Move classes into separate files
FossilOrigin-Name: 14861826d4c1f561aca909afe773366a46b57b20cf41fd668092dfb98d960d80
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17 changed files with 366 additions and 322 deletions
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@ -6,6 +6,8 @@
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#include "cube.h"
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#import "MapModelInfo.h"
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bool
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plcollide(dynent *d, dynent *o, float &headspace, float &hi,
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float &lo) // collide with player or monster
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