Make conoutf take an OFString

FossilOrigin-Name: f8f97851f3ec3f0920a95912e7bfe58995f5ca1bcd4c5b5ee3532cb1809eab46
This commit is contained in:
Jonathan Schleifer 2024-08-03 17:02:33 +00:00
parent faf0a4096e
commit 7f42da935a
21 changed files with 240 additions and 221 deletions

View file

@ -158,7 +158,7 @@ arenarespawn()
if (arenarespawnwait) {
if (arenarespawnwait < lastmillis) {
arenarespawnwait = 0;
conoutf("new round starting... fight!");
conoutf(@"new round starting... fight!");
respawnself();
};
} else if (arenadetectwait == 0 || arenadetectwait < lastmillis) {
@ -171,12 +171,12 @@ arenarespawn()
arenacount(player1, alive, dead, lastteam, oneteam);
if (dead > 0 && (alive <= 1 || (m_teammode && oneteam))) {
conoutf(
"arena round is over! next round in 5 seconds...");
@"arena round is over! next round in 5 seconds...");
if (alive)
conoutf(
"team %s is last man standing", lastteam);
@"team %s is last man standing", lastteam);
else
conoutf("everyone died!");
conoutf(@"everyone died!");
arenarespawnwait = lastmillis + 5000;
arenadetectwait = lastmillis + 10000;
player1->roll = 0;
@ -218,7 +218,7 @@ respawn()
if (player1->state == CS_DEAD) {
player1->attacking = false;
if (m_arena) {
conoutf("waiting for new round to start...");
conoutf(@"waiting for new round to start...");
return;
};
if (m_sp) {
@ -299,8 +299,8 @@ entinmap(dynent *
d->o.x -= dx;
d->o.y -= dy;
};
conoutf(
"can't find entity spawn spot! (%d, %d)", (int)d->o.x, (int)d->o.y);
conoutf(@"can't find entity spawn spot! (%d, %d)", (int)d->o.x,
(int)d->o.y);
// leave ent at original pos, possibly stuck
};
@ -422,24 +422,24 @@ selfdamage(int damage, int actor, dynent *act)
// on amount of damage
if ((player1->health -= damage) <= 0) {
if (actor == -2) {
conoutf("you got killed by %s!", act->name);
conoutf(@"you got killed by %s!", act->name);
} else if (actor == -1) {
actor = getclientnum();
conoutf("you suicided!");
conoutf(@"you suicided!");
addmsg(1, 2, SV_FRAGS, --player1->frags);
} else {
dynent *a = getclient(actor);
if (a) {
if (isteam(a->team, player1->team)) {
conoutf("you got fragged by a teammate "
"(%s)",
conoutf(@"you got fragged by a "
@"teammate (%s)",
a->name);
} else {
conoutf(
"you got fragged by %s", a->name);
};
};
};
@"you got fragged by %s", a->name);
}
}
}
showscores(true);
addmsg(1, 2, SV_DIED, actor);
player1->lifesequence++;
@ -452,8 +452,8 @@ selfdamage(int damage, int actor, dynent *act)
player1->lastaction = lastmillis;
} else {
playsound(S_PAIN6);
};
};
}
}
void
timeupdate(int timeremain)
@ -461,13 +461,13 @@ timeupdate(int timeremain)
if (!timeremain) {
intermission = true;
player1->attacking = false;
conoutf("intermission:");
conoutf("game has ended!");
conoutf(@"intermission:");
conoutf(@"game has ended!");
showscores(true);
} else {
conoutf("time remaining: %d minutes", timeremain);
};
};
conoutf(@"time remaining: %d minutes", timeremain);
}
}
dynent *
getclient(int cn) // ensure valid entity
@ -479,7 +479,7 @@ getclient(int cn) // ensure valid entity
while (cn >= players.length())
players.add(NULL);
return players[cn] ? players[cn] : (players[cn] = newdynent());
};
}
void
initclient()
@ -493,8 +493,8 @@ startmap(char *name) // called just after a map load
{
if (netmapstart() && m_sp) {
gamemode = 0;
conoutf("coop sp not supported yet");
};
conoutf(@"coop sp not supported yet");
}
sleepwait = 0;
monsterclear();
projreset();
@ -512,7 +512,7 @@ startmap(char *name) // called just after a map load
showscores(false);
intermission = false;
framesinmap = 0;
conoutf("game mode is %s", modestr(gamemode));
conoutf(@"game mode is %s", modestr(gamemode));
};
COMMANDN(map, changemap, ARG_1STR);