Remove all default arguments from protos.h

FossilOrigin-Name: ef1d7e47f7204700ed6e3b1191a1bdcb6e1d0257586183bc6571b8ff92464042
This commit is contained in:
Jonathan Schleifer 2025-03-20 20:38:43 +00:00
parent d9d56601bb
commit 2085a651bd
18 changed files with 81 additions and 69 deletions

View file

@ -124,14 +124,15 @@ padArguments(OFArray<OFString *> *arguments, size_t count)
if (isDown) {
arguments = padArguments(arguments, 2);
return ((int(__cdecl *)(int))_function)(
execute(arguments[1]));
execute(arguments[1], isDown));
}
break;
case ARG_2EXP:
if (isDown) {
arguments = padArguments(arguments, 3);
return ((int(__cdecl *)(int, int))_function)(
execute(arguments[1]), execute(arguments[2]));
execute(arguments[1], isDown),
execute(arguments[2], isDown));
}
break;
case ARG_1EST:

View file

@ -296,7 +296,7 @@ VARP(minmillis, 0, 5, 1000);
- (void)applicationWillTerminate:(OFNotification *)notification
{
stop();
disconnect(true);
disconnect(true, false);
writecfg();
cleangl();
cleansound();
@ -357,11 +357,17 @@ VARP(minmillis, 0, 5, 1000);
}
@end
// failure exit
void
fatal(OFString *s, OFString *o) // failure exit
fatal(OFConstantString *s, ...)
{
OFString *msg =
[OFString stringWithFormat:@"%@%@ (%s)\n", s, o, SDL_GetError()];
va_list args;
va_start(args, s);
OFMutableString *msg = [[OFMutableString alloc] initWithFormat:s
arguments:args];
va_end(args);
[msg appendFormat:@" (%s)\n", SDL_GetError()];
[Cube.sharedInstance showMessage:msg];
[OFApplication terminateWithStatus:1];

View file

@ -251,7 +251,7 @@ updateworld(int millis) // main game update loop
curtime = millis - lastmillis;
if (sleepwait && lastmillis > sleepwait) {
sleepwait = 0;
execute(sleepcmd);
execute(sleepcmd, true);
}
physicsframe();
checkquad(curtime);
@ -445,11 +445,11 @@ selfdamage(int damage, int actor, DynamicEntity *act)
player1.state = CS_DEAD;
player1.pitch = 0;
player1.roll = 60;
playsound(S_DIE1 + rnd(2));
playsound(S_DIE1 + rnd(2), NULL);
spawnstate(player1);
player1.lastaction = lastmillis;
} else
playsound(S_PAIN6);
playsound(S_PAIN6, NULL);
}
void

View file

@ -94,7 +94,7 @@ writeclientinfo(OFStream *stream)
void
connects(OFString *servername)
{
disconnect(1); // reset state
disconnect(true, false); // reset state
addserver(servername);
conoutf(@"attempting to connect to %@", servername);
@ -113,12 +113,12 @@ connects(OFString *servername)
connattempts = 0;
} else {
conoutf(@"could not connect to server");
disconnect();
disconnect(false, false);
}
}
void
disconnect(int onlyclean, int async)
disconnect(bool onlyclean, bool async)
{
if (clienthost) {
if (!connecting && !disconnecting) {
@ -162,7 +162,7 @@ trydisconnect()
}
if (connecting) {
conoutf(@"aborting connection attempt");
disconnect();
disconnect(false, false);
return;
}
conoutf(@"attempting to disconnect...");
@ -233,7 +233,7 @@ void
server_err()
{
conoutf(@"server network error, disconnecting...");
disconnect();
disconnect(false, false);
}
int lastupdate = 0, lastping = 0;
@ -382,7 +382,7 @@ gets2c() // get updates from the server
++connattempts;
if (connattempts > 3) {
conoutf(@"could not connect to server");
disconnect();
disconnect(false, false);
return;
}
}
@ -406,7 +406,7 @@ gets2c() // get updates from the server
case ENET_EVENT_TYPE_DISCONNECT:
if (disconnecting)
disconnect();
disconnect(false, false);
else
server_err();
return;

View file

@ -14,7 +14,7 @@ void
neterr(OFString *s)
{
conoutf(@"illegal network message (%@)", s);
disconnect();
disconnect(false, false);
}
void
@ -67,7 +67,7 @@ localservertoclient(uchar *buf, int len)
{
if (ENET_NET_TO_HOST_16(*(ushort *)buf) != len)
neterr(@"packet length");
incomingdemodata(buf, len);
incomingdemodata(buf, len, false);
uchar *end = buf + len;
uchar *p = buf + 2;
@ -86,7 +86,7 @@ localservertoclient(uchar *buf, int len)
conoutf(@"you are using a different game "
@"protocol (you: %d, server: %d)",
PROTOCOL_VERSION, prot);
disconnect();
disconnect(false, false);
return;
}
toservermap = @"";
@ -100,7 +100,7 @@ localservertoclient(uchar *buf, int len)
strcmp(text, clientpassword.UTF8String)) {
conoutf(@"you need to set the correct password "
@"to join this server!");
disconnect();
disconnect(false, false);
return;
}
if (getint(&p) == 1)
@ -221,7 +221,7 @@ localservertoclient(uchar *buf, int len)
e.z = getint(&p) / DMF;
if (gun == GUN_SG)
createrays(&s, &e);
shootv(gun, &s, &e, d);
shootv(gun, &s, &e, d, false);
break;
}

View file

@ -123,7 +123,8 @@ parseexp(char *&p, int right)
if (left == '(') {
OFString *t;
@try {
t = [OFString stringWithFormat:@"%d", execute(@(s))];
t = [OFString
stringWithFormat:@"%d", execute(@(s), true)];
} @finally {
free(s);
}
@ -329,7 +330,7 @@ execfile(OFIRI *cfgfile)
return false;
}
execute(command);
execute(command, true);
return true;
}
@ -407,7 +408,7 @@ intset(OFString *name, int v)
void
ifthen(OFString *cond, OFString *thenp, OFString *elsep)
{
execute((![cond hasPrefix:@"0"] ? thenp : elsep));
execute((![cond hasPrefix:@"0"] ? thenp : elsep), true);
}
void
@ -418,22 +419,22 @@ loopa(OFString *times, OFString *body)
loopi(t)
{
intset(@"i", i);
execute(body);
execute(body, true);
}
}
void
whilea(OFString *cond, OFString *body)
{
while (execute(cond))
execute(body);
while (execute(cond, true))
execute(body, true);
}
void
onrelease(bool on, OFString *body)
{
if (!on)
execute(body);
execute(body, true);
}
void

View file

@ -177,7 +177,7 @@ history(int n)
if (!rec && n >= 0 && n < vhistory.count) {
rec = true;
execute(vhistory[vhistory.count - n - 1]);
execute(vhistory[vhistory.count - n - 1], true);
rec = false;
}
}

View file

@ -37,7 +37,7 @@ bool selset = false;
sqr *s = S(sel->x + x, sel->y + y); \
b; \
} \
remip(sel); \
remip(sel, 0); \
}
int cx, cy, ch;
@ -440,7 +440,7 @@ replace()
}
}
block b = { 0, 0, ssize, ssize };
remip(&b);
remip(&b, 0);
}
void
@ -518,7 +518,7 @@ void
setvdeltaxy(int delta, const block *sel)
{
loopselxy(s->vdelta = max(s->vdelta + delta, 0));
remipmore(sel);
remipmore(sel, 0);
}
void
@ -563,7 +563,7 @@ arch(int sidedelta, int _a)
(y == 0 || y == sel->ys - 1 ? sidedelta : 0))
: (archverts[sel->ys - 1][y] +
(x == 0 || x == sel->xs - 1 ? sidedelta : 0)));
remipmore(sel);
remipmore(sel, 0);
}
void
@ -581,7 +581,7 @@ slope(int xd, int yd)
// Ugly hack to make the macro work.
block *sel = sel_;
loopselxy(s->vdelta = xd * x + yd * y + off);
remipmore(sel);
remipmore(sel, 0);
}
void
@ -596,7 +596,7 @@ perlin(int scale, int seed, int psize)
perlinarea(&sel, scale, seed, psize);
sel.xs++;
sel.ys++;
remipmore(&sel);
remipmore(&sel, 0);
sel.xs--;
sel.ys--;
}

View file

@ -54,7 +54,7 @@ renderentities()
(float)S(e.x, e.y)->floor + mmi.zoff + e.attr3,
e.y),
(float)((e.attr1 + 7) - (e.attr1 + 7) % 15), 0,
false, 1.0f, 10.0f, mmi.snap);
false, 1.0f, 10.0f, mmi.snap, 0);
} else {
if (OUTBORD(e.x, e.y))
continue;

View file

@ -7,7 +7,7 @@ extern void setvar(OFString *name, int i);
extern int getvar(OFString *name);
extern bool identexists(OFString *name);
extern bool addcommand(OFString *name, void (*fun)(), int narg);
extern int execute(OFString *p, bool down = true);
extern int execute(OFString *p, bool down);
extern void exec(OFString *cfgfile);
extern bool execfile(OFIRI *cfgfile);
extern void resetcomplete();
@ -71,7 +71,7 @@ extern void setarraypointers();
// client
extern void localservertoclient(uchar *buf, int len);
extern void connects(OFString *servername);
extern void disconnect(int onlyclean = 0, int async = 0);
extern void disconnect(bool onlyclean, bool async);
extern void toserver(OFString *text);
extern void addmsg(int rel, int num, int type, ...);
extern bool multiplayer();
@ -114,10 +114,10 @@ extern void renderscores();
// world
extern void setupworld(int factor);
extern void empty_world(int factor, bool force);
extern void remip(const block *b, int level = 0);
extern void remipmore(const block *b, int level = 0);
extern void remip(const block *b, int level);
extern void remipmore(const block *b, int level);
extern int closestent();
extern int findentity(int type, int index = 0);
extern int findentity(int type, int index);
extern void trigger(int tag, int type, bool savegame);
extern void resettagareas();
extern void settagareas();
@ -141,7 +141,7 @@ extern void computeraytable(float vx, float vy);
extern int isoccluded(float vx, float vy, float cx, float cy, float csize);
// main
extern void fatal(OFString *s, OFString *o = @"");
extern void fatal(OFConstantString *s, ...);
// rendertext
extern void draw_text(OFString *string, int left, int top, int gl_num);
@ -160,7 +160,7 @@ extern void edittypexy(int type, const block *sel);
extern void edittexxy(int type, int t, const block *sel);
extern void editheightxy(bool isfloor, int amount, const block *sel);
extern bool noteditmode();
extern void pruneundos(int maxremain = 0);
extern void pruneundos(int maxremain);
// renderextras
extern void line(int x1, int y1, float z1, int x2, int y2, float z2);
@ -188,7 +188,7 @@ extern void load_world(OFString *mname);
extern void writemap(OFString *mname, int msize, uchar *mdata);
extern OFData *readmap(OFString *mname);
extern void loadgamerest();
extern void incomingdemodata(uchar *buf, int len, bool extras = false);
extern void incomingdemodata(uchar *buf, int len, bool extras);
extern void demoplaybackstep();
extern void stop();
extern void stopifrecording();
@ -203,7 +203,7 @@ extern void setentphysics(int mml, int mmr);
extern void physicsframe();
// sound
extern void playsound(int n, const OFVector3D *loc = NULL);
extern void playsound(int n, const OFVector3D *loc);
extern void playsoundc(int n);
extern void initsound();
extern void cleansound();
@ -211,7 +211,7 @@ extern void cleansound();
// rendermd2
extern void rendermodel(OFString *mdl, int frame, int range, int tex, float rad,
OFVector3D position, float yaw, float pitch, bool teammate, float scale,
float speed, int snap = 0, int basetime = 0);
float speed, int snap, int basetime);
@class MapModelInfo;
extern MapModelInfo *getmminfo(int i);
@ -237,10 +237,10 @@ extern void sendmaps(int n, OFString *mapname, int mapsize, uchar *mapdata);
extern ENetPacket *recvmap(int n);
// weapon
extern void selectgun(int a = -1, int b = -1, int c = -1);
extern void selectgun(int a, int b, int c);
extern void shoot(DynamicEntity *d, const OFVector3D *to);
extern void shootv(int gun, const OFVector3D *from, const OFVector3D *to,
DynamicEntity *d = 0, bool local = false);
DynamicEntity *d, bool local);
extern void createrays(const OFVector3D *from, const OFVector3D *to);
extern void moveprojectiles(float time);
extern void projreset();

View file

@ -23,7 +23,7 @@ delayedload(MD2 *m)
OFIRI *IRI1 = [baseIRI IRIByAppendingPathComponent:@"tris.md2"];
if (![m loadWithIRI:IRI1])
fatal(@"loadmodel: ", IRI1.string);
fatal(@"loadmodel: %@", IRI1.string);
OFIRI *IRI2 = [baseIRI IRIByAppendingPathComponent:@"skin.jpg"];
int xs, ys;

View file

@ -351,7 +351,7 @@ stopreset()
conoutf(@"demo stopped (%d msec elapsed)", lastmillis - starttime);
stop();
[players removeAllObjects];
disconnect(0, 0);
disconnect(false, false);
}
VAR(demoplaybackspeed, 10, 100, 1000);

View file

@ -273,7 +273,7 @@ updatefrommaster()
conoutf(@"master server not replying");
else {
[servers removeAllObjects];
execute(@((char *)reply));
execute(@((char *)reply), true);
}
servermenu();
}

View file

@ -140,10 +140,17 @@ localservertoclient(uchar *buf, int len)
}
void
fatal(OFString *s, OFString *o)
fatal(OFConstantString *s, ...)
{
cleanupserver();
[OFStdOut writeFormat:@"servererror: %@\n", s];
va_list args;
va_start(args, s);
OFString *msg = [[OFString alloc] initWithFormat:s arguments:args];
va_end(args);
[OFStdOut writeFormat:@"servererror: %@\n", msg];
exit(1);
}

View file

@ -159,7 +159,7 @@ void
playsoundc(int n)
{
addmsg(0, 2, SV_SOUND, n);
playsound(n);
playsound(n, NULL);
}
int soundsatonce = 0, lastsoundmillis = 0;

View file

@ -42,7 +42,7 @@ settag(int tag, int type)
}
block b = { minx, miny, maxx - minx + 1, maxy - miny + 1 };
if (maxx)
remip(&b); // remip minimal area of changed geometry
remip(&b, 0); // remip minimal area of changed geometry
}
void
@ -70,13 +70,13 @@ trigger(int tag, int type, bool savegame)
settag(tag, type);
if (!savegame && type != 3)
playsound(S_RUMBLE);
playsound(S_RUMBLE, NULL);
OFString *aliasname =
[OFString stringWithFormat:@"level_trigger_%d", tag];
if (identexists(aliasname))
execute(aliasname);
execute(aliasname, true);
if (type == 2)
endsp(false);
@ -457,7 +457,7 @@ empty_world(int factor, bool force)
if (!force && noteditmode())
return;
cleardlights();
pruneundos();
pruneundos(0);
sqr *oldworld = world;
bool copy = false;
if (oldworld && factor < 0) {
@ -516,7 +516,7 @@ empty_world(int factor, bool force)
if (oldworld) {
OFFreeMemory(oldworld);
toggleedit();
execute(@"fullbright 1");
execute(@"fullbright 1", true);
}
}

View file

@ -262,7 +262,7 @@ load_world(OFString *mname) // still supports all map formats that have existed
{
stopifrecording();
cleardlights();
pruneundos();
pruneundos(0);
setnames(mname);
gzFile f =
gzopen([cgzname cStringWithEncoding:OFLocale.encoding], "rb9");
@ -350,13 +350,10 @@ load_world(OFString *mname) // still supports all map formats that have existed
break;
}
default: {
if (type < 0 || type >= MAXTYPE) {
OFString *t = [OFString
stringWithFormat:@"%d @ %d", type, k];
fatal(@"while reading map: type out of "
@"range: ",
t);
}
if (type < 0 || type >= MAXTYPE)
fatal(@"while reading map: type out of range: "
@"%d @ %d",
type, k);
s->type = type;
s->floor = gzgetc(f);
s->ceil = gzgetc(f);

View file

@ -165,7 +165,7 @@ postlightarea(block &a) // median filter, smooths out random noise in light and
median(b);
}
remip(&a);
remip(&a, 0);
}
void
@ -268,5 +268,5 @@ blockpaste(const block *b)
for (int x = b->x; x < b->xs + b->x; x++)
for (int y = b->y; y < b->ys + b->y; y++)
*S(x, y) = *q++;
remipmore(b);
remipmore(b, 0);
}