Migrate projectile to a class
FossilOrigin-Name: d3b4b2d476d809f7ab00502eed47614c949264690b3eccc7a96c73687d0f05bf
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9 changed files with 97 additions and 82 deletions
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@ -89,7 +89,7 @@ sphere spheres[MAXSPHERES], *slist = NULL, *sempty = NULL;
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bool sinit = false;
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void
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newsphere(OFVector3D &o, float max, int type)
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newsphere(const OFVector3D &o, float max, int type)
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{
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if (!sinit) {
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loopi(MAXSPHERES)
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