Obj3DEngine/src/Makefile
Jonathan Schleifer 4ea8389306 Backport to Glide 2
Most games were using Glide 2, meaning there is more wrappers for Glide
2 available than for Glide 3. In particular, it seems there is no open
source Glide 3 wrapper.

FossilOrigin-Name: 16bb6bc399e5b4db4f5117199f6b534231c42072555575b70f40795651805648
2023-01-10 01:12:33 +00:00

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492 B
Makefile

include ../extra.mk
SUBDIRS = exceptions
SHARED_LIB = ${OBJ3DENGINE_SHARED_LIB}
STATIC_LIB = ${OBJ3DENGINE_STATIC_LIB}
FRAMEWORK = ${OBJ3DENGINE_FRAMEWORK}
LIB_MAJOR = ${OBJ3DENGINE_LIB_MAJOR}
LIB_MINOR = ${OBJ3DENGINE_LIB_MINOR}
SRCS = O3DGlideRenderer.m \
O3DRenderer.m \
O3DWinAPIWindow.m
INCLUDES := ${SRCS:.m=.h}
OBJS_EXTRA = ${EXCEPTIONS_EXCEPTIONS_A}
LIB_OBJS_EXTRA = ${EXCEPTIONS_EXCEPTIONS_LIB_A}
include ../buildsys.mk
CPPFLAGS += -I. -Iexceptions
LD = ${OBJC}