/* * Copyright (c) 2017, Jonathan Schleifer * * https://heap.zone/git/objqt.git * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice is present in all copies. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #import "QtPaintDevice.h" #include using ObjQt::toQt; @implementation QtPaintDevice @dynamic qObject; - (QPaintDevice*)qPaintDevice { return dynamic_cast([self qObject]); } - (int)colorCount { return toQt(self)->colorCount(); } - (int)depth { return toQt(self)->depth(); } - (int)devicePixelRatio { return toQt(self)->devicePixelRatio(); } - (double)devicePixelRatioF { return toQt(self)->devicePixelRatioF(); } - (int)height { return toQt(self)->height(); } - (int)heightMM { return toQt(self)->heightMM(); } - (int)logicalDPIX { return toQt(self)->logicalDpiX(); } - (int)logicalDPIY { return toQt(self)->logicalDpiY(); } - (QPaintEngine*)paintEngine { return toQt(self)->paintEngine(); } - (bool)paintingActive { return toQt(self)->paintingActive(); } - (int)physicalDPIX { return toQt(self)->physicalDpiX(); } - (int)physicalDPIY { return toQt(self)->physicalDpiY(); } - (int)width { return toQt(self)->width(); } - (int)widthMM { return toQt(self)->widthMM(); } @end