Obj3DEngine/tests/TestsAppDelegate.m
Jonathan Schleifer c322610fe4 Draw vertices / triangles
FossilOrigin-Name: 4f4baa85c1fdb1d605305a137e9beb1aff7d09304d565d73f1ae5bdab3f49c34
2023-01-09 22:39:01 +00:00

75 lines
2.1 KiB
Objective-C

/*
* Copyright (c) 2022 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This file is part of Obj3DEngine. It may be distributed under the terms of
* the Q Public License 1.0, which can be found in the file LICENSE.QPL
* included in the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of
* this file.
*/
#import <ObjFW/ObjFW.h>
#import "O3DEngine.h"
@interface TestsAppDelegate: OFObject <OFApplicationDelegate>
@end
OF_APPLICATION_DELEGATE(TestsAppDelegate)
@implementation TestsAppDelegate
- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
Class <O3DRenderer> renderer =
[O3DEngine availableRenderers].firstObject;
O3DEngine *engine =
[[[O3DEngine alloc] initWithRenderer: renderer
options: nil] autorelease];
[OFStdOut writeFormat: @"Available resolutions: %@\n",
engine.renderer.availableResolutions];
O3DResolution resolution = [OFPair
pairWithFirstObject: [OFValue valueWithSize: OFMakeSize(800, 600)]
secondObject: [OFNumber numberWithFloat: 60]];
[engine.renderer createWithResolution: resolution];
O3DVertex values1[] = {
{ -1, -1 },
{ 0, 1 },
{ 1, -1 }
};
O3DVertex values2[] = {
{ -0.5, 0.5 },
{ 0, -0.5 },
{ 0.5, 0.5 }
};
OFData *vertices1 = [OFData
dataWithItemsNoCopy: values1
count: sizeof(values1) / sizeof(*values2)
itemSize: sizeof(O3DVertex)
freeWhenDone: false];
OFData *vertices2 = [OFData
dataWithItemsNoCopy: values2
count: sizeof(values2) / sizeof(*values2)
itemSize: sizeof(O3DVertex)
freeWhenDone: false];
OFDate *startDate = [OFDate date];
while (-startDate.timeIntervalSinceNow < 5) {
[engine.renderer beginFrame];
[engine.renderer setColor: [OFColor yellow]];
[engine.renderer drawVertices: vertices1];
[engine.renderer setColor: [OFColor red]];
[engine.renderer drawVertices: vertices2];
[engine.renderer endFrame];
}
[OFApplication terminate];
}
@end