Migrate projectile to a class
FossilOrigin-Name: d3b4b2d476d809f7ab00502eed47614c949264690b3eccc7a96c73687d0f05bf
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9 changed files with 97 additions and 82 deletions
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@ -200,8 +200,8 @@ cleardlights()
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}
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void
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dodynlight(
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OFVector3D &vold, OFVector3D &v, int reach, int strength, dynent *owner)
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dodynlight(const OFVector3D &vold, const OFVector3D &v, int reach, int strength,
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dynent *owner)
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{
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if (!reach)
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reach = dynlight;
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