Migrate more strings

FossilOrigin-Name: 142095b08fd68abd1fbe2f7849fc6add1d6c45b7bdcdc6e9135815d127be36e2
This commit is contained in:
Jonathan Schleifer 2025-03-06 01:56:11 +00:00
parent 386b00a0d1
commit 2a2c5ee6ee
5 changed files with 33 additions and 25 deletions

View file

@ -11,7 +11,7 @@ void
mode(int n)
{
addmsg(1, 2, SV_GAMEMODE, nextmode = n);
};
}
COMMAND(mode, ARG_1INT)
bool intermission = false;
@ -493,7 +493,7 @@ initclient()
}
void
startmap(char *name) // called just after a map load
startmap(OFString *name) // called just after a map load
{
if (netmapstart() && m_sp) {
gamemode = 0;
@ -507,9 +507,7 @@ startmap(char *name) // called just after a map load
player1->frags = 0;
loopv(players) if (players[i]) players[i]->frags = 0;
resetspawns();
@autoreleasepool {
clientmap = @(name);
}
clientmap = name;
if (editmode)
toggleedit();
setvar(@"gamespeed", 100);