Avoid pointless pointers

Passing OFVector3D by reference is annoying and is worse at passing via
registers.

FossilOrigin-Name: 304230c1e18fc15a2e66b01bbc1727d107b9d27be6949aad99419bc153bf6e66
This commit is contained in:
Jonathan Schleifer 2025-03-23 21:52:54 +00:00
parent d8f4f44468
commit 2f8d255946
9 changed files with 97 additions and 109 deletions

View file

@ -221,8 +221,8 @@ localservertoclient(unsigned char *buf, int len)
e.y = getint(&p) / DMF;
e.z = getint(&p) / DMF;
if (gun == GUN_SG)
createrays(&s, &e);
shootv(gun, &s, &e, d, false);
createrays(s, e);
shootv(gun, s, e, d, false);
break;
}