Fix needing -fpermissive
FossilOrigin-Name: bd82b5a5b17fdeacf6b3133104b958a1597e5e16379280cf0bcfef7e7fef1468
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11 changed files with 20 additions and 18 deletions
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@ -378,7 +378,7 @@ monsterthink()
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continue;
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if (OUTBORD(e.x, e.y))
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continue;
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vec v = {e.x, e.y, S(e.x, e.y)->floor};
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vec v = {(float)e.x, (float)e.y, (float)S(e.x, e.y)->floor};
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loopv(monsters) if (monsters[i]->state == CS_DEAD)
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{
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if (lastmillis - monsters[i]->lastaction < 2000) {
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