Remove loop[ijkl]

They confused clang-format a lot.

FossilOrigin-Name: 6b85eefc857c74c00d7ef693e312cc15df53201a6712aee8ba8d57c643c1703b
This commit is contained in:
Jonathan Schleifer 2025-03-23 02:47:40 +00:00
parent 2c5f2d0342
commit 006dba8370
22 changed files with 318 additions and 257 deletions

View file

@ -33,8 +33,7 @@ computeraytable(float vx, float vy)
float byaw = (player1.yaw - 90 + af) / 360 * PI2;
float syaw = (player1.yaw - 90 - af) / 360 * PI2;
loopi(NUMRAYS)
{
for (int i = 0; i < NUMRAYS; i++) {
float angle = i * PI2 / NUMRAYS;
if ((apitch > 45 // must be bigger if fov>120
|| (angle < byaw && angle > syaw) ||