Use static ObjFW
Using a shared library causes iTunes Connect to fail without any error message.
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8 changed files with 26 additions and 161 deletions
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@ -17,7 +17,7 @@
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<string>8</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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