Simple 3D engine written using ObjFW.
Most games were using Glide 2, meaning there is more wrappers for Glide 2 available than for Glide 3. In particular, it seems there is no open source Glide 3 wrapper. FossilOrigin-Name: 16bb6bc399e5b4db4f5117199f6b534231c42072555575b70f40795651805648 |
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.fossil-settings | ||
build-aux | ||
src | ||
tests | ||
autogen.sh | ||
buildsys.mk.in | ||
configure.ac | ||
extra.mk.in | ||
LICENSE.GPLv2 | ||
LICENSE.GPLv3 | ||
LICENSE.QPL | ||
Makefile |