Use one file per class.
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2fa82b833c
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11 changed files with 361 additions and 355 deletions
70
src/XMPPPresence.m
Normal file
70
src/XMPPPresence.m
Normal file
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@ -0,0 +1,70 @@
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#import "XMPPPresence.h"
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@implementation XMPPPresence
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+ presence
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{
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return [[[self alloc] init] autorelease];
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}
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+ presenceWithID: (OFString*)ID_
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{
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return [[[self alloc] initWithID: ID_] autorelease];
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}
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+ presenceWithType: (OFString*)type_
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{
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return [[[self alloc] initWithType: type_] autorelease];
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}
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+ presenceWithType: (OFString*)type_
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ID: (OFString*)ID_
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{
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return [[[self alloc] initWithType: type_
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ID: ID_] autorelease];
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}
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- init
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{
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return [self initWithType: nil
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ID: nil];
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}
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- initWithID: (OFString*)ID_
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{
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return [self initWithType: nil
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ID: ID_];
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}
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- initWithType: (OFString*)type_
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{
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return [self initWithType: type_
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ID: nil];
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}
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- initWithType: (OFString*)type_
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ID: (OFString*)ID_
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{
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return [super initWithName: @"presence"
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type: type_
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ID: ID_];
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}
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- (void)addShow: (OFString*)show
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{
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[self addChild: [OFXMLElement elementWithName: @"show"
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stringValue: show]];
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}
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- (void)addStatus: (OFString*)status
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{
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[self addChild: [OFXMLElement elementWithName: @"status"
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stringValue: status]];
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}
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- (void)addPriority: (int8_t)priority
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{
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OFString* prio = [OFString stringWithFormat: @"%" @PRId8, priority];
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[self addChild: [OFXMLElement elementWithName: @"priority"
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stringValue: prio]];
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}
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@end
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