More style cleanup

FossilOrigin-Name: 753ff34122c906fdba43b8c382ac52cc9f0ac3ce585ec9f4db6b1dc1f21ef86a
This commit is contained in:
Jonathan Schleifer 2025-03-08 03:05:16 +00:00
parent dd08a1069e
commit a28209edcf
27 changed files with 525 additions and 539 deletions

View file

@ -70,7 +70,7 @@ spawnstate(dynent *d) // reset player state not persistent accross spawns
if (gamemode == 12) {
d->gunselect = GUN_FIST;
return;
}; // eihrul's secret "instafist" mode
} // eihrul's secret "instafist" mode
d->health = 256;
if (m_tarena) {
int gun1 = rnd(4) + 1;
@ -80,8 +80,8 @@ spawnstate(dynent *d) // reset player state not persistent accross spawns
if (gun1 != gun2) {
baseammo(gun2);
break;
};
};
}
}
} else if (m_arena) // insta arena
{
d->ammo[GUN_RIFLE] = 100;
@ -89,12 +89,12 @@ spawnstate(dynent *d) // reset player state not persistent accross spawns
{
loopi(4) baseammo(i + 1);
d->gunselect = GUN_CG;
};
}
d->ammo[GUN_CG] /= 2;
};
}
} else {
d->ammo[GUN_SG] = 5;
};
}
}
dynent *
@ -144,7 +144,7 @@ arenacount(dynent *d, int &alive, int &dead, char *&lastteam, bool &oneteam)
lastteam = d->team;
} else {
dead++;
};
}
}
int arenarespawnwait = 0;
@ -178,8 +178,8 @@ arenarespawn()
arenarespawnwait = lastmillis + 5000;
arenadetectwait = lastmillis + 10000;
player1->roll = 0;
};
};
}
}
}
void
@ -201,7 +201,7 @@ otherplayers()
if (lagtime > 1000 && players[i]->state == CS_ALIVE) {
players[i]->state = CS_LAGGED;
continue;
};
}
if (lagtime && players[i]->state != CS_DEAD &&
(!demoplayback || i != democlientnum))
moveplayer(
@ -273,7 +273,7 @@ updateworld(int millis) // main game update loop
} else if (!intermission) {
moveplayer(player1, 20, true);
checkitems();
};
}
c2sinfo(player1); // do this last, to reduce the
// effective frame lag
}
@ -319,7 +319,7 @@ spawnplayer(dynent *d) // place at random spawn. also used by monsters!
} else {
d->o.x = d->o.y = (float)ssize / 2;
d->o.z = 4;
};
}
entinmap(d);
spawnstate(d);
d->state = CS_ALIVE;