Applications don't terminate after applicationDidFinishLaunching anymore.
39 lines
1.3 KiB
Objective-C
39 lines
1.3 KiB
Objective-C
/*
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* Copyright (c) 2012 Jonathan Schleifer <js@webkeks.org>
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from the
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* use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1.) The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2.) Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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* 3.) This notice may not be removed or altered from any source distribution.
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*/
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#import <ObjFW/ObjFW.h>
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#import "OGKDisplay.h"
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#import "OGKEventQueue.h"
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#import "OGKBitmap.h"
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@interface TestMain: OFObject <OFApplicationDelegate, OGKEventQueueDelegate>
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{
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OGKDisplay *display;
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OGKEventQueue *eventQueue;
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OGKBitmap *bitmap;
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of_point_t position;
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of_dimension_t scale;
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ogk_rotation_t rotation;
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ogk_color_t tint;
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OFThread *animationThread;
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BOOL stopAnimation;
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}
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@end
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