Import cube_2005_08_29_src_zlib.zip
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include/SDL_types.h
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include/SDL_types.h
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id: SDL_types.h,v 1.11 2004/01/04 16:49:08 slouken Exp $";
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#endif
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/* General data types used by the SDL library */
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#ifndef _SDL_types_h
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#define _SDL_types_h
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/* The number of elements in a table */
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#define SDL_TABLESIZE(table) (sizeof(table)/sizeof(table[0]))
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/* Basic data types */
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typedef enum {
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SDL_FALSE = 0,
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SDL_TRUE = 1
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} SDL_bool;
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typedef unsigned char Uint8;
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typedef signed char Sint8;
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typedef unsigned short Uint16;
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typedef signed short Sint16;
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typedef unsigned int Uint32;
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typedef signed int Sint32;
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/* Figure out how to support 64-bit datatypes */
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#if !defined(__STRICT_ANSI__)
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#if defined(__GNUC__) || defined(__MWERKS__) || defined(__SUNPRO_C) || defined(__DECC)
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#define SDL_HAS_64BIT_TYPE long long
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#elif defined(_MSC_VER) /* VC++ */
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#define SDL_HAS_64BIT_TYPE __int64
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#endif
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#endif /* !__STRICT_ANSI__ */
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/* The 64-bit type isn't available on EPOC/Symbian OS */
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#ifdef __SYMBIAN32__
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#undef SDL_HAS_64BIT_TYPE
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#endif
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/* The 64-bit datatype isn't supported on all platforms */
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#ifdef SDL_HAS_64BIT_TYPE
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#ifndef H_MMBASIC
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typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
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#endif
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typedef SDL_HAS_64BIT_TYPE Sint64;
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#else
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/* This is really just a hack to prevent the compiler from complaining */
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typedef struct {
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Uint32 hi;
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Uint32 lo;
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} Uint64, Sint64;
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#endif
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/* Make sure the types really have the right sizes */
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#define SDL_COMPILE_TIME_ASSERT(name, x) \
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typedef int SDL_dummy_ ## name[(x) * 2 - 1]
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SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
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SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
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SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
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SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
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SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
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SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
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SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
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SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
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/* Check to make sure enums are the size of ints, for structure packing.
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For both Watcom C/C++ and Borland C/C++ the compiler option that makes
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enums having the size of an int must be enabled.
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This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
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*/
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/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
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#ifdef __MWERKS__
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#pragma enumsalwaysint on
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#endif
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typedef enum {
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DUMMY_ENUM_VALUE
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} SDL_DUMMY_ENUM;
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SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
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#undef SDL_COMPILE_TIME_ASSERT
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/* General keyboard/mouse state definitions */
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enum { SDL_PRESSED = 0x01, SDL_RELEASED = 0x00 };
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#endif
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