect may be limited (distances 1
|
||||
* through 7 might all produce the same effect, 8 through 15 are equal, etc).
|
||||
* (distance) is an integer between 0 and 255 that specifies the space
|
||||
* between the sound and the listener. The larger the number, the further
|
||||
* away the sound is.
|
||||
* Setting (distance) to 0 unregisters this effect, since the data would be
|
||||
* unchanged.
|
||||
* If you need more precise positional audio, consider using OpenAL for
|
||||
* spatialized effects instead of SDL_mixer. This is only meant to be a
|
||||
* basic effect for simple "3D" games.
|
||||
*
|
||||
* Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
||||
* the distance attenuation will be done to the final mixed stream before
|
||||
* passing it on to the audio device.
|
||||
*
|
||||
* This uses the Mix_RegisterEffect() API internally.
|
||||
*
|
||||
* returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
||||
* nonzero if position effect is enabled.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_SetDistance(int channel, Uint8 distance);
|
||||
|
||||
|
||||
/*
|
||||
* !!! FIXME : Haven't implemented, since the effect goes past the
|
||||
* end of the sound buffer. Will have to think about this.
|
||||
* --ryan.
|
||||
*/
|
||||
#if 0
|
||||
/* Causes an echo effect to be mixed into a sound. (echo) is the amount
|
||||
* of echo to mix. 0 is no echo, 255 is infinite (and probably not
|
||||
* what you want).
|
||||
*
|
||||
* Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
||||
* the reverbing will be done to the final mixed stream before passing it on
|
||||
* to the audio device.
|
||||
*
|
||||
* This uses the Mix_RegisterEffect() API internally. If you specify an echo
|
||||
* of zero, the effect is unregistered, as the data is already in that state.
|
||||
*
|
||||
* returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
||||
* nonzero if reversing effect is enabled.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern no_parse_DECLSPEC int SDLCALL Mix_SetReverb(int channel, Uint8 echo);
|
||||
#endif
|
||||
|
||||
/* Causes a channel to reverse its stereo. This is handy if the user has his
|
||||
* speakers hooked up backwards, or you would like to have a minor bit of
|
||||
* psychedelia in your sound code. :) Calling this function with (flip)
|
||||
* set to non-zero reverses the chunks's usual channels. If (flip) is zero,
|
||||
* the effect is unregistered.
|
||||
*
|
||||
* This uses the Mix_RegisterEffect() API internally, and thus is probably
|
||||
* more CPU intensive than having the user just plug in his speakers
|
||||
* correctly. Mix_SetReverseStereo() returns without registering the effect
|
||||
* function if the audio device is not configured for stereo output.
|
||||
*
|
||||
* If you specify MIX_CHANNEL_POST for (channel), then this the effect is used
|
||||
* on the final mixed stream before sending it on to the audio device (a
|
||||
* posteffect).
|
||||
*
|
||||
* returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
||||
* nonzero if reversing effect is enabled. Note that an audio device in mono
|
||||
* mode is a no-op, but this call will return successful in that case.
|
||||
* Error messages can be retrieved from Mix_GetError().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_SetReverseStereo(int channel, int flip);
|
||||
|
||||
/* end of effects API. --ryan. */
|
||||
|
||||
|
||||
/* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
|
||||
them dynamically to the next sample if requested with a -1 value below.
|
||||
Returns the number of reserved channels.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_ReserveChannels(int num);
|
||||
|
||||
/* Channel grouping functions */
|
||||
|
||||
/* Attach a tag to a channel. A tag can be assigned to several mixer
|
||||
channels, to form groups of channels.
|
||||
If 'tag' is -1, the tag is removed (actually -1 is the tag used to
|
||||
represent the group of all the channels).
|
||||
Returns true if everything was OK.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_GroupChannel(int which, int tag);
|
||||
/* Assign several consecutive channels to a group */
|
||||
extern DECLSPEC int SDLCALL Mix_GroupChannels(int from, int to, int tag);
|
||||
/* Finds the first available channel in a group of channels,
|
||||
returning -1 if none are available.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_GroupAvailable(int tag);
|
||||
/* Returns the number of channels in a group. This is also a subtle
|
||||
way to get the total number of channels when 'tag' is -1
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_GroupCount(int tag);
|
||||
/* Finds the "oldest" sample playing in a group of channels */
|
||||
extern DECLSPEC int SDLCALL Mix_GroupOldest(int tag);
|
||||
/* Finds the "most recent" (i.e. last) sample playing in a group of channels */
|
||||
extern DECLSPEC int SDLCALL Mix_GroupNewer(int tag);
|
||||
|
||||
/* Play an audio chunk on a specific channel.
|
||||
If the specified channel is -1, play on the first free channel.
|
||||
If 'loops' is greater than zero, loop the sound that many times.
|
||||
If 'loops' is -1, loop inifinitely (~65000 times).
|
||||
Returns which channel was used to play the sound.
|
||||
*/
|
||||
#define Mix_PlayChannel(channel,chunk,loops) Mix_PlayChannelTimed(channel,chunk,loops,-1)
|
||||
/* The same as above, but the sound is played at most 'ticks' milliseconds */
|
||||
extern DECLSPEC int SDLCALL Mix_PlayChannelTimed(int channel, Mix_Chunk *chunk, int loops, int ticks);
|
||||
extern DECLSPEC int SDLCALL Mix_PlayMusic(Mix_Music *music, int loops);
|
||||
|
||||
/* Fade in music or a channel over "ms" milliseconds, same semantics as the "Play" functions */
|
||||
extern DECLSPEC int SDLCALL Mix_FadeInMusic(Mix_Music *music, int loops, int ms);
|
||||
extern DECLSPEC int SDLCALL Mix_FadeInMusicPos(Mix_Music *music, int loops, int ms, double position);
|
||||
#define Mix_FadeInChannel(channel,chunk,loops,ms) Mix_FadeInChannelTimed(channel,chunk,loops,ms,-1)
|
||||
extern DECLSPEC int SDLCALL Mix_FadeInChannelTimed(int channel, Mix_Chunk *chunk, int loops, int ms, int ticks);
|
||||
|
||||
/* Set the volume in the range of 0-128 of a specific channel or chunk.
|
||||
If the specified channel is -1, set volume for all channels.
|
||||
Returns the original volume.
|
||||
If the specified volume is -1, just return the current volume.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
|
||||
extern DECLSPEC int SDLCALL Mix_VolumeChunk(Mix_Chunk *chunk, int volume);
|
||||
extern DECLSPEC int SDLCALL Mix_VolumeMusic(int volume);
|
||||
|
||||
/* Halt playing of a particular channel */
|
||||
extern DECLSPEC int SDLCALL Mix_HaltChannel(int channel);
|
||||
extern DECLSPEC int SDLCALL Mix_HaltGroup(int tag);
|
||||
extern DECLSPEC int SDLCALL Mix_HaltMusic(void);
|
||||
|
||||
/* Change the expiration delay for a particular channel.
|
||||
The sample will stop playing after the 'ticks' milliseconds have elapsed,
|
||||
or remove the expiration if 'ticks' is -1
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_ExpireChannel(int channel, int ticks);
|
||||
|
||||
/* Halt a channel, fading it out progressively till it's silent
|
||||
The ms parameter indicates the number of milliseconds the fading
|
||||
will take.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
|
||||
extern DECLSPEC int SDLCALL Mix_FadeOutGroup(int tag, int ms);
|
||||
extern DECLSPEC int SDLCALL Mix_FadeOutMusic(int ms);
|
||||
|
||||
/* Query the fading status of a channel */
|
||||
extern DECLSPEC Mix_Fading SDLCALL Mix_FadingMusic(void);
|
||||
extern DECLSPEC Mix_Fading SDLCALL Mix_FadingChannel(int which);
|
||||
|
||||
/* Pause/Resume a particular channel */
|
||||
extern DECLSPEC void SDLCALL Mix_Pause(int channel);
|
||||
extern DECLSPEC void SDLCALL Mix_Resume(int channel);
|
||||
extern DECLSPEC int SDLCALL Mix_Paused(int channel);
|
||||
|
||||
/* Pause/Resume the music stream */
|
||||
extern DECLSPEC void SDLCALL Mix_PauseMusic(void);
|
||||
extern DECLSPEC void SDLCALL Mix_ResumeMusic(void);
|
||||
extern DECLSPEC void SDLCALL Mix_RewindMusic(void);
|
||||
extern DECLSPEC int SDLCALL Mix_PausedMusic(void);
|
||||
|
||||
/* Set the current position in the music stream.
|
||||
This returns 0 if successful, or -1 if it failed or isn't implemented.
|
||||
This function is only implemented for MOD music formats (set pattern
|
||||
order number) and for OGG music (set position in seconds), at the
|
||||
moment.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_SetMusicPosition(double position);
|
||||
|
||||
/* Check the status of a specific channel.
|
||||
If the specified channel is -1, check all channels.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL Mix_Playing(int channel);
|
||||
extern DECLSPEC int SDLCALL Mix_PlayingMusic(void);
|
||||
|
||||
/* Stop music and set external music playback command */
|
||||
extern DECLSPEC int SDLCALL Mix_SetMusicCMD(const char *command);
|
||||
|
||||
/* Synchro value is set by MikMod from modules while playing */
|
||||
extern DECLSPEC int SDLCALL Mix_SetSynchroValue(int value);
|
||||
extern DECLSPEC int SDLCALL Mix_GetSynchroValue(void);
|
||||
|
||||
/* Get the Mix_Chunk currently associated with a mixer channel
|
||||
Returns NULL if it's an invalid channel, or there's no chunk associated.
|
||||
*/
|
||||
extern DECLSPEC Mix_Chunk * SDLCALL Mix_GetChunk(int channel);
|
||||
|
||||
/* Close the mixer, halting all playing audio */
|
||||
extern DECLSPEC void SDLCALL Mix_CloseAudio(void);
|
||||
|
||||
/* We'll use SDL for reporting errors */
|
||||
#define Mix_SetError SDL_SetError
|
||||
#define Mix_GetError SDL_GetError
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_MIXER_H */
|
|
@ -1,140 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_mouse.h,v 1.7 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL mouse event handling */
|
||||
|
||||
#ifndef _SDL_mouse_h
|
||||
#define _SDL_mouse_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct WMcursor WMcursor; /* Implementation dependent */
|
||||
typedef struct {
|
||||
SDL_Rect area; /* The area of the mouse cursor */
|
||||
Sint16 hot_x, hot_y; /* The "tip" of the cursor */
|
||||
Uint8 *data; /* B/W cursor data */
|
||||
Uint8 *mask; /* B/W cursor mask */
|
||||
Uint8 *save[2]; /* Place to save cursor area */
|
||||
WMcursor *wm_cursor; /* Window-manager cursor */
|
||||
} SDL_Cursor;
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* current mouse cursor position. You can pass NULL for either x or y.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
|
||||
/*
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState().
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
||||
/*
|
||||
* Set the position of the mouse cursor (generates a mouse motion event)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
|
||||
|
||||
/*
|
||||
* Create a cursor using the specified data and mask (in MSB format).
|
||||
* The cursor width must be a multiple of 8 bits.
|
||||
*
|
||||
* The cursor is created in black and white according to the following:
|
||||
* data mask resulting pixel on screen
|
||||
* 0 1 White
|
||||
* 1 1 Black
|
||||
* 0 0 Transparent
|
||||
* 1 0 Inverted color if possible, black if not.
|
||||
*
|
||||
* Cursors created with this function must be freed with SDL_FreeCursor().
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor
|
||||
(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
|
||||
|
||||
/*
|
||||
* Set the currently active cursor to the specified one.
|
||||
* If the cursor is currently visible, the change will be immediately
|
||||
* represented on the display.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor);
|
||||
|
||||
/*
|
||||
* Returns the currently active cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void);
|
||||
|
||||
/*
|
||||
* Deallocates a cursor created with SDL_CreateCursor().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor);
|
||||
|
||||
/*
|
||||
* Toggle whether or not the cursor is shown on the screen.
|
||||
* The cursor start off displayed, but can be turned off.
|
||||
* SDL_ShowCursor() returns 1 if the cursor was being displayed
|
||||
* before the call, or 0 if it was not. You can query the current
|
||||
* state by passing a 'toggle' value of -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
|
||||
|
||||
/* Used as a mask when testing buttons in buttonstate
|
||||
Button 1: Left mouse button
|
||||
Button 2: Middle mouse button
|
||||
Button 3: Right mouse button
|
||||
Button 4: Mouse wheel up (may also be a real button)
|
||||
Button 5: Mouse wheel down (may also be a real button)
|
||||
*/
|
||||
#define SDL_BUTTON(X) (SDL_PRESSED<<(X-1))
|
||||
#define SDL_BUTTON_LEFT 1
|
||||
#define SDL_BUTTON_MIDDLE 2
|
||||
#define SDL_BUTTON_RIGHT 3
|
||||
#define SDL_BUTTON_WHEELUP 4
|
||||
#define SDL_BUTTON_WHEELDOWN 5
|
||||
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
|
||||
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
|
||||
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mouse_h */
|
|
@ -1,166 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_mutex.h,v 1.7 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_mutex_h
|
||||
#define _SDL_mutex_h
|
||||
|
||||
/* Functions to provide thread synchronization primitives
|
||||
|
||||
These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Synchronization functions which can time out return this value
|
||||
if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
/* This is the timeout value which corresponds to never time out */
|
||||
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* Mutex functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* The SDL mutex structure, defined in SDL_mutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
/* Create a mutex, initialized unlocked */
|
||||
extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
|
||||
|
||||
/* Lock the mutex (Returns 0, or -1 on error) */
|
||||
#define SDL_LockMutex(m) SDL_mutexP(m)
|
||||
extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
|
||||
|
||||
/* Unlock the mutex (Returns 0, or -1 on error)
|
||||
It is an error to unlock a mutex that has not been locked by
|
||||
the current thread, and doing so results in undefined behavior.
|
||||
*/
|
||||
#define SDL_UnlockMutex(m) SDL_mutexV(m)
|
||||
extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
|
||||
|
||||
/* Destroy a mutex */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* Semaphore functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* The SDL semaphore structure, defined in SDL_sem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
/* Create a semaphore, initialized with value, returns NULL on failure. */
|
||||
extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
||||
|
||||
/* Destroy a semaphore */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
|
||||
|
||||
/* This function suspends the calling thread until the semaphore pointed
|
||||
* to by sem has a positive count. It then atomically decreases the semaphore
|
||||
* count.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
|
||||
|
||||
/* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
|
||||
SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
|
||||
|
||||
/* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
|
||||
the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
|
||||
the allotted time, and -1 on error.
|
||||
On some platforms this function is implemented by looping with a delay
|
||||
of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
|
||||
|
||||
/* Atomically increases the semaphore's count (not blocking), returns 0,
|
||||
or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
|
||||
|
||||
/* Returns the current count of the semaphore */
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* Condition variable functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* The SDL condition variable structure, defined in SDL_cond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
/* Create a condition variable */
|
||||
extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
|
||||
|
||||
/* Destroy a condition variable */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
|
||||
|
||||
/* Restart one of the threads that are waiting on the condition variable,
|
||||
returns 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
|
||||
|
||||
/* Restart all threads that are waiting on the condition variable,
|
||||
returns 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
|
||||
|
||||
/* Wait on the condition variable, unlocking the provided mutex.
|
||||
The mutex must be locked before entering this function!
|
||||
Returns 0 when it is signaled, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
|
||||
|
||||
/* Waits for at most 'ms' milliseconds, and returns 0 if the condition
|
||||
variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
|
||||
signaled in the allotted time, and -1 on error.
|
||||
On some platforms this function is implemented by looping with a delay
|
||||
of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mutex_h */
|
|
@ -1,11 +0,0 @@
|
|||
|
||||
#ifndef _SDLname_h_
|
||||
#define _SDLname_h_
|
||||
|
||||
#if defined(__STDC__) || defined(__cplusplus)
|
||||
#define NeedFunctionPrototypes 1
|
||||
#endif
|
||||
|
||||
#define SDL_NAME(X) SDL_##X
|
||||
|
||||
#endif /* _SDLname_h_ */
|
5968
include/SDL_opengl.h
5968
include/SDL_opengl.h
File diff suppressed because it is too large
Load diff
|
@ -1,52 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_quit.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL quit event handling */
|
||||
|
||||
#ifndef _SDL_quit_h
|
||||
#define _SDL_quit_h
|
||||
|
||||
/*
|
||||
An SDL_QUITEVENT is generated when the user tries to close the application
|
||||
window. If it is ignored or filtered out, the window will remain open.
|
||||
If it is not ignored or filtered, it is queued normally and the window
|
||||
is allowed to close. When the window is closed, screen updates will
|
||||
complete, but have no effect.
|
||||
|
||||
SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
||||
and SIGTERM (system termination request), if handlers do not already
|
||||
exist, that generate SDL_QUITEVENT events as well. There is no way
|
||||
to determine the cause of an SDL_QUITEVENT, but setting a signal
|
||||
handler in your application will override the default generation of
|
||||
quit events for that signal.
|
||||
*/
|
||||
|
||||
/* There are no functions directly affecting the quit event */
|
||||
#define SDL_QuitRequested() \
|
||||
(SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
|
||||
|
||||
#endif /* _SDL_quit_h */
|
|
@ -1,114 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_rwops.h,v 1.7 2004/01/04 16:49:07 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* This file provides a general interface for SDL to read and write
|
||||
data sources. It can easily be extended to files, memory, etc.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_RWops_h
|
||||
#define _SDL_RWops_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This is the read/write operation structure -- very basic */
|
||||
|
||||
typedef struct SDL_RWops {
|
||||
/* Seek to 'offset' relative to whence, one of stdio's whence values:
|
||||
SEEK_SET, SEEK_CUR, SEEK_END
|
||||
Returns the final offset in the data source.
|
||||
*/
|
||||
int (*seek)(struct SDL_RWops *context, int offset, int whence);
|
||||
|
||||
/* Read up to 'num' objects each of size 'objsize' from the data
|
||||
source to the area pointed at by 'ptr'.
|
||||
Returns the number of objects read, or -1 if the read failed.
|
||||
*/
|
||||
int (*read)(struct SDL_RWops *context, void *ptr, int size, int maxnum);
|
||||
|
||||
/* Write exactly 'num' objects each of size 'objsize' from the area
|
||||
pointed at by 'ptr' to data source.
|
||||
Returns 'num', or -1 if the write failed.
|
||||
*/
|
||||
int (*write)(struct SDL_RWops *context, const void *ptr, int size, int num);
|
||||
|
||||
/* Close and free an allocated SDL_FSops structure */
|
||||
int (*close)(struct SDL_RWops *context);
|
||||
|
||||
Uint32 type;
|
||||
union {
|
||||
struct {
|
||||
int autoclose;
|
||||
FILE *fp;
|
||||
} stdio;
|
||||
struct {
|
||||
Uint8 *base;
|
||||
Uint8 *here;
|
||||
Uint8 *stop;
|
||||
} mem;
|
||||
struct {
|
||||
void *data1;
|
||||
} unknown;
|
||||
} hidden;
|
||||
|
||||
} SDL_RWops;
|
||||
|
||||
|
||||
/* Functions to create SDL_RWops structures from various data sources */
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size);
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area);
|
||||
|
||||
/* Macros to easily read and write from an SDL_RWops structure */
|
||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, SEEK_CUR)
|
||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_RWops_h */
|
|
@ -1,184 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_syswm.h,v 1.12 2004/01/04 16:49:08 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL custom system window manager hooks */
|
||||
|
||||
#ifndef _SDL_syswm_h
|
||||
#define _SDL_syswm_h
|
||||
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Your application has access to a special type of event 'SDL_SYSWMEVENT',
|
||||
which contains window-manager specific information and arrives whenever
|
||||
an unhandled window event occurs. This event is ignored by default, but
|
||||
you can enable it with SDL_EventState()
|
||||
*/
|
||||
#ifdef SDL_PROTOTYPES_ONLY
|
||||
struct SDL_SysWMinfo;
|
||||
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
||||
#else
|
||||
|
||||
/* This is the structure for custom window manager events */
|
||||
#if (defined(unix) || defined(__unix__) || defined(_AIX) || defined(__OpenBSD__)) && \
|
||||
(!defined(DISABLE_X11) && !defined(__CYGWIN32__) && !defined(ENABLE_NANOX))
|
||||
/* AIX is unix, of course, but the native compiler CSet doesn't define unix */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
/* These are the various supported subsystems under UNIX */
|
||||
typedef enum {
|
||||
SDL_SYSWM_X11
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/* The UNIX custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
XEvent xevent;
|
||||
} event;
|
||||
};
|
||||
|
||||
/* The UNIX custom window manager information structure.
|
||||
When this structure is returned, it holds information about which
|
||||
low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
||||
*/
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
struct {
|
||||
Display *display; /* The X11 display */
|
||||
Window window; /* The X11 display window */
|
||||
/* These locking functions should be called around
|
||||
any X11 functions using the display variable.
|
||||
They lock the event thread, so should not be
|
||||
called around event functions or from event filters.
|
||||
*/
|
||||
void (*lock_func)(void);
|
||||
void (*unlock_func)(void);
|
||||
|
||||
/* Introduced in SDL 1.0.2 */
|
||||
Window fswindow; /* The X11 fullscreen window */
|
||||
Window wmwindow; /* The X11 managed input window */
|
||||
} x11;
|
||||
} info;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(ENABLE_NANOX)
|
||||
#include <microwin/nano-X.h>
|
||||
|
||||
/* The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/* The windows custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version ;
|
||||
GR_WINDOW_ID window ; /* The display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(WIN32)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
/* The windows custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
HWND hwnd; /* The window for the message */
|
||||
UINT msg; /* The type of message */
|
||||
WPARAM wParam; /* WORD message parameter */
|
||||
LPARAM lParam; /* LONG message parameter */
|
||||
};
|
||||
|
||||
/* The windows custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
HWND window; /* The Win32 display window */
|
||||
HGLRC hglrc; /* The OpenGL context, if any */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(__riscos__)
|
||||
|
||||
/* RISC OS custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int eventCode; /* The window for the message */
|
||||
int pollBlock[64];
|
||||
};
|
||||
|
||||
/* The RISCOS custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
int wimpVersion; /* Wimp version running under */
|
||||
int taskHandle; /* The RISCOS task handle */
|
||||
int window; /* The RISCOS display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#else
|
||||
|
||||
/* The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/* The generic custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
int data;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#endif /* OS type */
|
||||
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* This function gives you custom hooks into the window manager information.
|
||||
* It fills the structure pointed to by 'info' with custom information and
|
||||
* returns 1 if the function is implemented. If it's not implemented, or
|
||||
* the version member of the 'info' structure is invalid, it returns 0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_syswm_h */
|
|
@ -1,79 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_thread.h,v 1.6 2004/01/04 16:49:08 slouken Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_thread_h
|
||||
#define _SDL_thread_h
|
||||
|
||||
/* Header for the SDL thread management routines
|
||||
|
||||
These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
|
||||
/* Thread synchronization primitives */
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The SDL thread structure, defined in SDL_thread.c */
|
||||
struct SDL_Thread;
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
||||
/* Create a thread */
|
||||
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data);
|
||||
|
||||
/* Get the 32-bit thread identifier for the current thread */
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
|
||||
|
||||
/* Get the 32-bit thread identifier for the specified thread,
|
||||
equivalent to SDL_ThreadID() if the specified thread is NULL.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread);
|
||||
|
||||
/* Wait for a thread to finish.
|
||||
The return code for the thread function is placed in the area
|
||||
pointed to by 'status', if 'status' is not NULL.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status);
|
||||
|
||||
/* Forcefully kill a thread without worrying about its state */
|
||||
extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_thread_h */
|
|
@ -1,118 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_timer.h,v 1.6 2004/01/04 16:49:08 slouken Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_timer_h
|
||||
#define _SDL_timer_h
|
||||
|
||||
/* Header for the SDL time management routines */
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This is the OS scheduler timeslice, in milliseconds */
|
||||
#define SDL_TIMESLICE 10
|
||||
|
||||
/* This is the maximum resolution of the SDL timer on all platforms */
|
||||
#define TIMER_RESOLUTION 10 /* Experimentally determined */
|
||||
|
||||
/* Get the number of milliseconds since the SDL library initialization.
|
||||
* Note that this value wraps if the program runs for more than ~49 days.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||
|
||||
/* Wait a specified number of milliseconds before returning */
|
||||
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
|
||||
|
||||
/* Function prototype for the timer callback function */
|
||||
typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
|
||||
|
||||
/* Set a callback to run after the specified number of milliseconds has
|
||||
* elapsed. The callback function is passed the current timer interval
|
||||
* and returns the next timer interval. If the returned value is the
|
||||
* same as the one passed in, the periodic alarm continues, otherwise a
|
||||
* new alarm is scheduled. If the callback returns 0, the periodic alarm
|
||||
* is cancelled.
|
||||
*
|
||||
* To cancel a currently running timer, call SDL_SetTimer(0, NULL);
|
||||
*
|
||||
* The timer callback function may run in a different thread than your
|
||||
* main code, and so shouldn't call any functions from within itself.
|
||||
*
|
||||
* The maximum resolution of this timer is 10 ms, which means that if
|
||||
* you request a 16 ms timer, your callback will run approximately 20 ms
|
||||
* later on an unloaded system. If you wanted to set a flag signaling
|
||||
* a frame update at 30 frames per second (every 33 ms), you might set a
|
||||
* timer for 30 ms:
|
||||
* SDL_SetTimer((33/10)*10, flag_update);
|
||||
*
|
||||
* If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
|
||||
*
|
||||
* Under UNIX, you should not use raise or use SIGALRM and this function
|
||||
* in the same program, as it is implemented using setitimer(). You also
|
||||
* should not use this function in multi-threaded applications as signals
|
||||
* to multi-threaded apps have undefined behavior in some implementations.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
|
||||
|
||||
/* New timer API, supports multiple timers
|
||||
* Written by Stephane Peter <megastep@lokigames.com>
|
||||
*/
|
||||
|
||||
/* Function prototype for the new timer callback function.
|
||||
* The callback function is passed the current timer interval and returns
|
||||
* the next timer interval. If the returned value is the same as the one
|
||||
* passed in, the periodic alarm continues, otherwise a new alarm is
|
||||
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
|
||||
*/
|
||||
typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
|
||||
|
||||
/* Definition of the timer ID type */
|
||||
typedef struct _SDL_TimerID *SDL_TimerID;
|
||||
|
||||
/* Add a new timer to the pool of timers already running.
|
||||
Returns a timer ID, or NULL when an error occurs.
|
||||
*/
|
||||
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
|
||||
|
||||
/* Remove one of the multiple timers knowing its ID.
|
||||
* Returns a boolean value indicating success.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_timer_h */
|
|
@ -1,110 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_types.h,v 1.11 2004/01/04 16:49:08 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* General data types used by the SDL library */
|
||||
|
||||
#ifndef _SDL_types_h
|
||||
#define _SDL_types_h
|
||||
|
||||
/* The number of elements in a table */
|
||||
#define SDL_TABLESIZE(table) (sizeof(table)/sizeof(table[0]))
|
||||
|
||||
/* Basic data types */
|
||||
typedef enum {
|
||||
SDL_FALSE = 0,
|
||||
SDL_TRUE = 1
|
||||
} SDL_bool;
|
||||
typedef unsigned char Uint8;
|
||||
typedef signed char Sint8;
|
||||
typedef unsigned short Uint16;
|
||||
typedef signed short Sint16;
|
||||
typedef unsigned int Uint32;
|
||||
typedef signed int Sint32;
|
||||
|
||||
/* Figure out how to support 64-bit datatypes */
|
||||
#if !defined(__STRICT_ANSI__)
|
||||
#if defined(__GNUC__) || defined(__MWERKS__) || defined(__SUNPRO_C) || defined(__DECC)
|
||||
#define SDL_HAS_64BIT_TYPE long long
|
||||
#elif defined(_MSC_VER) /* VC++ */
|
||||
#define SDL_HAS_64BIT_TYPE __int64
|
||||
#endif
|
||||
#endif /* !__STRICT_ANSI__ */
|
||||
|
||||
/* The 64-bit type isn't available on EPOC/Symbian OS */
|
||||
#ifdef __SYMBIAN32__
|
||||
#undef SDL_HAS_64BIT_TYPE
|
||||
#endif
|
||||
|
||||
/* The 64-bit datatype isn't supported on all platforms */
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
#ifndef H_MMBASIC
|
||||
typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
|
||||
#endif
|
||||
typedef SDL_HAS_64BIT_TYPE Sint64;
|
||||
#else
|
||||
/* This is really just a hack to prevent the compiler from complaining */
|
||||
typedef struct {
|
||||
Uint32 hi;
|
||||
Uint32 lo;
|
||||
} Uint64, Sint64;
|
||||
#endif
|
||||
|
||||
/* Make sure the types really have the right sizes */
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
||||
|
||||
/* Check to make sure enums are the size of ints, for structure packing.
|
||||
For both Watcom C/C++ and Borland C/C++ the compiler option that makes
|
||||
enums having the size of an int must be enabled.
|
||||
This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
|
||||
*/
|
||||
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
|
||||
#ifdef __MWERKS__
|
||||
#pragma enumsalwaysint on
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
DUMMY_ENUM_VALUE
|
||||
} SDL_DUMMY_ENUM;
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
|
||||
|
||||
#undef SDL_COMPILE_TIME_ASSERT
|
||||
|
||||
/* General keyboard/mouse state definitions */
|
||||
enum { SDL_PRESSED = 0x01, SDL_RELEASED = 0x00 };
|
||||
|
||||
#endif
|
|
@ -1,90 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_version.h,v 1.12 2004/01/04 16:49:08 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* This header defines the current SDL version */
|
||||
|
||||
#ifndef _SDL_version_h
|
||||
#define _SDL_version_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 1
|
||||
#define SDL_MINOR_VERSION 2
|
||||
#define SDL_PATCHLEVEL 7
|
||||
|
||||
typedef struct {
|
||||
Uint8 major;
|
||||
Uint8 minor;
|
||||
Uint8 patch;
|
||||
} SDL_version;
|
||||
|
||||
/* This macro can be used to fill a version structure with the compile-time
|
||||
* version of the SDL library.
|
||||
*/
|
||||
#define SDL_VERSION(X) \
|
||||
{ \
|
||||
(X)->major = SDL_MAJOR_VERSION; \
|
||||
(X)->minor = SDL_MINOR_VERSION; \
|
||||
(X)->patch = SDL_PATCHLEVEL; \
|
||||
}
|
||||
|
||||
/* This macro turns the version numbers into a numeric value:
|
||||
(1,2,3) -> (1203)
|
||||
This assumes that there will never be more than 100 patchlevels
|
||||
*/
|
||||
#define SDL_VERSIONNUM(X, Y, Z) \
|
||||
(X)*1000 + (Y)*100 + (Z)
|
||||
|
||||
/* This is the version number macro for the current SDL version */
|
||||
#define SDL_COMPILEDVERSION \
|
||||
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
|
||||
|
||||
/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
|
||||
#define SDL_VERSION_ATLEAST(X, Y, Z) \
|
||||
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
||||
|
||||
/* This function gets the version of the dynamically linked SDL library.
|
||||
it should NOT be used to fill a version structure, instead you should
|
||||
use the SDL_Version() macro.
|
||||
*/
|
||||
extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_version_h */
|
|
@ -1,897 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_video.h,v 1.17 2004/01/04 16:49:08 slouken Exp $";
|
||||
#endif
|
||||
|
||||
/* Header file for access to the SDL raw framebuffer window */
|
||||
|
||||
#ifndef _SDL_video_h
|
||||
#define _SDL_video_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Transparency definitions: These define alpha as the opacity of a surface */
|
||||
#define SDL_ALPHA_OPAQUE 255
|
||||
#define SDL_ALPHA_TRANSPARENT 0
|
||||
|
||||
/* Useful data types */
|
||||
typedef struct {
|
||||
Sint16 x, y;
|
||||
Uint16 w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
typedef struct {
|
||||
Uint8 r;
|
||||
Uint8 g;
|
||||
Uint8 b;
|
||||
Uint8 unused;
|
||||
} SDL_Color;
|
||||
#define SDL_Colour SDL_Color
|
||||
|
||||
typedef struct {
|
||||
int ncolors;
|
||||
SDL_Color *colors;
|
||||
} SDL_Palette;
|
||||
|
||||
/* Everything in the pixel format structure is read-only */
|
||||
typedef struct SDL_PixelFormat {
|
||||
SDL_Palette *palette;
|
||||
Uint8 BitsPerPixel;
|
||||
Uint8 BytesPerPixel;
|
||||
Uint8 Rloss;
|
||||
Uint8 Gloss;
|
||||
Uint8 Bloss;
|
||||
Uint8 Aloss;
|
||||
Uint8 Rshift;
|
||||
Uint8 Gshift;
|
||||
Uint8 Bshift;
|
||||
Uint8 Ashift;
|
||||
Uint32 Rmask;
|
||||
Uint32 Gmask;
|
||||
Uint32 Bmask;
|
||||
Uint32 Amask;
|
||||
|
||||
/* RGB color key information */
|
||||
Uint32 colorkey;
|
||||
/* Alpha value information (per-surface alpha) */
|
||||
Uint8 alpha;
|
||||
} SDL_PixelFormat;
|
||||
|
||||
/* typedef for private surface blitting functions */
|
||||
struct SDL_Surface;
|
||||
typedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect,
|
||||
struct SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/* This structure should be treated as read-only, except for 'pixels',
|
||||
which, if not NULL, contains the raw pixel data for the surface.
|
||||
*/
|
||||
typedef struct SDL_Surface {
|
||||
Uint32 flags; /* Read-only */
|
||||
SDL_PixelFormat *format; /* Read-only */
|
||||
int w, h; /* Read-only */
|
||||
Uint16 pitch; /* Read-only */
|
||||
void *pixels; /* Read-write */
|
||||
int offset; /* Private */
|
||||
|
||||
/* Hardware-specific surface info */
|
||||
struct private_hwdata *hwdata;
|
||||
|
||||
/* clipping information */
|
||||
SDL_Rect clip_rect; /* Read-only */
|
||||
Uint32 unused1; /* for binary compatibility */
|
||||
|
||||
/* Allow recursive locks */
|
||||
Uint32 locked; /* Private */
|
||||
|
||||
/* info for fast blit mapping to other surfaces */
|
||||
struct SDL_BlitMap *map; /* Private */
|
||||
|
||||
/* format version, bumped at every change to invalidate blit maps */
|
||||
unsigned int format_version; /* Private */
|
||||
|
||||
/* Reference count -- used when freeing surface */
|
||||
int refcount; /* Read-mostly */
|
||||
} SDL_Surface;
|
||||
|
||||
/* These are the currently supported flags for the SDL_surface */
|
||||
/* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
|
||||
#define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
|
||||
#define SDL_HWSURFACE 0x00000001 /* Surface is in video memory */
|
||||
#define SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */
|
||||
/* Available for SDL_SetVideoMode() */
|
||||
#define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */
|
||||
#define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
|
||||
#define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */
|
||||
#define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */
|
||||
#define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */
|
||||
#define SDL_OPENGLBLIT 0x0000000A /* Create an OpenGL rendering context and use it for blitting */
|
||||
#define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */
|
||||
#define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */
|
||||
/* Used internally (read-only) */
|
||||
#define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */
|
||||
#define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */
|
||||
#define SDL_RLEACCELOK 0x00002000 /* Private flag */
|
||||
#define SDL_RLEACCEL 0x00004000 /* Surface is RLE encoded */
|
||||
#define SDL_SRCALPHA 0x00010000 /* Blit uses source alpha blending */
|
||||
#define SDL_PREALLOC 0x01000000 /* Surface uses preallocated memory */
|
||||
|
||||
/* Evaluates to true if the surface needs to be locked before access */
|
||||
#define SDL_MUSTLOCK(surface) \
|
||||
(surface->offset || \
|
||||
((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
|
||||
|
||||
|
||||
/* Useful for determining the video hardware capabilities */
|
||||
typedef struct {
|
||||
Uint32 hw_available :1; /* Flag: Can you create hardware surfaces? */
|
||||
Uint32 wm_available :1; /* Flag: Can you talk to a window manager? */
|
||||
Uint32 UnusedBits1 :6;
|
||||
Uint32 UnusedBits2 :1;
|
||||
Uint32 blit_hw :1; /* Flag: Accelerated blits HW --> HW */
|
||||
Uint32 blit_hw_CC :1; /* Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_hw_A :1; /* Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_sw :1; /* Flag: Accelerated blits SW --> HW */
|
||||
Uint32 blit_sw_CC :1; /* Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_sw_A :1; /* Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_fill :1; /* Flag: Accelerated color fill */
|
||||
Uint32 UnusedBits3 :16;
|
||||
Uint32 video_mem; /* The total amount of video memory (in K) */
|
||||
SDL_PixelFormat *vfmt; /* Value: The format of the video surface */
|
||||
} SDL_VideoInfo;
|
||||
|
||||
|
||||
/* The most common video overlay formats.
|
||||
For an explanation of these pixel formats, see:
|
||||
http://www.webartz.com/fourcc/indexyuv.htm
|
||||
|
||||
For information on the relationship between color spaces, see:
|
||||
http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
|
||||
*/
|
||||
#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */
|
||||
#define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */
|
||||
#define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
||||
#define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
||||
#define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
||||
|
||||
/* The YUV hardware video overlay */
|
||||
typedef struct SDL_Overlay {
|
||||
Uint32 format; /* Read-only */
|
||||
int w, h; /* Read-only */
|
||||
int planes; /* Read-only */
|
||||
Uint16 *pitches; /* Read-only */
|
||||
Uint8 **pixels; /* Read-write */
|
||||
|
||||
/* Hardware-specific surface info */
|
||||
struct private_yuvhwfuncs *hwfuncs;
|
||||
struct private_yuvhwdata *hwdata;
|
||||
|
||||
/* Special flags */
|
||||
Uint32 hw_overlay :1; /* Flag: This overlay hardware accelerated? */
|
||||
Uint32 UnusedBits :31;
|
||||
} SDL_Overlay;
|
||||
|
||||
|
||||
/* Public enumeration for setting the OpenGL window attributes. */
|
||||
typedef enum {
|
||||
SDL_GL_RED_SIZE,
|
||||
SDL_GL_GREEN_SIZE,
|
||||
SDL_GL_BLUE_SIZE,
|
||||
SDL_GL_ALPHA_SIZE,
|
||||
SDL_GL_BUFFER_SIZE,
|
||||
SDL_GL_DOUBLEBUFFER,
|
||||
SDL_GL_DEPTH_SIZE,
|
||||
SDL_GL_STENCIL_SIZE,
|
||||
SDL_GL_ACCUM_RED_SIZE,
|
||||
SDL_GL_ACCUM_GREEN_SIZE,
|
||||
SDL_GL_ACCUM_BLUE_SIZE,
|
||||
SDL_GL_ACCUM_ALPHA_SIZE,
|
||||
SDL_GL_STEREO,
|
||||
SDL_GL_MULTISAMPLEBUFFERS,
|
||||
SDL_GL_MULTISAMPLESAMPLES
|
||||
} SDL_GLattr;
|
||||
|
||||
/* flags for SDL_SetPalette() */
|
||||
#define SDL_LOGPAL 0x01
|
||||
#define SDL_PHYSPAL 0x02
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the video driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*
|
||||
* SDL_VideoInit() initializes the video subsystem -- sets up a connection
|
||||
* to the window manager, etc, and determines the current video mode and
|
||||
* pixel format, but does not initialize a window or graphics mode.
|
||||
* Note that event handling is activated by this routine.
|
||||
*
|
||||
* If you use both sound and video in your application, you need to call
|
||||
* SDL_Init() before opening the sound device, otherwise under Win32 DirectX,
|
||||
* you won't be able to set full-screen display modes.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags);
|
||||
extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
|
||||
|
||||
/* This function fills the given character buffer with the name of the
|
||||
* video driver, and returns a pointer to it if the video driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/*
|
||||
* This function returns a pointer to the current display surface.
|
||||
* If SDL is doing format conversion on the display surface, this
|
||||
* function returns the publicly visible surface, not the real video
|
||||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_GetVideoSurface(void);
|
||||
|
||||
/*
|
||||
* This function returns a read-only pointer to information about the
|
||||
* video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt'
|
||||
* member of the returned structure will contain the pixel format of the
|
||||
* "best" video mode.
|
||||
*/
|
||||
extern DECLSPEC const SDL_VideoInfo * SDLCALL SDL_GetVideoInfo(void);
|
||||
|
||||
/*
|
||||
* Check to see if a particular video mode is supported.
|
||||
* It returns 0 if the requested mode is not supported under any bit depth,
|
||||
* or returns the bits-per-pixel of the closest available mode with the
|
||||
* given width and height. If this bits-per-pixel is different from the
|
||||
* one used when setting the video mode, SDL_SetVideoMode() will succeed,
|
||||
* but will emulate the requested bits-per-pixel with a shadow surface.
|
||||
*
|
||||
* The arguments to SDL_VideoModeOK() are the same ones you would pass to
|
||||
* SDL_SetVideoMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/*
|
||||
* Return a pointer to an array of available screen dimensions for the
|
||||
* given format and video flags, sorted largest to smallest. Returns
|
||||
* NULL if there are no dimensions available for a particular format,
|
||||
* or (SDL_Rect **)-1 if any dimension is okay for the given format.
|
||||
*
|
||||
* If 'format' is NULL, the mode list will be for the format given
|
||||
* by SDL_GetVideoInfo()->vfmt
|
||||
*/
|
||||
extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
|
||||
|
||||
/*
|
||||
* Set up a video mode with the specified width, height and bits-per-pixel.
|
||||
*
|
||||
* If 'bpp' is 0, it is treated as the current display bits per pixel.
|
||||
*
|
||||
* If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the
|
||||
* requested bits-per-pixel, but will return whatever video pixel format is
|
||||
* available. The default is to emulate the requested pixel format if it
|
||||
* is not natively available.
|
||||
*
|
||||
* If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
|
||||
* video memory, if possible, and you may have to call SDL_LockSurface()
|
||||
* in order to access the raw framebuffer. Otherwise, the video surface
|
||||
* will be created in system memory.
|
||||
*
|
||||
* If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle
|
||||
* updates asynchronously, but you must always lock before accessing pixels.
|
||||
* SDL will wait for updates to complete before returning from the lock.
|
||||
*
|
||||
* If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee
|
||||
* that the colors set by SDL_SetColors() will be the colors you get.
|
||||
* Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all
|
||||
* of the colors exactly the way they are requested, and you should look
|
||||
* at the video surface structure to determine the actual palette.
|
||||
* If SDL cannot guarantee that the colors you request can be set,
|
||||
* i.e. if the colormap is shared, then the video surface may be created
|
||||
* under emulation in system memory, overriding the SDL_HWSURFACE flag.
|
||||
*
|
||||
* If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set
|
||||
* a fullscreen video mode. The default is to create a windowed mode
|
||||
* if the current graphics system has a window manager.
|
||||
* If the SDL library is able to set a fullscreen video mode, this flag
|
||||
* will be set in the surface that is returned.
|
||||
*
|
||||
* If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up
|
||||
* two surfaces in video memory and swap between them when you call
|
||||
* SDL_Flip(). This is usually slower than the normal single-buffering
|
||||
* scheme, but prevents "tearing" artifacts caused by modifying video
|
||||
* memory while the monitor is refreshing. It should only be used by
|
||||
* applications that redraw the entire screen on every update.
|
||||
*
|
||||
* If SDL_RESIZABLE is set in 'flags', the SDL library will allow the
|
||||
* window manager, if any, to resize the window at runtime. When this
|
||||
* occurs, SDL will send a SDL_VIDEORESIZE event to you application,
|
||||
* and you must respond to the event by re-calling SDL_SetVideoMode()
|
||||
* with the requested size (or another size that suits the application).
|
||||
*
|
||||
* If SDL_NOFRAME is set in 'flags', the SDL library will create a window
|
||||
* without any title bar or frame decoration. Fullscreen video modes have
|
||||
* this flag set automatically.
|
||||
*
|
||||
* This function returns the video framebuffer surface, or NULL if it fails.
|
||||
*
|
||||
* If you rely on functionality provided by certain video flags, check the
|
||||
* flags of the returned surface to make sure that functionality is available.
|
||||
* SDL will fall back to reduced functionality if the exact flags you wanted
|
||||
* are not available.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_SetVideoMode
|
||||
(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/*
|
||||
* Makes sure the given list of rectangles is updated on the given screen.
|
||||
* If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
|
||||
* screen.
|
||||
* These functions should not be called while 'screen' is locked.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UpdateRects
|
||||
(SDL_Surface *screen, int numrects, SDL_Rect *rects);
|
||||
extern DECLSPEC void SDLCALL SDL_UpdateRect
|
||||
(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
|
||||
|
||||
/*
|
||||
* On hardware that supports double-buffering, this function sets up a flip
|
||||
* and returns. The hardware will wait for vertical retrace, and then swap
|
||||
* video buffers before the next video surface blit or lock will return.
|
||||
* On hardware that doesn not support double-buffering, this is equivalent
|
||||
* to calling SDL_UpdateRect(screen, 0, 0, 0, 0);
|
||||
* The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when
|
||||
* setting the video mode for this function to perform hardware flipping.
|
||||
* This function returns 0 if successful, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface *screen);
|
||||
|
||||
/*
|
||||
* Set the gamma correction for each of the color channels.
|
||||
* The gamma values range (approximately) between 0.1 and 10.0
|
||||
*
|
||||
* If this function isn't supported directly by the hardware, it will
|
||||
* be emulated using gamma ramps, if available. If successful, this
|
||||
* function returns 0, otherwise it returns -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
|
||||
|
||||
/*
|
||||
* Set the gamma translation table for the red, green, and blue channels
|
||||
* of the video hardware. Each table is an array of 256 16-bit quantities,
|
||||
* representing a mapping between the input and output for that channel.
|
||||
* The input is the index into the array, and the output is the 16-bit
|
||||
* gamma value at that index, scaled to the output color precision.
|
||||
*
|
||||
* You may pass NULL for any of the channels to leave it unchanged.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
|
||||
|
||||
/*
|
||||
* Retrieve the current values of the gamma translation tables.
|
||||
*
|
||||
* You must pass in valid pointers to arrays of 256 16-bit quantities.
|
||||
* Any of the pointers may be NULL to ignore that channel.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
|
||||
|
||||
/*
|
||||
* Sets a portion of the colormap for the given 8-bit surface. If 'surface'
|
||||
* is not a palettized surface, this function does nothing, returning 0.
|
||||
* If all of the colors were set as passed to SDL_SetColors(), it will
|
||||
* return 1. If not all the color entries were set exactly as given,
|
||||
* it will return 0, and you should look at the surface palette to
|
||||
* determine the actual color palette.
|
||||
*
|
||||
* When 'surface' is the surface associated with the current display, the
|
||||
* display colormap will be updated with the requested colors. If
|
||||
* SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors()
|
||||
* will always return 1, and the palette is guaranteed to be set the way
|
||||
* you desire, even if the window colormap has to be warped or run under
|
||||
* emulation.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface *surface,
|
||||
SDL_Color *colors, int firstcolor, int ncolors);
|
||||
|
||||
/*
|
||||
* Sets a portion of the colormap for a given 8-bit surface.
|
||||
* 'flags' is one or both of:
|
||||
* SDL_LOGPAL -- set logical palette, which controls how blits are mapped
|
||||
* to/from the surface,
|
||||
* SDL_PHYSPAL -- set physical palette, which controls how pixels look on
|
||||
* the screen
|
||||
* Only screens have physical palettes. Separate change of physical/logical
|
||||
* palettes is only possible if the screen has SDL_HWPALETTE set.
|
||||
*
|
||||
* The return value is 1 if all colours could be set as requested, and 0
|
||||
* otherwise.
|
||||
*
|
||||
* SDL_SetColors() is equivalent to calling this function with
|
||||
* flags = (SDL_LOGPAL|SDL_PHYSPAL).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags,
|
||||
SDL_Color *colors, int firstcolor,
|
||||
int ncolors);
|
||||
|
||||
/*
|
||||
* Maps an RGB triple to an opaque pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB
|
||||
(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
/*
|
||||
* Maps an RGBA quadruple to a pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(SDL_PixelFormat *format,
|
||||
Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
|
||||
/*
|
||||
* Maps a pixel value into the RGB components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b);
|
||||
|
||||
/*
|
||||
* Maps a pixel value into the RGBA components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
|
||||
|
||||
/*
|
||||
* Allocate and free an RGB surface (must be called after SDL_SetVideoMode)
|
||||
* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
||||
* If the depth is greater than 8 bits, the pixel format is set using the
|
||||
* flags '[RGB]mask'.
|
||||
* If the function runs out of memory, it will return NULL.
|
||||
*
|
||||
* The 'flags' tell what kind of surface to create.
|
||||
* SDL_SWSURFACE means that the surface should be created in system memory.
|
||||
* SDL_HWSURFACE means that the surface should be created in video memory,
|
||||
* with the same format as the display surface. This is useful for surfaces
|
||||
* that will not change much, to take advantage of hardware acceleration
|
||||
* when being blitted to the display surface.
|
||||
* SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with
|
||||
* this surface, but you must always lock it before accessing the pixels.
|
||||
* SDL will wait for current blits to finish before returning from the lock.
|
||||
* SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
|
||||
* If the hardware supports acceleration of colorkey blits between
|
||||
* two surfaces in video memory, SDL will try to place the surface in
|
||||
* video memory. If this isn't possible or if there is no hardware
|
||||
* acceleration available, the surface will be placed in system memory.
|
||||
* SDL_SRCALPHA means that the surface will be used for alpha blits and
|
||||
* if the hardware supports hardware acceleration of alpha blits between
|
||||
* two surfaces in video memory, to place the surface in video memory
|
||||
* if possible, otherwise it will be placed in system memory.
|
||||
* If the surface is created in video memory, blits will be _much_ faster,
|
||||
* but the surface format must be identical to the video surface format,
|
||||
* and the only way to access the pixels member of the surface is to use
|
||||
* the SDL_LockSurface() and SDL_UnlockSurface() calls.
|
||||
* If the requested surface actually resides in video memory, SDL_HWSURFACE
|
||||
* will be set in the flags member of the returned surface. If for some
|
||||
* reason the surface could not be placed in video memory, it will not have
|
||||
* the SDL_HWSURFACE flag set, and will be created in system memory instead.
|
||||
*/
|
||||
#define SDL_AllocSurface SDL_CreateRGBSurface
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurface
|
||||
(Uint32 flags, int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width, int height, int depth, int pitch,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* SDL_LockSurface() sets up a surface for directly accessing the pixels.
|
||||
* Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write
|
||||
* to and read from 'surface->pixels', using the pixel format stored in
|
||||
* 'surface->format'. Once you are done accessing the surface, you should
|
||||
* use SDL_UnlockSurface() to release it.
|
||||
*
|
||||
* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
||||
* to 0, then you can read and write to the surface at any time, and the
|
||||
* pixel format of the surface will not change. In particular, if the
|
||||
* SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
|
||||
* will not need to lock the display surface before accessing it.
|
||||
*
|
||||
* No operating system or library calls should be made between lock/unlock
|
||||
* pairs, as critical system locks may be held during this time.
|
||||
*
|
||||
* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface *surface);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* Load a surface from a seekable SDL data source (memory or file.)
|
||||
* If 'freesrc' is non-zero, the source will be closed after being read.
|
||||
* Returns the new surface, or NULL if there was an error.
|
||||
* The new surface should be freed with SDL_FreeSurface().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, int freesrc);
|
||||
|
||||
/* Convenience macro -- load a surface from a file */
|
||||
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/*
|
||||
* Save a surface to a seekable SDL data source (memory or file.)
|
||||
* If 'freedst' is non-zero, the source will be closed after being written.
|
||||
* Returns 0 if successful or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
||||
(SDL_Surface *surface, SDL_RWops *dst, int freedst);
|
||||
|
||||
/* Convenience macro -- save a surface to a file */
|
||||
#define SDL_SaveBMP(surface, file) \
|
||||
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
||||
|
||||
/*
|
||||
* Sets the color key (transparent pixel) in a blittable surface.
|
||||
* If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL),
|
||||
* 'key' will be the transparent pixel in the source image of a blit.
|
||||
* SDL_RLEACCEL requests RLE acceleration for the surface if present,
|
||||
* and removes RLE acceleration if absent.
|
||||
* If 'flag' is 0, this function clears any current color key.
|
||||
* This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey
|
||||
(SDL_Surface *surface, Uint32 flag, Uint32 key);
|
||||
|
||||
/*
|
||||
* This function sets the alpha value for the entire surface, as opposed to
|
||||
* using the alpha component of each pixel. This value measures the range
|
||||
* of transparency of the surface, 0 being completely transparent to 255
|
||||
* being completely opaque. An 'alpha' value of 255 causes blits to be
|
||||
* opaque, the source pixels copied to the destination (the default). Note
|
||||
* that per-surface alpha can be combined with colorkey transparency.
|
||||
*
|
||||
* If 'flag' is 0, alpha blending is disabled for the surface.
|
||||
* If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface.
|
||||
* OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the
|
||||
* surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed.
|
||||
*
|
||||
* The 'alpha' parameter is ignored for surfaces that have an alpha channel.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
|
||||
|
||||
/*
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* If the clip rectangle is NULL, clipping will be disabled.
|
||||
* If the clip rectangle doesn't intersect the surface, the function will
|
||||
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
||||
* function returns SDL_TRUE and blits to the surface will be clipped to
|
||||
* the intersection of the surface area and the clipping rectangle.
|
||||
*
|
||||
* Note that blits are automatically clipped to the edges of the source
|
||||
* and destination surfaces.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
|
||||
|
||||
/*
|
||||
* Gets the clipping rectangle for the destination surface in a blit.
|
||||
* 'rect' must be a pointer to a valid rectangle which will be filled
|
||||
* with the correct values.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect);
|
||||
|
||||
/*
|
||||
* Creates a new surface of the specified format, and then copies and maps
|
||||
* the given surface to it so the blit of the converted surface will be as
|
||||
* fast as possible. If this function fails, it returns NULL.
|
||||
*
|
||||
* The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those
|
||||
* semantics. You can also pass SDL_RLEACCEL in the flags parameter and
|
||||
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
||||
* surface.
|
||||
*
|
||||
* This function is used internally by SDL_DisplayFormat().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
|
||||
(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
|
||||
|
||||
/*
|
||||
* This performs a fast blit from the source surface to the destination
|
||||
* surface. It assumes that the source and destination rectangles are
|
||||
* the same size. If either 'srcrect' or 'dstrect' are NULL, the entire
|
||||
* surface (src or dst) is copied. The final blit rectangles are saved
|
||||
* in 'srcrect' and 'dstrect' after all clipping is performed.
|
||||
* If the blit is successful, it returns 0, otherwise it returns -1.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without alpha and colorkey
|
||||
* are defined as follows:
|
||||
*
|
||||
* RGBA->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using alpha-channel).
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value);
|
||||
* set destination alpha to opaque.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB, set destination alpha to source per-surface alpha value.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* RGBA->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source alpha channel) the RGB values;
|
||||
* leave destination alpha untouched. [Note: is this correct?]
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy all of RGBA to the destination.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value).
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* If either of the surfaces were in video memory, and the blit returns -2,
|
||||
* the video memory was lost, so it should be reloaded with artwork and
|
||||
* re-blitted:
|
||||
while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
|
||||
while ( SDL_LockSurface(image) < 0 )
|
||||
Sleep(10);
|
||||
-- Write image pixels to image->pixels --
|
||||
SDL_UnlockSurface(image);
|
||||
}
|
||||
* This happens under DirectX 5.0 when the system switches away from your
|
||||
* fullscreen application. The lock will also fail until you have access
|
||||
* to the video memory again.
|
||||
*/
|
||||
/* You should call SDL_BlitSurface() unless you know exactly how SDL
|
||||
blitting works internally and how to use the other blit functions.
|
||||
*/
|
||||
#define SDL_BlitSurface SDL_UpperBlit
|
||||
|
||||
/* This is the public blit function, SDL_BlitSurface(), and it performs
|
||||
rectangle validation and clipping before passing it to SDL_LowerBlit()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
/* This is a semi-private blit function and it performs low-level surface
|
||||
blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/*
|
||||
* This function performs a fast fill of the given rectangle with 'color'
|
||||
* The given rectangle is clipped to the destination surface clip area
|
||||
* and the final fill rectangle is saved in the passed in pointer.
|
||||
* If 'dstrect' is NULL, the whole surface will be filled with 'color'
|
||||
* The color should be a pixel of the format used by the surface, and
|
||||
* can be generated by the SDL_MapRGB() function.
|
||||
* This function returns 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRect
|
||||
(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
|
||||
|
||||
/*
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer, suitable for fast
|
||||
* blitting onto the display surface. It calls SDL_ConvertSurface()
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormat(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer (if possible),
|
||||
* suitable for fast alpha blitting onto the display surface.
|
||||
* The new surface will always have an alpha channel.
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *surface);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* YUV video surface overlay functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* This function creates a video output overlay
|
||||
Calling the returned surface an overlay is something of a misnomer because
|
||||
the contents of the display surface underneath the area where the overlay
|
||||
is shown is undefined - it may be overwritten with the converted YUV data.
|
||||
*/
|
||||
extern DECLSPEC SDL_Overlay * SDLCALL SDL_CreateYUVOverlay(int width, int height,
|
||||
Uint32 format, SDL_Surface *display);
|
||||
|
||||
/* Lock an overlay for direct access, and unlock it when you are done */
|
||||
extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay *overlay);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
/* Blit a video overlay to the display surface.
|
||||
The contents of the video surface underneath the blit destination are
|
||||
not defined.
|
||||
The width and height of the destination rectangle may be different from
|
||||
that of the overlay, but currently only 2x scaling is supported.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect);
|
||||
|
||||
/* Free a video overlay */
|
||||
extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* OpenGL support functions. */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/*
|
||||
* Dynamically load a GL driver, if SDL is built with dynamic GL.
|
||||
*
|
||||
* SDL links normally with the OpenGL library on your system by default,
|
||||
* but you can compile it to dynamically load the GL driver at runtime.
|
||||
* If you do this, you need to retrieve all of the GL functions used in
|
||||
* your program from the dynamic library using SDL_GL_GetProcAddress().
|
||||
*
|
||||
* This is disabled in default builds of SDL.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
|
||||
|
||||
/*
|
||||
* Get the address of a GL function (for extension functions)
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc);
|
||||
|
||||
/*
|
||||
* Set an attribute of the OpenGL subsystem before intialization.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
|
||||
|
||||
/*
|
||||
* Get an attribute of the OpenGL subsystem from the windowing
|
||||
* interface, such as glX. This is of course different from getting
|
||||
* the values from SDL's internal OpenGL subsystem, which only
|
||||
* stores the values you request before initialization.
|
||||
*
|
||||
* Developers should track the values they pass into SDL_GL_SetAttribute
|
||||
* themselves if they want to retrieve these values.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value);
|
||||
|
||||
/*
|
||||
* Swap the OpenGL buffers, if double-buffering is supported.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
|
||||
|
||||
/*
|
||||
* Internal functions that should not be called unless you have read
|
||||
* and understood the source code for these functions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
|
||||
extern DECLSPEC void SDLCALL SDL_GL_Lock(void);
|
||||
extern DECLSPEC void SDLCALL SDL_GL_Unlock(void);
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* These functions allow interaction with the window manager, if any. */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/*
|
||||
* Sets/Gets the title and icon text of the display window
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon);
|
||||
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
|
||||
|
||||
/*
|
||||
* Sets the icon for the display window.
|
||||
* This function must be called before the first call to SDL_SetVideoMode().
|
||||
* It takes an icon surface, and a mask in MSB format.
|
||||
* If 'mask' is NULL, the entire icon surface will be used as the icon.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
|
||||
|
||||
/*
|
||||
* This function iconifies the window, and returns 1 if it succeeded.
|
||||
* If the function succeeds, it generates an SDL_APPACTIVE loss event.
|
||||
* This function is a noop and returns 0 in non-windowed environments.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
|
||||
|
||||
/*
|
||||
* Toggle fullscreen mode without changing the contents of the screen.
|
||||
* If the display surface does not require locking before accessing
|
||||
* the pixel information, then the memory pointers will not change.
|
||||
*
|
||||
* If this function was able to toggle fullscreen mode (change from
|
||||
* running in a window to fullscreen, or vice-versa), it will return 1.
|
||||
* If it is not implemented, or fails, it returns 0.
|
||||
*
|
||||
* The next call to SDL_SetVideoMode() will set the mode fullscreen
|
||||
* attribute based on the flags parameter - if SDL_FULLSCREEN is not
|
||||
* set, then the display will be windowed by default where supported.
|
||||
*
|
||||
* This is currently only implemented in the X11 video driver.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* This function allows you to set and query the input grab state of
|
||||
* the application. It returns the new input grab state.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_GRAB_QUERY = -1,
|
||||
SDL_GRAB_OFF = 0,
|
||||
SDL_GRAB_ON = 1,
|
||||
SDL_GRAB_FULLSCREEN /* Used internally */
|
||||
} SDL_GrabMode;
|
||||
/*
|
||||
* Grabbing means that the mouse is confined to the application window,
|
||||
* and nearly all keyboard input is passed directly to the application,
|
||||
* and not interpreted by a window manager, if any.
|
||||
*/
|
||||
extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
|
||||
|
||||
/* Not in public API at the moment - do not use! */
|
||||
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
|
@ -1,136 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/* This file sets things up for C dynamic library function definitions,
|
||||
static inlined functions, and structures aligned at 4-byte alignment.
|
||||
If you don't like ugly C preprocessor code, don't look at this file. :)
|
||||
*/
|
||||
|
||||
/* This shouldn't be nested -- included it around code only. */
|
||||
#ifdef _begin_code_h
|
||||
#error Nested inclusion of begin_code.h
|
||||
#endif
|
||||
#define _begin_code_h
|
||||
|
||||
/* Make sure the correct platform symbols are defined */
|
||||
#if !defined(WIN32) && defined(_WIN32)
|
||||
#define WIN32
|
||||
#endif /* Windows */
|
||||
|
||||
/* Some compilers use a special export keyword */
|
||||
#ifndef DECLSPEC
|
||||
# ifdef __BEOS__
|
||||
# if defined(__GNUC__)
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC __declspec(export)
|
||||
# endif
|
||||
# else
|
||||
# ifdef WIN32
|
||||
# ifdef __BORLANDC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* By default SDL uses the C calling convention */
|
||||
#ifndef SDLCALL
|
||||
#ifdef WIN32
|
||||
#define SDLCALL __cdecl
|
||||
#else
|
||||
#define SDLCALL
|
||||
#endif
|
||||
#endif /* SDLCALL */
|
||||
|
||||
/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
|
||||
#ifdef __SYMBIAN32__
|
||||
#undef DECLSPEC
|
||||
#define DECLSPEC
|
||||
#endif /* __SYMBIAN32__ */
|
||||
|
||||
/* Force structure packing at 4 byte alignment.
|
||||
This is necessary if the header is included in code which has structure
|
||||
packing set to an alternate value, say for loading structures from disk.
|
||||
The packing is reset to the previous value in close_code.h
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable: 4103)
|
||||
#endif
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#pragma pack(push,4)
|
||||
#elif (defined(__MWERKS__) && defined(macintosh))
|
||||
#pragma options align=mac68k4byte
|
||||
#pragma enumsalwaysint on
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
/* Set up compiler-specific options for inlining functions */
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#ifdef __GNUC__
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
/* Add any special compiler-specific cases here */
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||
defined(__DMC__) || defined(__SC__) || \
|
||||
defined(__WATCOMC__) || defined(__LCC__)
|
||||
#ifndef __inline__
|
||||
#define __inline__ __inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
||||
#define __inline__ inline
|
||||
#define SDL_INLINE_OKAY
|
||||
#endif /* Not a funky compiler */
|
||||
#endif /* Visual C++ */
|
||||
#endif /* GNU C */
|
||||
#endif /* SDL_INLINE_OKAY */
|
||||
|
||||
/* If inlining isn't supported, remove "__inline__", turning static
|
||||
inlined functions into static functions (resulting in code bloat
|
||||
in all files which include the offending header files)
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#define __inline__
|
||||
#endif
|
||||
|
||||
/* Apparently this is needed by several Windows compilers */
|
||||
#if !defined(__MACH__)
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void *)0)
|
||||
#endif
|
||||
#endif /* NULL */
|
||||
#endif /* ! MacOS X - breaks precompiled headers */
|
|
@ -1,41 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/* This file reverses the effects of begin_code.h and should be included
|
||||
after you finish any function and structure declarations in your headers
|
||||
*/
|
||||
|
||||
#undef _begin_code_h
|
||||
|
||||
/* Reset structure packing at previous byte alignment */
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#if (defined(__MWERKS__) && defined(macintosh))
|
||||
#pragma options align=reset
|
||||
#pragma enumsalwaysint reset
|
||||
#else
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
1109
include/fmod.h
1109
include/fmod.h
File diff suppressed because it is too large
Load diff
|
@ -1,32 +0,0 @@
|
|||
#ifndef _FMOD_ERRORS_H
|
||||
#define _FMOD_ERRORS_H
|
||||
|
||||
static char *FMOD_ErrorString(int errcode)
|
||||
{
|
||||
switch (errcode)
|
||||
{
|
||||
case FMOD_ERR_NONE: return "No errors";
|
||||
case FMOD_ERR_BUSY: return "Cannot call this command after FSOUND_Init. Call FSOUND_Close first.";
|
||||
case FMOD_ERR_UNINITIALIZED: return "This command failed because FSOUND_Init was not called";
|
||||
case FMOD_ERR_PLAY: return "Playing the sound failed.";
|
||||
case FMOD_ERR_INIT: return "Error initializing output device.";
|
||||
case FMOD_ERR_ALLOCATED: return "The output device is already in use and cannot be reused.";
|
||||
case FMOD_ERR_OUTPUT_FORMAT: return "Soundcard does not support the features needed for this soundsystem (16bit stereo output)";
|
||||
case FMOD_ERR_COOPERATIVELEVEL: return "Error setting cooperative level for hardware.";
|
||||
case FMOD_ERR_CREATEBUFFER: return "Error creating hardware sound buffer.";
|
||||
case FMOD_ERR_FILE_NOTFOUND: return "File not found";
|
||||
case FMOD_ERR_FILE_FORMAT: return "Unknown file format";
|
||||
case FMOD_ERR_FILE_BAD: return "Error loading file";
|
||||
case FMOD_ERR_MEMORY: return "Not enough memory ";
|
||||
case FMOD_ERR_VERSION: return "The version number of this file format is not supported";
|
||||
case FMOD_ERR_INVALID_PARAM: return "An invalid parameter was passed to this function";
|
||||
case FMOD_ERR_NO_EAX: return "Tried to use an EAX command on a non EAX enabled channel or output.";
|
||||
case FMOD_ERR_CHANNEL_ALLOC: return "Failed to allocate a new channel";
|
||||
case FMOD_ERR_RECORD: return "Recording not supported on this device";
|
||||
case FMOD_ERR_MEDIAPLAYER: return "Required Mediaplayer codec is not installed";
|
||||
|
||||
default : return "Unknown error";
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,504 +0,0 @@
|
|||
/* ========================================================================================== */
|
||||
/* FMOD Dynamic DLL loading header. Copyright (c), Firelight Technologies Pty, Ltd 1999-2003. */
|
||||
/* ========================================================================================== */
|
||||
|
||||
#ifndef _FMODDYN_H_
|
||||
#define _FMODDYN_H_
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
#include "fmod.h"
|
||||
|
||||
typedef struct
|
||||
{
|
||||
void *module;
|
||||
|
||||
signed char (F_API *FSOUND_SetOutput)(int outputtype);
|
||||
signed char (F_API *FSOUND_SetDriver)(int driver);
|
||||
signed char (F_API *FSOUND_SetMixer)(int mixer);
|
||||
signed char (F_API *FSOUND_SetBufferSize)(int len_ms);
|
||||
signed char (F_API *FSOUND_SetHWND)(void *hwnd);
|
||||
signed char (F_API *FSOUND_SetMinHardwareChannels)(int min);
|
||||
signed char (F_API *FSOUND_SetMaxHardwareChannels)(int max);
|
||||
signed char (F_API *FSOUND_SetMemorySystem)(void *pool, int poollen, FSOUND_ALLOCCALLBACK useralloc, FSOUND_REALLOCCALLBACK userrealloc, FSOUND_FREECALLBACK userfree);
|
||||
signed char (F_API *FSOUND_Init)(int mixrate, int maxsoftwarechannels, unsigned int flags);
|
||||
void (F_API *FSOUND_Close)();
|
||||
void (F_API *FSOUND_SetSpeakerMode)(unsigned int speakermode);
|
||||
void (F_API *FSOUND_SetSFXMasterVolume)(int volume);
|
||||
void (F_API *FSOUND_SetPanSeperation)(float pansep);
|
||||
void (F_API *FSOUND_File_SetCallbacks)(FSOUND_OPENCALLBACK useropen, FSOUND_CLOSECALLBACK userclose, FSOUND_READCALLBACK userread, FSOUND_SEEKCALLBACK userseek, FSOUND_TELLCALLBACK usertell);
|
||||
int (F_API *FSOUND_GetError)();
|
||||
float (F_API *FSOUND_GetVersion)();
|
||||
int (F_API *FSOUND_GetOutput)();
|
||||
void * (F_API *FSOUND_GetOutputHandle)();
|
||||
int (F_API *FSOUND_GetDriver)();
|
||||
int (F_API *FSOUND_GetMixer)();
|
||||
int (F_API *FSOUND_GetNumDrivers)();
|
||||
signed char * (F_API *FSOUND_GetDriverName)(int id);
|
||||
signed char (F_API *FSOUND_GetDriverCaps)(int id, unsigned int *caps);
|
||||
int (F_API *FSOUND_GetOutputRate)();
|
||||
int (F_API *FSOUND_GetMaxChannels)();
|
||||
int (F_API *FSOUND_GetMaxSamples)();
|
||||
int (F_API *FSOUND_GetSFXMasterVolume)();
|
||||
int (F_API *FSOUND_GetNumHardwareChannels)();
|
||||
int (F_API *FSOUND_GetChannelsPlaying)();
|
||||
float (F_API *FSOUND_GetCPUUsage)();
|
||||
void (F_API *FSOUND_GetMemoryStats)(unsigned int *currentalloced, unsigned int *maxalloced);
|
||||
FSOUND_SAMPLE * (F_API *FSOUND_Sample_Load)(int index, const char *name_or_data, unsigned int mode, int memlength);
|
||||
FSOUND_SAMPLE * (F_API *FSOUND_Sample_Alloc)(int index, int length, unsigned int mode, int deffreq, int defvol, int defpan, int defpri);
|
||||
void (F_API *FSOUND_Sample_Free)(FSOUND_SAMPLE *sptr);
|
||||
signed char (F_API *FSOUND_Sample_Upload)(FSOUND_SAMPLE *sptr, void *srcdata, unsigned int mode);
|
||||
signed char (F_API *FSOUND_Sample_Lock)(FSOUND_SAMPLE *sptr, int offset, int length, void **ptr1, void **ptr2, unsigned int *len1, unsigned int *len2);
|
||||
signed char (F_API *FSOUND_Sample_Unlock)(FSOUND_SAMPLE *sptr, void *ptr1, void *ptr2, unsigned int len1, unsigned int len2);
|
||||
signed char (F_API *FSOUND_Sample_SetMode)(FSOUND_SAMPLE *sptr, unsigned int mode);
|
||||
signed char (F_API *FSOUND_Sample_SetLoopPoints)(FSOUND_SAMPLE *sptr, int loopstart, int loopend);
|
||||
signed char (F_API *FSOUND_Sample_SetDefaults)(FSOUND_SAMPLE *sptr, int deffreq, int defvol, int defpan, int defpri);
|
||||
signed char (F_API *FSOUND_Sample_SetMinMaxDistance)(FSOUND_SAMPLE *sptr, float min, float max);
|
||||
signed char (F_API *FSOUND_Sample_SetMaxPlaybacks)(FSOUND_SAMPLE *sptr, int max);
|
||||
FSOUND_SAMPLE * (F_API *FSOUND_Sample_Get)(int sampno);
|
||||
char * (F_API *FSOUND_Sample_GetName)(FSOUND_SAMPLE *sptr);
|
||||
unsigned int (F_API *FSOUND_Sample_GetLength)(FSOUND_SAMPLE *sptr);
|
||||
signed char (F_API *FSOUND_Sample_GetLoopPoints)(FSOUND_SAMPLE *sptr, int *loopstart, int *loopend);
|
||||
signed char (F_API *FSOUND_Sample_GetDefaults)(FSOUND_SAMPLE *sptr, int *deffreq, int *defvol, int *defpan, int *defpri);
|
||||
unsigned int (F_API *FSOUND_Sample_GetMode)(FSOUND_SAMPLE *sptr);
|
||||
int (F_API *FSOUND_PlaySound)(int channel, FSOUND_SAMPLE *sptr);
|
||||
int (F_API *FSOUND_PlaySoundEx)(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused);
|
||||
signed char (F_API *FSOUND_StopSound)(int channel);
|
||||
signed char (F_API *FSOUND_SetFrequency)(int channel, int freq);
|
||||
signed char (F_API *FSOUND_SetVolume)(int channel, int vol);
|
||||
signed char (F_API *FSOUND_SetVolumeAbsolute)(int channel, int vol);
|
||||
signed char (F_API *FSOUND_SetPan)(int channel, int pan);
|
||||
signed char (F_API *FSOUND_SetSurround)(int channel, signed char surround);
|
||||
signed char (F_API *FSOUND_SetMute)(int channel, signed char mute);
|
||||
signed char (F_API *FSOUND_SetPriority)(int channel, int priority);
|
||||
signed char (F_API *FSOUND_SetReserved)(int channel, signed char reserved);
|
||||
signed char (F_API *FSOUND_SetPaused)(int channel, signed char paused);
|
||||
signed char (F_API *FSOUND_SetLoopMode)(int channel, unsigned int loopmode);
|
||||
signed char (F_API *FSOUND_SetCurrentPosition)(int channel, unsigned int offset);
|
||||
signed char (F_API *FSOUND_IsPlaying)(int channel);
|
||||
int (F_API *FSOUND_GetFrequency)(int channel);
|
||||
int (F_API *FSOUND_GetVolume)(int channel);
|
||||
int (F_API *FSOUND_GetPan)(int channel);
|
||||
signed char (F_API *FSOUND_GetSurround)(int channel);
|
||||
signed char (F_API *FSOUND_GetMute)(int channel);
|
||||
int (F_API *FSOUND_GetPriority)(int channel);
|
||||
signed char (F_API *FSOUND_GetReserved)(int channel);
|
||||
signed char (F_API *FSOUND_GetPaused)(int channel);
|
||||
unsigned int (F_API *FSOUND_GetLoopMode)(int channel);
|
||||
unsigned int (F_API *FSOUND_GetCurrentPosition)(int channel);
|
||||
FSOUND_SAMPLE * (F_API *FSOUND_GetCurrentSample)(int channel);
|
||||
signed char (F_API *FSOUND_GetCurrentLevels)(int channel, float *l, float *r);
|
||||
int (F_API *FSOUND_FX_Enable)(int channel, unsigned int fx); /* See FSOUND_FX_MODES */
|
||||
signed char (F_API *FSOUND_FX_Disable)(int channel);
|
||||
signed char (F_API *FSOUND_FX_SetChorus)(int fxid, float WetDryMix, float Depth, float Feedback, float Frequency, int Waveform, float Delay, int Phase);
|
||||
signed char (F_API *FSOUND_FX_SetCompressor)(int fxid, float Gain, float Attack, float Release, float Threshold, float Ratio, float Predelay);
|
||||
signed char (F_API *FSOUND_FX_SetDistortion)(int fxid, float Gain, float Edge, float PostEQCenterFrequency, float PostEQBandwidth, float PreLowpassCutoff);
|
||||
signed char (F_API *FSOUND_FX_SetEcho)(int fxid, float WetDryMix, float Feedback, float LeftDelay, float RightDelay, int PanDelay);
|
||||
signed char (F_API *FSOUND_FX_SetFlanger)(int fxid, float WetDryMix, float Depth, float Feedback, float Frequency, int Waveform, float Delay, int Phase);
|
||||
signed char (F_API *FSOUND_FX_SetGargle)(int fxid, int RateHz, int WaveShape);
|
||||
signed char (F_API *FSOUND_FX_SetI3DL2Reverb)(int fxid, int Room, int RoomHF, float RoomRolloffFactor, float DecayTime, float DecayHFRatio, int Reflections, float ReflectionsDelay, int Reverb, float ReverbDelay, float Diffusion, float Density, float HFReference);
|
||||
signed char (F_API *FSOUND_FX_SetParamEQ)(int fxid, float Center, float Bandwidth, float Gain);
|
||||
signed char (F_API *FSOUND_FX_SetWavesReverb)(int fxid, float InGain, float ReverbMix, float ReverbTime, float HighFreqRTRatio);
|
||||
void (F_API *FSOUND_Update)(); /* you must call this once a frame */
|
||||
void (F_API *FSOUND_3D_SetDopplerFactor)(float scale);
|
||||
void (F_API *FSOUND_3D_SetDistanceFactor)(float scale);
|
||||
void (F_API *FSOUND_3D_SetRolloffFactor)(float scale);
|
||||
signed char (F_API *FSOUND_3D_SetAttributes)(int channel, float *pos, float *vel);
|
||||
signed char (F_API *FSOUND_3D_GetAttributes)(int channel, float *pos, float *vel);
|
||||
void (F_API *FSOUND_3D_Listener_SetCurrent)(int current, int numlisteners); /* use this if you use multiple listeners / splitscreen */
|
||||
void (F_API *FSOUND_3D_Listener_SetAttributes)(float *pos, float *vel, float fx, float fy, float fz, float tx, float ty, float tz);
|
||||
void (F_API *FSOUND_3D_Listener_GetAttributes)(float *pos, float *vel, float *fx, float *fy, float *fz, float *tx, float *ty, float *tz);
|
||||
signed char (F_API *FSOUND_Stream_SetBufferSize)(int ms); /* call this before opening streams, not after */
|
||||
FSOUND_STREAM * (F_API *FSOUND_Stream_OpenFile)(const char *filename, unsigned int mode, int memlength);
|
||||
FSOUND_STREAM * (F_API *FSOUND_Stream_Create)(FSOUND_STREAMCALLBACK callback, int length, unsigned int mode, int samplerate, int userdata);
|
||||
int (F_API *FSOUND_Stream_Play)(int channel, FSOUND_STREAM *stream);
|
||||
int (F_API *FSOUND_Stream_PlayEx)(int channel, FSOUND_STREAM *stream, FSOUND_DSPUNIT *dsp, signed char startpaused);
|
||||
signed char (F_API *FSOUND_Stream_Stop)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_Stream_Close)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_Stream_SetEndCallback)(FSOUND_STREAM *stream, FSOUND_STREAMCALLBACK callback, int userdata);
|
||||
signed char (F_API *FSOUND_Stream_SetSynchCallback)(FSOUND_STREAM *stream, FSOUND_STREAMCALLBACK callback, int userdata);
|
||||
FSOUND_SAMPLE * (F_API *FSOUND_Stream_GetSample)(FSOUND_STREAM *stream); /* every stream contains a sample to playback on */
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_Stream_CreateDSP)(FSOUND_STREAM *stream, FSOUND_DSPCALLBACK callback, int priority, int param);
|
||||
signed char (F_API *FSOUND_Stream_SetPosition)(FSOUND_STREAM *stream, unsigned int position);
|
||||
unsigned int (F_API *FSOUND_Stream_GetPosition)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_Stream_SetTime)(FSOUND_STREAM *stream, int ms);
|
||||
int (F_API *FSOUND_Stream_GetTime)(FSOUND_STREAM *stream);
|
||||
int (F_API *FSOUND_Stream_GetLength)(FSOUND_STREAM *stream);
|
||||
int (F_API *FSOUND_Stream_GetLengthMs)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_Stream_SetSubStream)(FSOUND_STREAM *stream, int index);
|
||||
int (F_API *FSOUND_Stream_GetNumSubStreams)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_Stream_SetSubStreamSentence)(FSOUND_STREAM *stream, int *sentencelist, int numitems);
|
||||
signed char (F_API *FSOUND_Stream_SetMode)(FSOUND_STREAM *stream, unsigned int mode);
|
||||
unsigned int (F_API *FSOUND_Stream_GetMode)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_Stream_SetLoopPoints)(FSOUND_STREAM *stream, unsigned int loopstartpcm, unsigned int loopendpcm);
|
||||
signed char (F_API *FSOUND_Stream_SetLoopCount)(FSOUND_STREAM *stream, int count);
|
||||
int (F_API *FSOUND_Stream_AddSynchPoint)(FSOUND_STREAM *stream, unsigned int pcmoffset, int userdata);
|
||||
signed char (F_API *FSOUND_Stream_DeleteSynchPoint)(FSOUND_STREAM *stream, int index);
|
||||
int (F_API *FSOUND_Stream_GetNumSynchPoints)(FSOUND_STREAM *stream);
|
||||
int (F_API *FSOUND_Stream_GetOpenState)(FSOUND_STREAM *stream);
|
||||
signed char (F_API *FSOUND_CD_Play)(char drive, int track);
|
||||
void (F_API *FSOUND_CD_SetPlayMode)(char drive, signed char mode);
|
||||
signed char (F_API *FSOUND_CD_Stop)(char drive);
|
||||
signed char (F_API *FSOUND_CD_SetPaused)(char drive, signed char paused);
|
||||
signed char (F_API *FSOUND_CD_SetVolume)(char drive, int volume);
|
||||
signed char (F_API *FSOUND_CD_SetTrackTime)(char drive, unsigned int ms);
|
||||
signed char (F_API *FSOUND_CD_Eject)(char drive);
|
||||
signed char (F_API *FSOUND_CD_GetPaused)(char drive);
|
||||
int (F_API *FSOUND_CD_GetTrack)(char drive);
|
||||
int (F_API *FSOUND_CD_GetNumTracks)(char drive);
|
||||
int (F_API *FSOUND_CD_GetVolume)(char drive);
|
||||
int (F_API *FSOUND_CD_GetTrackLength)(char drive, int track);
|
||||
int (F_API *FSOUND_CD_GetTrackTime)(char drive);
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_DSP_Create)(FSOUND_DSPCALLBACK callback, int priority, int param);
|
||||
void (F_API *FSOUND_DSP_Free)(FSOUND_DSPUNIT *unit);
|
||||
void (F_API *FSOUND_DSP_SetPriority)(FSOUND_DSPUNIT *unit, int priority);
|
||||
int (F_API *FSOUND_DSP_GetPriority)(FSOUND_DSPUNIT *unit);
|
||||
void (F_API *FSOUND_DSP_SetActive)(FSOUND_DSPUNIT *unit, signed char active);
|
||||
signed char (F_API *FSOUND_DSP_GetActive)(FSOUND_DSPUNIT *unit);
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_DSP_GetClearUnit)();
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_DSP_GetSFXUnit)();
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_DSP_GetMusicUnit)();
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_DSP_GetFFTUnit)();
|
||||
FSOUND_DSPUNIT *(F_API *FSOUND_DSP_GetClipAndCopyUnit)();
|
||||
signed char (F_API *FSOUND_DSP_MixBuffers)(void *destbuffer, void *srcbuffer, int len, int freq, int vol, int pan, unsigned int mode);
|
||||
void (F_API *FSOUND_DSP_ClearMixBuffer)();
|
||||
int (F_API *FSOUND_DSP_GetBufferLength)(); /* Length of each DSP update */
|
||||
int (F_API *FSOUND_DSP_GetBufferLengthTotal)(); /* Total buffer length due to FSOUND_SetBufferSize */
|
||||
float * (F_API *FSOUND_DSP_GetSpectrum)(); /* Array of 512 floats - call FSOUND_DSP_SetActive(FSOUND_DSP_GetFFTUnit(), TRUE)) for this to work. */
|
||||
signed char (F_API *FSOUND_Reverb_SetProperties)(FSOUND_REVERB_PROPERTIES *prop);
|
||||
signed char (F_API *FSOUND_Reverb_GetProperties)(FSOUND_REVERB_PROPERTIES *prop);
|
||||
signed char (F_API *FSOUND_Reverb_SetChannelProperties)(int channel, FSOUND_REVERB_CHANNELPROPERTIES *prop);
|
||||
signed char (F_API *FSOUND_Reverb_GetChannelProperties)(int channel, FSOUND_REVERB_CHANNELPROPERTIES *prop);
|
||||
signed char (F_API *FSOUND_Record_SetDriver)(int outputtype);
|
||||
int (F_API *FSOUND_Record_GetNumDrivers)();
|
||||
signed char * (F_API *FSOUND_Record_GetDriverName)(int id);
|
||||
int (F_API *FSOUND_Record_GetDriver)();
|
||||
signed char (F_API *FSOUND_Record_StartSample)(FSOUND_SAMPLE *sptr, signed char loop);
|
||||
signed char (F_API *FSOUND_Record_Stop)();
|
||||
int (F_API *FSOUND_Record_GetPosition)();
|
||||
FMUSIC_MODULE * (F_API *FMUSIC_LoadSong)(const char *name);
|
||||
FMUSIC_MODULE * (F_API *FMUSIC_LoadSongEx)(void *data, int length);
|
||||
int (F_API *FMUSIC_GetOpenState)(FMUSIC_MODULE *mod);
|
||||
signed char (F_API *FMUSIC_FreeSong)(FMUSIC_MODULE *mod);
|
||||
signed char (F_API *FMUSIC_PlaySong)(FMUSIC_MODULE *mod);
|
||||
signed char (F_API *FMUSIC_StopSong)(FMUSIC_MODULE *mod);
|
||||
void (F_API *FMUSIC_StopAllSongs)();
|
||||
signed char (F_API *FMUSIC_SetZxxCallback)(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback);
|
||||
signed char (F_API *FMUSIC_SetRowCallback)(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback, int rowstep);
|
||||
signed char (F_API *FMUSIC_SetOrderCallback)(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback, int orderstep);
|
||||
signed char (F_API *FMUSIC_SetInstCallback)(FMUSIC_MODULE *mod, FMUSIC_CALLBACK callback, int instrument);
|
||||
signed char (F_API *FMUSIC_SetSample)(FMUSIC_MODULE *mod, int sampno, FSOUND_SAMPLE *sptr);
|
||||
signed char (F_API *FMUSIC_SetUserData)(FMUSIC_MODULE *mod, unsigned int userdata);
|
||||
signed char (F_API *FMUSIC_OptimizeChannels)(FMUSIC_MODULE *mod, int maxchannels, int minvolume);
|
||||
signed char (F_API *FMUSIC_SetReverb)(signed char reverb); /* MIDI only */
|
||||
signed char (F_API *FMUSIC_SetLooping)(FMUSIC_MODULE *mod, signed char looping);
|
||||
signed char (F_API *FMUSIC_SetOrder)(FMUSIC_MODULE *mod, int order);
|
||||
signed char (F_API *FMUSIC_SetPaused)(FMUSIC_MODULE *mod, signed char pause);
|
||||
signed char (F_API *FMUSIC_SetMasterVolume)(FMUSIC_MODULE *mod, int volume);
|
||||
signed char (F_API *FMUSIC_SetMasterSpeed)(FMUSIC_MODULE *mode, float speed);
|
||||
signed char (F_API *FMUSIC_SetPanSeperation)(FMUSIC_MODULE *mod, float pansep);
|
||||
char * (F_API *FMUSIC_GetName)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetType)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetNumOrders)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetNumPatterns)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetNumInstruments)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetNumSamples)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetNumChannels)(FMUSIC_MODULE *mod);
|
||||
FSOUND_SAMPLE * (F_API *FMUSIC_GetSample)(FMUSIC_MODULE *mod, int sampno);
|
||||
int (F_API *FMUSIC_GetPatternLength)(FMUSIC_MODULE *mod, int orderno);
|
||||
signed char (F_API *FMUSIC_IsFinished)(FMUSIC_MODULE *mod);
|
||||
signed char (F_API *FMUSIC_IsPlaying)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetMasterVolume)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetGlobalVolume)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetOrder)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetPattern)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetSpeed)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetBPM)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetRow)(FMUSIC_MODULE *mod);
|
||||
signed char (F_API *FMUSIC_GetPaused)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetTime)(FMUSIC_MODULE *mod);
|
||||
int (F_API *FMUSIC_GetRealChannel)(FMUSIC_MODULE *mod, int modchannel);
|
||||
unsigned int (F_API *FMUSIC_GetUserData)(FMUSIC_MODULE *mod);
|
||||
} FMOD_INSTANCE;
|
||||
|
||||
|
||||
static FMOD_INSTANCE *FMOD_CreateInstance(char *dllName)
|
||||
{
|
||||
FMOD_INSTANCE *instance;
|
||||
|
||||
instance = (FMOD_INSTANCE *)calloc(sizeof(FMOD_INSTANCE), 1);
|
||||
if (!instance)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
instance->module = LoadLibrary(dllName);
|
||||
#else
|
||||
instance->module = dlopen(dllName, RTLD_GLOBAL | RTLD_LAZY);
|
||||
#endif
|
||||
if (!instance->module)
|
||||
{
|
||||
free(instance);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
#define F_GETPROC(_x, _y) \
|
||||
{ \
|
||||
*((unsigned int *)&instance->_x) = (unsigned int)GetProcAddress((HMODULE)instance->module, _y); \
|
||||
if (!instance->_x) \
|
||||
{ \
|
||||
FreeLibrary((HMODULE)instance->module); \
|
||||
free(instance); \
|
||||
return NULL; \
|
||||
} \
|
||||
}
|
||||
#else
|
||||
#define F_GETPROC(_x, _y) \
|
||||
{ \
|
||||
char tmp[] = _y; \
|
||||
*(strchr(tmp, '@')) = 0; \
|
||||
*((unsigned int *)&instance->_x) = (unsigned int)dlsym(instance->module, &tmp[1]); \
|
||||
if (!instance->_x) \
|
||||
{ \
|
||||
dlclose(instance->module); \
|
||||
free(instance); \
|
||||
return NULL; \
|
||||
} \
|
||||
}
|
||||
#endif
|
||||
|
||||
F_GETPROC(FSOUND_SetOutput, "_FSOUND_SetOutput@4");
|
||||
F_GETPROC(FSOUND_SetDriver, "_FSOUND_SetDriver@4");
|
||||
F_GETPROC(FSOUND_SetMixer, "_FSOUND_SetMixer@4");
|
||||
F_GETPROC(FSOUND_SetBufferSize, "_FSOUND_SetBufferSize@4");
|
||||
F_GETPROC(FSOUND_SetHWND, "_FSOUND_SetHWND@4");
|
||||
F_GETPROC(FSOUND_SetMinHardwareChannels, "_FSOUND_SetMinHardwareChannels@4");
|
||||
F_GETPROC(FSOUND_SetMaxHardwareChannels, "_FSOUND_SetMaxHardwareChannels@4");
|
||||
F_GETPROC(FSOUND_SetMemorySystem, "_FSOUND_SetMemorySystem@20");
|
||||
F_GETPROC(FSOUND_Init, "_FSOUND_Init@12");
|
||||
F_GETPROC(FSOUND_Close, "_FSOUND_Close@0");
|
||||
F_GETPROC(FSOUND_SetSFXMasterVolume, "_FSOUND_SetSFXMasterVolume@4");
|
||||
F_GETPROC(FSOUND_SetPanSeperation, "_FSOUND_SetPanSeperation@4");
|
||||
F_GETPROC(FSOUND_SetSpeakerMode, "_FSOUND_SetSpeakerMode@4");
|
||||
F_GETPROC(FSOUND_GetError, "_FSOUND_GetError@0");
|
||||
F_GETPROC(FSOUND_GetVersion, "_FSOUND_GetVersion@0");
|
||||
F_GETPROC(FSOUND_GetOutput, "_FSOUND_GetOutput@0");
|
||||
F_GETPROC(FSOUND_GetOutputHandle, "_FSOUND_GetOutputHandle@0");
|
||||
F_GETPROC(FSOUND_GetDriver, "_FSOUND_GetDriver@0");
|
||||
F_GETPROC(FSOUND_GetMixer, "_FSOUND_GetMixer@0");
|
||||
F_GETPROC(FSOUND_GetNumDrivers, "_FSOUND_GetNumDrivers@0");
|
||||
F_GETPROC(FSOUND_GetDriverName, "_FSOUND_GetDriverName@4");
|
||||
F_GETPROC(FSOUND_GetDriverCaps, "_FSOUND_GetDriverCaps@8");
|
||||
F_GETPROC(FSOUND_GetOutputRate, "_FSOUND_GetOutputRate@0");
|
||||
F_GETPROC(FSOUND_GetMaxChannels, "_FSOUND_GetMaxChannels@0");
|
||||
F_GETPROC(FSOUND_GetMaxSamples, "_FSOUND_GetMaxSamples@0");
|
||||
F_GETPROC(FSOUND_GetSFXMasterVolume, "_FSOUND_GetSFXMasterVolume@0");
|
||||
F_GETPROC(FSOUND_GetNumHardwareChannels, "_FSOUND_GetNumHardwareChannels@0");
|
||||
F_GETPROC(FSOUND_GetChannelsPlaying, "_FSOUND_GetChannelsPlaying@0");
|
||||
F_GETPROC(FSOUND_GetCPUUsage, "_FSOUND_GetCPUUsage@0");
|
||||
F_GETPROC(FSOUND_GetMemoryStats, "_FSOUND_GetMemoryStats@8");
|
||||
F_GETPROC(FSOUND_Sample_Load, "_FSOUND_Sample_Load@16");
|
||||
F_GETPROC(FSOUND_Sample_Alloc, "_FSOUND_Sample_Alloc@28");
|
||||
F_GETPROC(FSOUND_Sample_Free, "_FSOUND_Sample_Free@4");
|
||||
F_GETPROC(FSOUND_Sample_Upload, "_FSOUND_Sample_Upload@12");
|
||||
F_GETPROC(FSOUND_Sample_Lock, "_FSOUND_Sample_Lock@28");
|
||||
F_GETPROC(FSOUND_Sample_Unlock, "_FSOUND_Sample_Unlock@20");
|
||||
F_GETPROC(FSOUND_Sample_SetMode, "_FSOUND_Sample_SetMode@8");
|
||||
F_GETPROC(FSOUND_Sample_SetLoopPoints, "_FSOUND_Sample_SetLoopPoints@12");
|
||||
F_GETPROC(FSOUND_Sample_SetDefaults, "_FSOUND_Sample_SetDefaults@20");
|
||||
F_GETPROC(FSOUND_Sample_SetMinMaxDistance, "_FSOUND_Sample_SetMinMaxDistance@12");
|
||||
F_GETPROC(FSOUND_Sample_SetMaxPlaybacks, "_FSOUND_Sample_SetMaxPlaybacks@8");
|
||||
F_GETPROC(FSOUND_Sample_Get, "_FSOUND_Sample_Get@4");
|
||||
F_GETPROC(FSOUND_Sample_GetName, "_FSOUND_Sample_GetName@4");
|
||||
F_GETPROC(FSOUND_Sample_GetLength, "_FSOUND_Sample_GetLength@4");
|
||||
F_GETPROC(FSOUND_Sample_GetLoopPoints, "_FSOUND_Sample_GetLoopPoints@12");
|
||||
F_GETPROC(FSOUND_Sample_GetDefaults, "_FSOUND_Sample_GetDefaults@20");
|
||||
F_GETPROC(FSOUND_Sample_GetMode, "_FSOUND_Sample_GetMode@4");
|
||||
F_GETPROC(FSOUND_PlaySound, "_FSOUND_PlaySound@8");
|
||||
F_GETPROC(FSOUND_PlaySoundEx, "_FSOUND_PlaySoundEx@16");
|
||||
F_GETPROC(FSOUND_StopSound, "_FSOUND_StopSound@4");
|
||||
F_GETPROC(FSOUND_SetFrequency, "_FSOUND_SetFrequency@8");
|
||||
F_GETPROC(FSOUND_SetVolume, "_FSOUND_SetVolume@8");
|
||||
F_GETPROC(FSOUND_SetVolumeAbsolute, "_FSOUND_SetVolumeAbsolute@8");
|
||||
F_GETPROC(FSOUND_SetPan, "_FSOUND_SetPan@8");
|
||||
F_GETPROC(FSOUND_SetSurround, "_FSOUND_SetSurround@8");
|
||||
F_GETPROC(FSOUND_SetMute, "_FSOUND_SetMute@8");
|
||||
F_GETPROC(FSOUND_SetPriority, "_FSOUND_SetPriority@8");
|
||||
F_GETPROC(FSOUND_SetReserved, "_FSOUND_SetReserved@8");
|
||||
F_GETPROC(FSOUND_SetPaused, "_FSOUND_SetPaused@8");
|
||||
F_GETPROC(FSOUND_SetLoopMode, "_FSOUND_SetLoopMode@8");
|
||||
F_GETPROC(FSOUND_IsPlaying, "_FSOUND_IsPlaying@4");
|
||||
F_GETPROC(FSOUND_GetFrequency, "_FSOUND_GetFrequency@4");
|
||||
F_GETPROC(FSOUND_GetVolume, "_FSOUND_GetVolume@4");
|
||||
F_GETPROC(FSOUND_GetPan, "_FSOUND_GetPan@4");
|
||||
F_GETPROC(FSOUND_GetSurround, "_FSOUND_GetSurround@4");
|
||||
F_GETPROC(FSOUND_GetMute, "_FSOUND_GetMute@4");
|
||||
F_GETPROC(FSOUND_GetPriority, "_FSOUND_GetPriority@4");
|
||||
F_GETPROC(FSOUND_GetReserved, "_FSOUND_GetReserved@4");
|
||||
F_GETPROC(FSOUND_GetPaused, "_FSOUND_GetPaused@4");
|
||||
F_GETPROC(FSOUND_GetLoopMode, "_FSOUND_GetLoopMode@4");
|
||||
F_GETPROC(FSOUND_GetCurrentPosition, "_FSOUND_GetCurrentPosition@4");
|
||||
F_GETPROC(FSOUND_SetCurrentPosition, "_FSOUND_SetCurrentPosition@8");
|
||||
F_GETPROC(FSOUND_GetCurrentSample, "_FSOUND_GetCurrentSample@4");
|
||||
F_GETPROC(FSOUND_GetCurrentLevels, "_FSOUND_GetCurrentLevels@12");
|
||||
F_GETPROC(FSOUND_FX_Enable, "_FSOUND_FX_Enable@8");
|
||||
F_GETPROC(FSOUND_FX_Disable, "_FSOUND_FX_Disable@4");
|
||||
F_GETPROC(FSOUND_FX_SetChorus, "_FSOUND_FX_SetChorus@32");
|
||||
F_GETPROC(FSOUND_FX_SetCompressor, "_FSOUND_FX_SetCompressor@28");
|
||||
F_GETPROC(FSOUND_FX_SetDistortion, "_FSOUND_FX_SetDistortion@24");
|
||||
F_GETPROC(FSOUND_FX_SetEcho, "_FSOUND_FX_SetEcho@24");
|
||||
F_GETPROC(FSOUND_FX_SetFlanger, "_FSOUND_FX_SetFlanger@32");
|
||||
F_GETPROC(FSOUND_FX_SetGargle, "_FSOUND_FX_SetGargle@12");
|
||||
F_GETPROC(FSOUND_FX_SetI3DL2Reverb, "_FSOUND_FX_SetI3DL2Reverb@52");
|
||||
F_GETPROC(FSOUND_FX_SetParamEQ, "_FSOUND_FX_SetParamEQ@16");
|
||||
F_GETPROC(FSOUND_FX_SetWavesReverb, "_FSOUND_FX_SetWavesReverb@20");
|
||||
F_GETPROC(FSOUND_Update, "_FSOUND_Update@0");
|
||||
F_GETPROC(FSOUND_3D_SetAttributes, "_FSOUND_3D_SetAttributes@12");
|
||||
F_GETPROC(FSOUND_3D_GetAttributes, "_FSOUND_3D_GetAttributes@12");
|
||||
F_GETPROC(FSOUND_3D_Listener_SetCurrent, "_FSOUND_3D_Listener_SetCurrent@8");
|
||||
F_GETPROC(FSOUND_3D_Listener_SetAttributes, "_FSOUND_3D_Listener_SetAttributes@32");
|
||||
F_GETPROC(FSOUND_3D_Listener_GetAttributes, "_FSOUND_3D_Listener_GetAttributes@32");
|
||||
F_GETPROC(FSOUND_3D_SetDopplerFactor, "_FSOUND_3D_SetDopplerFactor@4");
|
||||
F_GETPROC(FSOUND_3D_SetDistanceFactor, "_FSOUND_3D_SetDistanceFactor@4");
|
||||
F_GETPROC(FSOUND_3D_SetRolloffFactor, "_FSOUND_3D_SetRolloffFactor@4");
|
||||
F_GETPROC(FSOUND_Stream_OpenFile, "_FSOUND_Stream_OpenFile@12");
|
||||
F_GETPROC(FSOUND_Stream_Create, "_FSOUND_Stream_Create@20");
|
||||
F_GETPROC(FSOUND_Stream_Play, "_FSOUND_Stream_Play@8");
|
||||
F_GETPROC(FSOUND_Stream_PlayEx, "_FSOUND_Stream_PlayEx@16");
|
||||
F_GETPROC(FSOUND_Stream_Stop, "_FSOUND_Stream_Stop@4");
|
||||
F_GETPROC(FSOUND_Stream_Close, "_FSOUND_Stream_Close@4");
|
||||
F_GETPROC(FSOUND_Stream_SetEndCallback, "_FSOUND_Stream_SetEndCallback@12");
|
||||
F_GETPROC(FSOUND_Stream_SetSynchCallback, "_FSOUND_Stream_SetSynchCallback@12");
|
||||
F_GETPROC(FSOUND_Stream_GetSample, "_FSOUND_Stream_GetSample@4");
|
||||
F_GETPROC(FSOUND_Stream_CreateDSP, "_FSOUND_Stream_CreateDSP@16");
|
||||
F_GETPROC(FSOUND_Stream_SetBufferSize, "_FSOUND_Stream_SetBufferSize@4");
|
||||
F_GETPROC(FSOUND_Stream_SetPosition, "_FSOUND_Stream_SetPosition@8");
|
||||
F_GETPROC(FSOUND_Stream_GetPosition, "_FSOUND_Stream_GetPosition@4");
|
||||
F_GETPROC(FSOUND_Stream_SetTime, "_FSOUND_Stream_SetTime@8");
|
||||
F_GETPROC(FSOUND_Stream_GetTime, "_FSOUND_Stream_GetTime@4");
|
||||
F_GETPROC(FSOUND_Stream_GetLength, "_FSOUND_Stream_GetLength@4");
|
||||
F_GETPROC(FSOUND_Stream_GetLengthMs, "_FSOUND_Stream_GetLengthMs@4");
|
||||
F_GETPROC(FSOUND_Stream_SetMode, "_FSOUND_Stream_SetMode@8");
|
||||
F_GETPROC(FSOUND_Stream_GetMode, "_FSOUND_Stream_GetMode@4");
|
||||
F_GETPROC(FSOUND_Stream_SetSubStream, "_FSOUND_Stream_SetSubStream@8");
|
||||
F_GETPROC(FSOUND_Stream_GetNumSubStreams, "_FSOUND_Stream_GetNumSubStreams@4");
|
||||
F_GETPROC(FSOUND_Stream_SetSubStreamSentence, "_FSOUND_Stream_SetSubStreamSentence@12");
|
||||
F_GETPROC(FSOUND_Stream_SetLoopPoints, "_FSOUND_Stream_SetLoopPoints@12");
|
||||
F_GETPROC(FSOUND_Stream_SetLoopCount, "_FSOUND_Stream_SetLoopCount@8");
|
||||
F_GETPROC(FSOUND_Stream_AddSynchPoint, "_FSOUND_Stream_AddSynchPoint@12");
|
||||
F_GETPROC(FSOUND_Stream_DeleteSynchPoint, "_FSOUND_Stream_DeleteSynchPoint@8");
|
||||
F_GETPROC(FSOUND_Stream_GetNumSynchPoints, "_FSOUND_Stream_GetNumSynchPoints@4");
|
||||
F_GETPROC(FSOUND_Stream_GetOpenState, "_FSOUND_Stream_GetOpenState@4");
|
||||
F_GETPROC(FSOUND_CD_Play, "_FSOUND_CD_Play@8");
|
||||
F_GETPROC(FSOUND_CD_SetPlayMode, "_FSOUND_CD_SetPlayMode@8");
|
||||
F_GETPROC(FSOUND_CD_Stop, "_FSOUND_CD_Stop@4");
|
||||
F_GETPROC(FSOUND_CD_SetPaused, "_FSOUND_CD_SetPaused@8");
|
||||
F_GETPROC(FSOUND_CD_SetVolume, "_FSOUND_CD_SetVolume@8");
|
||||
F_GETPROC(FSOUND_CD_SetTrackTime, "_FSOUND_CD_SetTrackTime@8");
|
||||
F_GETPROC(FSOUND_CD_Eject, "_FSOUND_CD_Eject@4");
|
||||
F_GETPROC(FSOUND_CD_GetPaused, "_FSOUND_CD_GetPaused@4");
|
||||
F_GETPROC(FSOUND_CD_GetTrack, "_FSOUND_CD_GetTrack@4");
|
||||
F_GETPROC(FSOUND_CD_GetNumTracks, "_FSOUND_CD_GetNumTracks@4");
|
||||
F_GETPROC(FSOUND_CD_GetVolume, "_FSOUND_CD_GetVolume@4");
|
||||
F_GETPROC(FSOUND_CD_GetTrackLength, "_FSOUND_CD_GetTrackLength@8");
|
||||
F_GETPROC(FSOUND_CD_GetTrackTime, "_FSOUND_CD_GetTrackTime@4");
|
||||
F_GETPROC(FSOUND_DSP_Create, "_FSOUND_DSP_Create@12");
|
||||
F_GETPROC(FSOUND_DSP_Free, "_FSOUND_DSP_Free@4");
|
||||
F_GETPROC(FSOUND_DSP_SetPriority, "_FSOUND_DSP_SetPriority@8");
|
||||
F_GETPROC(FSOUND_DSP_GetPriority, "_FSOUND_DSP_GetPriority@4");
|
||||
F_GETPROC(FSOUND_DSP_SetActive, "_FSOUND_DSP_SetActive@8");
|
||||
F_GETPROC(FSOUND_DSP_GetActive, "_FSOUND_DSP_GetActive@4");
|
||||
F_GETPROC(FSOUND_DSP_GetClearUnit, "_FSOUND_DSP_GetClearUnit@0");
|
||||
F_GETPROC(FSOUND_DSP_GetSFXUnit, "_FSOUND_DSP_GetSFXUnit@0");
|
||||
F_GETPROC(FSOUND_DSP_GetMusicUnit, "_FSOUND_DSP_GetMusicUnit@0");
|
||||
F_GETPROC(FSOUND_DSP_GetClipAndCopyUnit, "_FSOUND_DSP_GetClipAndCopyUnit@0");
|
||||
F_GETPROC(FSOUND_DSP_GetFFTUnit, "_FSOUND_DSP_GetFFTUnit@0");
|
||||
F_GETPROC(FSOUND_DSP_MixBuffers, "_FSOUND_DSP_MixBuffers@28");
|
||||
F_GETPROC(FSOUND_DSP_ClearMixBuffer, "_FSOUND_DSP_ClearMixBuffer@0");
|
||||
F_GETPROC(FSOUND_DSP_GetBufferLength, "_FSOUND_DSP_GetBufferLength@0");
|
||||
F_GETPROC(FSOUND_DSP_GetBufferLengthTotal, "_FSOUND_DSP_GetBufferLengthTotal@0");
|
||||
F_GETPROC(FSOUND_DSP_GetSpectrum, "_FSOUND_DSP_GetSpectrum@0");
|
||||
F_GETPROC(FSOUND_Reverb_SetProperties, "_FSOUND_Reverb_SetProperties@4");
|
||||
F_GETPROC(FSOUND_Reverb_GetProperties, "_FSOUND_Reverb_GetProperties@4");
|
||||
F_GETPROC(FSOUND_Reverb_SetChannelProperties, "_FSOUND_Reverb_SetChannelProperties@8");
|
||||
F_GETPROC(FSOUND_Reverb_GetChannelProperties, "_FSOUND_Reverb_GetChannelProperties@8");
|
||||
F_GETPROC(FSOUND_Record_SetDriver, "_FSOUND_Record_SetDriver@4");
|
||||
F_GETPROC(FSOUND_Record_GetNumDrivers, "_FSOUND_Record_GetNumDrivers@0");
|
||||
F_GETPROC(FSOUND_Record_GetDriverName, "_FSOUND_Record_GetDriverName@4");
|
||||
F_GETPROC(FSOUND_Record_GetDriver, "_FSOUND_Record_GetDriver@0");
|
||||
F_GETPROC(FSOUND_Record_StartSample, "_FSOUND_Record_StartSample@8");
|
||||
F_GETPROC(FSOUND_Record_Stop, "_FSOUND_Record_Stop@0");
|
||||
F_GETPROC(FSOUND_Record_GetPosition, "_FSOUND_Record_GetPosition@0");
|
||||
F_GETPROC(FSOUND_File_SetCallbacks, "_FSOUND_File_SetCallbacks@20");
|
||||
F_GETPROC(FMUSIC_LoadSong, "_FMUSIC_LoadSong@4");
|
||||
F_GETPROC(FMUSIC_LoadSongEx, "_FMUSIC_LoadSongEx@20");
|
||||
F_GETPROC(FMUSIC_GetOpenState, "_FMUSIC_GetOpenState@4");
|
||||
F_GETPROC(FMUSIC_FreeSong, "_FMUSIC_FreeSong@4");
|
||||
F_GETPROC(FMUSIC_PlaySong, "_FMUSIC_PlaySong@4");
|
||||
F_GETPROC(FMUSIC_StopSong, "_FMUSIC_StopSong@4");
|
||||
F_GETPROC(FMUSIC_StopAllSongs, "_FMUSIC_StopAllSongs@0");
|
||||
F_GETPROC(FMUSIC_SetZxxCallback, "_FMUSIC_SetZxxCallback@8");
|
||||
F_GETPROC(FMUSIC_SetRowCallback, "_FMUSIC_SetRowCallback@12");
|
||||
F_GETPROC(FMUSIC_SetOrderCallback, "_FMUSIC_SetOrderCallback@12");
|
||||
F_GETPROC(FMUSIC_SetInstCallback, "_FMUSIC_SetInstCallback@12");
|
||||
F_GETPROC(FMUSIC_SetSample, "_FMUSIC_SetSample@12");
|
||||
F_GETPROC(FMUSIC_SetUserData, "_FMUSIC_SetUserData@8");
|
||||
F_GETPROC(FMUSIC_OptimizeChannels, "_FMUSIC_OptimizeChannels@12");
|
||||
F_GETPROC(FMUSIC_SetReverb, "_FMUSIC_SetReverb@4");
|
||||
F_GETPROC(FMUSIC_SetLooping, "_FMUSIC_SetLooping@8");
|
||||
F_GETPROC(FMUSIC_SetOrder, "_FMUSIC_SetOrder@8");
|
||||
F_GETPROC(FMUSIC_SetPaused, "_FMUSIC_SetPaused@8");
|
||||
F_GETPROC(FMUSIC_SetMasterVolume, "_FMUSIC_SetMasterVolume@8");
|
||||
F_GETPROC(FMUSIC_SetMasterSpeed, "_FMUSIC_SetMasterSpeed@8");
|
||||
F_GETPROC(FMUSIC_SetPanSeperation, "_FMUSIC_SetPanSeperation@8");
|
||||
F_GETPROC(FMUSIC_GetName, "_FMUSIC_GetName@4");
|
||||
F_GETPROC(FMUSIC_GetType, "_FMUSIC_GetType@4");
|
||||
F_GETPROC(FMUSIC_GetNumOrders, "_FMUSIC_GetNumOrders@4");
|
||||
F_GETPROC(FMUSIC_GetNumPatterns, "_FMUSIC_GetNumPatterns@4");
|
||||
F_GETPROC(FMUSIC_GetNumInstruments, "_FMUSIC_GetNumInstruments@4");
|
||||
F_GETPROC(FMUSIC_GetNumSamples, "_FMUSIC_GetNumSamples@4");
|
||||
F_GETPROC(FMUSIC_GetNumChannels, "_FMUSIC_GetNumChannels@4");
|
||||
F_GETPROC(FMUSIC_GetSample, "_FMUSIC_GetSample@8");
|
||||
F_GETPROC(FMUSIC_GetPatternLength, "_FMUSIC_GetPatternLength@8");
|
||||
F_GETPROC(FMUSIC_IsFinished, "_FMUSIC_IsFinished@4");
|
||||
F_GETPROC(FMUSIC_IsPlaying, "_FMUSIC_IsPlaying@4");
|
||||
F_GETPROC(FMUSIC_GetMasterVolume, "_FMUSIC_GetMasterVolume@4");
|
||||
F_GETPROC(FMUSIC_GetGlobalVolume, "_FMUSIC_GetGlobalVolume@4");
|
||||
F_GETPROC(FMUSIC_GetOrder, "_FMUSIC_GetOrder@4");
|
||||
F_GETPROC(FMUSIC_GetPattern, "_FMUSIC_GetPattern@4");
|
||||
F_GETPROC(FMUSIC_GetSpeed, "_FMUSIC_GetSpeed@4");
|
||||
F_GETPROC(FMUSIC_GetBPM, "_FMUSIC_GetBPM@4");
|
||||
F_GETPROC(FMUSIC_GetRow, "_FMUSIC_GetRow@4");
|
||||
F_GETPROC(FMUSIC_GetPaused, "_FMUSIC_GetPaused@4");
|
||||
F_GETPROC(FMUSIC_GetTime, "_FMUSIC_GetTime@4");
|
||||
F_GETPROC(FMUSIC_GetRealChannel, "_FMUSIC_GetRealChannel@8");
|
||||
F_GETPROC(FMUSIC_GetUserData, "_FMUSIC_GetUserData@4");
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
static void FMOD_FreeInstance(FMOD_INSTANCE *instance)
|
||||
{
|
||||
if (instance)
|
||||
{
|
||||
if (instance->module)
|
||||
{
|
||||
#ifdef WIN32
|
||||
FreeLibrary((HMODULE)instance->module);
|
||||
#else
|
||||
dlclose(instance->module);
|
||||
#endif
|
||||
}
|
||||
free(instance);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -1,81 +0,0 @@
|
|||
#if !defined(WINCOMPAT_INCLUDED) && !defined(PLATFORM_WINDOWS) && !defined(WIN32) && !defined(WINDOWS) && !defined(__WIN32__)
|
||||
#define WINCOMPAT_INCLUDED
|
||||
|
||||
/**
|
||||
*
|
||||
* Author: Magnus Naeslund (mag@fbab.net, mag@bahnhof.se)
|
||||
* (c) 2000 Magnus Naeslund, all rights reserved
|
||||
*
|
||||
*/
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <termios.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#define _kbhit kbhit
|
||||
#define stricmp strcasecmp
|
||||
#define strnicmp strncasecmp
|
||||
|
||||
#define Sleep(x) usleep((x)*1000)
|
||||
|
||||
static int inited=0;
|
||||
static struct termios ori;
|
||||
|
||||
static void tcatexit(){
|
||||
tcsetattr(0,0,&ori);
|
||||
}
|
||||
|
||||
static void init_terminal(){
|
||||
struct termios t;
|
||||
tcgetattr(0,&t);
|
||||
tcgetattr(0,&ori);
|
||||
t.c_lflag &= ~(ICANON);
|
||||
tcsetattr(0,0,&t);
|
||||
atexit(tcatexit);
|
||||
}
|
||||
|
||||
static inline int kbhit(){
|
||||
fd_set rfds;
|
||||
struct timeval tv;
|
||||
|
||||
if (!inited){
|
||||
inited=1;
|
||||
init_terminal();
|
||||
}
|
||||
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(0, &rfds);
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 10*1000;
|
||||
return select(1, &rfds, NULL, NULL, &tv)>0;
|
||||
}
|
||||
|
||||
static inline int getch(){
|
||||
fd_set rfds;
|
||||
|
||||
if (!inited){
|
||||
inited=1;
|
||||
init_terminal();
|
||||
}
|
||||
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(0, &rfds);
|
||||
if (select(1, &rfds, NULL, NULL, NULL)>0)
|
||||
return getchar();
|
||||
else{
|
||||
printf("wincompat.h: select() on fd 0 failed\n");
|
||||
return 0xDeadBeef;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
279
include/zconf.h
279
include/zconf.h
|
@ -1,279 +0,0 @@
|
|||
/* zconf.h -- configuration of the zlib compression library
|
||||
* Copyright (C) 1995-1998 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifndef _ZCONF_H
|
||||
#define _ZCONF_H
|
||||
|
||||
/*
|
||||
* If you *really* need a unique prefix for all types and library functions,
|
||||
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
|
||||
*/
|
||||
#ifdef Z_PREFIX
|
||||
# define deflateInit_ z_deflateInit_
|
||||
# define deflate z_deflate
|
||||
# define deflateEnd z_deflateEnd
|
||||
# define inflateInit_ z_inflateInit_
|
||||
# define inflate z_inflate
|
||||
# define inflateEnd z_inflateEnd
|
||||
# define deflateInit2_ z_deflateInit2_
|
||||
# define deflateSetDictionary z_deflateSetDictionary
|
||||
# define deflateCopy z_deflateCopy
|
||||
# define deflateReset z_deflateReset
|
||||
# define deflateParams z_deflateParams
|
||||
# define inflateInit2_ z_inflateInit2_
|
||||
# define inflateSetDictionary z_inflateSetDictionary
|
||||
# define inflateSync z_inflateSync
|
||||
# define inflateSyncPoint z_inflateSyncPoint
|
||||
# define inflateReset z_inflateReset
|
||||
# define compress z_compress
|
||||
# define compress2 z_compress2
|
||||
# define uncompress z_uncompress
|
||||
# define adler32 z_adler32
|
||||
# define crc32 z_crc32
|
||||
# define get_crc_table z_get_crc_table
|
||||
|
||||
# define Byte z_Byte
|
||||
# define uInt z_uInt
|
||||
# define uLong z_uLong
|
||||
# define Bytef z_Bytef
|
||||
# define charf z_charf
|
||||
# define intf z_intf
|
||||
# define uIntf z_uIntf
|
||||
# define uLongf z_uLongf
|
||||
# define voidpf z_voidpf
|
||||
# define voidp z_voidp
|
||||
#endif
|
||||
|
||||
#if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
|
||||
# define WIN32
|
||||
#endif
|
||||
#if defined(__GNUC__) || defined(WIN32) || defined(__386__) || defined(i386)
|
||||
# ifndef __32BIT__
|
||||
# define __32BIT__
|
||||
# endif
|
||||
#endif
|
||||
#if defined(__MSDOS__) && !defined(MSDOS)
|
||||
# define MSDOS
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
|
||||
* than 64k bytes at a time (needed on systems with 16-bit int).
|
||||
*/
|
||||
#if defined(MSDOS) && !defined(__32BIT__)
|
||||
# define MAXSEG_64K
|
||||
#endif
|
||||
#ifdef MSDOS
|
||||
# define UNALIGNED_OK
|
||||
#endif
|
||||
|
||||
#if (defined(MSDOS) || defined(_WINDOWS) || defined(WIN32)) && !defined(STDC)
|
||||
# define STDC
|
||||
#endif
|
||||
#if defined(__STDC__) || defined(__cplusplus) || defined(__OS2__)
|
||||
# ifndef STDC
|
||||
# define STDC
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef STDC
|
||||
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
|
||||
# define const
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Some Mac compilers merge all .h files incorrectly: */
|
||||
#if defined(__MWERKS__) || defined(applec) ||defined(THINK_C) ||defined(__SC__)
|
||||
# define NO_DUMMY_DECL
|
||||
#endif
|
||||
|
||||
/* Old Borland C incorrectly complains about missing returns: */
|
||||
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
|
||||
# define NEED_DUMMY_RETURN
|
||||
#endif
|
||||
|
||||
|
||||
/* Maximum value for memLevel in deflateInit2 */
|
||||
#ifndef MAX_MEM_LEVEL
|
||||
# ifdef MAXSEG_64K
|
||||
# define MAX_MEM_LEVEL 8
|
||||
# else
|
||||
# define MAX_MEM_LEVEL 9
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
|
||||
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
|
||||
* created by gzip. (Files created by minigzip can still be extracted by
|
||||
* gzip.)
|
||||
*/
|
||||
#ifndef MAX_WBITS
|
||||
# define MAX_WBITS 15 /* 32K LZ77 window */
|
||||
#endif
|
||||
|
||||
/* The memory requirements for deflate are (in bytes):
|
||||
(1 << (windowBits+2)) + (1 << (memLevel+9))
|
||||
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
|
||||
plus a few kilobytes for small objects. For example, if you want to reduce
|
||||
the default memory requirements from 256K to 128K, compile with
|
||||
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
|
||||
Of course this will generally degrade compression (there's no free lunch).
|
||||
|
||||
The memory requirements for inflate are (in bytes) 1 << windowBits
|
||||
that is, 32K for windowBits=15 (default value) plus a few kilobytes
|
||||
for small objects.
|
||||
*/
|
||||
|
||||
/* Type declarations */
|
||||
|
||||
#ifndef OF /* function prototypes */
|
||||
# ifdef STDC
|
||||
# define OF(args) args
|
||||
# else
|
||||
# define OF(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* The following definitions for FAR are needed only for MSDOS mixed
|
||||
* model programming (small or medium model with some far allocations).
|
||||
* This was tested only with MSC; for other MSDOS compilers you may have
|
||||
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
|
||||
* just define FAR to be empty.
|
||||
*/
|
||||
#if (defined(M_I86SM) || defined(M_I86MM)) && !defined(__32BIT__)
|
||||
/* MSC small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef _MSC_VER
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
#endif
|
||||
#if defined(__BORLANDC__) && (defined(__SMALL__) || defined(__MEDIUM__))
|
||||
# ifndef __32BIT__
|
||||
# define SMALL_MEDIUM
|
||||
# define FAR _far
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Compile with -DZLIB_DLL for Windows DLL support */
|
||||
#if defined(ZLIB_DLL)
|
||||
# if defined(_WINDOWS) || defined(WINDOWS)
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# define ZEXPORT WINAPI
|
||||
# ifdef WIN32
|
||||
# define ZEXPORTVA WINAPIV
|
||||
# else
|
||||
# define ZEXPORTVA FAR _cdecl _export
|
||||
# endif
|
||||
# endif
|
||||
# if defined (__BORLANDC__)
|
||||
# if (__BORLANDC__ >= 0x0500) && defined (WIN32)
|
||||
# include <windows.h>
|
||||
# define ZEXPORT __declspec(dllexport) WINAPI
|
||||
# define ZEXPORTRVA __declspec(dllexport) WINAPIV
|
||||
# else
|
||||
# if defined (_Windows) && defined (__DLL__)
|
||||
# define ZEXPORT _export
|
||||
# define ZEXPORTVA _export
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined (__BEOS__)
|
||||
# if defined (ZLIB_DLL)
|
||||
# define ZEXTERN extern __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXTERN extern __declspec(dllimport)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef ZEXPORT
|
||||
# define ZEXPORT
|
||||
#endif
|
||||
#ifndef ZEXPORTVA
|
||||
# define ZEXPORTVA
|
||||
#endif
|
||||
#ifndef ZEXTERN
|
||||
# define ZEXTERN extern
|
||||
#endif
|
||||
|
||||
#ifndef FAR
|
||||
# define FAR
|
||||
#endif
|
||||
|
||||
#if !defined(MACOS) && !defined(TARGET_OS_MAC)
|
||||
typedef unsigned char Byte; /* 8 bits */
|
||||
#endif
|
||||
typedef unsigned int uInt; /* 16 bits or more */
|
||||
typedef unsigned long uLong; /* 32 bits or more */
|
||||
|
||||
#ifdef SMALL_MEDIUM
|
||||
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
|
||||
# define Bytef Byte FAR
|
||||
#else
|
||||
typedef Byte FAR Bytef;
|
||||
#endif
|
||||
typedef char FAR charf;
|
||||
typedef int FAR intf;
|
||||
typedef uInt FAR uIntf;
|
||||
typedef uLong FAR uLongf;
|
||||
|
||||
#ifdef STDC
|
||||
typedef void FAR *voidpf;
|
||||
typedef void *voidp;
|
||||
#else
|
||||
typedef Byte FAR *voidpf;
|
||||
typedef Byte *voidp;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_UNISTD_H
|
||||
# include <sys/types.h> /* for off_t */
|
||||
# include <unistd.h> /* for SEEK_* and off_t */
|
||||
# define z_off_t off_t
|
||||
#endif
|
||||
#ifndef SEEK_SET
|
||||
# define SEEK_SET 0 /* Seek from beginning of file. */
|
||||
# define SEEK_CUR 1 /* Seek from current position. */
|
||||
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
|
||||
#endif
|
||||
#ifndef z_off_t
|
||||
# define z_off_t long
|
||||
#endif
|
||||
|
||||
/* MVS linker does not support external names larger than 8 bytes */
|
||||
#if defined(__MVS__)
|
||||
# pragma map(deflateInit_,"DEIN")
|
||||
# pragma map(deflateInit2_,"DEIN2")
|
||||
# pragma map(deflateEnd,"DEEND")
|
||||
# pragma map(inflateInit_,"ININ")
|
||||
# pragma map(inflateInit2_,"ININ2")
|
||||
# pragma map(inflateEnd,"INEND")
|
||||
# pragma map(inflateSync,"INSY")
|
||||
# pragma map(inflateSetDictionary,"INSEDI")
|
||||
# pragma map(inflate_blocks,"INBL")
|
||||
# pragma map(inflate_blocks_new,"INBLNE")
|
||||
# pragma map(inflate_blocks_free,"INBLFR")
|
||||
# pragma map(inflate_blocks_reset,"INBLRE")
|
||||
# pragma map(inflate_codes_free,"INCOFR")
|
||||
# pragma map(inflate_codes,"INCO")
|
||||
# pragma map(inflate_fast,"INFA")
|
||||
# pragma map(inflate_flush,"INFLU")
|
||||
# pragma map(inflate_mask,"INMA")
|
||||
# pragma map(inflate_set_dictionary,"INSEDI2")
|
||||
# pragma map(inflate_copyright,"INCOPY")
|
||||
# pragma map(inflate_trees_bits,"INTRBI")
|
||||
# pragma map(inflate_trees_dynamic,"INTRDY")
|
||||
# pragma map(inflate_trees_fixed,"INTRFI")
|
||||
# pragma map(inflate_trees_free,"INTRFR")
|
||||
#endif
|
||||
|
||||
#endif /* _ZCONF_H */
|
893
include/zlib.h
893
include/zlib.h
|
@ -1,893 +0,0 @@
|
|||
/* zlib.h -- interface of the 'zlib' general purpose compression library
|
||||
version 1.1.3, July 9th, 1998
|
||||
|
||||
Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
|
||||
|
||||
The data format used by the zlib library is described by RFCs (Request for
|
||||
Comments) 1950 to 1952 in the files ftp://ds.internic.net/rfc/rfc1950.txt
|
||||
(zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
|
||||
*/
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
#define _ZLIB_H
|
||||
|
||||
#include "zconf.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ZLIB_VERSION "1.1.3"
|
||||
|
||||
/*
|
||||
The 'zlib' compression library provides in-memory compression and
|
||||
decompression functions, including integrity checks of the uncompressed
|
||||
data. This version of the library supports only one compression method
|
||||
(deflation) but other algorithms will be added later and will have the same
|
||||
stream interface.
|
||||
|
||||
Compression can be done in a single step if the buffers are large
|
||||
enough (for example if an input file is mmap'ed), or can be done by
|
||||
repeated calls of the compression function. In the latter case, the
|
||||
application must provide more input and/or consume the output
|
||||
(providing more output space) before each call.
|
||||
|
||||
The library also supports reading and writing files in gzip (.gz) format
|
||||
with an interface similar to that of stdio.
|
||||
|
||||
The library does not install any signal handler. The decoder checks
|
||||
the consistency of the compressed data, so the library should never
|
||||
crash even in case of corrupted input.
|
||||
*/
|
||||
|
||||
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
|
||||
typedef void (*free_func) OF((voidpf opaque, voidpf address));
|
||||
|
||||
struct internal_state;
|
||||
|
||||
typedef struct z_stream_s {
|
||||
Bytef *next_in; /* next input byte */
|
||||
uInt avail_in; /* number of bytes available at next_in */
|
||||
uLong total_in; /* total nb of input bytes read so far */
|
||||
|
||||
Bytef *next_out; /* next output byte should be put there */
|
||||
uInt avail_out; /* remaining free space at next_out */
|
||||
uLong total_out; /* total nb of bytes output so far */
|
||||
|
||||
char *msg; /* last error message, NULL if no error */
|
||||
struct internal_state FAR *state; /* not visible by applications */
|
||||
|
||||
alloc_func zalloc; /* used to allocate the internal state */
|
||||
free_func zfree; /* used to free the internal state */
|
||||
voidpf opaque; /* private data object passed to zalloc and zfree */
|
||||
|
||||
int data_type; /* best guess about the data type: ascii or binary */
|
||||
uLong adler; /* adler32 value of the uncompressed data */
|
||||
uLong reserved; /* reserved for future use */
|
||||
} z_stream;
|
||||
|
||||
typedef z_stream FAR *z_streamp;
|
||||
|
||||
/*
|
||||
The application must update next_in and avail_in when avail_in has
|
||||
dropped to zero. It must update next_out and avail_out when avail_out
|
||||
has dropped to zero. The application must initialize zalloc, zfree and
|
||||
opaque before calling the init function. All other fields are set by the
|
||||
compression library and must not be updated by the application.
|
||||
|
||||
The opaque value provided by the application will be passed as the first
|
||||
parameter for calls of zalloc and zfree. This can be useful for custom
|
||||
memory management. The compression library attaches no meaning to the
|
||||
opaque value.
|
||||
|
||||
zalloc must return Z_NULL if there is not enough memory for the object.
|
||||
If zlib is used in a multi-threaded application, zalloc and zfree must be
|
||||
thread safe.
|
||||
|
||||
On 16-bit systems, the functions zalloc and zfree must be able to allocate
|
||||
exactly 65536 bytes, but will not be required to allocate more than this
|
||||
if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS,
|
||||
pointers returned by zalloc for objects of exactly 65536 bytes *must*
|
||||
have their offset normalized to zero. The default allocation function
|
||||
provided by this library ensures this (see zutil.c). To reduce memory
|
||||
requirements and avoid any allocation of 64K objects, at the expense of
|
||||
compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h).
|
||||
|
||||
The fields total_in and total_out can be used for statistics or
|
||||
progress reports. After compression, total_in holds the total size of
|
||||
the uncompressed data and may be saved for use in the decompressor
|
||||
(particularly if the decompressor wants to decompress everything in
|
||||
a single step).
|
||||
*/
|
||||
|
||||
/* constants */
|
||||
|
||||
#define Z_NO_FLUSH 0
|
||||
#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */
|
||||
#define Z_SYNC_FLUSH 2
|
||||
#define Z_FULL_FLUSH 3
|
||||
#define Z_FINISH 4
|
||||
/* Allowed flush values; see deflate() below for details */
|
||||
|
||||
#define Z_OK 0
|
||||
#define Z_STREAM_END 1
|
||||
#define Z_NEED_DICT 2
|
||||
#define Z_ERRNO (-1)
|
||||
#define Z_STREAM_ERROR (-2)
|
||||
#define Z_DATA_ERROR (-3)
|
||||
#define Z_MEM_ERROR (-4)
|
||||
#define Z_BUF_ERROR (-5)
|
||||
#define Z_VERSION_ERROR (-6)
|
||||
/* Return codes for the compression/decompression functions. Negative
|
||||
* values are errors, positive values are used for special but normal events.
|
||||
*/
|
||||
|
||||
#define Z_NO_COMPRESSION 0
|
||||
#define Z_BEST_SPEED 1
|
||||
#define Z_BEST_COMPRESSION 9
|
||||
#define Z_DEFAULT_COMPRESSION (-1)
|
||||
/* compression levels */
|
||||
|
||||
#define Z_FILTERED 1
|
||||
#define Z_HUFFMAN_ONLY 2
|
||||
#define Z_DEFAULT_STRATEGY 0
|
||||
/* compression strategy; see deflateInit2() below for details */
|
||||
|
||||
#define Z_BINARY 0
|
||||
#define Z_ASCII 1
|
||||
#define Z_UNKNOWN 2
|
||||
/* Possible values of the data_type field */
|
||||
|
||||
#define Z_DEFLATED 8
|
||||
/* The deflate compression method (the only one supported in this version) */
|
||||
|
||||
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
|
||||
|
||||
#define zlib_version zlibVersion()
|
||||
/* for compatibility with versions < 1.0.2 */
|
||||
|
||||
/* basic functions */
|
||||
|
||||
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
|
||||
/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
|
||||
If the first character differs, the library code actually used is
|
||||
not compatible with the zlib.h header file used by the application.
|
||||
This check is automatically made by deflateInit and inflateInit.
|
||||
*/
|
||||
|
||||
/*
|
||||
ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
|
||||
|
||||
Initializes the internal stream state for compression. The fields
|
||||
zalloc, zfree and opaque must be initialized before by the caller.
|
||||
If zalloc and zfree are set to Z_NULL, deflateInit updates them to
|
||||
use default allocation functions.
|
||||
|
||||
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
|
||||
1 gives best speed, 9 gives best compression, 0 gives no compression at
|
||||
all (the input data is simply copied a block at a time).
|
||||
Z_DEFAULT_COMPRESSION requests a default compromise between speed and
|
||||
compression (currently equivalent to level 6).
|
||||
|
||||
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
|
||||
enough memory, Z_STREAM_ERROR if level is not a valid compression level,
|
||||
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
|
||||
with the version assumed by the caller (ZLIB_VERSION).
|
||||
msg is set to null if there is no error message. deflateInit does not
|
||||
perform any compression: this will be done by deflate().
|
||||
*/
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
|
||||
/*
|
||||
deflate compresses as much data as possible, and stops when the input
|
||||
buffer becomes empty or the output buffer becomes full. It may introduce some
|
||||
output latency (reading input without producing any output) except when
|
||||
forced to flush.
|
||||
|
||||
The detailed semantics are as follows. deflate performs one or both of the
|
||||
following actions:
|
||||
|
||||
- Compress more input starting at next_in and update next_in and avail_in
|
||||
accordingly. If not all input can be processed (because there is not
|
||||
enough room in the output buffer), next_in and avail_in are updated and
|
||||
processing will resume at this point for the next call of deflate().
|
||||
|
||||
- Provide more output starting at next_out and update next_out and avail_out
|
||||
accordingly. This action is forced if the parameter flush is non zero.
|
||||
Forcing flush frequently degrades the compression ratio, so this parameter
|
||||
should be set only when necessary (in interactive applications).
|
||||
Some output may be provided even if flush is not set.
|
||||
|
||||
Before the call of deflate(), the application should ensure that at least
|
||||
one of the actions is possible, by providing more input and/or consuming
|
||||
more output, and updating avail_in or avail_out accordingly; avail_out
|
||||
should never be zero before the call. The application can consume the
|
||||
compressed output when it wants, for example when the output buffer is full
|
||||
(avail_out == 0), or after each call of deflate(). If deflate returns Z_OK
|
||||
and with zero avail_out, it must be called again after making room in the
|
||||
output buffer because there might be more output pending.
|
||||
|
||||
If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
|
||||
flushed to the output buffer and the output is aligned on a byte boundary, so
|
||||
that the decompressor can get all input data available so far. (In particular
|
||||
avail_in is zero after the call if enough output space has been provided
|
||||
before the call.) Flushing may degrade compression for some compression
|
||||
algorithms and so it should be used only when necessary.
|
||||
|
||||
If flush is set to Z_FULL_FLUSH, all output is flushed as with
|
||||
Z_SYNC_FLUSH, and the compression state is reset so that decompression can
|
||||
restart from this point if previous compressed data has been damaged or if
|
||||
random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
|
||||
the compression.
|
||||
|
||||
If deflate returns with avail_out == 0, this function must be called again
|
||||
with the same value of the flush parameter and more output space (updated
|
||||
avail_out), until the flush is complete (deflate returns with non-zero
|
||||
avail_out).
|
||||
|
||||
If the parameter flush is set to Z_FINISH, pending input is processed,
|
||||
pending output is flushed and deflate returns with Z_STREAM_END if there
|
||||
was enough output space; if deflate returns with Z_OK, this function must be
|
||||
called again with Z_FINISH and more output space (updated avail_out) but no
|
||||
more input data, until it returns with Z_STREAM_END or an error. After
|
||||
deflate has returned Z_STREAM_END, the only possible operations on the
|
||||
stream are deflateReset or deflateEnd.
|
||||
|
||||
Z_FINISH can be used immediately after deflateInit if all the compression
|
||||
is to be done in a single step. In this case, avail_out must be at least
|
||||
0.1% larger than avail_in plus 12 bytes. If deflate does not return
|
||||
Z_STREAM_END, then it must be called again as described above.
|
||||
|
||||
deflate() sets strm->adler to the adler32 checksum of all input read
|
||||
so far (that is, total_in bytes).
|
||||
|
||||
deflate() may update data_type if it can make a good guess about
|
||||
the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered
|
||||
binary. This field is only for information purposes and does not affect
|
||||
the compression algorithm in any manner.
|
||||
|
||||
deflate() returns Z_OK if some progress has been made (more input
|
||||
processed or more output produced), Z_STREAM_END if all input has been
|
||||
consumed and all output has been produced (only when flush is set to
|
||||
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
|
||||
if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible
|
||||
(for example avail_in or avail_out was zero).
|
||||
*/
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
|
||||
/*
|
||||
All dynamically allocated data structures for this stream are freed.
|
||||
This function discards any unprocessed input and does not flush any
|
||||
pending output.
|
||||
|
||||
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
|
||||
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
|
||||
prematurely (some input or output was discarded). In the error case,
|
||||
msg may be set but then points to a static string (which must not be
|
||||
deallocated).
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
|
||||
|
||||
Initializes the internal stream state for decompression. The fields
|
||||
next_in, avail_in, zalloc, zfree and opaque must be initialized before by
|
||||
the caller. If next_in is not Z_NULL and avail_in is large enough (the exact
|
||||
value depends on the compression method), inflateInit determines the
|
||||
compression method from the zlib header and allocates all data structures
|
||||
accordingly; otherwise the allocation will be deferred to the first call of
|
||||
inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
|
||||
use default allocation functions.
|
||||
|
||||
inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
|
||||
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
|
||||
version assumed by the caller. msg is set to null if there is no error
|
||||
message. inflateInit does not perform any decompression apart from reading
|
||||
the zlib header if present: this will be done by inflate(). (So next_in and
|
||||
avail_in may be modified, but next_out and avail_out are unchanged.)
|
||||
*/
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
|
||||
/*
|
||||
inflate decompresses as much data as possible, and stops when the input
|
||||
buffer becomes empty or the output buffer becomes full. It may some
|
||||
introduce some output latency (reading input without producing any output)
|
||||
except when forced to flush.
|
||||
|
||||
The detailed semantics are as follows. inflate performs one or both of the
|
||||
following actions:
|
||||
|
||||
- Decompress more input starting at next_in and update next_in and avail_in
|
||||
accordingly. If not all input can be processed (because there is not
|
||||
enough room in the output buffer), next_in is updated and processing
|
||||
will resume at this point for the next call of inflate().
|
||||
|
||||
- Provide more output starting at next_out and update next_out and avail_out
|
||||
accordingly. inflate() provides as much output as possible, until there
|
||||
is no more input data or no more space in the output buffer (see below
|
||||
about the flush parameter).
|
||||
|
||||
Before the call of inflate(), the application should ensure that at least
|
||||
one of the actions is possible, by providing more input and/or consuming
|
||||
more output, and updating the next_* and avail_* values accordingly.
|
||||
The application can consume the uncompressed output when it wants, for
|
||||
example when the output buffer is full (avail_out == 0), or after each
|
||||
call of inflate(). If inflate returns Z_OK and with zero avail_out, it
|
||||
must be called again after making room in the output buffer because there
|
||||
might be more output pending.
|
||||
|
||||
If the parameter flush is set to Z_SYNC_FLUSH, inflate flushes as much
|
||||
output as possible to the output buffer. The flushing behavior of inflate is
|
||||
not specified for values of the flush parameter other than Z_SYNC_FLUSH
|
||||
and Z_FINISH, but the current implementation actually flushes as much output
|
||||
as possible anyway.
|
||||
|
||||
inflate() should normally be called until it returns Z_STREAM_END or an
|
||||
error. However if all decompression is to be performed in a single step
|
||||
(a single call of inflate), the parameter flush should be set to
|
||||
Z_FINISH. In this case all pending input is processed and all pending
|
||||
output is flushed; avail_out must be large enough to hold all the
|
||||
uncompressed data. (The size of the uncompressed data may have been saved
|
||||
by the compressor for this purpose.) The next operation on this stream must
|
||||
be inflateEnd to deallocate the decompression state. The use of Z_FINISH
|
||||
is never required, but can be used to inform inflate that a faster routine
|
||||
may be used for the single inflate() call.
|
||||
|
||||
If a preset dictionary is needed at this point (see inflateSetDictionary
|
||||
below), inflate sets strm-adler to the adler32 checksum of the
|
||||
dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise
|
||||
it sets strm->adler to the adler32 checksum of all output produced
|
||||
so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or
|
||||
an error code as described below. At the end of the stream, inflate()
|
||||
checks that its computed adler32 checksum is equal to that saved by the
|
||||
compressor and returns Z_STREAM_END only if the checksum is correct.
|
||||
|
||||
inflate() returns Z_OK if some progress has been made (more input processed
|
||||
or more output produced), Z_STREAM_END if the end of the compressed data has
|
||||
been reached and all uncompressed output has been produced, Z_NEED_DICT if a
|
||||
preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
|
||||
corrupted (input stream not conforming to the zlib format or incorrect
|
||||
adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
|
||||
(for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not
|
||||
enough memory, Z_BUF_ERROR if no progress is possible or if there was not
|
||||
enough room in the output buffer when Z_FINISH is used. In the Z_DATA_ERROR
|
||||
case, the application may then call inflateSync to look for a good
|
||||
compression block.
|
||||
*/
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
|
||||
/*
|
||||
All dynamically allocated data structures for this stream are freed.
|
||||
This function discards any unprocessed input and does not flush any
|
||||
pending output.
|
||||
|
||||
inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
|
||||
was inconsistent. In the error case, msg may be set but then points to a
|
||||
static string (which must not be deallocated).
|
||||
*/
|
||||
|
||||
/* Advanced functions */
|
||||
|
||||
/*
|
||||
The following functions are needed only in some special applications.
|
||||
*/
|
||||
|
||||
/*
|
||||
ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
|
||||
int level,
|
||||
int method,
|
||||
int windowBits,
|
||||
int memLevel,
|
||||
int strategy));
|
||||
|
||||
This is another version of deflateInit with more compression options. The
|
||||
fields next_in, zalloc, zfree and opaque must be initialized before by
|
||||
the caller.
|
||||
|
||||
The method parameter is the compression method. It must be Z_DEFLATED in
|
||||
this version of the library.
|
||||
|
||||
The windowBits parameter is the base two logarithm of the window size
|
||||
(the size of the history buffer). It should be in the range 8..15 for this
|
||||
version of the library. Larger values of this parameter result in better
|
||||
compression at the expense of memory usage. The default value is 15 if
|
||||
deflateInit is used instead.
|
||||
|
||||
The memLevel parameter specifies how much memory should be allocated
|
||||
for the internal compression state. memLevel=1 uses minimum memory but
|
||||
is slow and reduces compression ratio; memLevel=9 uses maximum memory
|
||||
for optimal speed. The default value is 8. See zconf.h for total memory
|
||||
usage as a function of windowBits and memLevel.
|
||||
|
||||
The strategy parameter is used to tune the compression algorithm. Use the
|
||||
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
|
||||
filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman encoding only (no
|
||||
string match). Filtered data consists mostly of small values with a
|
||||
somewhat random distribution. In this case, the compression algorithm is
|
||||
tuned to compress them better. The effect of Z_FILTERED is to force more
|
||||
Huffman coding and less string matching; it is somewhat intermediate
|
||||
between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects
|
||||
the compression ratio but not the correctness of the compressed output even
|
||||
if it is not set appropriately.
|
||||
|
||||
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
|
||||
memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid
|
||||
method). msg is set to null if there is no error message. deflateInit2 does
|
||||
not perform any compression: this will be done by deflate().
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
|
||||
const Bytef *dictionary,
|
||||
uInt dictLength));
|
||||
/*
|
||||
Initializes the compression dictionary from the given byte sequence
|
||||
without producing any compressed output. This function must be called
|
||||
immediately after deflateInit, deflateInit2 or deflateReset, before any
|
||||
call of deflate. The compressor and decompressor must use exactly the same
|
||||
dictionary (see inflateSetDictionary).
|
||||
|
||||
The dictionary should consist of strings (byte sequences) that are likely
|
||||
to be encountered later in the data to be compressed, with the most commonly
|
||||
used strings preferably put towards the end of the dictionary. Using a
|
||||
dictionary is most useful when the data to be compressed is short and can be
|
||||
predicted with good accuracy; the data can then be compressed better than
|
||||
with the default empty dictionary.
|
||||
|
||||
Depending on the size of the compression data structures selected by
|
||||
deflateInit or deflateInit2, a part of the dictionary may in effect be
|
||||
discarded, for example if the dictionary is larger than the window size in
|
||||
deflate or deflate2. Thus the strings most likely to be useful should be
|
||||
put at the end of the dictionary, not at the front.
|
||||
|
||||
Upon return of this function, strm->adler is set to the Adler32 value
|
||||
of the dictionary; the decompressor may later use this value to determine
|
||||
which dictionary has been used by the compressor. (The Adler32 value
|
||||
applies to the whole dictionary even if only a subset of the dictionary is
|
||||
actually used by the compressor.)
|
||||
|
||||
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
|
||||
parameter is invalid (such as NULL dictionary) or the stream state is
|
||||
inconsistent (for example if deflate has already been called for this stream
|
||||
or if the compression method is bsort). deflateSetDictionary does not
|
||||
perform any compression: this will be done by deflate().
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
|
||||
z_streamp source));
|
||||
/*
|
||||
Sets the destination stream as a complete copy of the source stream.
|
||||
|
||||
This function can be useful when several compression strategies will be
|
||||
tried, for example when there are several ways of pre-processing the input
|
||||
data with a filter. The streams that will be discarded should then be freed
|
||||
by calling deflateEnd. Note that deflateCopy duplicates the internal
|
||||
compression state which can be quite large, so this strategy is slow and
|
||||
can consume lots of memory.
|
||||
|
||||
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
|
||||
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
|
||||
(such as zalloc being NULL). msg is left unchanged in both source and
|
||||
destination.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
|
||||
/*
|
||||
This function is equivalent to deflateEnd followed by deflateInit,
|
||||
but does not free and reallocate all the internal compression state.
|
||||
The stream will keep the same compression level and any other attributes
|
||||
that may have been set by deflateInit2.
|
||||
|
||||
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
|
||||
stream state was inconsistent (such as zalloc or state being NULL).
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
|
||||
int level,
|
||||
int strategy));
|
||||
/*
|
||||
Dynamically update the compression level and compression strategy. The
|
||||
interpretation of level and strategy is as in deflateInit2. This can be
|
||||
used to switch between compression and straight copy of the input data, or
|
||||
to switch to a different kind of input data requiring a different
|
||||
strategy. If the compression level is changed, the input available so far
|
||||
is compressed with the old level (and may be flushed); the new level will
|
||||
take effect only at the next call of deflate().
|
||||
|
||||
Before the call of deflateParams, the stream state must be set as for
|
||||
a call of deflate(), since the currently available input may have to
|
||||
be compressed and flushed. In particular, strm->avail_out must be non-zero.
|
||||
|
||||
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
|
||||
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR
|
||||
if strm->avail_out was zero.
|
||||
*/
|
||||
|
||||
/*
|
||||
ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
|
||||
int windowBits));
|
||||
|
||||
This is another version of inflateInit with an extra parameter. The
|
||||
fields next_in, avail_in, zalloc, zfree and opaque must be initialized
|
||||
before by the caller.
|
||||
|
||||
The windowBits parameter is the base two logarithm of the maximum window
|
||||
size (the size of the history buffer). It should be in the range 8..15 for
|
||||
this version of the library. The default value is 15 if inflateInit is used
|
||||
instead. If a compressed stream with a larger window size is given as
|
||||
input, inflate() will return with the error code Z_DATA_ERROR instead of
|
||||
trying to allocate a larger window.
|
||||
|
||||
inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
|
||||
memory, Z_STREAM_ERROR if a parameter is invalid (such as a negative
|
||||
memLevel). msg is set to null if there is no error message. inflateInit2
|
||||
does not perform any decompression apart from reading the zlib header if
|
||||
present: this will be done by inflate(). (So next_in and avail_in may be
|
||||
modified, but next_out and avail_out are unchanged.)
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
|
||||
const Bytef *dictionary,
|
||||
uInt dictLength));
|
||||
/*
|
||||
Initializes the decompression dictionary from the given uncompressed byte
|
||||
sequence. This function must be called immediately after a call of inflate
|
||||
if this call returned Z_NEED_DICT. The dictionary chosen by the compressor
|
||||
can be determined from the Adler32 value returned by this call of
|
||||
inflate. The compressor and decompressor must use exactly the same
|
||||
dictionary (see deflateSetDictionary).
|
||||
|
||||
inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
|
||||
parameter is invalid (such as NULL dictionary) or the stream state is
|
||||
inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
|
||||
expected one (incorrect Adler32 value). inflateSetDictionary does not
|
||||
perform any decompression: this will be done by subsequent calls of
|
||||
inflate().
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
|
||||
/*
|
||||
Skips invalid compressed data until a full flush point (see above the
|
||||
description of deflate with Z_FULL_FLUSH) can be found, or until all
|
||||
available input is skipped. No output is provided.
|
||||
|
||||
inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
|
||||
if no more input was provided, Z_DATA_ERROR if no flush point has been found,
|
||||
or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
|
||||
case, the application may save the current current value of total_in which
|
||||
indicates where valid compressed data was found. In the error case, the
|
||||
application may repeatedly call inflateSync, providing more input each time,
|
||||
until success or end of the input data.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
|
||||
/*
|
||||
This function is equivalent to inflateEnd followed by inflateInit,
|
||||
but does not free and reallocate all the internal decompression state.
|
||||
The stream will keep attributes that may have been set by inflateInit2.
|
||||
|
||||
inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
|
||||
stream state was inconsistent (such as zalloc or state being NULL).
|
||||
*/
|
||||
|
||||
|
||||
/* utility functions */
|
||||
|
||||
/*
|
||||
The following utility functions are implemented on top of the
|
||||
basic stream-oriented functions. To simplify the interface, some
|
||||
default options are assumed (compression level and memory usage,
|
||||
standard memory allocation functions). The source code of these
|
||||
utility functions can easily be modified if you need special options.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
|
||||
const Bytef *source, uLong sourceLen));
|
||||
/*
|
||||
Compresses the source buffer into the destination buffer. sourceLen is
|
||||
the byte length of the source buffer. Upon entry, destLen is the total
|
||||
size of the destination buffer, which must be at least 0.1% larger than
|
||||
sourceLen plus 12 bytes. Upon exit, destLen is the actual size of the
|
||||
compressed buffer.
|
||||
This function can be used to compress a whole file at once if the
|
||||
input file is mmap'ed.
|
||||
compress returns Z_OK if success, Z_MEM_ERROR if there was not
|
||||
enough memory, Z_BUF_ERROR if there was not enough room in the output
|
||||
buffer.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
|
||||
const Bytef *source, uLong sourceLen,
|
||||
int level));
|
||||
/*
|
||||
Compresses the source buffer into the destination buffer. The level
|
||||
parameter has the same meaning as in deflateInit. sourceLen is the byte
|
||||
length of the source buffer. Upon entry, destLen is the total size of the
|
||||
destination buffer, which must be at least 0.1% larger than sourceLen plus
|
||||
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
|
||||
|
||||
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
|
||||
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
|
||||
Z_STREAM_ERROR if the level parameter is invalid.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
|
||||
const Bytef *source, uLong sourceLen));
|
||||
/*
|
||||
Decompresses the source buffer into the destination buffer. sourceLen is
|
||||
the byte length of the source buffer. Upon entry, destLen is the total
|
||||
size of the destination buffer, which must be large enough to hold the
|
||||
entire uncompressed data. (The size of the uncompressed data must have
|
||||
been saved previously by the compressor and transmitted to the decompressor
|
||||
by some mechanism outside the scope of this compression library.)
|
||||
Upon exit, destLen is the actual size of the compressed buffer.
|
||||
This function can be used to decompress a whole file at once if the
|
||||
input file is mmap'ed.
|
||||
|
||||
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
|
||||
enough memory, Z_BUF_ERROR if there was not enough room in the output
|
||||
buffer, or Z_DATA_ERROR if the input data was corrupted.
|
||||
*/
|
||||
|
||||
|
||||
typedef voidp gzFile;
|
||||
|
||||
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
|
||||
/*
|
||||
Opens a gzip (.gz) file for reading or writing. The mode parameter
|
||||
is as in fopen ("rb" or "wb") but can also include a compression level
|
||||
("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for
|
||||
Huffman only compression as in "wb1h". (See the description
|
||||
of deflateInit2 for more information about the strategy parameter.)
|
||||
|
||||
gzopen can be used to read a file which is not in gzip format; in this
|
||||
case gzread will directly read from the file without decompression.
|
||||
|
||||
gzopen returns NULL if the file could not be opened or if there was
|
||||
insufficient memory to allocate the (de)compression state; errno
|
||||
can be checked to distinguish the two cases (if errno is zero, the
|
||||
zlib error is Z_MEM_ERROR). */
|
||||
|
||||
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
|
||||
/*
|
||||
gzdopen() associates a gzFile with the file descriptor fd. File
|
||||
descriptors are obtained from calls like open, dup, creat, pipe or
|
||||
fileno (in the file has been previously opened with fopen).
|
||||
The mode parameter is as in gzopen.
|
||||
The next call of gzclose on the returned gzFile will also close the
|
||||
file descriptor fd, just like fclose(fdopen(fd), mode) closes the file
|
||||
descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode).
|
||||
gzdopen returns NULL if there was insufficient memory to allocate
|
||||
the (de)compression state.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
|
||||
/*
|
||||
Dynamically update the compression level or strategy. See the description
|
||||
of deflateInit2 for the meaning of these parameters.
|
||||
gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
|
||||
opened for writing.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
|
||||
/*
|
||||
Reads the given number of uncompressed bytes from the compressed file.
|
||||
If the input file was not in gzip format, gzread copies the given number
|
||||
of bytes into the buffer.
|
||||
gzread returns the number of uncompressed bytes actually read (0 for
|
||||
end of file, -1 for error). */
|
||||
|
||||
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
|
||||
const voidp buf, unsigned len));
|
||||
/*
|
||||
Writes the given number of uncompressed bytes into the compressed file.
|
||||
gzwrite returns the number of uncompressed bytes actually written
|
||||
(0 in case of error).
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
|
||||
/*
|
||||
Converts, formats, and writes the args to the compressed file under
|
||||
control of the format string, as in fprintf. gzprintf returns the number of
|
||||
uncompressed bytes actually written (0 in case of error).
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
|
||||
/*
|
||||
Writes the given null-terminated string to the compressed file, excluding
|
||||
the terminating null character.
|
||||
gzputs returns the number of characters written, or -1 in case of error.
|
||||
*/
|
||||
|
||||
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
|
||||
/*
|
||||
Reads bytes from the compressed file until len-1 characters are read, or
|
||||
a newline character is read and transferred to buf, or an end-of-file
|
||||
condition is encountered. The string is then terminated with a null
|
||||
character.
|
||||
gzgets returns buf, or Z_NULL in case of error.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
|
||||
/*
|
||||
Writes c, converted to an unsigned char, into the compressed file.
|
||||
gzputc returns the value that was written, or -1 in case of error.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
|
||||
/*
|
||||
Reads one byte from the compressed file. gzgetc returns this byte
|
||||
or -1 in case of end of file or error.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
|
||||
/*
|
||||
Flushes all pending output into the compressed file. The parameter
|
||||
flush is as in the deflate() function. The return value is the zlib
|
||||
error number (see function gzerror below). gzflush returns Z_OK if
|
||||
the flush parameter is Z_FINISH and all output could be flushed.
|
||||
gzflush should be called only when strictly necessary because it can
|
||||
degrade compression.
|
||||
*/
|
||||
|
||||
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
|
||||
z_off_t offset, int whence));
|
||||
/*
|
||||
Sets the starting position for the next gzread or gzwrite on the
|
||||
given compressed file. The offset represents a number of bytes in the
|
||||
uncompressed data stream. The whence parameter is defined as in lseek(2);
|
||||
the value SEEK_END is not supported.
|
||||
If the file is opened for reading, this function is emulated but can be
|
||||
extremely slow. If the file is opened for writing, only forward seeks are
|
||||
supported; gzseek then compresses a sequence of zeroes up to the new
|
||||
starting position.
|
||||
|
||||
gzseek returns the resulting offset location as measured in bytes from
|
||||
the beginning of the uncompressed stream, or -1 in case of error, in
|
||||
particular if the file is opened for writing and the new starting position
|
||||
would be before the current position.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
|
||||
/*
|
||||
Rewinds the given file. This function is supported only for reading.
|
||||
|
||||
gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
|
||||
*/
|
||||
|
||||
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
|
||||
/*
|
||||
Returns the starting position for the next gzread or gzwrite on the
|
||||
given compressed file. This position represents a number of bytes in the
|
||||
uncompressed data stream.
|
||||
|
||||
gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
|
||||
/*
|
||||
Returns 1 when EOF has previously been detected reading the given
|
||||
input stream, otherwise zero.
|
||||
*/
|
||||
|
||||
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
|
||||
/*
|
||||
Flushes all pending output if necessary, closes the compressed file
|
||||
and deallocates all the (de)compression state. The return value is the zlib
|
||||
error number (see function gzerror below).
|
||||
*/
|
||||
|
||||
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
|
||||
/*
|
||||
Returns the error message for the last error which occurred on the
|
||||
given compressed file. errnum is set to zlib error number. If an
|
||||
error occurred in the file system and not in the compression library,
|
||||
errnum is set to Z_ERRNO and the application may consult errno
|
||||
to get the exact error code.
|
||||
*/
|
||||
|
||||
/* checksum functions */
|
||||
|
||||
/*
|
||||
These functions are not related to compression but are exported
|
||||
anyway because they might be useful in applications using the
|
||||
compression library.
|
||||
*/
|
||||
|
||||
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
|
||||
|
||||
/*
|
||||
Update a running Adler-32 checksum with the bytes buf[0..len-1] and
|
||||
return the updated checksum. If buf is NULL, this function returns
|
||||
the required initial value for the checksum.
|
||||
An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
|
||||
much faster. Usage example:
|
||||
|
||||
uLong adler = adler32(0L, Z_NULL, 0);
|
||||
|
||||
while (read_buffer(buffer, length) != EOF) {
|
||||
adler = adler32(adler, buffer, length);
|
||||
}
|
||||
if (adler != original_adler) error();
|
||||
*/
|
||||
|
||||
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
|
||||
/*
|
||||
Update a running crc with the bytes buf[0..len-1] and return the updated
|
||||
crc. If buf is NULL, this function returns the required initial value
|
||||
for the crc. Pre- and post-conditioning (one's complement) is performed
|
||||
within this function so it shouldn't be done by the application.
|
||||
Usage example:
|
||||
|
||||
uLong crc = crc32(0L, Z_NULL, 0);
|
||||
|
||||
while (read_buffer(buffer, length) != EOF) {
|
||||
crc = crc32(crc, buffer, length);
|
||||
}
|
||||
if (crc != original_crc) error();
|
||||
*/
|
||||
|
||||
|
||||
/* various hacks, don't look :) */
|
||||
|
||||
/* deflateInit and inflateInit are macros to allow checking the zlib version
|
||||
* and the compiler's view of z_stream:
|
||||
*/
|
||||
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
|
||||
const char *version, int stream_size));
|
||||
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
|
||||
const char *version, int stream_size));
|
||||
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
|
||||
int windowBits, int memLevel,
|
||||
int strategy, const char *version,
|
||||
int stream_size));
|
||||
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
|
||||
const char *version, int stream_size));
|
||||
#define deflateInit(strm, level) \
|
||||
deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define inflateInit(strm) \
|
||||
inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
|
||||
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
|
||||
(strategy), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define inflateInit2(strm, windowBits) \
|
||||
inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
|
||||
|
||||
|
||||
#if !defined(_Z_UTIL_H) && !defined(NO_DUMMY_DECL)
|
||||
struct internal_state {int dummy;}; /* hack for buggy compilers */
|
||||
#endif
|
||||
|
||||
ZEXTERN const char * ZEXPORT zError OF((int err));
|
||||
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z));
|
||||
ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _ZLIB_H */
|
66
src/Makefile
66
src/Makefile
|
@ -1,66 +0,0 @@
|
|||
CXX=g++
|
||||
CXXOPTFLAGS=-Wall -O3 -fsigned-char -fomit-frame-pointer
|
||||
CXXFLAGS=$(CXXOPTFLAGS) -I../enet/include `sdl-config --cflags`
|
||||
|
||||
CLIENT_LIBS=-L../enet -lenet `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -lGLU
|
||||
CLIENT_OBJS= \
|
||||
client.o \
|
||||
clientextras.o \
|
||||
clientgame.o \
|
||||
clients2c.o \
|
||||
command.o \
|
||||
console.o \
|
||||
editing.o \
|
||||
entities.o \
|
||||
main.o \
|
||||
menus.o \
|
||||
monster.o \
|
||||
physics.o \
|
||||
rendercubes.o \
|
||||
renderextras.o \
|
||||
rendergl.o \
|
||||
rendermd2.o \
|
||||
renderparticles.o \
|
||||
rendertext.o \
|
||||
rndmap.o \
|
||||
savegamedemo.o \
|
||||
server.o \
|
||||
serverbrowser.o \
|
||||
serverms.o \
|
||||
serverutil.o \
|
||||
sound.o \
|
||||
tools.o \
|
||||
weapon.o \
|
||||
world.o \
|
||||
worldio.o \
|
||||
worldlight.o \
|
||||
worldocull.o \
|
||||
worldrender.o
|
||||
|
||||
SERVER_LIBS=-L../enet -lenet
|
||||
SERVER_OBJS= \
|
||||
standalone.o \
|
||||
serverms.o \
|
||||
server.o \
|
||||
tools.o
|
||||
|
||||
default: all
|
||||
|
||||
all: enet client server
|
||||
|
||||
enet:
|
||||
-make -C ../enet all
|
||||
|
||||
clean:
|
||||
-rm -f $(SERVER_OBJS) $(CLIENT_OBJS) cube_server cube_client
|
||||
-make -C ../enet/ clean
|
||||
|
||||
standalone.o:
|
||||
$(CXX) $(CXXFLAGS) -DSTANDALONE -o standalone.o -c serverutil.cpp
|
||||
|
||||
client: $(CLIENT_OBJS)
|
||||
$(CXX) $(CXXFLAGS) -o cube_client $(CLIENT_OBJS) $(CLIENT_LIBS)
|
||||
|
||||
server: $(SERVER_OBJS)
|
||||
$(CXX) $(CXXFLAGS) -o cube_server $(SERVER_OBJS) $(SERVER_LIBS)
|
||||
|
|
@ -1 +0,0 @@
|
|||
#include "cube.h"
|
Loading…
Add table
Add a link
Reference in a new issue