Remove all default arguments from protos.h
FossilOrigin-Name: ef1d7e47f7204700ed6e3b1191a1bdcb6e1d0257586183bc6571b8ff92464042
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parent
d9d56601bb
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2085a651bd
18 changed files with 81 additions and 69 deletions
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@ -14,7 +14,7 @@ void
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neterr(OFString *s)
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{
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conoutf(@"illegal network message (%@)", s);
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disconnect();
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disconnect(false, false);
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}
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void
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@ -67,7 +67,7 @@ localservertoclient(uchar *buf, int len)
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{
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if (ENET_NET_TO_HOST_16(*(ushort *)buf) != len)
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neterr(@"packet length");
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incomingdemodata(buf, len);
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incomingdemodata(buf, len, false);
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uchar *end = buf + len;
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uchar *p = buf + 2;
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@ -86,7 +86,7 @@ localservertoclient(uchar *buf, int len)
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conoutf(@"you are using a different game "
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@"protocol (you: %d, server: %d)",
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PROTOCOL_VERSION, prot);
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disconnect();
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disconnect(false, false);
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return;
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}
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toservermap = @"";
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@ -100,7 +100,7 @@ localservertoclient(uchar *buf, int len)
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strcmp(text, clientpassword.UTF8String)) {
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conoutf(@"you need to set the correct password "
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@"to join this server!");
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disconnect();
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disconnect(false, false);
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return;
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}
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if (getint(&p) == 1)
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@ -221,7 +221,7 @@ localservertoclient(uchar *buf, int len)
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e.z = getint(&p) / DMF;
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if (gun == GUN_SG)
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createrays(&s, &e);
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shootv(gun, &s, &e, d);
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shootv(gun, &s, &e, d, false);
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break;
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}
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