Convert dynent to a class
FossilOrigin-Name: d2b3ff790fee10ef4150cdb17f1c979e7001a420b2629b153b4dbf4c0b489704
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26 changed files with 1447 additions and 1061 deletions
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@ -2,6 +2,8 @@
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#include "cube.h"
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#import "DynamicEntity.h"
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// render players & monsters
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// very messy ad-hoc handling of animation frames, should be made more
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// configurable
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@ -14,13 +16,14 @@ int range[] = { 6, 6, 8, 28, 1, 1, 1, 1, 8, 19, 4, 18, 40, 1, 6, 15, 1, 1, 1,
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1 };
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void
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renderclient(dynent *d, bool team, OFString *mdlname, bool hellpig, float scale)
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renderclient(
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DynamicEntity *d, bool team, OFString *mdlname, bool hellpig, float scale)
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{
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int n = 3;
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float speed = 100.0f;
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float mz = d->o.z - d->eyeheight + 1.55f * scale;
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float mz = d.o.z - d.eyeheight + 1.55f * scale;
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int basetime = -((intptr_t)d & 0xFFF);
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if (d->state == CS_DEAD) {
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if (d.state == CS_DEAD) {
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int r;
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if (hellpig) {
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n = 2;
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@ -29,8 +32,8 @@ renderclient(dynent *d, bool team, OFString *mdlname, bool hellpig, float scale)
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n = (intptr_t)d % 3;
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r = range[n];
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}
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basetime = d->lastaction;
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int t = lastmillis - d->lastaction;
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basetime = d.lastaction;
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int t = lastmillis - d.lastaction;
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if (t < 0 || t > 20000)
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return;
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if (t > (r - 1) * 100) {
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@ -43,33 +46,33 @@ renderclient(dynent *d, bool team, OFString *mdlname, bool hellpig, float scale)
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if (mz < -1000)
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return;
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// mdl = (((int)d>>6)&1)+1;
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// mz = d->o.z-d->eyeheight+0.2f;
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// mz = d.o.z-d.eyeheight+0.2f;
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// scale = 1.2f;
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} else if (d->state == CS_EDITING) {
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} else if (d.state == CS_EDITING) {
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n = 16;
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} else if (d->state == CS_LAGGED) {
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} else if (d.state == CS_LAGGED) {
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n = 17;
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} else if (d->monsterstate == M_ATTACKING) {
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} else if (d.monsterstate == M_ATTACKING) {
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n = 8;
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} else if (d->monsterstate == M_PAIN) {
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} else if (d.monsterstate == M_PAIN) {
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n = 10;
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} else if ((!d->move && !d->strafe) || !d->moving) {
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} else if ((!d.move && !d.strafe) || !d.moving) {
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n = 12;
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} else if (!d->onfloor && d->timeinair > 100) {
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} else if (!d.onfloor && d.timeinair > 100) {
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n = 18;
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} else {
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n = 14;
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speed = 1200 / d->maxspeed * scale;
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speed = 1200 / d.maxspeed * scale;
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if (hellpig)
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speed = 300 / d->maxspeed;
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speed = 300 / d.maxspeed;
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}
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if (hellpig) {
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n++;
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scale *= 32;
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mz -= 1.9f;
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}
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rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y,
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d->yaw + 90, d->pitch / 2, team, scale, speed, 0, basetime);
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rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d.o.x, mz, d.o.y,
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d.yaw + 90, d.pitch / 2, team, scale, speed, 0, basetime);
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}
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extern int democlientnum;
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@ -77,10 +80,15 @@ extern int democlientnum;
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void
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renderclients()
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{
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dynent *d;
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loopv(players) if ((d = players[i]) &&
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(!demoplayback || i != democlientnum)) renderclient(d,
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isteam(player1->team, d->team), @"monster/ogro", false, 1.0f);
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size_t i = 0;
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for (id player in players) {
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if (player != [OFNull null] &&
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(!demoplayback || i != democlientnum))
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renderclient(player,
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isteam(player1.team, [player team]),
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@"monster/ogro", false, 1.0f);
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i++;
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}
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}
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// creation of scoreboard pseudo-menu
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@ -97,15 +105,15 @@ showscores(bool on)
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static OFMutableArray<OFString *> *scoreLines;
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void
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renderscore(dynent *d)
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renderscore(DynamicEntity *d)
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{
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@autoreleasepool {
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OFString *lag = [OFString stringWithFormat:@"%d", d->plag];
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OFString *name = [OFString stringWithFormat:@"(%s)", d->name];
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OFString *line = [OFString
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stringWithFormat:@"%d\t%@\t%d\t%s\t%@", d->frags,
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(d->state == CS_LAGGED ? @"LAG" : lag), d->ping, d->team,
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(d->state == CS_DEAD ? name : @(d->name))];
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OFString *lag = [OFString stringWithFormat:@"%d", d.plag];
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OFString *name = [OFString stringWithFormat:@"(%@)", d.name];
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OFString *line =
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[OFString stringWithFormat:@"%d\t%@\t%d\t%@\t%@", d.frags,
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(d.state == CS_LAGGED ? @"LAG" : lag), d.ping,
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d.team, (d.state == CS_DEAD ? name : d.name)];
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if (scoreLines == nil)
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scoreLines = [[OFMutableArray alloc] init];
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@ -118,21 +126,16 @@ renderscore(dynent *d)
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static const int maxTeams = 4;
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static OFString *teamName[maxTeams];
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static int teamScore[maxTeams], teamsUsed;
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static int teamScore[maxTeams];
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static size_t teamsUsed;
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void
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addteamscore(dynent *d)
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addteamscore(DynamicEntity *d)
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{
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if (d == NULL)
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return;
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@autoreleasepool {
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OFString *team = @(d->team);
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loopi(teamsUsed)
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{
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if ([teamName[i] isEqual:team]) {
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teamScore[i] += d->frags;
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for (size_t i = 0; i < teamsUsed; i++) {
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if ([teamName[i] isEqual:d.team]) {
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teamScore[i] += d.frags;
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return;
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}
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}
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@ -140,8 +143,8 @@ addteamscore(dynent *d)
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if (teamsUsed == maxTeams)
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return;
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teamName[teamsUsed] = @(d->team);
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teamScore[teamsUsed++] = d->frags;
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teamName[teamsUsed] = d.team;
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teamScore[teamsUsed++] = d.frags;
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}
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}
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@ -153,19 +156,21 @@ renderscores()
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[scoreLines removeAllObjects];
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if (!demoplayback)
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renderscore(player1);
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loopv(players) if (players[i]) renderscore(players[i]);
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for (id player in players)
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if (player != [OFNull null])
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renderscore(player);
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sortmenu();
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if (m_teammode) {
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teamsUsed = 0;
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loopv(players) addteamscore(players[i]);
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for (id player in players)
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if (player != [OFNull null])
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addteamscore(player);
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if (!demoplayback)
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addteamscore(player1);
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OFMutableString *teamScores = [[OFMutableString alloc] init];
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loopj(teamsUsed)
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{
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for (size_t j = 0; j < teamsUsed; j++)
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[teamScores appendFormat:@"[ %@: %d ]", teamName[j],
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teamScore[j]];
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}
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menumanual(0, scoreLines.count, @"");
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@autoreleasepool {
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menumanual(0, scoreLines.count + 1, teamScores);
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